Ok, yep its fucking luck. Sometimes he gets dizzy, other times (the majority) no.
Fuck the guy who design this battle with an long iron bar. Fuck him.
I can't even comprehend how this battle is feasible in hero mode, not because you can die, but becuase it will be long as hell depending of your luck.
Oh, and I love how the wording in the rules for the second skulltulas are garbage. Sometimes I think ive done well, and here we go of course, the thing doesnt appear.
In the vs darunia one it says. Using Sheik Kill darunia at least 2 times and kill 1500 enemies for the door to open. Did that and guess what, nothing (yep that means I killed darunia 3 times in that stage).
Then theres the one. Using Midna Kill Zant or ? (and I suppose its araghog) with your health not reaching midlow, and ? (and I suppose that Agitha) surviving.
What those the health thing mean, the whole stage? During the battle between both? During one of the battles (as its worded "or" and not "and")? Can you even get hearts to replenish? How does the game even know which battle you did right?
And why did they even use "?" in most of the rules? I hate when achivement do this in games, when is already hard to get them in the first place.
Ugh. I love the game, but this little details drive me nuts when playing a lot.
I don't think the 2nd skulltulas are poorly worded at all, though masking character/boss names makes it more annoying than it needs to be. The Darunia one requires you to defeat him 3 times.