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I don’t like female protagonists.

DoubleClutch

Gold Member
Gather and present the data supporting your claim. I'll wait.

No need to wait, here are academic papers:

“Males tend to choose characters that fit traditional masculine traits, such as strength and aggression…”



Feel free to look up more yourself and/or find others showing the contrary.

It’s akin to boys like guns, girls like dolls. You don’t need to be a PhD to know this.

Homosexual men might like dressing up and playing as girls though. That’s why I said straight men.
 

tmlDan

Member
No need to wait, here are academic papers:

“Males tend to choose characters that fit traditional masculine traits, such as strength and aggression…”



Feel free to look up more yourself and/or find others showing the contrary.

It’s akin to boys like guns, girls like dolls. You don’t need to be a PhD to know this.

Homosexual men might like dressing up and playing as girls though. That’s why I said straight men.
so every dude who played a female character in WoW is gay? damn thats like 50% of them..../s
 

Goalus

Member
I've never cared who I'm playing as. One of the first games I ever really gotten into, my character looked like this:

YFazmKN.png


I would've quit gaming 35+ years ago if I had to relate to that.
Ultima: The First Age of Darkness?
 

DoubleClutch

Gold Member
so every dude who played a female character in WoW is gay? damn thats like 50% of them..../s

Key being on average. I’m sure there are outliers but no legit dude is typically role-playing as a female.

Imagine if on Halloween a guy has the option of dressing up as Indiana Jones or Cinderella. If the guy dresses up as Cinderella it would be reasonable to think he’s a homosexual.
 

Humdinger

Gold Member
When given a choice, I prefer playing a male. For instance, in an RPG, that's generally what I'll go with. I think the stats show about 80% of men do that, too (maybe it's higher; I can't remember). I think that's natural. I went with FemShep back when I played the original ME, though, and really enjoyed it. After Jennifer Hale, the male voice actor just sounded flat to me.

I have enjoyed plenty of games where the protagonist is female (e.g, Horizon, Hellblade, Gravity Rush, Tomb Raider, Gris). Otoh, I've also been turned off some games because the female protagonist seems unlikeable or unrelatable. I think that is more of a recent problem and something confined to Western games (girlbosses et al).
 

tmlDan

Member
Key being on average. I’m sure there are outliers but no legit dude is typically role-playing as a female.

Imagine if on Halloween a guy has the option of dressing up as Indiana Jones or Cinderella. If the guy dresses up as Cinderella it would be reasonable to think he’s a homosexual.
thats a terrible example, playing a female avatar or protagonist is not even close to dressing as one in real life, thats legitimately an insane comparison
 

Calico345

Gold Member
No need to wait, here are academic papers:

“Males tend to choose characters that fit traditional masculine traits, such as strength and aggression…”



Feel free to look up more yourself and/or find others showing the contrary.

It’s akin to boys like guns, girls like dolls. You don’t need to be a PhD to know this.

Homosexual men might like dressing up and playing as girls though. That’s why I said straight men.

It says it is about League of Legends, and it wants me to sign up for something.

I'm not talking about League of Legends. That is one video game. And I will not sign up for something just to read a cherrypicked article that supports your specific bias. You said "most straight men" hold this view. Find the data for "most straight men" across the entire demographics of gamers. I'll wait.

Or maybe you can just accept that you presented YOUR opinion and had you simply stopped there, your own ignorance would have been largely tolerated and ignored. You have instead chosen to speak for entire groups of people that you simply cannot establish a baseline or precedent for. Good luck with your "topic!"
 

DoubleClutch

Gold Member
It says it is about League of Legends, and it wants me to sign up for something.

I'm not talking about League of Legends. That is one video game. And I will not sign up for something just to read a cherrypicked article that supports your specific bias. You said "most straight men" hold this view. Find the data for "most straight men" across the entire demographics of gamers. I'll wait.

Or maybe you can just accept that you presented YOUR opinion and had you simply stopped there, your own ignorance would have been largely tolerated and ignored. You have instead chosen to speak for entire groups of people that you simply cannot establish a baseline or precedent for. Good luck with your "topic!"

League of Legends is a perfect example because there is abundant choice. It still shows men play as men. If there’s anywhere you’d expect the theory to not hold true it would be here.

I’m sorry if this offends you on a personal level, but it’s reality. Not sure what you’re looking for exactly but I gave you your academic papers you asked for. Like I said, if it’s wrong, feel free to prove otherwise.
 

DoubleClutch

Gold Member
thats a terrible example, playing a female avatar or protagonist is not even close to dressing as one in real life, thats legitimately an insane comparison

Dressing yourself up in the real world, or in game is not that much different. Why would an avatar even matter otherwise? It’s an extension of yourself.
 

YOU PC BRO?!

Gold Member
I’m largely with you OP…

Considering the addressable market for all of these games is majority male. It doesn’t make sense in alienating the largest contingent of your audience. It’s funny, the developers are clearly aware of that fact. It’s why there are typically no real love interests in games that feature a female protagonist. Men would find it weird to get hit on by a guy whilst playing as a girl. That’s actually gay as fuck!

Another problem I have with the portrayal of women in gaming is the masculinisation. The women we see talk, act and behave just like men. They have no sensuality, sexuality or femininity. They rarely display empathy, compassion or any of the key feminine character traits. The insinuation being, that only in the adoption of masculine character traits can a woman be considered formidable. What an absurd and offensive notion indeed. It’s irksome, any genuinely interesting possibilities that may naturally exist when playing as a female character are never present. It’s just the same macho man power fantasy you would expect with a male player character. Such a waste.

Most female protagonists are designed to be the most non sexually threatening representation of a woman possible. Designed to appease the insecurities of the unflattering. No cleavage, small bust, broader than normal shoulders, torso like a drainpipe, elongated facial structure with a large jutting masculine jawline. Almost like a barely passable trans woman. Why women, particularly feminists, don’t find that shit offensive, I’ll never know.

Like others have mentioned, this immersion breaking trope of the small petite woman overpowering multiple large men in combat is utterly played out. It can work if handled appropriately but it just falls flat in games that are more serious and grounded.

Honestly, all of us, male and female, deserve so much better than what we are getting.
 
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Guilty_AI

Member
.... close enough. Behold, tsukihime

yXlqW0G.png
I was refering to twilight, with a girl MC and a pair of men vampire/werewolf. You get the idea.

In fact, VNs like the one you posted have very clear divide between the publics, with literally genre names for whether the VN targets the male or female public.

And look, i'm not saying you cant have universal stories and games that can appeal to everyone. I'm saying that there definitely exists stories and games with specific male or female target audiences and that they're common enough.
 
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DoubleClutch

Gold Member
I’m largely with you OP…

Considering the addressable market for all of these games is majority male. It doesn’t make sense in alienating the largest contingent of your audience. It’s funny, the developers are clearly aware of that fact. It’s why there are typically no real love interests in games that feature a female protagonist. Men would find it weird to get hit on by a guy whilst playing as a girl. That’s actually gay as fuck!

Another problem I have with the portrayal of women in gaming is the masculinisation. The women we see talk, act and behave just like men. They have no sensuality, sexuality or femininity. They rarely display empathy, compassion or any of the key feminine character traits. The insinuation being, that only in the adoption of masculine character traits can a woman be considered formidable. What an absurd and offensive notion indeed. It’s irksome, any genuinely interesting possibilities that may naturally exist when playing as a female character are never present. It’s just the same macho man power fantasy you would expect with a male player character. Such a waste.

Most female protagonists are designed to be the most non sexually threatening representation of a woman possible. Designed to appease the insecurities of the unflattering. No cleavage, small bust, broader than normal shoulders, torso like a drainpipe, elongated facial structure with a large jutting masculine jawline. Almost like a barely passable trans woman. Why women, particularly feminists, don’t find that shit offensive, I’ll never know.

Like others have mentioned, this immersion breaking trope of the small petite woman overpowering multiple large men in combat is utterly played out. It can work if handled appropriately but it just doesn’t work in games that are more serious and grounded.

Honestly, all of us, male and female, deserve so much better than what we are getting.

This is a great post and adds a lot to the conversation.

It’s a good point you bring up. Devs are hedging their bets. Make a female to bring in women, but give her manly features to retain men. What you end up with is the old adage, “when you try to please everybody…”

And I agree with you, playing as a female and pursuing male love interests in game is definitely homoerotic at the least. That’s also why they refrain from it and draw the line at having men play as women.
 
I'm not talking about League of Legends. That is one video game. And I will not sign up for something just to read a cherrypicked article that supports your specific bias.
It's even funnier because Riot themselves have said a couple years ago that the split between male and female champions for male players is literally 50/50. 💀
 

adamsapple

Or is it just one of Phil's balls in my throat?
I’m largely with you OP…

Considering the addressable market for all of these games is majority male.

Hold up right there, chief.




53% of players identify as male and 46% identify as female.​



53 to 46 is not a 'majorly' difference.
 
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Lol Valerie is my canon V in Cyberpunk.
So was femshep in Mass Effect and Kassandra in Ac Odyssey. I love them just as much as Geralt, Kratos and Arthur Morgan. None of them have 'women issues' as you put it.
 
I used to play a female character whenever there was a choice, because there were so many male protagonist games.

Nowadays I only make male characters, because every damn game has a female lead.
 

Verchod

Member
I've replayed Cyberpunk 2077 a few times now, and I can only pay as female V, as they male version is just a twat. I'll never play as the male version. In fact, most male characters are dick heads aren't they?
 

MiguelItUp

Member
I just like well written protagonists, and in my experience they've been male or female. Personally, I don't have a preference. In a game where characters matter, I just want good/great ones with good/great writing.
 

Hollowpoint5557

A Fucking Idiot
I wish I could like this post twice. My Ignore list just grew by leaps and bounds by my blocking of all the white knight simps. If you're a Democrat or feminist in disguise please do us both a favor and block me back. I want no interaction with you.

I actively skip games with female protagonists now. It's not like it used to be with Metroid, OG Tomb Raider, and such. Now a days it's all about the message and girl power fagshennanigans and I vote with my wallet every time.
 
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The Gamer Triple H

Gold Member
Hold up right there, chief.







53 to 46 is not a 'majorly' difference.
IDENTIFY

lmao. Key word there.Theres quite a few gamers out there that "identify" as women.

The anime fgc community is filled with "women". They definitely didn't identify as women 10 years ago.
 

EDMIX

Writes a lot, says very little
200w.gif


In those games like Monster Hunter with character creation I dont play as "me".

Most of the time I try make the character look like other characters from other video game that I liked.

I'm saying! Its crazy cause you have to remind them its a fake video game.

I'm me for majority of the day, why the fuck would I want to play a game as me as if I don't fucking get to play me in a real life sim on a daily basis? lol

Thats like someone saying they can't play Tomb Raider cause they can't see themselves with big boobs jumping thru a cave as if any of that shits is required to play a fake game lol Even in Elder Scrolls, Fallout or Starfield, if I make a character with my features, I still alter a fuck ton and get I'm playing a fake game.

edit. OP can't play Okami cause he can't identify as a dog lol
 
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YOU PC BRO?!

Gold Member
Hold up right there, chief.







53 to 46 is not a 'majorly' difference.

Hold on their chief…

Check out the genres. Specifically Fantasy or Sci-Fi. You may be surprised…
 

adamsapple

Or is it just one of Phil's balls in my throat?
IDENTIFY

lmao. Key word there.Theres quite a few gamers out there that "identify" as women.

The anime fgc community is filled with "women". They definitely didn't identify as women 10 years ago.

ok ..

I hope you identify better with this.


According to the April 2023 report, 47% of console gamers in the US are women. About 52% of Nintendo Switches are female-owned, making it the most popular console for the demographic. 45% of Xbox Series X|S consoles are owned by women, while that figure drops to 41% for PS5.

Women also make up 50% of PC video game players and 54 percent of mobile game players.



Hold on their chief…

Check out the genres. Specifically Fantasy or Sci-Fi. You may be surprised…


The ESA or the Circana (linked above) doesn't seem to specify by genre, but they do break it down by console and PC level stats and 47% of total console owners is a pretty even divide.
 
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MagnesD3

Member
Ugh... No?

I feel like stuff like this gives fuel to arguments that say ideology agenda pushing doesnt exist (it does) and gamers are bad (truth is its just the majority of humans).. because this is a poor argument.

Playing as anything can be cool if done well, I'll be a damn broom with googly eyes if its a cool video game experience. Also Im fine with any attractiveness level for character's as it really isnt that important to making a cool/good character design. However if a creator wants to make things one way or another I'm down since I believe in being incredibly open with creative vision. I'm only against blatant agenda pushing (the stuffing it down your throat against the characters, story or common sense), trying to control creative visions (censorship to societal norms) and disrespecting established IP (be my guest in creating your own vision for you own IP, dont corrupt established loved franchises). Video games are about stepping into other worlds, only picking something directly relatable as playable would be incredibly creatively limiting, its called imagination :S
 
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Singular7

Member
If the female protagonist has a genuine hero arc and isn't just automatically good at everything to make up for ... human history (?)

Then OK great.

Show me someone struggling and then determining to be righteous, and I don't care what the gender is.

But yes, female protagonists suck, generally, because a bunch of jackboots don't know (or can't face) history / logic / philosophy / reality and need to make a snarky girl boss anti-hero loser.
 
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whatup

Member
The whole push to have female protagonists in freaking everything was under the premise that it would expand the audience and make it appeal more to women.

Maybe you should accuse them of having no imagination + an empathy deficit for not wanting to play as men.

You are conflating a push for more diversity of perspectives with lack of capacity to empathize with people who have different perspectives. These are not remotely the same thing. Female gamers (or really any gamers) can, on the one hand, desire more diversity of characters and, on the other, still imagine themselves in the shoes of another sex, race, religion, nationality, age, etc. And there is nothing wrong with more closely identifying with the familiar--that is only human. Inability to put yourself in the shoes of others is a personal deficiency, however, on the spectrum of sociopathy.
 

whatup

Member
I think 'empathy' is a term that is bandied around far too readily. It's very difficult to feel empathy for something you have no experienced in some capacity and especially so for something you never will have the capability to experience.

'Sympathy' or 'compassion' would be better.

No, "empathy" is the correct word. It is quite literally what art is. Art is a technology for exploring empathy, i.e. for putting yourself in the minds of others; to see what they see. Flex that emotional imagination of yours.
 

clarky

Gold Member
You are conflating a push for more diversity of perspectives with lack of capacity to empathize with people who have different perspectives. These are not remotely the same thing. Female gamers (or really any gamers) can, on the one hand, desire more diversity of characters and, on the other, still imagine themselves in the shoes of another sex, race, religion, nationality, age, etc. And there is nothing wrong with more closely identifying with the familiar--that is only human. Inability to put yourself in the shoes of others is a personal deficiency, however, on the spectrum of sociopathy.
This is the bullshit why modern games are failing. Take a look at yourself because you are the problem.
 

IFireflyl

Gold Member
ok ..

I hope you identify better with this.









The ESA or the Circana (linked above) doesn't seem to specify by genre, but they do break it down by console and PC level stats and 47% of total console owners is a pretty even divide.

To be fair, the first article you linked did not differentiate between mobile games and console/PC games. My wife would be considered a gamer according to that, and all she plays are mobile puzzle games, Freecell, and Bingo. I also don't know what criteria was used to get these stats.

The second article is only taking the U.S. into consideration. Additionally, genres are not taken into account. I know several women who are "gamers" according to this, and the only console/PC game they is play Animal Crossing on the Nintendo Switch. Those types of games aren't what these guys are referring to.
 

viveks86

Member
I come across a majority of men who think their personal opinions represent the majority. They will scour the internet to prove it. And I come across a majority of women who think their opinions represent a unique minority. They too would scour the internet to prove it. No real factual basis for either. I’m currently so sure that I’ve seen a majority of men and women to even make this claim. I guess that makes me a man after all?
 
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Zannegan

Member
I don't like bad protagonists. There are cool, believable female protags and lame ones that make me roll my eyes. Same for guys.

There may be more lame female main characters at the moment (debatable), but that would only be because the talentless hack writers are following the herd. They don't make classic Croft or Jade or Samus retroactively awful.
 

clarky

Gold Member
Oh? How so?
You are conflating a push for more diversity of perspectives with lack of capacity to empathize with people who have different perspectives. These are not remotely the same thing. Female gamers (or really any gamers) can, on the one hand, desire more diversity of characters and, on the other, still imagine themselves in the shoes of another sex, race, religion, nationality, age, etc. And there is nothing wrong with more closely identifying with the familiar--that is only human. Inability to put yourself in the shoes of others is a personal deficiency, however, on the spectrum of sociopathy.
Remove yourself from your own arse and we'll talk.

After a knee jerk reaction from myself and some self reflection if you read the op i think he has some valid points.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
The second article is only taking the U.S. into consideration. Additionally, genres are not taken into account. I know several women who are "gamers" according to this, and the only console/PC game they is play Animal Crossing on the Nintendo Switch. Those types of games aren't what these guys are referring to.

TBF those guys aren't exactly referring to much, it's mostly the same 'women aren't sensual enough or too masculine' kind of stuff that permeates many similar topics here. The OP doesn't have a single sentence about the genres of games.

Regardless, dismissing 50% of the audience is kinda terrible. Doesn't really matter if that 50% doesn't play all genres of games or only plays selective kinds of games (which is kinda baseless in itself).

I don't like playing SRPG's either but that doesn't make me think of those people who do as non-gamers or not 'real gamers' 🤷‍♂️


Yeah bro I hated that WOKE Final Fantasy VI with that green-haired Terra girlboss. Give me MANLY MEN!!

Finkle is Einhorn
Cloud is Lightning


compare.png
 
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Radical_3d

Member
This thread is the most fertile ground a psychologist would ever encounter. They would be like this reading some opinions here:
C2eze8r.jpeg
 
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