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I feel like my love for Nintendo games is fading

loving my WiiU nowadays with WWHD, Wonderful 101 and the superior version of Rayman Legends being played daily

my 3dsXL is also getting daily use with me on frequent business trips with animal crossing, Kid Icarus and Fire Emblem

with a new 3D Mario, MarioKart, Donkey Kong, and Yoshi title coming soon...I have a lot to look forward to
 

MYE

Member
uh do you seriously think any of those characters are as memorable as Samus, Kirby, Link, Pit, Donkey Kong, etc.? They all loook extremely forgettable to me

...is this your criteria for acknowledging a new IP? lol
And Donkey Kong (for example) is memorable because he has been around long enough for many generations to have grown with it.
If he came out now and was in that post, you would be saying the same thing (or worse) about him.
 

Sadist

Member
Honestly, I'm pretty much the other way around; I wouldn't say love, but I'm appreciating Nintendo games even more these days.

Yes, I'll admit I'm a fan of some sorts, but the last couple of years I've been catching up with other games on PC/other systems as well. The strange thing is, every time I find myself returning to Nintendo consoles/handhelds for my gaming needs. Even in their modern titles I always find something rewarding and cool. Sure, they made their fair share of software with obvious problems like NSMB 2 being a bit too plain or Paper Mario Sticker Star having to many changes for series veterans, but overall I think their output is about the same qualitywise.

At this moment Fire Emblem Awakening is my GOTY 2013, closely followed by Pikmin 3. There are other tactical RPG's available and Pikmin 3 isn't everyone's cup of tea, but these are the type of games I really miss on other platforms which Nintendo does offer. I mean I like games like Batman Arkham Asylum, Deus Ex HR, Left 4 Dead (2) or The Last of Us, but we allready have a lot of those games available on the market. Even if Nintendo shakes up artstyles, use the same IP for different types of games or publish a sequel... I just feel relieved they offer these types of games. They're are certainly not perfect, but I always amazes me that the games are so enjoyable.
 

CLEEK

Member
For all of 2013, I have been finding that most of my gaming needs have been met by 1st or 2nd party Nintendo games. For pretty much the only time I can remember this being true. In the past, Nintendo games are infrequent gems that pop up a couple of times a year.

My 3DS never leaves my work bag. Luigi's Mansion 2, Fire Emblem, New Leaf, Mario & Luigi (and as of next week, Pokemon), have occupied my daily commute, and account for hundred of hours of play time. I've been finding I rarely play console games in the evening, baring games like TLoU and a bunch of Vita titles.

At weekends, it's all about the WiiU with my eldest son. Two player Pikmin 3 is pretty much the greatest co-op game ever. and before that we rinsed Nintendo Land, NSMB U and Lego City. I just introduced him to Wind Waker, which will be his first Zelda. And Mario 3D World is going to be a major gaming event in our household.

I think this is due to a couple of things. The obvious incredible strength of the 3DS library is one, but also I definitely have generational fatigue with the PS3 and 360. I'm sure the PS4 will kick start my console gaming again.
 
For me, I haven't touched a Nintendo product since the N64. I was 5 years old in '86 when I sat and watched my older sisters playing Super Mario.

I played the heck out of that system, SNES, and N64. Sony had already sunk it's grips into me during the N64 with what I considered more mature games at the time.

I was done with the kid oriented stuff and still at this point, Nintendo hasn't shown me anything to get me back over the years.
 

HarlockJC

Banned
For me, I haven't touched a Nintendo product since the N64. I was 5 years old in '86 when I sat and watched my older sisters playing Super Mario.

I played the heck out of that system, SNES, and N64. Sony had already sunk it's grips into me during the N64 with what I considered more mature games at the time.

I was done with the kid oriented stuff and still at this point, Nintendo hasn't shown me anything to get me back over the years.

I always wondered the mindset for this if you not played any Nintendo games from N64 till now. When you see some Nintendo games like SMG get so much praise and GOTY. Do you ever want to try and see what your missing and why it has so much love?
 

Chittagong

Gold Member
I am feeling quite the contrary. During Wii generation I was really let down by Nintendo and went all HD dudebro, to the extent that my primary gaming platform is living room PC now.

I tell you, after spending the last few years playing the various entries of the likes of CoD, Metro, Battlefield, Crysis, Far Cry, Assassins Creed, Dead Space, Sleeping Dogs, Halo, Killzone, Gears of War, Tomb Raider, Bioshock, God of War and Uncharted, I feel quite burned out of grinding the same mechanics and the seeing same grim worlds over and over. Sure, there was the occasional highlight from Sony (Uncharted, Heavy Rain, Last of Us), but by and large I am seeing same stuff again and again.

In fact, now I quite look forwards to the novelty of getting a Wii U, playing a bit of New Super Luigi U, Pikmin 3, Wonderful 101, Game & Wario, Super Mario 3D World and Nintendo Land, getting to enjoy some lush HD colour with different mechanics.
 

BlackJace

Member
I always wondered the mindset for this if you not played any Nintendo games from N64 till now. When you see some Nintendo games like SMG get so much praise and GOTY. Do you ever want to try and see what your missing and why it has so much love?

Didn't you read? It's too young for him.
 

fernoca

Member
31 years old (since many love to bring age into this kind of topics), and I guess my "love" is stronger than ever. :p

Don't know if it's nostalgia, been tired of working 6 days a week; but there' still something about their games.Even if I don't finish each game I buy, I feel quite great while playing it.
 
That's called nostalgia. It's okay to indulge in that a little but eventually we all need to move on and create new memories.

No we don't "need" to create anything. There's no limit to how much one should indulge in that.

Nostalgia is as good a reason as any to enjoy a game or anything else.
 
Kinda feel the same as OP. I told myself that Pokemon X/Y was the last game I wanted to play before I sold my 3DS, however I've had a slight interest to go back and play some games like Fire Emblem, Luigi's Mansion 2, and Animal Crossing. Past this year though, not seeing much to be excited about.

We have no dates for when in 2014 they'll come out, but off the top of my head I can think of: Bravely Default, Mario Party, Mario Golf, Smash Bros 3DS, Yoshi's Island, the new Kirby game and possibly MH4, all of which will probably come out in the first half of 2014, leaving the second half of the year a complete mystery. I can see how many of those games may not appeal to certain people, but with the 3DS only gaining popularity I can't imagine they'd stop making spectacular games for it. I mean 2013 has had one of the best years for a Nintendo handheld in a long time, it's only going to get better. Don't forget about incoming eshop titles, Phoenix Wright and Zelda next month as well. Unless you only enjoy FPS and Sports games, the 3DS really appeals to all genres out there.
 
I have also grown disillusioned towards Nintendo games over the course of the Wii's lifespan. Other than Donkey Kong and Mario Galaxy, I'd be hard pressed to find a game that was an improvement over previous iterations of their franchises. The 3DS excluded, as it has Luigi's Mansion 2, which is awesome, I feel that their console titles have been lackluster. They're starting to bring me around with games like DKCR and 3D world, but I don't have the instant faith I once had on them anymore.
 

SturokBGD

Member
That's called nostalgia. It's okay to indulge in that a little but eventually we all need to move on and create new memories.
Horseshit.

Nintendo weren't part of my youth (the NES didn't even exist when I was a kid), but I know exactly what the poster you quoted is talking about.
 
I always wondered the mindset for this if you not played any Nintendo games from N64 till now. When you see some Nintendo games like SMG get so much praise and GOTY. Do you ever want to try and see what your missing and why it has so much love?

No. I have no doubt the games are probably good based on reviews, but I was playing Mario games for the better part of a decade and they just don't do it for me any more. I never see footage and think "I have to play that game" and that really goes for any Nintendo game. Same with Call of Duty. Haven't bought one since MW2 because I just plain got tired of the franchise.

So it's not just Nintendo, my tastes have changed and become more specific the older I've become in many facets of gaming, handhelds included. I can honestly sit here and say Nintendo hasn't shown me anything in years I feel I should be playing.
 
...is this your criteria for acknowledging a new IP? lol
And Donkey Kong (for example) is memorable because he has been around long enough for many generations to have grown with it.
If he came out now and was in that post, you would be saying the same thing (or worse) about him.

No that's stupid. A character becoming iconic and memorable has nothing to do with how long they have been around. Master Chief become an icon almost over night once Halo came out and people started playing it back in 2001, The GTA V characters became memorable the second they were introduced. Same with Sackboy in Littlebigplanet and the Gears dudes and a thousand other examples from this gen alone.
 

AppleBlade

Member
Yeah, lately I've realized that I want to like Nintendo more than I actually do. Sucks, because now I have kids and I always imagined playing the latest Mario Kart and Smash Bros. and latest Nintendo platformers but nowadays I honestly think they'd have as much fun playing LittleBigPlanet, and Sonic & Sega All Stars Racing, and the Lego games, Street Fighter, etc.
 

Neoxon

Junior Member
Try some other Nintendo franchises besides the usual suspects. Give Wonderful 101 a try, take a stab at Xenoblade, you get the idea.

If all else fails, just take a break for a while.
 
I don't love Nintendo anymore for offering great games as much as THE handheld for jrpg lovers.


But if I had to choose a relatively obscure Nintendo title I'll never tire of, it's Fire Emblem. FEA is one of my top 5 games of all time.


And of the more popular ones, I'm already pretty tired of Mario games. Metroid I didn't play enough to be tired of, but never got into them. Zelda I'm in the 'eh' level where if I own the device I'll play them but I'm not excited over them. Kirby I'll always like as long as it's traditional kirby games.

Pokemon I was tired of, but admittedly X/Y has me pretty hyped. I'll see how it goes once it comes out.
 

Comet

Member
I went from diehard Nintendo fan to "ehhh I'll get a Wii U one day... Maybe if I can get it for < $200."

Their games haven't evolved and my gaming tastes ( and the rest of the industry) have. It's that simple to me.
 
Well, I guess the question is about what video games are for people. If it's about "give me a a set of rules, conditions, and a challenge" then it doesn't matter that the face of "Mario" reappears so long as what happens in the game provides a challenge. If it's to "create memories", to have lovable stories and characters, to enjoy the sights and sounds, to delve into the deeper themes and meanings of life that literature/movies touch on, then people would understandably get fed up with Mario's face :p

I seriously doubt we will get many games like that because games are controlled by the player and not the story teller. Not that games are a lesser medium, but they seem ill equipped to handle that particular area compared to books, movies, shows, etc. where the consumer sits back and lets the author tell their tale. At least in my opinion. Games seem to be less about themes and more about interactive fun. I think that's how they make their biggest mark.
 

Morfeo

The Chuck Norris of Peace
I am a huge Nintendo fan since the Nes, and I think their games output was at its best level ever during the Wii/DS-years. The N64 had a few awesome games, but also a lot of only okay-ish games that got a lot of hype because there was so little to play on the system. With the Gamecube, the library of good games were wider, but there was really nothing like Mario 64 or Ocarina of time on the console, making it a decent system with few standout titles. I guess you could say RE4 and Metroid Prime were those titles, but RE4 quickly went multiplat, and Prime for all its greatness, is very niche. The gamecube also had the weakest main entries in both the 3D Zelda, Mario Kart and Mario-games, making it a much weaker system overall imo. With the Wii and DS on the other hand, we got both a ton of great games in Nintendos marque franchises, but also a lot of new and interesting stuff. So my opinion is the complete opposite of the one of OP. With Wii U and 3DS its so far been much weaker though - but Im sure that eventually will change.
 
I seriously doubt we will get many games like that because games are controlled by the player and not the story teller. Not that games are a lesser medium, but they seem ill equipped to handle that particular area compared to books, movies, shows, etc. where the consumer sits back and lets the author tell their tale. At least in my opinion. Games seem to be less about themes and more about interactive fun. I think that's how they make their biggest mark.

Agreed. Games are definitely a lesser narrative medium, and one of those reasons is the forfeit of authorial control. Games are at their best and most memorable when they embrace interactivity.
 

Lumyst

Member
Agreed. Games are definitely a lesser narrative medium, and one of those reasons is the forfeit of authorial control. Games are at their best and most memorable when they embrace interactivity.

I wonder if Nintendo (or maybe it's Miyamoto specifically) feels the same way and that is why they espouse that they prefer to build upon the mechanics within the same set of worlds and characters (as soon as I learned that after reading up on Nintendo this year, I made peace with the reoccurence of characters and decided to say "Okay Nintendo, if I play your games I'll be thinking about what I do in them.") I do think that people crave for Nintendo to make games with Western aesthetics (I find myself wondering what a AAA title from them would look like), to go for "cool" instead of cute and childish-looking (make no mistake, childish-looking doesn't mean easy game, as I'm finding out with Donkey Kong Country Returns) so as to stand equal to Sony and Microsoft, to feel like it's okay to support Nintendo because they can stand with the others and what the others are capable of doing.
 
Same, well, only because they have been terrible for the past 3 or 4 years. They're dinosaurs.

I will happily purchase from the company again if they put out great software, hardware and some new FLAGSHIP IP's. For now, they don't deserve my money in the least.

Also, not harboring third party support is unacceptable.

(Galaxy is my favorite game ever though)
 

Alison

Banned
Nintendo games have ceased being relevant in terms of what is the best the industry has to offer. In the 90s, Nintendo were leaders. Now, Nintendo regurgitate the same games over and over without any of the innovation or inherent superiority they used to possess. Galaxy was a great game when it came out. It's pretty much the only Nintendo game you can say that about since Ocarina.

Nintendo games are reruns. They've ceased being exciting or industry defining.
 

Gsnap

Member
Nintendo games have ceased being relevant in terms of what is the best the industry has to offer.

In terms of story and presentation, perhaps. But in terms of gameplay they're still one of the best in the industry. They blow most AAA games out of the water when it comes to gameplay.
 

Alison

Banned
In terms of story and presentation, perhaps. But in terms of gameplay they're still one of the best in the industry. They blow most AAA games out of the water when it comes to gameplay.

Disagree. I feel like I'm playing GameCube games half the time. They feel bland and boring. As I said, Galaxy was a great game. It felt fresh and interesting. It's the only Nintendo game I've played in years I can say that about.

A generally well made game is not enough to excuse the constant feeling if déjà vu Nintendo provides. Every game they make feels like it could have been made on Gsmecube, just with (slightly) turned down graphics. There's no sense if their games getting bigger and taking advantage of new systems. Their most powerful system to date is home to Mario 3D Land and NSMB port ups.
 

PhantomR

Banned
Nintendo games have ceased being relevant in terms of what is the best the industry has to offer. In the 90s, Nintendo were leaders. Now, Nintendo regurgitate the same games over and over without any of the innovation or inherent superiority they used to possess. Galaxy was a great game when it came out. It's pretty much the only Nintendo game you can say that about since Ocarina.

Nintendo games are reruns. They've ceased being exciting or industry defining.

In YOUR opinion, of course.
 

Gsnap

Member
Disagree. I feel like I'm playing GameCube games half the time. They feel bland and boring. As I said, Galaxy was a great game. It felt fresh and interesting. It's the only Nintendo game I've played in years I can say that about.

A generally well made game is not enough to excuse the constant feeling if déjà vu Nintendo provides. Every game they make feels like it could have been made on Gsmecube, just with (slightly) turned down graphics. There's no sense if their games getting bigger and taking advantage of new systems. Their most powerful system to date is home to Mario 3D Land and NSMB port ups.

You say you disagree with my point that Nintendo's gameplay is still top notch, then you go on to prove your point by listing things that have to do with presentation. I certainly don't feel like I'm playing a gamecube game when I'm swinging Link's sword in Skyward Sword, or when I'm using the wiimote's pointer to control Yoshi's tongue in Galaxy. I don't feel like I'm playing a gamecube game when I'm using the map on the Gamepad to sent my captains to different areas in Pikmin 3, or when I have 5 people playing Nintendoland all at once, taking advantage of true asymmetrical gameplay. And yeah, there are games whose gameplay was possible on the Gamecube. But there are plenty of games on the 360 and PS3 whose gameplay (once again, GAMEPLAY, not presentation) was possible on the xbox and ps2. Because the industry as a whole hasn't evolved much since then when it comes to gameplay.

I already agreed with you that their presentation hasn't gone the same direction that the rest of the industry has, due to their hardware always being less powerful. My point was about gameplay, and you didn't refute it.
 

Alison

Banned
You say you disagree with my point that Nintendo's gameplay is still top notch, then you go on to prove your point by listing things that have to do with presentation. I certainly don't feel like I'm playing a gamecube game when I'm swinging Link's sword in Skyward Sword, or when I'm using the wiimote's pointer to control Yoshi's tongue in Galaxy. I don't feel like I'm playing a gamecube game when I'm using the map on the Gamepad to sent my captains to different areas in Pikmin 3, or when I have 5 people playing Nintendoland all at once, taking advantage of true asymmetrical gameplay. And yeah, there are games whose gameplay was possible on the Gamecube. But there are plenty of games on the 360 and PS3 whose gameplay (once again, GAMEPLAY, not presentation) was possible on the xbox and ps2. Because the industry as a whole hasn't evolved much since then when it comes to gameplay.

I already agreed with you that their presentation hasn't gone the same direction that the rest of the industry has, due to their hardware always being less powerful. My point was about gameplay, and you didn't refute it.

I'm not talking graphics. I'm talking the sense of scale; the games feeling like they're bigger and better and doing things that couldn't be done before. It isn't about the games looking like GameCube games, it's about the games being so limited in ambition they could run on GameCube. The power afforded to them now can enable a more complex game design than Mario 3D Land. The 3DS is powerful enough to support a 3D Zelda with the size of Wind Waker, instead they make a 2D game. They're constantly working as if they have the same restraints they had 10 years ago, and it makes their game designs almost feel retro even when they're brand new.

This is the company that went from Mario 1 to SMW to Mario 64. Now they've gone from Mario 64 back to Mario World.
 

PhantomR

Banned
It's not really an opinion. For a brief moment you could say Wii Sports was the biggest game in the world. Since then, not so much. Nintendo aren't defining gaming for anyone but Nintendo fans.

No, no....no no no.

You speak for you, yourself, and you. No one else. This is a serious problem amongst the enthusiast gamer clique that needs to stop. There's no need to project your opinion and perspective as fact onto other gamers. If you don't care for Nintendo games, cool....no problem. That is YOUR issue with Nintendo, not everyone else's.
 

Alison

Banned
No, no....no no no.

You speak for you, yourself, and you. No one else. This is a serious problem amongst the enthusiast gamer clique that needs to stop. There's no need to project your opinion and perspective as fact onto other gamers. If you don't care for Nintendo games, cool....no problem. That is YOUR issue with Nintendo, not everyone else's.

It is a factual statement that Nintendo's relevance in terms of being seen as industry leaders and influencers for games on the whole is greatly reduced. Nobody is ripping off Nintendo anymore. They're not defining industry standards with games like Mario 64 and Ocarina of Time. They exist in a bubble.

I'm not saying their games aren't popular. Some are very popular. But they're popular as nostalgic experiences; they're not seen as exciting new games.
 

mstevens

Member
It is a factual statement that Nintendo's relevance in terms of being seen as industry leaders and influencers for games on the whole is greatly reduced. Nobody is ripping off Nintendo anymore. They're not defining industry standards with games like Mario 64 and Ocarina of Time. They exist in a bubble.

I'm not saying their games aren't popular. Some are very popular. But they're popular as nostalgic experiences; they're not seen as exciting new games.

Why do you think there is Kinect and Playstation Eye? Why do you think Microsoft and Sony are using the Surface and Vita for off-tv play?

Nintendo games have ceased being relevant in terms of what is the best the industry has to offer. In the 90s, Nintendo were leaders. Now, Nintendo regurgitate the same games over and over without any of the innovation or inherent superiority they used to possess. Galaxy was a great game when it came out. It's pretty much the only Nintendo game you can say that about since Ocarina.

Nintendo games are reruns. They've ceased being exciting or industry defining.

Galaxy is the first and only great Nintendo game since Ocarina? Really?
 

Lumyst

Member
Well, sometimes I think that Nintendo under Iwata and Miyamoto has its ways of doing things, its views of what Nintendo games should be and sticking to that (unlike Yamauchi, who had to experiment with defining what Nintendo would be, possibly taking risks in order to get to that point, including a more businessy approach [send Howard Lincoln around to find studios that can make games attractive to Western audiences, that whole "Dream Team" of publishers for the N64]). But then again, wasn't the Wii's "new kinds of software" Yamauchi's directive?

In any case, I just wish Miyamoto and Iwata would understand that yes, people do care about characters and setting and kiddy/mature aesthetics (for console games maybe? I mean, for handhelds it seems that kiddy is alright).
 

Alison

Banned
Why do you think there is Kinect and Playstation Eye? Why do you think Microsoft and Sony are using the Surface and Vita for off-tv play?

I'm talking meaningful game design. Not hardware gimmicks.

I don't think off tv stuff has anything to do with Wii U anyway. Move/Kinect, I acknowledged the brief popularity of Wii Sports.
 

goldenpp72

Member
Gotta try Nintendos less common IP, stuff like Xenoblade, Fire Emblem (I love the 3ds game), Pikmin, etc are all very good. That's what makes Nintendo special, they have a huge catalog bursting with quality.
 

Gsnap

Member
I'm not talking graphics. I'm talking the sense of scale; the games feeling like they're bigger and better and doing things that couldn't be done before. It isn't about the games looking like GameCube games, it's about the games being so limited in ambition they could run on GameCube. The power afforded to them now can enable a more complex game design than Mario 3D Land. The 3DS is powerful enough to support a 3D Zelda with the size of Wind Waker, instead they make a 2D game. They're constantly working as if they have the same restraints they had 10 years ago, and it makes their game designs almost feel retro even when they're brand new.

This is the company that went from Mario 1 to SMW to Mario 64. Now they've gone from Mario 64 back to Mario World.

Once again, you're talking about presentation. You're talking about how the games "feel" rather than talking about how they play. Nintendo is constantly making games that PLAY wonderfully. Their games, in general, give the player more agency than an Assassin's Creed or an Uncharted. Not to mention the ways they attempt to evolve gameplay with their new input methods.

The industry is in a rut when it comes to gameplay. It's same old same old across the board. This affects Nintendo as well, but they certainly try harder than the rest of the industry to try new or unique forms of gameplay.
 

jblank83

Member
Nintendo makes such a wide variety of games that I'm not sure I can take the "i don't like Nintendo games" thing seriously. On one hand you have core RPGs like Xenoblade and X, on the other you have Mario 3D World, then strategy games like Fire Emblem and Advance Wars, action-adventure like Zelda, adventure games like Luigi's Mansion, puzzle games like Crashmo/Pushmo, family junk like Wii Fit U, and almost uncategorizable unique stuff like the action-strategy Pikmin.

Now, if you said you were tired of Mario that would make sense, but to say you're tired of all Nintendo games? It's not even one studio that makes all their games. They have developers across the world, from glorious Nihon to good old Texas, not to mention the farming out they do to people like Next-Level.

It's as silly as saying "I don't like Sony games". Well, like, all Sony games? Why? Is it a case by case basis for not liking each and every game that Sony makes from each of its developers, or is it just an organization wide thing, just you don't like Sony and nothing they do is going to change that?

I mean, like, yeah.
 

mstevens

Member
The base problem is pretending a single company is infallible and needs infinite respect with regards to every large product.

I agree that this is a problem, if it's present.

I, personally, don't automatically give infinite respect to Nintendo, Playstation or any other hardware or software developer. For instance, I returned NSMB2 after 2 worlds because I hated it. I also didn't care for Luigi's Mansion: Dark Moon, even though I was hyped before its release. There are other examples like this.

That doesn't mean that I can't point at FE: Awakening, Pikmin 3, Wonderful 101, Xenoblade, Mario Galaxy 1/2, Nintendo Land, Animal Crossing New leaf, Super Mario 3D Land, etc and *probably* 3D World, DKCR:TF, A Link Between Worlds, Pokemon X/Y, etc as fantastic games from the last few years and soon in the future.
 

PhantomR

Banned
I'm talking meaningful game design. Not hardware gimmicks.

7696501230_0850c1bddc_z.jpg
 

Alison

Banned
Once again, you're talking about presentation. You're talking about how the games "feel" rather than talking about how they play. Nintendo is constantly making games that PLAY wonderfully. Their games, in general, give the player more agency than an Assassin's Creed or an Uncharted. Not to mention the ways they attempt to evolve gameplay with their new input methods.

The industry is in a rut when it comes to gameplay. It's same old same old across the board. This affects Nintendo as well, but they certainly try harder than the rest of the industry to try new or unique forms of gameplay.

I'm talking about meaningful aspects of game design. Games like modern GTA couldn't have been done on N64 because of their ambition and scale, while still having great gameplay. When you play a Nintendo game the only thing that won't feel like a console game from 10-15 years ago is the graphics will be slightly better.

They used to make games like Metroid Prime, which at the time was a big, generation defining game. Now they make games like Mario 3D Land because being low budget and simplistic is more important to them than using the power of the hardware to create new experiences.
 
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