Al Lowe. Awesome.
Maybe they can make an original one after a remake, and the shitty LSL games from this gen can be forgotten.
Never forget! History cannot repeat itself!
Al Lowe. Awesome.
Maybe they can make an original one after a remake, and the shitty LSL games from this gen can be forgotten.
"donate" seems weird when I see it as pre-ordering it for 15 bucks.
Al Lowe. Awesome.
...and the shitty LSL games from this gen can be forgotten.
Jesus Christ. Isn't the point of Kickstarter to fund new projects?
Yes. The rape and pillage of kickstarter by people looking to make a quick buck has started. This is why we can't have nice things.
Separate thread if you'd like to discuss the nature/viability/impact of Kickstarter projects in general. Massive derail in progress.
Careful guys.
Never played the original, and this one's just a remake of that so not sure why they even bothered.
$15 for a remake? Sold.
Might even go in for the $115 CE as that artbook sounds mighty tempting. Also I would love to see the old team get the chance to make a new LSL so very happy to give them my money rather than $15 on XBLA/PSN where a fraction of it goes to the developers, people seem to forget that.
Is there anywhere info available how many pages the artbook has? I would really love to get my hands on that one. But I want to make sure it's a real big book with many pages.
That's probably why they're remaking it, 1987 was a long time ago.
This must be the #1 question asked all over the internet today! We announced in October that we secured the development and publishing rights to the original Leisure Suit Larry franchise (series) of games. We showed a 1-room "proof of concept" that helped us secure the rights, so we showed those images in our press release at the time. We originally planned on getting VC (venture capital) funding so we can re-make the entire franchise from scratch for all the new platforms with the best graphics style, voice overs, orchestrated sound, etc. The response we received shocked us. This is what they literally told us "we like your company but we want nothing to do with Leisure Suit Larry since it will tarnish our good name". So it took us a few months to re-think our strategy and when we went to DICE to do the interview with Spike TV, we saw what amazing success our friends at Double Fine had and Tim convinced us to do the same.
Not quite sure how that sits with me. I'm pretty sure DF announced their adventure for PC to begin with.How come it's costing you $500,000 to do a re-make of Leisure Suit Larry and it only cost Double Fine $400,000 for a brand new game?
This was another really popular question today. I (Paul) just got off the phone with Greg, the producer over at Double Fine and asked him how it was possible to make a full fledged adventure game for $400k when it's costing us $500k to re-make Leisure Suit Larry. He told me that they initially only planned on making a small iOS game with 3 people on the entire team: 1 artist, 1 programmer, and 1 producer. That, plus they already had a game engine they spent millions of dollars making for a previous game whereas we're using the Unity engine and we're starting with the PC English version, which is a huge, huge difference!! The only thing we can re-use is the original design. Everything else we need to create from scratch: characters, environments, animations, engineering, and even sound effects.
Well, people bought the Monkey Island remakes although the original games still look good or even better, so there is that.If it was a new Larry game, I would back it, but the original is easily obtainable nowadays and for a few bucks too. The VGA version looks pretty decent, so why would I want another remake of that game exactly?
Not quite sure how that sits with me. I'm pretty sure DF announced their adventure for PC to begin with.
Maybe he meant to say ios style, as in a bitesized game, which is what was originally planned from memory.
Not quite sure how that sits with me. I'm pretty sure DF announced their adventure for PC to begin with.
You could ask Al Lowe on the Kickstarter page.
This part seems to be a wash, since I believe DFA was originally going to be a small iOS game which explains this small part in the original DFA pitch: "Over a six-to-eight month period, a small team under Tim Schafer's supervision will develop Double Fine's next game, a classic point-and-click adventure utilizing modern touch technology. Where it goes from there will unfold in real time for all the backers to see."
Of course, I think better heads prevailed when this got pushed into KS and the reward tiers started with the PC/Steam version. Folk were confused in the DFA thread on what 'modern touch technology' was, but it'd be easier explained if it were 'aimed for iOS'.
I'm really into the idea of a whole new generation of kids playing Leisure Suit Larry.
For me the best Larry's in order:
Larry 2,
Larry 7,
Larry 1,
Larry 3,
Larry 5,
Larry 6
For me the best Larry's in order:
Larry 2,
Larry 7,
Larry 1,
Larry 3,
Larry 5,
Larry 6
Someone get a hold of Chris Roberts and tell him to Kickstart a new Wing Commander
For me the best Larry's in order:
Larry 2,
Larry 7,
Larry 1,
Larry 3,
Larry 5,
Larry 6
Two is your favorite? Really? I like the setup for the game, but there's so many ways to get irreversibly stuck and have to start over. It's a really unfairly and badly designed adventure game.
Instead I just wrote him an e-mail
Where do all these people come from, just throwing their money at everything?
I guess, actually giving a copy of the game to pledges helps out. It's like guaranteed money for devs.
I can understand the $15 pledges which are basically just preorders, but I really have to wonder about the $1000 pledges. Are these superfans or just wealthy people without anything else to do with their money?
Duke 3d shits on pretty much all modern fps games.The Leisure Suit Larry concept has aged about as well as Duke Nukem has.
Not sure I want to see this happen. :lol
This makes it sound like they don't completely own the rights to LSL.I love the game but I would pledge more if you guys made a brand new Leisure Suit Larry game instead of a re-make of LSL 1
We would LOVE to make a new version of Leisure Suit Larry!! We thought about making LSL 4 (the missing floppies) or 8, or even 69!! The problem is, Codemasters, the publisher that owns the rights to Leisure Suit Larry and sold them to us wants to see what we can do with the game first. They said if we do a good job at a re-make then we'll have total freedom to do what we want on the next game. So, we have to really kick major ass on this game and show Codemasters what we're capable of. Once we do that, and the game is a success, then we can talk about a new design for our good friend Larry. Trust us, nobody wants to see a newer version of Leisure Suit Larry than us, his biggest fans (yes, we too are fans of Larry Laffer).
So what if your're not from the US? They still send you all your stuff? How does kickstarter work?
You asked about the art book, right? Post back with the reply you get.