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I've played this a bunch with a group of friends half a year ago or so and then we just stopped and went to other games (League in my case)
The champions are boring in comparison to League in my opinion, there just isn't a yasuo-type champ that just blows you away.
I don't know, OP sounds enthusiastic maybe I check out the changes in HOTS a bit more.
Yeah, Yasuo is one of the coolest MOBA characters, it's hard to really point to a hero that is similar. Tracer and Zeratul are similar in mobility, Li Ming is similar in her ability to chain combos, but nobody has it all.
Here's an example of some similar mobility-based play-making from Zeratul, if you're looking to find a hero with similar kind of mechanical depth. Keep in mind, this looks effortless, but Zera's baseline kit has *one* blink every 10 seconds. What he's doing is a combination of a talent called vorpal blade that teleports you back to the last target you attacked, a talent called wormhole that lets you warp back to wherever you blinked from the first time if activated within 2 seconds, a talent called rewind with lets you refresh your cooldowns every 60 seconds, and void prison which is his ult, the green orb that freezes time.
Samuro (Orc blademaster from Warcraft 3) might offer some similar stuff, he is expected to be the next hero.
Great write up, OP.
You convinced me, I'll give it a try.
*thumbs up*
Come back and give your impressions after you've put some time in!
It's the most MOBA game that I'm able to play. I sort of need that locked camera following the hero around.
No shame in that. Fun is fun, a lot of people just play AI games and still have fun, never even caring about any human competition.
I wish I could play this more, but it runs like absolute trash on my PC.
I have held off on upgrading my CPU for years (I have an old gen 2 i7 920) because I want to upgrade my motherboard at the same time and it is still fulfilling minimum specs on most games.
Most games today seem very GPU-dependent so my PC still performs fine, but Blizzard games always seem to be extremely CPU-dependent. HoTS was no exception unfortunately, and I could never find a combination of settings where it would run smoothly.
I did recently upgrade my RAM on a whim, so maybe I will download and give it one more shot. If anyone has any tips that would be great.
I played a bit of Paragon with my brother last week, and it really just reminded me how well designed HoTS is, especially when it comes to accessibility to the genre.
Sorry to hear, yeah, Blizzard's stuff is very CPU driven (which, incidentally, is probably why I can even play this and Overwatch on this old laptop, but why you have performance issues on a more powerful rig). Like someone else said, the past few major patches have had a lot of performance optimizations, so perhaps they've improved it for you?
I'm with you Op, I always thought I would never play any Moba since I couldn't care less about Dota and LoL but one day I thought to give it a try and it's great. Really enjoying the game.
Great to hear man, I'm trying to spread the word!
Fun game but stopped playing it because non of my friends play. Hero locking is a huge turn off for them.
Hero unlocking, or stun locking? If you were playing during stun meta times, that's another thing they drastically improved. They had a whole pass on almost every hero, reducing stuns or even taking stuns away from certain heroes (Muradin's mini-stuns when in Avatar form). Mind you, there are still plenty of combos, but it's more balanced.
I'll try it just for you, Op. Im not a fan of mobas but that's primarly because I've only tried LoL.
*thumbs up* Thanks man, report back with impressions when you've put some time in!
I played HOTS for a while, but I just can't seriously get into isometric real time strategy style MOBA games. I will say that I really like the ways that HOTS handles the MOBA concepts. If I ended up falling for the isometric MOBA, then HOTS would probably be my favorite. Instead, I prefer third person MOBAs like Smite and Paragon...which is weird, because both those games are harder than HOTS.
Fair enough. I grew up on SC, WC, and C&C, so I've always loved the feel of isometric RTS gameplay, but I love third person too. Smite is fun. Haven't tried Paragon.
This and when they put a hero on sale they usually added a skin I didn't care for pushing the price back to what the hero would normally cost anyway. I felt the grind was way, waaay too high and it's part of the reason I gave the game a pass (did the same with Orcs Must Die Unchained despite absolutely loving OMD)
Honestly, I earned almost every hero just from playing and I didn't think it was bad, but I feel like if Blizzard were to read this thread, their #1 take away should be that they should lower prices/reexamine the business model.
Hated it, but gonna try again.
Haha, well I hope you like it.
It's the only MOBA I've ever tried and I didn't like it. I'm pretty sure I just don't like MOBA in general.
Haha, fair enough!
I'm interested - but am I going to get vile abuse from a gang of 13 year olds every time I die?
Because if so I'm out.
I think HotS is generally less toxic than other MOBAs, though if you start improving and get to higher ranks you'll of course still run into people who get angry and think everyone else is wrong. You don't see chat from the enemy team, though, for what it's worth, and it's easy to mute if someone on your team is being a jerk.