Lol, no that was a dumb fucking response.There is. It is the discussion of eastern values versus western values. What eastern cultures prioritize in developing a game and the player base they think are the priority versus western culture and player base focus.
I get you are a massive Xbox Fanboy, but you don't need to enter a thread because there may be some discussion that may be mildly critical of an exclusive on your favorite plastic box.
Are you the IGN France writer?
Bro, I'm pretty high right now, and you're blowing my mind with this.I say this because I realize it represents very well the tug-o-war that is going on with gaming at the moment. On the one hand, you have the more traditional approach we've become accustomed to over the last several decades: an attractive woman with a skintight body suit, breasts, and jiggle physics like in DOA that isn't scared to use fanservice to please the crowd. It doesn't seem like it's looking to explore any modern themes such as mental illness or grief in depth. the game simply looks like it wants to be fun. Cutscenes and exaggerated fights galore with insane movesets and reportedly challenging combat with tons of options and combos. Hellblade couldn't be any more opposite. It's the "new dev" from the West who thinks that games should be more than games and can tell a story and have themes that are just as poignant as in movies or books. The narration is heavily scripted and the game is directed like a dark fantasy in the vein of The Northman. There doesn't seem to be much variety in terms of moves, combos, enemies, or weapon choices and the game is short and sweet. It's clear the dev isn't looking for the player to have "fun" because gaming can be more. It wants to challenge us mentally and emotionally.
- Eastern dev vs Western dev
- Future vs Past
- Outer Space vs Earth
- Over-the-top vs grounded
- Attractive protagonist vs huh...okay one
- Heavy emphasis on combat vs heavy emphasis on themes and story
- Fast-paced with loads of enemies vs slow-paced with fewer enemies
- Playstation console exclusive vs Xbox console exclusive
- Three performance modes leaning towards 60fps vs a single one locked to 30
- Bright and colorful vs dark and foreboding
- 20-40 hours vs much less game time (6 hours?)
- Even their names, hell is traditionally believed to be below the Earth, and stellar means stars which are located above
Am I just crazy or onto something? Obviously, it's purely a coincidence that they're hitting the scene only one month apart but I do find the juxtaposition fascinating and a great allegory on what is happening in the game industry at the moment. It's almost like Hellblade represents a certain forum and Stellar Blade represents Gaf lol. The fact that their names are Hellblade and Stellar Blade is just too good a coincidence.
Thoughts?
I could help you landing if you're too high.
Completely different games and styles of games.
so its a must lay for me.
you mean like those FMV games?To me Hellblade already feels like something not from this time, concept-wise that is.
When development started the gaming world was fixated on bringing the most cinematic movie like experience to the table, with minimal player input, but nowadays that shifted (back) to products being more gameplay centered.
And even going further than before: giving players their agency back and letting them figure things out.
A sentiment kickstarted by games like Elden Ring, Baldurs Gate 3 and Helldivers 2.
And thank god for that.
I know which one I'd rather play....
You’re actually serious with this??Hellblade 2 is my most anticipated game of the year, I may try Stellarblade after a price drop.
Hellblade 2 is focusing on so many things i've been wanting devs to take to another level forever now. so its a must lay for me.
I say this because I realize it represents very well the tug-o-war that is going on with gaming at the moment. On the one hand, you have the more traditional approach we've become accustomed to over the last several decades: an attractive woman with a skintight body suit, breasts, and jiggle physics like in DOA that isn't scared to use fanservice to please the crowd. It doesn't seem like it's looking to explore any modern themes such as mental illness or grief in depth. the game simply looks like it wants to be fun. Cutscenes and exaggerated fights galore with insane movesets and reportedly challenging combat with tons of options and combos. Hellblade couldn't be any more opposite. It's the "new dev" from the West who thinks that games should be more than games and can tell a story and have themes that are just as poignant as in movies or books. The narration is heavily scripted and the game is directed like a dark fantasy in the vein of The Northman. There doesn't seem to be much variety in terms of moves, combos, enemies, or weapon choices and the game is short and sweet. It's clear the dev isn't looking for the player to have "fun" because gaming can be more. It wants to challenge us mentally and emotionally.
- Eastern dev vs Western dev
- Future vs Past
- Outer Space vs Earth
- Over-the-top vs grounded
- Attractive protagonist vs huh...okay one
- Heavy emphasis on combat vs heavy emphasis on themes and story
- Fast-paced with loads of enemies vs slow-paced with fewer enemies
- Playstation console exclusive vs Xbox console exclusive
- Three performance modes leaning towards 60fps vs a single one locked to 30
- Bright and colorful vs dark and foreboding
- 20-40 hours vs much less game time (6 hours?)
- Even their names, hell is traditionally believed to be below the Earth, and stellar means stars which are located above
Am I just crazy or onto something? Obviously, it's purely a coincidence that they're hitting the scene only one month apart but I do find the juxtaposition fascinating and a great allegory on what is happening in the game industry at the moment. It's almost like Hellblade represents a certain forum and Stellar Blade represents Gaf lol. The fact that their names are Hellblade and Stellar Blade is just too good a coincidence.
Thoughts?
Aren’t you making your own character in Fable?Hellblade 2 is a sequel, if it was made a new ip in this day and age and fully published by MS, the protagonist would look more like that new Fable """"chick""".
Aren’t you making your own character in Fable?
Anyhow Senua is scanned Melina Juergens, can’t do much to ruin her besides put dirt on her face and put her in costumes that hide curves, which they’ve done.
There are no QTEs in Hellblade.Hellblade is basically The Order. A graphical showpiece but extremely superficial and short. Almost no game at all, from what I’ve seen.
Its like a heavily narrated QTE game.
True, you’re right, just don’t think they would’ve done much different with this game. Melina is a gorgeous lady irl, they’re not trying to make her look gorgeous as Senua. Current look fits the narrative so I think it’s fine. A pretty lady with nice hair and makeup would not fit into this world.Oh you sweet summer child, you think that devs can't ruin good looking face scanned models?
You may want to check the female real life model of me andromeda, or basically any latest sony game...
Aren’t you making your own character in Fable?
They made her kinda uncanny valley territory, especially when she emote a lot, the model not being an actress in the slightest is pretty noticeable, she over-act a lot or their mocap tech\editing is not as good as ND.True, you’re right, just don’t think they would’ve done much different with this game. Melina is a gorgeous lady irl, they’re not trying to make her look gorgeous as Senua. Current look fits the narrative so I think it’s fine. A pretty lady with nice hair and makeup would not fit into this world.
Never played FablePeople keep saying this but you’ve never made your own character in Fable.
I think she’s fantastic and she’s awarded for it. She says the current tech picks up smaller emotions so it should be more subtle this time.They made her kinda uncanny valley territory, especially when she emote a lot, the model not being an actress in the slightest is pretty noticeable, she over-act a lot or their mocap tech\editing is not as good as ND.
Someone's too high that's for sure.I could help you landing if you're too high.
In Fable 1 you had no choice, you could only play as a male. Fable 2 and 3 you could choose genders.Never played Fable
But you can choose to play as a male character at least?
Hoping for a gender choice then. Going in with less hype until confirmed.In Fable 1 you had no choice, you could only play as a male. Fable 2 and 3 you could choose genders.
Yeah same here. Just wish SB was there on PC from the start instead of assumed 1-4 years later. Definitely like Microsoft’s approach more these days. Selfish opinion of course, I understand why they do delays.I'm looking forward to both. Glad the games are massively different from each other.
Wait , I thought that Sony 3rd person movie-games® sucked either way due to their non-gameplay® ?
At least, that's what people have been saying in here !
How things change, amazing !
Let’s be honest, if there’s a male character he’s going to be straight up Soylent personified.Hoping for a gender choice then. Going in with less hype until confirmed.
Maybe it's the same character because it looks both like a dude and an ugly woman.Let’s be honest, if there’s a male character he’s going to be straight up Soylent personified.
I was going to leave a laughing emoji but that sounds depressingly like it could be trueMaybe it's the same character because it looks both like a dude and an ugly woman.