Discover is always the class you are playing unless otherwise specified.
So what happens if you steal this card to a class with no secrets? nothing happens?
Discover is always the class you are playing unless otherwise specified.
Hydrologist is the first really disappointing card I've seen so far. Most paladin secrets are terrible. Well except for the Wild-only ones (Competitive spirit and Avenge. Sacred Trial is gone too but it's trash).
Redemption is OK but now you've got a 2/2 murloc on the board they can proc it on; same with Getaway Kodo. E4E and Repentance are trash. Noble Sac is the only decent pick this card can get in Standard.
It'll be great when you get it from the shaman quest guy, though! (you'll be able to get secrets from all 3 classes I'm pretty sure)
So what happens if you steal this card to a class with no secrets? nothing happens?
rogue burgle gives coins if your opponent is ragnaros for example. Maybe it doesn't do anything if you play it. I think that's the likely outcome more so than getting a secret from any class.
rogue burgle gives coins if your opponent is ragnaros for example. Maybe it doesn't do anything if you play it. I think that's the likely outcome more so than getting a secret from any class.
And I think the card is low-key playable in lots of other paladin decks too. Your list of paladin secrets in standard after the rotation: Repentance, Redemption, Eye for an Eye, Noble Sacrifice and Getaway Kodo. Obviously Eye for an Eye is the worst with Repentance following up.
What's the brawl
Because your deck has so many tricks to successfully complete the Quest, we wanted to provide you with the raw power you'd need to end the game.
Nice wild combo, but gang up is leaving standard.Gang up patches twice, activate with captain.
That's like 36 damage burst.
Gang up patches twice, activate with captain.
That's like 36 damage burst.
Shadowcaster on Shadowcaster does make infinite 1 mana 5/5s until they clear the board.
Shadowcaster on Shadowcaster does make infinite 1 mana 5/5s until they clear the board.
It gives you 2 cards instead of 1.why that thing cost 3 mana when the discover card for priest is 2... like that's way way better than a extra copy of a random card on top of your deck.
In the class supposedly with best draw mechanic no less.
They know exactly what to do with rogue.I see Blizzard still has no idea what to do with Rogue.
Because the Rogue card is getting two cards versus one card. Both of the cards are costed appropriately. So what if it's a duplicate... it's still card advantage.why that thing cost 3 mana when the discover card for priest is 2... like that's way way better than a extra copy of a random card on top of your deck.
In the class supposedly with best draw mechanic no less.
Rogue quest along a new roque spell revealed:
http://us.battle.net/hearthstone/en/blog/20567342/hearthside-chat-ungoro-quests-with-peter-whalen-3-22-2017
I'm not sure how I feel about this quest
they should change the brawl like arena to give cards from the latest expansion. The time that people needed classic packs more than everything has passed. Classic set is no where nearly as important anymore with all the changes and nerfs and increased power level of newer sets, evergreen decks are dead now. I've been rerolling my spectate quests, I'd rather have the gold.
Gadgetzan Ferryman about to show up all those haters.
Need to see the rest of the Rogue cards though. Rogue really needed Bran in that quest though.