T4keD0wN
Member
The guyis a douche andpromotes his beloved shit franchise to hell.
That Hulst guy is really crossing the lines.
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The guyis a douche andpromotes his beloved shit franchise to hell.
It's not fake hate lol.
It's hate. The guy is a douche and promotes his beloved shit franchise to hell.
Andrew House was CEO for around 6 years, launched the PS4. No one hated him as far as I can remember.Firstly he’s not Japanese, so he can get fucked for all I care.
Firewalk was acquired during Jim Ryan's tenure. The GaaS initiative was started under Jim Ryan. Most of the games in development right now were started when Jim Ryan was CEO.Fake?
To be honest, he has been the worst head of PlayStation Studios. As a CEO is very worrying that he wants to push GaaS games as priority.
New IPs this generation has been abysmal. Most of them are GaaS!
He seems “fine” because he was riding PS4 success wave, but once people realize that’s gone, the brand is going to decline big time.
And even his push to GaaS has been a failure.
We haven't even seen whatever it is that Jade Raymond is doing at Haven yet
Didn't even see that guess that's what I get for lying lol
Forspoken is million times more fun that forbidden west. God that game is a slog.
Just because he wasn't in the CEO chair doesn't mean he wasn't responsible for the decisions that affected the studio business. People don't hold an executive leadership position without the ability to spend money and make decisions.Could be, but he wasn’t running the show. Gaf can hate him and Ryan as much as they want, but the CEO’s job is to make money for the company and Ryan at least was largely successful in that role.
Remains to be seen what Hulst will do.
This is the only thing we've seenWe haven't even seen whatever it is that Jade Raymond is doing at Haven yet
He didn't kill KillZone we didFake ? Fuck him and his Horizon game, dude killed Killzone to focus on a fucking Green Earth kind of game.
This is the only thing we've seen
LolForspoken is million times more fun that forbidden west. God that game is a slog.
So I hope you are not trying to say anything here. Forspoken is legit a way better game
I don't get why it's so hard to not be ignorant.Nishino largely escapes this and you still see people angry at Hulst for things that clearly fall under the platform business group.
He's not from the USThe work kinda speaks for itself, I guess. He has more personality than most Playstation US heads (read: empty suits), so I'll give him that. But I can't say he's done anything that feels especially encouraging for the future of Playstation in his tenure as co-CEO or at Guerilla in recent years.
Brain pygmies like Ryan and Hulst get the hate. Hirai was one of the most beloved CEOs and even today Kutaragi is remembered as the founding father. Making excuses for your incompetent managers is what brought Xbox to its sorry state of today. Be a good fanboy: be critical out of love.
Ico spent almost 10 years working on The Last Guardian, and Euda left to form his own studio before the game was even finished. The rest of the teams had struggled to develop/release anything that caught on for like 10 years. Gravity Rush and Knack were the closest things to success before Astro Bot came along.Imo he's responsible for the closure of Japan studios while supporting shit like Concord.
Playstation Ceo's always get hate
He was not, but yeah I agree it was dumb.But being the head of marketing at the time and posting it online is hilarious, that's all.
The genere: Extraction Shooter GaaS.
I agree but what am I supposed to be critical of? PS has been do amazing lately. They haven't been perfect don't get me wrong there's been some missteps but I'm not looking for a perfectly run company. I'm getting great SP games, I got a great GAAS game. I'm still getting great 3rd party support. I'm living the dream over here.
Andrew House was CEO for around 6 years, launched the PS4. No one hated him as far as I can remember.
Firewalk was acquired during Jim Ryan's tenure. The GaaS initiative was started under Jim Ryan. Most of the games in development right now were started when Jim Ryan was CEO.
I've yet to see someone outline specific things Hulst has done that makes him a bad leader for Playstation.
None of them were developed internally, though (except for Ape Escape if you consider that experimental enough).I would have appreciated if SIE pushed out like 1/4th of output per year from their internal studios in Japan, as I love Japanese games - not just mainstream JRPGs or whatnot but many of cool, experimental ones from PS1 days.
That's why Japan Studio was restructured. The output did not warrant the investment. Last Guardian was the last big game before the restructure, and Ueda and his team finished that game halfway out the door. Literally nothing else from what used to be Japan Studio came out as an undeniable success.especially from their 1st party outputs from Japan, or lack of thereof except Astro and GranTurismo.
Kaz Hirai was indeed a good CEO and is rightly beloved because he saved Playstation then went on to save Sony Corp as a whole. Ken Kutaragi is remembered as the founding father because he is. That will never change.Brain pygmies like Ryan and Hulst get the hate. Hirai was one of the most beloved CEOs and even today Kutaragi is remembered as the founding father. Making excuses for your incompetent managers is what brought Xbox to its sorry state of today. Be a good fanboy: be critical out of love.
Why? The Dutch are awesomeThere’s only two things I hate in the world. Racism and the Dutch.
The fact that Ueda was already gone 5 years BEFORE The Last Guardian was even released says everything. People should stop overlooking the obvious management issues of SIEJ's game division since 2005, there's a reason they couldn't even get something as safe as Ape Escape 4 out of the door in the PS3 era (and yes, that was indeed in development).That's why Japan Studio was restructured. The output did not warrant the investment. Last Guardian was the last big game before the restructure, and Ueda and his team finished that game halfway out the door. Literally nothing else from what used to be Japan Studio came out as an undeniable success.
Hey Herman, it's not fake. It's the real deal.Is this some troll strategy? He doesn't even talk enough for people to mention him everyday on NeoGaf . When I see his name randomly being brought up I just assume you all was told to do this in some discord meeting or something.
Ico spent almost 10 years working on The Last Guardian, and Euda left to form his own studio before the game was even finished. The rest of the teams had struggled to develop/release anything that caught on for like 10 years. Gravity Rush and Knack were the closest things to success before Astro Bot came along.
Japan Studio was dead long before they got shut down. Out of curiosity, what do you miss from them?
They did though. He no longer runs Playstation.Then there’s *Concord*. If someone thought it was a good idea to invest half a billion dollars in that game, their judgment is seriously questionable. That decision alone should be enough to reconsider their role.
Fake?
To be honest, he has been the worst head of PlayStation Studios. As a CEO is very worrying that he wants to push GaaS games as priority.
New IPs this generation has been abysmal. Most of them are GaaS!
He seems “fine” because he was riding PS4 success wave, but once people realize that’s gone, the brand is going to decline big time.
And even his push to GaaS has been a failure.
They did though. He no longer runs Playstation.
Rise of the Ronin and Death Stranding 2? But what about the non-Japanese games like Stellar Blade, Convallaria and Lost Soul Aside? You can't just ignore them as they're produced by the exact same people behind the aforementioned Japanese games, therefore it's not fair to exclude them to prove why you believe XDEV isn't doing a lot more; they do, it's just not Japanese games only anymore.However, since the decision to phase out Japan Studio, they’ve only managed one notable Japanese collaboration in the past four years.
Rise of the Ronin and Death Stranding 2? But what about the non-Japanese games like Stellar Blade, Convallaria and Lost Soul Aside? You can't just ignore them as they're produced by the exact same people behind the aforementioned Japanese games, therefore it's not fair to exclude them to prove why you believe XDEV isn't doing a lot more; they do, it's just not Japanese games only anymore.
Fake hate? My hate for that ginger lover is VERY, VERY, REAL.Is this some troll strategy? He doesn't even talk enough for people to mention him everyday on NeoGaf . When I see his name randomly being brought up I just assume you all was told to do this in some discord meeting or something.
Right, but it's coming. It all took so long due to the restructuring in 2021.Death stranding 2 isn't out yet. And other regions were also supported before they fired Japan studios so no i wouldn't count them.
It can't be real if it's popping up in threads that has nothing to do with anything he is doing.Hey Herman, it's not fake. It's the real deal.
I had ALL Killzone games day one, Killzone 2 and 3 are master pieces.He didn't kill KillZone we did