Meijimasha
Banned
I just beat this game. It was enjoyable, I liked the story and the director got me to hate Koreans more than I hate Helghast, lol. It made the firefights a lot more fun because I enjoyed watching them die, and by contrast when you weren't fighting Koreans I almost felt bad for shooting them.
The game "feels" like Bioshock 1. Not a good thing, IMO, for a first person shooter but I got used to it. Although there are really only 3 or 4 objectives in the game repeated throughout it does a good job of feeling varied without throwing in a ton of vehicle segments of shoving you around the globe. It gives a good sense of continuity to the game, and combine that with writing that I noticed made a point of filling plotholes, made for a very compelling narrative.
However the enemy AI and lack of visual punch held this game back a bit, as did its reliance on traditional weaponry in my opinion. Its more a fault of the times rather than the game but it is simply very difficult to come up with new fighting moments when using modern weaponry. I feel like I say this a lot but had this game come out in 2007 CoD4 would have been nothing but a memory, but it came out a few years too late and a few new ideas short to make the grade. I'm glad I rented, and the multiplayer seems like fun, but I will go back to more fantastical, class-based shooters like Killzone 3 for my FPS needs.
The game "feels" like Bioshock 1. Not a good thing, IMO, for a first person shooter but I got used to it. Although there are really only 3 or 4 objectives in the game repeated throughout it does a good job of feeling varied without throwing in a ton of vehicle segments of shoving you around the globe. It gives a good sense of continuity to the game, and combine that with writing that I noticed made a point of filling plotholes, made for a very compelling narrative.
However the enemy AI and lack of visual punch held this game back a bit, as did its reliance on traditional weaponry in my opinion. Its more a fault of the times rather than the game but it is simply very difficult to come up with new fighting moments when using modern weaponry. I feel like I say this a lot but had this game come out in 2007 CoD4 would have been nothing but a memory, but it came out a few years too late and a few new ideas short to make the grade. I'm glad I rented, and the multiplayer seems like fun, but I will go back to more fantastical, class-based shooters like Killzone 3 for my FPS needs.