Yes.
This
Yes.
This game is harder than I thought even on normal.
I say no, your money is better spent elsewhere. It's a decent rent though!so is this game worth getting
im on vgp now and have skylanders lego & injustice in my basket ?
This game is harder than I thought even on normal.
Just wait until the final boss
Played co-op with my girlfriend for a little while. Wow. Not fun. Way too easy. Maybe on a harder difficulty it would be better.
Gotta collect the colored gems.When do I get to equip a new Knack? I am on new game plus. Thanks.
I completed aqua. When does it or how do change into him?Grimløck;91822762 said:Gotta collect the colored gems.
I rally don't understand how the professional reviews were so off with this, it's such a gem.
I hope it sold a boatload so we get a sequel.
I rally don't understand how the professional reviews were so off with this, it's such a gem.
I hope it sold a boatload so we get a sequel.
You have to start a new game, it'll give you an option to pick which Knack to use. but if you want to get all the trophies it's best to go through and continue as normal Knack to get the parts (and more gems). The parts reset when you start a new game, if you continue you keep them.I completed aqua. When does it or how do change into him?
I haven't played co-op, but did watch a normal playthrough on co-op (and I played normal) and it looks SIGNIFICANTLY easier.Played co-op with my girlfriend for a little while. Wow. Not fun. Way too easy. Maybe on a harder difficulty it would be better.
I'm having some fun here as well, but man, the framerate is absolutely driving me insane.
This needs to be locked down to 30 fps. It runs just slightly faster than 30 which results in constant judder which produces a jerky image. It's hideous and really damaging the experience.
At least Killzone runs well above 30 fps most of the time (even though it bothers me there too). Knack looks so jerky in motion.
A 30 fps lock would really improve the visuals quite a bit.
So am I not paying enough attention, or are the chests in Chapter 5 crazy well-hidden? I'm up to 5-3 now and I don't think I've found a single one. Haven't had much trouble finding them in prior chapters either.
Is there any way to save? When i quit the game after a respawn point (where you start when killed) i have to do the whole level again.
I would love 60 fps in whatever they do next, but this game could look so much better than it does now at a solid 30. Lego Marvel is a perfect example of thing. Using excellent motion blur combined with a stable framerate produces much smoother, CG-like motion that would be perfect for Knack.So am I not paying enough attention, or are the chests in Chapter 5 crazy well-hidden? I'm up to 5-3 now and I don't think I've found a single one. Haven't had much trouble finding them in prior chapters either.
I feel like they could go either way in the future; that is, either beef up the visuals a little and lock to 30, or hit the optimizations hard and lock to 60. I'd love to see the latter happen, but if the former would clean up some of the weird shuddering/juddering issues, I'd be cool with that too.
Played the first few chapters. It seems pretty good thus far. If Knack and friends had better art direction it probably wouldn't have been reviewed so harshly.
I would love 60 fps in whatever they do next, but this game could look so much better than it does now at a solid 30. Lego Marvel is a perfect example of thing. Using excellent motion blur combined with a stable framerate produces much smoother, CG-like motion that would be perfect for Knack.
It's *MUCH* worse than those games, which I never found to be all that bothersome as they were capped at 30 fps.It is weird but games last gen that had HORRID judder like Fat Princess and LBP, I just turned my TV to its 120Hz setting, aka mild soap opera setting, and it honestly fixed everything. Maybe a tiny bit of input lag but judder in those above mentioned games was unbearable on my 42 inch.
How bad is judder in this?
I will probably have to do 2 playthroughs, maybe unlock a few extra things. Not going to do the 5-6 playthroughs that some people are reporting to finish the crystal knack
It certainly gets harder but if you're asking if more mechanics are shown then no. What you do in hour 1 is what you're doing in hour 10, the only thing that changes are the encounter designs and how difficult they get.
Is the game slow and basic throughout the entire game? I played the demo at a store, and it felt boring and simple. Does the game get more interesting in terms of gameplay speed and fluidity?
Just finished my first playthrough. First PS4 game cleared, woohoo!So on the final boss, how are you actually supposed to dodge the fire beam lasers when he's in the invincible phase with the shield?
I haven't been able to collect pieces from the iOS app for days. Anyone else? It is grayed out on the PS4 when the game is paused. I know I have things to collect because they are on the iOS app. I am signed in on both the ps4 and iPhone. Any ideas?
You need to lead him a bit then go in the the other direction. Just before he deploys the next set of lasers, head in the opposite direction. Have to get the timing right, but once you get it, they're a cinch to out maneuver (same for his purple grenades).Just finished my first playthrough. First PS4 game cleared, woohoo! So on the final boss, how are you actually supposed to dodge the fire beam lasers when he's in the invincible phase with the shield?
It's *MUCH* worse than those games, which I never found to be all that bothersome as they were capped at 30 fps.
Knack is unlocked and generally hovers between 32-40 fps which kills any consistency.