SteveWinwood
Member
wait why are we supposed to be hereNow the DOTA guys going to invade this thread again.
Thx B0k3n
wait why are we supposed to be hereNow the DOTA guys going to invade this thread again.
Thx B0k3n
to tell us about the new dota patch.wait why are we supposed to be here
its pretty funto tell us about the new dota patch.
Just saw that Dota 2 had 650k concurrent peak playing. What was LoLs concurrent peak?
Did it say when? Maybe during a major patch I suppose? I wonder which one.Wikipedia says over 5 million.
Did it say when? Maybe during a major patch I suppose? I wonder which one.
its pretty fun
earth spirit has all the skill shots so you guys would probably like him
We don't get numbers regularly and the last time we got them was 8 months ago.
The peak concurrent went from 3m in Oct2012 to 5m in Mar2013 so who knows what it is now.
Did they release techies yet?
And this concurrent playing in a game or in the client? Or do they not say?
i went right into ranked after i hit 30. go for it i say!
Elise's rappel has been flakey in specific situations ever since the nerf to its range. Haven't noticed any increased iffyness with the current patch though, but maybe that's tied to her (hideous) Victorious skin if you and Dyrus chose it.anyone else been noticing issues with Elise E recently?
I used to never have problems with it, but it seems to be pretty bad right now, specifically when using E to reach an enemy. It will put you up in the air but not actually back down at them or near their location like it's supposed to.
I smartcast, if that's relevant info.
Just been watching Dyrus play her and he seems to be having the same problems. I know the rappel range got nerfed, but it should still drop you at the end of the circle.
anyone else been noticing issues with Elise E recently?
I used to never have problems with it, but it seems to be pretty bad right now, specifically when using E to reach an enemy. It will put you up in the air but not actually back down at them or near their location like it's supposed to.
I smartcast, if that's relevant info.
Just been watching Dyrus play her and he seems to be having the same problems. I know the rappel range got nerfed, but it should still drop you at the end of the circle.
That's the nerf. You won't appear at the end of the circle anymore. You appear where they were when you cast it. If they move (and of course they are) then you still drop where they were. I THINK they intended to only make you fall at the end of the circle if they move out of it, but my anecdotal evidence has been showing me landing where they were even if they are still in the circle. I haven't played her for a few weeks though so I could be remembering wrong.
No matter what the case, it's REALLY janky now.
I think I set the record for most promos before a successful series: 7. Go figure I finally make it after the season ends... smh. At least I'm out of bronze hell for now. Fiora and Mao carried me.
that's the problem though, it's bringing me up but not dropping me. I know 100% I'm targeting them, so it should bring me up and straight back down either on them or near them, but sometimes if you're trying to do it close to the edge of the circle it'll bring you up not back down.
It's super janky and needs fixing.
I don't think you understand. He looongs for a worzee opponene.That's your problem.
What does it mean when a player says 'ff'?
Seen it a bunch recently with players on my team saying it or it being said in spectate mode but nobody ever explains what it means?
What does it mean when a player says 'ff'?
Seen it a bunch recently with players on my team saying it or it being said in spectate mode but nobody ever explains what it means?
seems a little rude
ffsit means fudge force
Don't start with ranked right off the bat when you reach level 30, play normal draft instead to get used to the format and to learn an alternative role or two if you haven't already. And support isn't a consistently strong role right now at the lower levels of ranked play without a reliable partner you can communicate (or have some in-game synergy) with.
Don't play ranked until you can consistently play three roles using champs that aren't permabanned in lower Elos (eg Kassadin, Amumu, Shen, Malphite...). More often than not, if you care about a good team composition, you will not get the role you want to play. A lot of times, no one wants to play jungler and support.
Looking at your history, you definitely need more work with itemization.
- Upgrade your Sightstone to Ruby Sightstone. 3 wards instead of 2 is waaaaay more useful. You never seem to do it.
- It's often better to build utility items on supports even when fed. This may change in S4.
Do not go straight into ranked; even more imperative as a support. If you want to solo ranked as a support you have to dedicate yourself to the role. This means spending time when you aren't playing the game working on your game knowledge, watching steams, and making sure you are acknowleding your mistakes.
You -can- carry as support in bronze/silver but it often requires you to play a bit out of the expected support character. And while support is an aggressive, creative role by default you need to push it further if you're attempting to carry. The problem is learning anf maintaining that fine balance between heavy pressure and over aggression just isnt going to happeb till you have a few hundred more games under your belt.
Remember that the support runs the lane. You dictate the action and control the result. There will be games you do get a partner that is having such a bad game that you will struggle to make an impact. Learning to evaluate those situations early and sacrificing the tower can be very beneficial. If you are truly significantly better than your opponents you can find ways to still win.
In S3 that path was usually superior and pervasive vision control. Individual predictive map awareness is poor so getting wide area vision heavily encourages your teammates to make picks and aggressive pressure plays. Being creative and hitting your skill shots is the other key; if you don't hate yourself everu time you miss a skillshot you're doing it wrong. Creativity is important because most supports have catch and kill tools that create advantageous situations if you can envision them.
Maining support can be rewarding if you're a team oriented person that genuinely doesn't care about personal glory though. It also helpd if you're willing to engage in a bit of social work to manage your team's mood /behavior in the game. The right positive encouragement goes a long way.
I always seem to be the instigator in battles so I've been leaning towards tank champs. I've started with Garen and have been doing above average with him. I also like playing mages (so would that be AP builds?) like Ryze, Lissandra, and technically Teemo.What's your preferred playstyle thus far, generally speaking? Can't really comment much on general gameplay mechanics (since that'll result into a long post), but we could at the very least sum up a few champions that behave similarly to the ones you've played already or are more in line with what you'd like to do on a given map.
Try the repair feature when you open up the PVP.net patcher (the one with the big orange "PLAY" button). League and its client aren't known for their stability, but it hasn't gotten as bad as you're describing yet.
Yes, his poison damage is magic. If someone is tanky enough with magic resistance Teemo might not be able to kill them quickly enough though, especially if mushrooms are cleared somehow like with oracles.I always seem to be the instigator in battles so I've been leaning towards tank champs. I've started with Garen and have been doing above average with him. I also like playing mages (so would that be AP builds?) like Ryze, Lissandra, and technically Teemo.
I tried Ashe for a while but I never did well with her. I want to try other ranged champs like Varus and see if it's just Ashe or I really don't play well with range types. Would they be considered ADC?
Speaking of Teemo, is his poison damage considered to be magic? He was extremely annoying in the top lane. I tried looking for a response but never got a clear answer.
boom. s4, everything is different. lulu destroyed even further.Overall, weve tuned Taric so that his kit is even more effective the more tank items he builds. We reworked Tarics passive so his auto attacks reduce his spell cooldowns and deal bonus magic damage equal to a percentage of his armor after casting a spell.
rundown video of what riot wants to do with s4.
boom. s4, everything is different. lulu destroyed even further.
eh, you make a tradeoff for the early game power. giving every role high gold yields is a potentially dangerous idea that could very easily make all supports obsolete. why take a support champion when you can take high utility mages that scale better like ori or lissandra? riot is trying to rework these support champions to give them more power, but adding nearly indistinguishable scaling to support champions utility isn't going to help anything. in some cases the balancing act of adding scaling while removing innate power will seriously damage these champions they are attempting to rebalance."turns out certain heroes fell off in the late game like supports"
SHOCKING
don't blame me. riot thinks removing 60 flat ap on target bonus is worth scaling that will probably yield 15 movespeed if you build ap.But I like playing Lulu. Why you do this to me scop?
eh, you make a tradeoff for the early game power. giving every role high gold yields is a potentially dangerous idea that could very easily make all supports obsolete. why take a support champion when you can take high utility mages that scale better like ori or lissandra? riot is trying to rework these support champions to give them more power, but adding nearly indistinguishable scaling to support champions utility isn't going to help anything. in some cases the balancing act of adding scaling while removing innate power will seriously damage these champions they are attempting to rebalance.
he also has a charge systemits pretty fun
earth spirit has all the skill shots so you guys would probably like him
Is Darius still viable top?
don't blame me. riot thinks removing 60 flat ap on target bonus is worth scaling that will probably yield 15 movespeed if you build ap.
don't blame me. riot thinks removing 60 flat ap on target bonus is worth scaling that will probably yield 15 movespeed if you build ap.
Uh the ratio is 1 ms per 10 apFucking dammit. UGH.
yo that's garbage.Uh the ratio is 1 ms per 10 ap
At 100ap,thats already around 35ms bonus