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I feel like my love for Nintendo games is fading

alexdd

Neo Member
I felt the same way as the OP until I bought a 3ds a few months ago.
I had never owned a nintendo console until the gamecube, so when I got one I was absolutely blown away, it ended up being my favorite console of the gen (still owned ps2 and xbox). I had played mario before at a friend's place, but I grew up with a master system, and then a playstation so I missed a lot of classics and completely skipped the N64; ended up buying a gba sp and played some of the snes ports on it. I loved wind waker, it was my first zelda, and I was overall impressed by the quality that nintendo managed to put in almost all its games.

Than the Wii came. I bought it a few months after launch but never got the feeling for motion controls, so it stayed unused for most of its life; I sold it after galaxy (that I had not finished) and bought it again when galaxy 2 came out. Even after that I didn't buy a lot of games for it, and it's the console I used the least in this gen.

After a period in which I didn't play much I finally finished galaxy a few months ago... it was so good that when I saw 3dland bundle at 199 euro, I caved in and bought it, even if I had sold my ds years before because I didn't really use it. Since then, I have put about 210 hours in it and I bought a Wii U when pikmin 3 came out. Looking forward to 3dworld and DK tropical freeze!
 

iKhameleon

Neo Member
I kind of felt that way towards the end of the Wii's life cycle. I did feel a little of that old Nintendo love playing some of the attractions in Nintendo Land, particularly the DK one. But my love for Nintendo's games wasn't really rekindled until I played Pikmin 3. Maybe it was partially because I had never played a Pikmin game, but everything about it just had that Nintendo "magic". It had charm, whimsy, fun, sense of adventure & exploration, and game design that just felt like trademark "Nintendo™". It reminded me why I loved their games (and gaming in general) in the first place.

And just when I thought I might be getting a little tired of Mario, the latest Mario 3D World trailer has me more excited than I've been for a game in a long time. I think that the OP just needs to take a break from Nintendo games and delve into some of the great stuff on the other consoles. He'll appreciate the big N's games more once he comes back and gives them another try. Sounds like you could just be burned out on Nintendo-style games, which happens with anything you're a fan of for a very long time.
 

redcrayon

Member
The Wii gets loads of flak for being underpowered and using motion controls, but personally I thought its first-party output was the best it had been since the SNES, I suppose it depends on which IP you prefer.

Pokemon and SSB have never meant much to me, so I don't buy them, but Mario platformers, Zelda, Fire Emblem and Mario Kart are my favourite IPs, and Skyward Sword, Galaxy 1&2, NSMBWii, Radiant Dawn, MKWii plus a new JRPG in Xenoblade made it an awesome lineup for me, better than Nintendo had been for years.

Now, I wasn't that keen on their first party DS output, although the third party stuff was cool, but the 3DS is just fantastic, with first party a huge part of it.
 

Futureman

Member
I'm 29 and don't have much time for games, so I'm fine being a Nintendo-only fan. All I got right now is a 3DS (briefly owned a Wii U). The games are still amazingly fun for the type of game I want these days.... arcadey-fun gameplay that you can play in short bursts. I don't really care if they haven't created that many new franchises or characters as the late 80s era.

I'll buy Last Guardian and play it on my roommate's PS4 when it comes out though.
 

Wynnebeck

Banned
Kinda feel the same as OP. I told myself that Pokemon X/Y was the last game I wanted to play before I sold my 3DS, however I've had a slight interest to go back and play some games like Fire Emblem, Luigi's Mansion 2, and Animal Crossing. Past this year though, not seeing much to be excited about.
 

LocalE

Member
I'll admit that I didn't read the OP, but us Nintendo fans will get through this. We'll be fine in a few years.

I'm fine right now.

Just stay away from the likes of NSMB, Mario Kart, Zelda etc. Those series are creatively bankrupt and just cash grabs right now :-(

Fuck this, as advice.


NEVER has Nintendo as your sole console. Sooooo much variety out there you'd miss if you depend on them as your only game-maker(and the occasional third party exclusive that slips through the cracks), playing shovelware during drought months in-between releases while others are on The Last of Us and Guacamelee and shit. Plus, it kinda puts a lot of pressure on Nintendo to deliver all the time, and that's bound to lead to disappointment. They're good for at least 3 great games that'll end up in your top 10 at the end of the year, but one can not live off their franchises alone. I've owned every major console during both of the previous generations, and i'll probably do the same here. Not having any huge expectations for them to constantly deliver makes it much easier to accept when they don't, and much sweeter when they actually do.

Nah. Dragons Crown and Guacamelee are the only two things on PS3 that I'd want to play. I still have backlog from Wii, PS2, Gamecube, ... I play a few games on 360, but it's so small I don't really feel like I'd be missing all that much.
Your statements may hold true for you, but they wouldn't for me.

I feel the opposite, tbh. My love for Nintendo games faded in the GameCube era, and was revived tremendously thanks to the Wii. The Wii has one of the best first party libraries of all-time, IMO. Right now my love for Nintendo is stronger than it's ever been.

Yeah, they rocked it on the Wii.
 

Kokonoe

Banned
If you felt Mario Galaxy was inferior to prior 3D Mario games, then yes, I think you're likely losing interest in the company and possibly that entire style of gaming in general.

Actually, it's the style of the game I simply cannot get accustomed to. In Mario Galaxy you lose almost all of your moves from 64 and Sunshine, it was quite a step down in that department as a lot of my enjoyment from these games was using 'skill' to overcome obstacles in a non controlled way.

0FaQHKu.gif


More freedom, more exploration involved with those games. I also didn't care for shooting starbits as it just felt tacked on. The abilities in the game such as Bee Mario felt pointless to me, I could not get a drop of entertainment from the way it controlled or even how Mario looks as Bee Mario. It's not as interesting as using Metal Mario, or flying around with the Wing Cap, or flying around with the FLUDD nozzle or using the turbo booster.

I also didn't really care for the pacing, and the level worlds just weren't really too captivating. They were all pretty similar, there isn't enough different themes. The last boss fight was way too easy for me as well.
 

Famassu

Member
My appreciation of Nintendo games isn't fading per se, just my enthusiasm to actually buy them is diminishing. If I had to point out why, there are at least a couple of reasons:

1) too many games of the same franchise in too little time. Super Mario Galaxy 2 is great. New Super Mario Bros Wii & Wii U are great. New Super Mario Bros. 2 was a good game. Super Mario 3D Land is great. Super Mario 3d World looks great. Mario & Luigi 3 was great. Paper Mario 3DS seems ok. Mario & Luigi 3DS looks great. It's just that when these games have been released within the span of 2-3 years, I dunno.. I just don't feel like buying a new Mario platformer every few months, especially due to:

2) Price. I could buy Rayman Legends Day 1 for a little over 20£ and that is, imho, a far more imaginative & fresh platformer than some of the Super Mario games as of late. In a couple of months it'll probably be closer to 10£. In comparison, Super Mario 64 DS is still being sold for 25£ at Amazon and it's been almost 9 years since that was released (a crappy port, no less).

These are probably the major reasons why I'm really not feeling like buying many Nintendo games nowadays. It's not that the games are worse that I enjoy them noticeably less, I guess it's just a bit of franchise fatigue.


Nah. Dragons Crown and Guacamelee are the only two things on PS3 that I'd want to play.
I find these kinds of sentiments sad. I mean, if your taste in games is that limited, what on Earth are you playing on Wii?
 
I can't say that I feel the same to be honest. I guess it's because I grew up on a healthy mix of Nintendo, SEGA, Sony and PC. I've always perceived some sort of up and down with their franchises:

The original Super Mario Bros. was my very first game and to this day SMB3 is still my favourite 2D Mario. SMW was a disappointing sequel, SM64 was neat for its time but it never really stuck with me and I didn't like Sunshine at all. It wasn't until Super Mario Galaxy that I enjoyed Mario again and SMG2 and NSMBWii are two of the best platformers (haven't played NSMBU yet).

I didn't get to play Zelda until ALTTP, which I loved, but I didn't enjoy OoT as much as most and Wind Waker is my least favourite 3D Zelda. On the other hand I loved Twilight Princess and found Skyward Sword to be a great and refreshing take on the formula. The DS games weren't as good but I can't say I've noticed a downward trend or anything.

They have neglected some franchises while giving others more attention but as I see it it's just phases and as long as I can play different games on different platforms Nintendo will always have a place in my library.
 

MYE

Member
Actually, it's the style of the game I simply cannot get accustomed to. In Mario Galaxy you lose almost all of your moves from 64 and Sunshine, it was quite a step down in that department as a lot of my enjoyment from these games was using 'skill' to overcome obstacles in a non controlled way.

There is more skill involved in passing one of the latter levels of Galaxy/Galaxy 2 than anything in M64 though.
And the few moves removed hardly took away the necessary controls to navigate through the courses. It was extra fat that didn't fit the stuff the level design was asking you to do.

Add the huge variety of power ups and different mechanics of both Galaxy games (something SM64 cant even compete with) and the slightly slimmer move set is a complete non-issue.

0FaQHKu.gif


More freedom, more exploration involved with those games.

Yet the gif you used to show skill based navigation is a linear Bowser course ;)


I also didn't care for shooting starbits as it just felt tacked on. The abilities in the game such as Bee Mario felt pointless to me, I could not get a drop of entertainment from the way it controlled or even how Mario looks as Bee Mario. It's not as interesting as using Metal Mario, or flying around with the Wing Cap, or flying around with the FLUDD nozzle or using the turbo booster.

Seems like nostalgia is winning the battle with your predisposition to dislike what Galaxy offers.

Pull stars? Ice Mario? Drill Mario? Cloud Mario? Spring Mario? Boulder Mario? Yoshi Baloon? Pepper Yoshi? Blowing bubbles? etc, etc, etc

Honestly, there is no competition here regarding gameplay changing mechanics. You just seem to not care about a single one of these dozens of ideas on the Galaxy games.

I also didn't really care for the pacing, and the level worlds just weren't really too captivating. They were all pretty similar, there isn't enough different themes. The last boss fight was way too easy for me as well.

What? No

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...and this is from the first Galaxy game only.

Also, there is no way you can compare M64's boss battles favorably against Galaxy's.
 

Kokonoe

Banned
There is more skill involved in passing one of the latter levels of Galaxy/Galaxy 2 than anything in M64 though.
And the few moves removed hardly took away the necessary controls to navigate through the courses. It was extra fat that didn't fit the stuff the level design was asking you to do.

I absolutely disagree with both of those parts. The moveset used in those games feels very basic from a Mario standpoint and they don't give you much leverage over overcoming obstacles or anything. Your only tool as for as the general moveset in the game that gives you anything for platforming is jumping, which Mario has had since the NES days. It's nothing fresh or innovative that the other Mario games gave you for them evolving into 3D.

Add the huge variety of power ups and different mechanics of both Galaxy games (something SM64 cant even compete with) and the slightly slimmer move set is a complete non-issue.

I've already illustrated that I simply find Bee Mario to not be good design, but I don't really see what's better about Boo Mario as turns you into a Boo and you go through walls (similar to invisible Mario). I don't see how that benefits platforming or adventuring. It just isn't really too interesting done in practice.

Spring Mario is the only Power Up in the game I had somewhat of an enjoyment with, but I don't like how it controls for the most part and felt it could be fine tuned.


Yet the gif you used to show skill based navigation is a linear Bowser course ;)

I'd assumed those who actually played Mario 64 would know what I'm talking about, I don't require to personally make gifs to illustrate my points as I'm not making posts for profit here.

As for the moveset, there are many things you can do that can aspect platforming. You can save yourself with Air Kicks, you can slide for extra momentum and go into a short hop which will make you aerial for a few seconds. You can punch things which gives you a nicer since of combat instead of just spinning around (which they're trying to implement again now with Cat Mario). The side flips are quite versatile and can make platforming a breeze when you get it down.

Seems like nostalgia is winning the battle with your predisposition to dislike what Galaxy offers.

Honestly, there is no competition here regarding gameplay changing mechanics. You just seem to not care about a single one of these dozens of ideas on the Galaxy games.

Seems as if you don't like it when someone thinks different than you.

What? No

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...and this is from the first Galaxy game only.

The issue with this is that they look rather similar and even use the same colors for a lot of the effects. Another thing I don't care for is it always feels like you're on small object instead of a world, and yes I suppose that's part of the space theme, but I figured Galaxy would have individual worlds that weren't small planets.

Also, there is no way you can compare M64's boss battles favorably against Galaxy's.

I'm sorry I like Mario 64 more than Mario Galaxy.
 

Kintaro

Worships the porcelain goddess
If it wasn't for Nintendo, I would have quit gaming after my liver transplant. After that, I felt that the things I used to do and cared about meant little. The games I used to play felt hollow. Nothing held my attention until I picked up my 3DS and Nintendo reminded me of that simple joy of playing a game could bring. Pure fun for a bit of time. That's all I needed. Their games still reach inside and pulled out that bright eyed child that would be amazed at stomping on goombas. =)
 

kpaadet

Member
My love for Nintendo kinda went away post N64, my main gripe is that of all the games they publish so few of them are new IPs. I'm getting sick of sequels and franchises, back in the NES/SNES days they were pumping out new characters which they still cling on to this day.
 

Azure J

Member

Yeah I mean, I can understand if someone doesn't like the stylistic choices used in Galaxy (even if it's a near affront to myself), but to say that there "aren't enough differing themes" in the different levels is just wat.son

Hell, I felt that way without the graphic MYE posted. Now I'm just flabberghasted wondering what could be more visually differing, especially since a lot of those images show 4+ layers of different level and aesthetic design.
 
OP, I guess it's just different tastes, cause I've been with Nintendo since I could hold a NES Gamepad and I found their output on Wii/DS to be some of their best ever.

*shrugs*
 

PhantomR

Banned
If anything I feel that my love for THE INDUSTRY in general has seriously diminished to the point of contempt. Definitely not for Nintendo, however.
 
Yeah I mean, I can understand if someone doesn't like the stylistic choices used in Galaxy (even if it's a near affront to myself), but to say that there "aren't enough differing themes" in the different levels is just wat.son

Hell, I felt that way without the graphic MYE posted. Now I'm just flabberghasted wondering what could be more visually differing, especially since a lot of those images show 4+ layers of different level and aesthetic design.

If anything I feel that my love for THE INDUSTRY in general has seriously diminished to the point of contempt. Definitely not for Nintendo, however.

Both of these posts echo my sentiments.
 
Or maybe its like I said, of the games they publish its only a tiny percentage that are new IPs. It also dosn't help that most of those IPs are smaller digital only games.

yes and also notice that most of those new IPs dont sell much. Thats why they rely on their existing franchises

there are some exceptions:

Wii Sports
Wii Fit
Wii Play
Wii Party
nintendogs
Brain Age
Style Savvy
Endless Ocean

those all sold well

of course those dont count as new Ips
 

Mileena

Banned
yes and also notice that most of those new IPs dont sell much. Thats why they rely on their existing franchises

there are some exceptions:

Wii Sports
Wii Fit
Wii Play
Wii Party
nintendogs
Brain Age
Style Savvy
Endless Ocean

those all sold well

of course those dont count as new Ips

If you can't see what's wrong with that (hilarious) list on a hardcore gaming forum like GAF I don't know what to tell you bro.
 

spliced

Member
When you're a kid you like Nintendo for the colorful graphics and easy accessibility of the games.
Then when you're a young adult you leave to try more serious experiences.
Then after being an adult for awhile you realize it stinks and return to Nintendo.

It's the circle of liiiiiife!
 

qq more

Member
When you're a kid you like Nintendo for the colorful graphics and easy accessibility of the games.
Then when you're a young adult you leave to try more serious experiences.
Then after being an adult for awhile you realize it stinks and return to Nintendo.

It's the circle of liiiiiife!

i dont think the OP is criticizing the games for being non-serious/colorful
 
While I don't entirely agree with the OP I do feel like I'm not getting everything I want from Nintendo.

Nintendo does one thing better and more consistently than any other developer and this is provide a gaming experience that exudes and instills PURE JOY. Whether it's Mario, DK or Kirby when you are running through their worlds even the most innocuous action or background element is timed and created to put a smile on your face. Every time I blasted out of a star in Galaxy it just FELT JOYOUS.

That said Nintendo is woefully unable to breakout of being a toy company and as a result has limited their appeal. If I want to smile I can take solace in knowing a Nintendo game will make that happen. That said, with experiences like ICO, Shadow of the Colossus, Heavy Rain and Mass Effect really experimenting with ways to elicit new responses from players I'm disappointed Nintendo hasn't done more to do so as well.
 

teh_pwn

"Saturated fat causes heart disease as much as Brawndo is what plants crave."
For me, I never stopped liking Nintendo's output from 1984-2003 or so, it's just much less frequent and their best titles, while still really good, aren't mind blowing like they were in the day. Mario bros 3, Super Mario World 1/2, Mario Kart, Super Mario 64, Legend of Zelda, Link to the Past, Ocarina of Time, all were sublime. Nintendo still outputs great games like Mario Galaxy 1/2. I feel like Zelda and Mario Kart haven't evolved much or impoved. Their output has waned because studios are working on things I don't care about, like waggle fit and waggle sports.

The gameplay in New Super Mario Bros U looks interesting but not mindblowing. But it looks different and complex, so I'll probably pick that up when I get a Wii U in the future. But it's not going to make we want to buy a Wii U like Mario 64 made me buy an N64.
 

kpaadet

Member
yes and also notice that most of those new IPs dont sell much. Thats why they rely on their existing franchises

My main point was that you can't expect Mario sales numbers if you don't atleast give new games the same ad budget (its called taking a financial risk). Some of the new IPs you linked me didn't even come to the west until Nintendo was convinced by fans to bring them over. Basically Nintendo rarely give much support to unproven IPs, so when a new franchise make it big its often by word of mouth.
 

orborborb

Member
I agree with you that Wii/DS era internal Nintendo games were weak. Yoshi Touch and Go is my favorite thing they put out in that era strangely enough. But Nintendoland and Super Luigi U restored my faith. Pikmin 3, Kid Icarus, and Animal Crossing New Leaf are pretty great too. A hardcore gamer can no longer sustain themselves on a Nintendo diet however the way you could from NES-Gamecube. Just the way the market evolved in terms of development costs really.
 

1upmuffin

Member
To me, I feel like Nintendo just releases things I want far too infrequently, but when it comes out I still love it.

I feel like they are trying to step up their game with the upcoming Wii U lineup though. 3d World looks amazing, and right up your alley since you liked 3d land. Even the new Donkey Kong looks really great and I didn't even bother to get DKCR.
 
My main point was that you can't expect Mario sales numbers if you don't atleast give new games the same ad budget (its called taking a financial risk). Some of the new IPs you linked me didn't even come to the west until Nintendo was convinced by fans to bring them over. Basically Nintendo rarely give much support to unproven IPs, so when a new franchise make it big its often by word of mouth.

oh nintendo sure gave Wii Sports (or Nintendogs or Wii Fit or Wii Party or Brain Age) a lot of ad budget. its just that people ignore its existence as a new ip.
If you can't see what's wrong with that (hilarious) list on a hardcore gaming forum like GAF I don't know what to tell you bro.

yeah we are all HARDCORE! lets piss on everyone who doesnt have the same tastes as we do.

does it ever cross your mind that some people buy those games and enjoy them? and yes even people that spend a lot of their disposable income/free time can enjoy them.
 

Lumyst

Member
That said Nintendo is woefully unable to breakout of being a toy company and as a result has limited their appeal.

Oh yes, I sometimes wonder if they will have to accept that story, characters, setting, theme, tone, that "literature" kind of stuff is important in making games attractive. I do get where they're coming from though, about how the mechanics, the "things that you do" should be most important. For instance, I'm playing through Donkey Kong Country Returns right now. The "Donkey Kong" character allows for jungles, for beaches, for caverns, etc. but how does that allow for creativity in the gameplay? Vines to swing on, pirate ships launching cannonballs in your path, crazy minecarts and stalactites to dodge in caves, wave-crashing levels on the beach. The "Donkey Kong" theme can be used to create a multitude of combinations of aspects to make crazy "obstacle courses" (as I have come to see platformers now after playing through some of them recently). If the player wants "a game with challenge" then here it is, but people love their "new worlds to explore, new characters to enjoy" that other forms of entertainment provide. Of course, Nintendo did make some JRPGs so it's not like they're totally averse to that.

So I hear alot about "gameplay first" and I think I've decided that that means "what you do" in the game being more important than "what you see", the verb before the noun.

If anything I feel that my love for THE INDUSTRY in general has seriously diminished to the point of contempt. Definitely not for Nintendo, however.

Ah, I do have mixed feelings when I see the cover of "Beyond: Two Souls" with its celebrity names flanking the title like it's some sort of blockbuster movie (I don't blame Sony though for taking advantage of some of their heritage of being in the film industry though). It seems though that this big "blockbuster entertainment" feeling might infiltrate gaming such that "what you do in games" takes a backseat to "what you see and hear."

What I fear is that people think that Nintendo cannot be respected if they don't dazzle us in the manner of a blockbuster movie dazzling us, I think that that is wrong, the other guys are all about that blockbuster feeling, why can't Nintendo be respected for being different to that?

edit: Oh duh, people don't care about "blockbuster games" on handhelds, I'm talking about consoles, I've once said that perhaps the game console is becoming a ticket to Universal Studios rather than a ticket to the Fair. The "games as toys" philosophy appears to be working for portables.
 

mantidor

Member
The issue with this is that they look rather similar and even use the same colors for a lot of the effects. Another thing I don't care for is it always feels like you're on small object instead of a world, and yes I suppose that's part of the space theme, but I figured Galaxy would have individual worlds that weren't small planets.

This is insane.

You are either trolling, or probably daltonic, to say those screenshots have "similar colors", and they all are "small object instead of a world".

If you like Mario 64 more than Galaxy, fine, but don't come up with such arguments. If it's purely nostalgia, then fine it is, it's nostalgia, you can't objectively grade one or the other as "the best", but Galaxy for sure has no lack of environments or colors, at all.
 
All this bs about Nintendo needing to create new ips....
Firstly, they do and quite often and secondly I'm sure a new ip would do shit to help the situation they're currently in.
 

SykoTech

Member
Some people just lose touch with their inner child.

Some of them find it again though so don't give up, OP.

I'm wondering if you and others trying to use the "grown up/not a kid" cop out excuse even bothered reading the OP.

It's not like Kokonoe said her/his love for all Nintendo games has faded and only mature titles are of interest. Just that their recent output hasn't been satisfying. If it was a case of "losing touch with their inner child (seriously?)", then Kokonoe wouldn't care for Nintendo's previous titles either. But the OP says otherwise.
 
Based on the list you posted, it seems that you primarily relied on Mario, Zelda, Pokemon, Kirby, and Metroid for your Nintendo gaming desires. As I'm sure others have already done, I recommend you try some of Nintendo's more obscure and unique titles:

Kid Icarus: Uprising
Luigi's Mansion: Dark Moon
Pikmin 3
The Wonderful 101
Punch-Out!! Wii
Pushmo/Crashmo
HarmoKnight
Xenoblade
The Last Story
Donkey Kong Country Returns
Excite Truck/Excitebots
Wario Land: Shake It!
Sin & Punishment: Star Successor
 

Jacobi

Banned
After the Gamecube Nintendo just got worse and worse IMO. Succesful, but a lot more boring but safe concepts. I'll pause on Nintendo until the WiiU is 99€...
 

Sturm

Banned
After the Gamecube Nintendo just got worse and worse IMO. Succesful, but a lot more boring but safe concepts. I'll pause on Nintendo until the WiiU is 99€...

I feel Nintendo kinda took a risk with going full motion with the Wii.. They made the right call sales wise. Also they gained a ton of non gamers as audience for a short period of time.
It's just that it doesn't work (nor appeal) to hardcore games/gamers.

And unfortunately Nintendo stuff never drops hard in price. I think we may be lucky if WiiU is 99 euro's in 2018.
 

Lumyst

Member
Based on the list you posted, it seems that you primarily relied on Mario, Zelda, Pokemon, Kirby, and Metroid for your Nintendo gaming desires. As I'm sure others have already done, I recommend you try some of Nintendo's more obscure and unique titles:

This eerily describes how I was before I played Xenoblade last winter. As soon as I realized Nintendo was more than its traditional IPs, I was sort of "unlocked" as a gamer, and I've come to appreciate Nintendo even more the more I learn about what makes them tick, the whole "gameplay first" idea (which makes me forgiving of character reusal). NSMBU was my first 2d Mario game and it's more challenging than you'd think. Donkey Kong Country Returns has been brutal to me. Easy to control (and thus accessible) doesn't mean easy game. Hell, I even respect Nintendo for making games such as Wii Party, I very much respect that they want video gaming to be an activity that all ages/demographics can enjoy, and enjoy together.

But as I said, at the end of the day, these are products that people pay for, so if a person isn't enthusiastic about them, don't worry, just don't buy the product and let the market work.
 
Nintendo games itch that warm fuzzy place inside of me that reminds me of my youth. Can't put a price tag on that.

Also, we're all just getting older.
That's called nostalgia. It's okay to indulge in that a little but eventually we all need to move on and create new memories.
 

HarlockJC

Banned
You know I have tried so hard to get into other companies games. But there a magic too me when I play a Nintendo game that I have a hard time finding anywheres else.
 

Lumyst

Member
That's called nostalgia. It's okay to indulge in that a little but eventually we all need to move on and create new memories.

Well, I guess the question is about what video games are for people. If it's about "give me a a set of rules, conditions, and a challenge" then it doesn't matter that the face of "Mario" reappears so long as what happens in the game provides a challenge. If it's to "create memories", to have lovable stories and characters, to enjoy the sights and sounds, to delve into the deeper themes and meanings of life that literature/movies touch on, then people would understandably get fed up with Mario's face :p
 
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