AceBandage said:Zelda with better dungeons, more exploration, a better story and some light platforming.
And a yo-yo instead of a sword.
AceBandage said:Zelda with better dungeons, more exploration, a better story and some light platforming.
I lol'dBMF said:Darksiders?
BMF said:Darksiders?
Tricky I Shadow said:Interesting! If its a good solid step up graphically from the 360/PS3 like this rumour suggests, and the controller is more on the traditional side....Nintendo might just get my money.
Ichor said:I've asked before, but don't have an answer yet. Is Star Tropics still worth playing today?
Ichor said:I've asked before, but don't have an answer yet. Is Star Tropics still worth playing today?
I played it last year. I had fun! But as the dude above said... it's a NES game so it depends on your appreciation of that level of gaming.Ichor said:I've asked before, but don't have an answer yet. Is Star Tropics still worth playing today?
You either die a funny joke character, or live long enough to become Stephen Colbert.BMF said:The funny wears off really fast though. Kind of like Stephen Colbert.
Technosteve said:does this mean the WiiHD will be flooded with PC ports?
Technosteve said:does this mean the WiiHD will be flooded with PC ports?
I'm not dead yet!Jocchan said:You either die a funny joke character, or live long enough to become Stephen Colbert.
Hero of Legend said:You know I'd be fine if it was approximately this powerful, after all IGN did say some slight variants are to be expected.
If it's better than that, great! But if it definitely falls short, then tsk tsk IGN.
I do believe their 360 "like" power comment with the 3DS. Revelations shows it, that's all I need. Blame other devs for not pushing it as such.
AceBandage said:Zelda with better dungeons, more exploration, a better story and some light platforming.
AceBandage said:A single 580, actually (which I very much doubt they can, really).
Which, by the way, that single GPU uses almost as much power as the entire launch 360 console...
It's just not going to happen.
Boney said:What are the chances of actually seeing upscaling of Wii games?
Terrible fighting drags that one down.BMF said:Darksiders?
Boney said:What are the chances of actually seeing upscaling of Wii games?
Upscaling of Wii games? Nearly certain.Boney said:What are the chances of actually seeing upscaling of Wii games?
Buckethead said:Reading through the thread...
Even if F-Zero is a launch title maybe 10% of people will care.
Make a Mario Kart game with the speed of GX and the depth of Smash Bros. Melee and I will plop down whatever ungodly number of dollars Nintendo wants.
They wouldn't do that, as Wii 2 will be backwards compatible and they only do remakes when they can add something to them (gameplay changes), other than just better graphics / resolution.Anth0ny said:Out of the box? I'd say 0.1%.
Nintendo is going to release HD versions of their classic GC/Wii games. Think "New play control" except it's just rendered in 1080p and the HUD is updated (instead of the stretched crap we see on Dolphin screenshots).
If they add controller screen functionality, that would be going above and beyond imo. Can't see Nintendo doing that...
okJocchan said:Upscaling of Wii games? Nearly certain.
Wii games natively rendered at higher resolutions? Chances are very slim (see DS games on the 3DS).
Boney said:ok
what the hell is the difference
Agreed. I only posted it as a joke because it kind of fit. My other alternative was Neutopia.Freshmaker said:Terrible fighting drags that one down.
ok I really think I'm retarded or something..brochiller said:Upscaling is what upscaling DVD players do. It doesn't really improve the image quality all that much, it just outputs it in 1080p. Rendering it at higher resolutions is what Dolphin does.
Boney said:ok
what the hell is the difference
Upscaled games are still rendered at 480p. The picture is then stretched to fill the 1080p signal, but no detail is actually added.Boney said:ok
what the hell is the difference
As long as it's powerpc, it should be fairly doable. Especially if it's multicore - use one core toradioheadrule83 said:The Dolphin emulator interjects in the rendering process and makes games internally render at higher resolutions, even with things like AA applied etc... where textures on the disc are higher resolution than Wii can really display, it even manages to take advantage of that and make them lovely and crisp. It looks really good! Unless Nintendo have taken a good look at what Dolphin does and use their intimate and unique knowledge of the Wii hardware to make an emulator that does this just as well - we're not going to get this on Cafe.
Upscaling merely increases the resolution (stretching it) and tries to hide the nasty effects.. sort of the way modern DVD players and Blu-Ray players try to upscale DVDs for HD sets.
I would have thought that the system would be capable of emulating Wii and rendering at a higher resolution though. You need a real meaty PC to run Dolphin well, but with components (CPU/GPU) capable of understanding Wii instructions (for backwards compatability) - there is surely less to directly emulate in software.
radioheadrule83 said:The Dolphin emulator interjects in the rendering process and makes games internally render at higher resolutions, even with things like AA applied etc... where textures on the disc are higher resolution than Wii can really display, it even manages to take advantage of that and make them lovely and crisp. It looks really good! Unless Nintendo have taken a good look at what Dolphin does and use their intimate and unique knowledge of the Wii hardware to make an emulator that does this just as well - we're not going to get this on Cafe.
Upscaling merely increases the resolution (stretching it) and tries to hide the nasty effects.. sort of the way modern DVD players and Blu-Ray players try to upscale DVDs for HD sets.
I would have thought that the system would be capable of emulating Wii and rendering at a higher resolution though. You need a real meaty PC to run Dolphin well, but with components (CPU/GPU) capable of understanding Wii instructions (for backwards compatability) - there is surely less to directly emulate in software.
Boney said:ok I really think I'm retarded or something..
thanks for trying though
Jocchan said:Upscaling of Wii games? Nearly certain.
Wii games natively rendered at higher resolutions? Chances are very slim (see DS games on the 3DS).
Nessus said:This is what I keep saying to people.
I figure if the PS3 couldn't do it for PS2 games it's very unlikely Nintendo's system will for Wii/GameCube games.
brochiller said:The PS3 was only a generational leap above the PS2 though. The Cafe will really be a two generational leap above the GC/Wii since they both had about the same amount of power in them.
Basically, don't expect the games to look better, like they do in Dolphin emulator threads.Boney said:
Buckethead said:Reading through the thread...
Even if F-Zero is a launch title maybe 10% of people will care.
Make a Mario Kart game with the speed of GX and the depth of Smash Bros. Melee and I will plop down whatever ungodly number of dollars Nintendo wants.
FullMetal said:Looking back, F-Zero is most successful when launched with a system.
Jocchan said:Upscaled games are still rendered at 480p. The picture is then stretched to fill the 1080p signal, but no detail is actually added.
Games natively rendered at 1080p show more detail instead.
Racing games tend to do that. They're best when done as a technical showcase for the system. Ridge Racer has built it's last 10 years on that development principle.FullMetal said:Looking back, F-Zero is most successful when launched with a system.
AlphaTwo00 said:Racing games tend to do that. They're best when done as a technical showcase for the system. Ridge Racer has built it's last 10 years on that development principle.
Oblivion said:Wait, how are people coming to the conclusion that IGN's mock-Wii 2 "destroys" the 360 and PS3? IGN's conclusion in the article itself says that they didn't find any drastic improvements.
AlphaTwo00 said:Racing games tend to do that. They're best when done as a technical showcase for the system. Ridge Racer has built it's last 10 years on that development principle.
Oblivion said:Wait, how are people coming to the conclusion that IGN's mock-Wii 2 "destroys" the 360 and PS3? IGN's conclusion in the article itself says that they didn't find any drastic improvements.