Gather and present the data supporting your claim. I'll wait.
so every dude who played a female character in WoW is gay? damn thats like 50% of them..../sNo need to wait, here are academic papers:
“Males tend to choose characters that fit traditional masculine traits, such as strength and aggression…”
Gendered design bias: Gender differences of in-game character choice and playing style in League of Legends
Though video games have become increasingly popular among female players, competitive game genres are still dominated by male players. Research has explored the factors influencing male and female participation in competitive games, but little haswww.academia.edu
Feel free to look up more yourself and/or find others showing the contrary.
It’s akin to boys like guns, girls like dolls. You don’t need to be a PhD to know this.
Homosexual men might like dressing up and playing as girls though. That’s why I said straight men.
Ultima: The First Age of Darkness?I've never cared who I'm playing as. One of the first games I ever really gotten into, my character looked like this:
I would've quit gaming 35+ years ago if I had to relate to that.
so every dude who played a female character in WoW is gay? damn thats like 50% of them..../s
thats a terrible example, playing a female avatar or protagonist is not even close to dressing as one in real life, thats legitimately an insane comparisonKey being on average. I’m sure there are outliers but no legit dude is typically role-playing as a female.
Imagine if on Halloween a guy has the option of dressing up as Indiana Jones or Cinderella. If the guy dresses up as Cinderella it would be reasonable to think he’s a homosexual.
No need to wait, here are academic papers:
“Males tend to choose characters that fit traditional masculine traits, such as strength and aggression…”
Gendered design bias: Gender differences of in-game character choice and playing style in League of Legends
Though video games have become increasingly popular among female players, competitive game genres are still dominated by male players. Research has explored the factors influencing male and female participation in competitive games, but little haswww.academia.edu
Feel free to look up more yourself and/or find others showing the contrary.
It’s akin to boys like guns, girls like dolls. You don’t need to be a PhD to know this.
Homosexual men might like dressing up and playing as girls though. That’s why I said straight men.
Ultima: The First Age of Darkness?
It says it is about League of Legends, and it wants me to sign up for something.
I'm not talking about League of Legends. That is one video game. And I will not sign up for something just to read a cherrypicked article that supports your specific bias. You said "most straight men" hold this view. Find the data for "most straight men" across the entire demographics of gamers. I'll wait.
Or maybe you can just accept that you presented YOUR opinion and had you simply stopped there, your own ignorance would have been largely tolerated and ignored. You have instead chosen to speak for entire groups of people that you simply cannot establish a baseline or precedent for. Good luck with your "topic!"
thats a terrible example, playing a female avatar or protagonist is not even close to dressing as one in real life, thats legitimately an insane comparison
I was refering to twilight, with a girl MC and a pair of men vampire/werewolf. You get the idea..... close enough. Behold, tsukihime
Dressing yourself up in the real world, or in game is not that much different. Why would an avatar even matter otherwise? It’s an extension of yourself.
I’m largely with you OP…
Considering the addressable market for all of these games is majority male. It doesn’t make sense in alienating the largest contingent of your audience. It’s funny, the developers are clearly aware of that fact. It’s why there are typically no real love interests in games that feature a female protagonist. Men would find it weird to get hit on by a guy whilst playing as a girl. That’s actually gay as fuck!
Another problem I have with the portrayal of women in gaming is the masculinisation. The women we see talk, act and behave just like men. They have no sensuality, sexuality or femininity. They rarely display empathy, compassion or any of the key feminine character traits. The insinuation being, that only in the adoption of masculine character traits can a woman be considered formidable. What an absurd and offensive notion indeed. It’s irksome, any genuinely interesting possibilities that may naturally exist when playing as a female character are never present. It’s just the same macho man power fantasy you would expect with a male player character. Such a waste.
Most female protagonists are designed to be the most non sexually threatening representation of a woman possible. Designed to appease the insecurities of the unflattering. No cleavage, small bust, broader than normal shoulders, torso like a drainpipe, elongated facial structure with a large jutting masculine jawline. Almost like a barely passable trans woman. Why women, particularly feminists, don’t find that shit offensive, I’ll never know.
Like others have mentioned, this immersion breaking trope of the small petite woman overpowering multiple large men in combat is utterly played out. It can work if handled appropriately but it just doesn’t work in games that are more serious and grounded.
Honestly, all of us, male and female, deserve so much better than what we are getting.
In those games like Monster Hunter with character creation I dont play as "me".
Most of the time I try make the character look like other characters from other video game that I liked.
It's even funnier because Riot themselves have said a couple years ago that the split between male and female champions for male players is literally 50/50.I'm not talking about League of Legends. That is one video game. And I will not sign up for something just to read a cherrypicked article that supports your specific bias.
I’m largely with you OP…
Considering the addressable market for all of these games is majority male.
53% of players identify as male and 46% identify as female.
Some games I play make them male and some games I make them female.Are they typically men?
I would've quit gaming 35+ years ago if I had to relate to that.
My Mrs is more confused than me right now....Bruh..Clarky gifting gold here is the least surprising thing I’ve seen this year .
IDENTIFYHold up right there, chief.
2024 Essential Facts About the U.S. Video Game Industry
The 2024 report details America’s relationship with video games and the reasons why games continue to inspire and delight us all. Play is a universal need for kids as well as adults. Video games build community, keep our minds sharp and bring us closer to others. Embracing the power of games...www.theesa.com
53 to 46 is not a 'majorly' difference.
That's kinda funny since I think the Amiga version sprite had a lighter skin tone for the head and arms than that picture.
In those games like Monster Hunter with character creation I dont play as "me".
Most of the time I try make the character look like other characters from other video game that I liked.
Hold up right there, chief.
2024 Essential Facts About the U.S. Video Game Industry
The 2024 report details America’s relationship with video games and the reasons why games continue to inspire and delight us all. Play is a universal need for kids as well as adults. Video games build community, keep our minds sharp and bring us closer to others. Embracing the power of games...www.theesa.com
53 to 46 is not a 'majorly' difference.
IDENTIFY
lmao. Key word there.Theres quite a few gamers out there that "identify" as women.
The anime fgc community is filled with "women". They definitely didn't identify as women 10 years ago.
According to the April 2023 report, 47% of console gamers in the US are women. About 52% of Nintendo Switches are female-owned, making it the most popular console for the demographic. 45% of Xbox Series X|S consoles are owned by women, while that figure drops to 41% for PS5.
Women also make up 50% of PC video game players and 54 percent of mobile game players.
Hold on their chief…
Check out the genres. Specifically Fantasy or Sci-Fi. You may be surprised…
The whole push to have female protagonists in freaking everything was under the premise that it would expand the audience and make it appeal more to women.
Maybe you should accuse them of having no imagination + an empathy deficit for not wanting to play as men.
I think 'empathy' is a term that is bandied around far too readily. It's very difficult to feel empathy for something you have no experienced in some capacity and especially so for something you never will have the capability to experience.
'Sympathy' or 'compassion' would be better.
This is the bullshit why modern games are failing. Take a look at yourself because you are the problem.You are conflating a push for more diversity of perspectives with lack of capacity to empathize with people who have different perspectives. These are not remotely the same thing. Female gamers (or really any gamers) can, on the one hand, desire more diversity of characters and, on the other, still imagine themselves in the shoes of another sex, race, religion, nationality, age, etc. And there is nothing wrong with more closely identifying with the familiar--that is only human. Inability to put yourself in the shoes of others is a personal deficiency, however, on the spectrum of sociopathy.
ok ..
I hope you identify better with this.
Women Continue To Represent More Of The Gaming Audience, Especially On Switch
More women play video games than you might think.www.gamespot.com
The ESA or the Circana (linked above) doesn't seem to specify by genre, but they do break it down by console and PC level stats and 47% of total console owners is a pretty even divide.
This is the bullshit why modern games are failing. Take a look at yourself because you are the problem.
Oh? How so?
Remove yourself from your own arse and we'll talk.You are conflating a push for more diversity of perspectives with lack of capacity to empathize with people who have different perspectives. These are not remotely the same thing. Female gamers (or really any gamers) can, on the one hand, desire more diversity of characters and, on the other, still imagine themselves in the shoes of another sex, race, religion, nationality, age, etc. And there is nothing wrong with more closely identifying with the familiar--that is only human. Inability to put yourself in the shoes of others is a personal deficiency, however, on the spectrum of sociopathy.
The second article is only taking the U.S. into consideration. Additionally, genres are not taken into account. I know several women who are "gamers" according to this, and the only console/PC game they is play Animal Crossing on the Nintendo Switch. Those types of games aren't what these guys are referring to.
Yeah bro I hated that WOKE Final Fantasy VI with that green-haired Terra girlboss. Give me MANLY MEN!!