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List of PS5 Pro enhanced games

It's not really logical but seeing SH2 look like shit and apparently not having a patch yet despite being advertised as Pro Enhanced...shit made me put the whole trade-in idea on the backburner. I'll check in again in a few months. This all feels half-baked currently and like "Pro Enhanced" is being added just to bolster the roster. They should never add that shit if I can't play that game right then with clearly explained modes.

I really want to do another playthrough of SH2 and figured I'd do the Pro for that since I wanted to step it up from my initial Performance Mode choice.
 

bundylove

Member
It's not really logical but seeing SH2 look like shit and apparently not having a patch yet despite being advertised as Pro Enhanced...shit made me put the whole trade-in idea on the backburner. I'll check in again in a few months. This all feels half-baked currently and like "Pro Enhanced" is being added just to bolster the roster. They should never add that shit if I can't play that game right then with clearly explained modes.

I really want to do another playthrough of SH2 and figured I'd do the Pro for that since I wanted to step it up from my initial Performance Mode choice.
I am glad i am not the only one here with this sentiment.

I feel scammed a bit as how do you releaae a new console with games they advertised as pro ready but are still not pro patched.
Its been also almost a week and its nothing but crickets.
I was also hoping digital foundry would have already done a bunch of videos but they only started today with spiderman2.

And yeah i would like to have more clarity what each option means and what the upgrade does. Hogwarts with its 9 settings drives me crazy.
 
Okay Witcher 3, ye ave impressed thee.

In short, it looks bloody marvellous on the Pro and runs really well using the RT mode. It’s a pleasure just wandering around Velen again.
I just started playing it a couple days ago even without a pro patch, the performance mode is super clean and runs at 60. Since it has variable resolution the game looks great in the non ray tracing mode. While the ray tracing mode does look great with the shadow detail, I’m going with the performance mode and take the frames.
 

SKYF@ll

Member
Ghostwire Tokyo runs smoothly on PS5 Pro. The Quality mode (RT/30fps), which was previously dizzying and unplayable(for me), is now smooth and high quality IQ when motion blur is set to cinematic.
It's a shame that Tango has been shut down by Microsoft and will not be updated. Please give it a try as it is a PS+ title.

  • XSX Quality mode: 1512p/RT , PS5 Quality mode: 1620p/RT
  • Quality mode: Locked 30FPS with frame pacing issues
  • Quality HFR (120Hz / VRR / RT at 1080p): PS5 90-100fps
PS5 Pro Quality mode(30fps)
wiEVMjX.jpg
ukjeGaq.jpg
 

bundylove

Member
Ghostwire Tokyo runs smoothly on PS5 Pro. The Quality mode (RT/30fps), which was previously dizzying and unplayable(for me), is now smooth and high quality IQ when motion blur is set to cinematic.
It's a shame that Tango has been shut down by Microsoft and will not be updated. Please give it a try as it is a PS+ title.

  • XSX Quality mode: 1512p/RT , PS5 Quality mode: 1620p/RT
  • Quality mode: Locked 30FPS with frame pacing issues
  • Quality HFR (120Hz / VRR / RT at 1080p): PS5 90-100fps
PS5 Pro Quality mode(30fps)
wiEVMjX.jpg
ukjeGaq.jpg
Fantastic game
 

MagicX

Neo Member


Really impressive showing by the Pro here. It's the best version on consoles by a huge margin and is even preferable to mid or upper-mid-range PCs due to how bottleneck-to-hell it is. A 5600X doesn't come close to locking 60fps in the big city. The Pro gets between 55-60 and in the 120Hz mode can go as high as the mid-70s in Performance Mode.

Think I might grab it there instead of PC. The 13900K+4090 does run at a much higher fps, settings, and resolution, but I think the Pro's frame rate is more stable and smoother.

I’ve had a great time with DD2 on the Pro as well - running it with custom settings (120 on, RT on, motion blur off, PSSR balanced) and it runs and looks great.
 

Mibu no ookami

Demoted Member® Pro™
I'm honestly sort of disappointed more then I thought I would be, but I'm still going to keep mine. I waited to play Rebirth until the Pro came out and I put SH2 on the backburner (about half way through) because the Pro was so close, but that's really it outside of COD (which 1 I'm sort of sick of already and it hasn't even gone into Season 1 and 2 doesn't have a patch anyways) and GT7 which also doesn't have it's patch yet. Most of the games I have finished already, or I'm just simply not interested in them, so I downloaded them to look at them for 5 minutes before I uninstalled them.

The thing is though is that there will be more games that I will want it for like Monster Hunter that will come out soon and since I can afford it right now (plus I sold my digital Slim for $300) there is no difference between buying it now or 6-12 months down the line because this thing isn't getting a price drop anytime soon if at all.

I find people like you super weird.

You said you waited to play Rebirth until the Pro came out. I'm assuming you haven't beaten Rebirth on the Pro yet. SH2 hasn't been patched yet iirc and you knew GT7 wasn't patched yet before you bought it.

So it seems like you're disappointed that you can't play around with more games that aren't ready yet even though you knew they weren't ready when you bought it.
 

Mibu no ookami

Demoted Member® Pro™
I'll add that I've been playing around with a few games out of curiosity.

My goal was to play Hogwarts Legacy which I specifically purchased to be my first PS5 Pro game.

I decided to dabble with a few others games:

  • Spider-Man Remastered
  • Spider-Man 2
  • TLOU P1
  • Demon's Souls
  • God of War Ragnarok
Spider-Man 2 sidetracked me as it runs excellently on PS5 Pro and now I found myself doing missions that I dreaded doing after beating the game just to do something in the game, but the goal is still to go back to Hogwarts Legacy.

There are multiple games I want to play on PS5 Pro, but I'm not going to get butthurt over a specific game not being ready at launch when there are so many other titles to play first.
 

Mibu no ookami

Demoted Member® Pro™
Do you guys think Mark Cerny made it so PSSR could be easily updated system wide with firmware updates? I mean no need for devs to update it to a new version, it would just work for all games using PSSR automatically.

No, it wouldn't work like that. The version of PSSR would depend on the SDK a developer's game is using. If a new version of PSSR comes out the developer would need to apply that update, test against it, and send the patch to sony.

It's unlikely that developers will update older games continuously around updates to PSSR. Maybe if there was a substantial improvement that didn't require a lot of testing. Both that's kind of an oxymoron.
 
Ghostwire Tokyo runs smoothly on PS5 Pro. The Quality mode (RT/30fps), which was previously dizzying and unplayable(for me), is now smooth and high quality IQ when motion blur is set to cinematic.
It's a shame that Tango has been shut down by Microsoft and will not be updated. Please give it a try as it is a PS+ title.

  • XSX Quality mode: 1512p/RT , PS5 Quality mode: 1620p/RT
  • Quality mode: Locked 30FPS with frame pacing issues
  • Quality HFR (120Hz / VRR / RT at 1080p): PS5 90-100fps
PS5 Pro Quality mode(30fps)
wiEVMjX.jpg
ukjeGaq.jpg
If only this game could've received a patch unlocking RT mode for 60 fps on Pro ...
 
If I hadn't sold my OG PS5 yet I would so return the Pro. Sony has scammed us all by inflating the list of pro patched games with games that aren't even compatible with Pro at the moment.
Sony has been abysmal with their handling of the Pro. For Christ sakes there are a good 6 major Sony exclusives with NO iota of even a hint that a patch is coming....why do we let this kind of thing slide as gamers? There's no excuse for the consoles maker to go silent about a game like Returnal, or Uncharted 4 Legacy collection, or Ghost of Tsushima and Death Stranding, or brand fucking new Astrobot.

and yeah .. how about at least an idea of WHEN GT7's patch is coming? Considering it has not only been listed as a Pro enhanced games but it's one of the main games they used to promote the console ...it just boggles the mind sometimes how these companies have no sense of respect for the very people who support them the most.
 

diffusionx

Gold Member
This is why Pro Enhanced games should always include the original graphical modes in my opinion. The people buying the Pro are those who want the options and choices and taking them away is not a good look for the console, especially if the new modes appear to look worse. At least if you have the original modes then you can switch back to those and still have the benefit of the Pro's boost mode for higher dynamic resolutions and/or better framerates.
Actually no I want less ooptions.If I wanted more options I would play these gmaes on PC.
 
Do you guys think Mark Cerny made it so PSSR could be easily updated system wide with firmware updates? I mean no need for devs to update it to a new version, it would just work for all games using PSSR automatically.

No. PSSR updates will work like FSR, XeSS and DLSS updates on PC where they require the game itself to be patched to update the upscalers to newer versions. If this was a system wide update then it could potentially cause issues with some games as I have found with PC games where just dropping the latest DLSS file into a game can cause it to crash or show visual glitches because the game was designed to only work on a specific version of DLSS.

Must admit that I was surprised to find from Digital Foundry that the cost of using PSSR is 2ms and can result in framerates that are 10-20 fps lower as shown in God of War: Ragnarök which has a Pro patch that allows the game to be switched between TAA and PSSR. I guess that is why Guerrilla Games didn't use PSSR for the two Horizon games when they did their Pro updates.
 

Seomel

Member
If I hadn't sold my OG PS5 yet I would so return the Pro. Sony has scammed us all by inflating the list of pro patched games with games that aren't even compatible with Pro at the moment.
Like which? From advertised I see that only cod hasnt released patch yet? If you go by reddit its unofficial. Thats why you also cant filter them out in store yet
 

TrebleShot

Member
What I have noticed in SM2 is even though the Fidelity Pro mode has additional effects over the base fidelity mode the performance pro mode looks sharper. I wonder if its something like the fidelity pro mode is using a more aggressive upscaler and the performance pro mode is using something like DLSS Quality.
 

MaKTaiL

Member
No. PSSR updates will work like FSR, XeSS and DLSS updates on PC where they require the game itself to be patched to update the upscalers to newer versions. If this was a system wide update then it could potentially cause issues with some games as I have found with PC games where just dropping the latest DLSS file into a game can cause it to crash or show visual glitches because the game was designed to only work on a specific version of DLSS.

Must admit that I was surprised to find from Digital Foundry that the cost of using PSSR is 2ms and can result in framerates that are 10-20 fps lower as shown in God of War: Ragnarök which has a Pro patch that allows the game to be switched between TAA and PSSR. I guess that is why Guerrilla Games didn't use PSSR for the two Horizon games when they did their Pro updates.
XeSS and DLSS do not require game updates to be updated. You can easily swap a .dll to update it.
 
Sony has been abysmal with their handling of the Pro. For Christ sakes there are a good 6 major Sony exclusives with NO iota of even a hint that a patch is coming....why do we let this kind of thing slide as gamers? There's no excuse for the consoles maker to go silent about a game like Returnal, or Uncharted 4 Legacy collection, or Ghost of Tsushima and Death Stranding, or brand fucking new Astrobot.

and yeah .. how about at least an idea of WHEN GT7's patch is coming? Considering it has not only been listed as a Pro enhanced games but it's one of the main games they used to promote the console ...it just boggles the mind sometimes how these companies have no sense of respect for the very people who support them the most.
Gran Turismo always updates in the last Thursday of the month. Saturday or Sunday they tease the patch, Wednesday they confirm it and Thursday releases.
 

scydrex

Member
Well had to go out of the country because of work and my Pro is waiting for me in my house. Will be back by the end of the month. Damn you Amazon. The 11th is the day they delivered my Pro. If they would had delivered the day at release then at least woule had use the Pro before i left. The good part is that i have been cleaning my backlog and stopped playing AAA titles because of the Pro. For example SM2, SH2, Wukong, Stellar Blade, Rise of the Ronin, AW2, BG3, DD2, FF7R, so will be busy with my Pro when i get home. I will start with Stellar Blade and FF7R seema the best for Pro right now.
 
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Tchu-Espresso

likes mayo on everthing and can't dance
No. PSSR updates will work like FSR, XeSS and DLSS updates on PC where they require the game itself to be patched to update the upscalers to newer versions. If this was a system wide update then it could potentially cause issues with some games as I have found with PC games where just dropping the latest DLSS file into a game can cause it to crash or show visual glitches because the game was designed to only work on a specific version of DLSS.

Must admit that I was surprised to find from Digital Foundry that the cost of using PSSR is 2ms and can result in framerates that are 10-20 fps lower as shown in God of War: Ragnarök which has a Pro patch that allows the game to be switched between TAA and PSSR. I guess that is why Guerrilla Games didn't use PSSR for the two Horizon games when they did their Pro updates.
Why are you surprised PSSR has a cost? Of course it’s not free, but will likely improve over time. Given that it results in lower frame times than native 4K that is the main selling point.
 

KevinK15

Neo Member
People complaining about Sony and the patches taking long. To be honest we have seen a slew of games with very poor launches requiring numerous updates. Personally, with GT7 I rather they release a perfected patch for the Pro instead of a half azzed one just to say they launched it on Nov 7th. We've already seen some games with launch patches giving issues. I was an early adopter to the Pro only because of trade in bonus at Gamestop Canada, but I can wait for proper patches.
 
XeSS and DLSS do not require game updates to be updated. You can easily swap a .dll to update it.

Yes, I know. I meant that the developers often update the version of DLSS etc in patches for PC games to support newer builds and those games will have been thoroughly tested for compatibility. Games such as Final Fantasy XV, which uses a very early version of DLSS (1.1, I believe), will crash if you try to use a newer version of DLSS2 so it isn't always a given that dropping a new version of DLSS or XeSS into a game will work perfectly.

This is the issue that Sony would have had with PSSR, as it matured and improved, if had been a system level update so they simply include a specific version of PSSR with the game, like on PC, that has been tested. There may be some games that get updated with new versions of PSSR but I'd wager that most won't due to the time needed to retest and the comparatively small PS5 Pro user base. I'd imagine that over time PSSR will become more efficient and optimised to get more performance out of the Pro and this will be used for the PS6.
 

FrankWza

Member
People complaining about Sony and the patches taking long. To be honest we have seen a slew of games with very poor launches requiring numerous updates. Personally, with GT7 I rather they release a perfected patch for the Pro instead of a half azzed one just to say they launched it on Nov 7th. We've already seen some games with launch patches giving issues. I was an early adopter to the Pro only because of trade in bonus at Gamestop Canada, but I can wait for proper patches.
100%. I was able to push off games to play because of GT7 and now that the Pro is out I have a bunch of stuff to play that has been Pro patched like stellar blade and rotr. I'm kind of glad it hasn't released because I know it will be hard to not go back and play it. But yes, there are 100 games to play and even if you play a lot of games there has to be a good 3-5 games that you will be interested in that you haven't played.
 

saintjules

Gold Member
It's not really logical but seeing SH2 look like shit and apparently not having a patch yet despite being advertised as Pro Enhanced...shit made me put the whole trade-in idea on the backburner. I'll check in again in a few months. This all feels half-baked currently and like "Pro Enhanced" is being added just to bolster the roster. They should never add that shit if I can't play that game right then with clearly explained modes.

I really want to do another playthrough of SH2 and figured I'd do the Pro for that since I wanted to step it up from my initial Performance Mode choice.

From what I understand SH2 is not Pro Enhanced yet.
 

Synastry

Member
Am I crazy but does GTA 5 ps5 version run better on the pro? I remember playing it on the og ps5 on fidelity mode and I didnt like how it ran.

But now on pro the same setting it feels like its running better.
 

Camper182

Member
Ghostwire Tokyo runs smoothly on PS5 Pro. The Quality mode (RT/30fps), which was previously dizzying and unplayable(for me), is now smooth and high quality IQ when motion blur is set to cinematic.
It's a shame that Tango has been shut down by Microsoft and will not be updated. Please give it a try as it is a PS+ title.

  • XSX Quality mode: 1512p/RT , PS5 Quality mode: 1620p/RT
  • Quality mode: Locked 30FPS with frame pacing issues
  • Quality HFR (120Hz / VRR / RT at 1080p): PS5 90-100fps
PS5 Pro Quality mode(30fps)
wiEVMjX.jpg
ukjeGaq.jpg
I find that this game actually plays best with the 120hz mode and vsync turned off. The input lag difference is immense. It still looks great but plays so much better.
 

Markio128

Gold Member
Am I crazy but does GTA 5 ps5 version run better on the pro? I remember playing it on the og ps5 on fidelity mode and I didnt like how it ran.

But now on pro the same setting it feels like its running better.
It definitely runs better. I’ve put a few hours into it using the RT mode, and it plays like a dream. I remember it being a bit dodgy on the base PS5.
 
Sony has been abysmal with their handling of the Pro. For Christ sakes there are a good 6 major Sony exclusives with NO iota of even a hint that a patch is coming....why do we let this kind of thing slide as gamers? There's no excuse for the consoles maker to go silent about a game like Returnal, or Uncharted 4 Legacy collection, or Ghost of Tsushima and Death Stranding, or brand fucking new Astrobot.

and yeah .. how about at least an idea of WHEN GT7's patch is coming? Considering it has not only been listed as a Pro enhanced games but it's one of the main games they used to promote the console ...it just boggles the mind sometimes how these companies have no sense of respect for the very people who support them the most.

😂 I can’t tell even this is genuinely real or parody as you post almost this same reaction daily it seems. Even if some of these teams are making patches, they probably aren’t far ahead in development to announce as they don’t know what the results will be as far as changes go.

The system has been out for less than two weeks, we don’t know where some of these teams aren’t in their workflow for other games they are working on. It’s not like they just press a button or change a line of code and everything works. Depending on how the game was built, changes seemingly as small as this seems to some, it could have huge ramifications on how the game plays and looks. Also some of these teams for these games have individuals that have moved on elsewhere more than likely.

Give it some time some of these will get patched , I’d like to see some other games added to the list as well, but they all may not happen and all we will get is the boost from the newer hardware, which is in fact what we were promised. If your really upset about it probably would be wiser to reach out to Sony, they are the only ones that can change it, this is just a video game board.
 
Personally, I’m finding that unpatched games showing improvements on the Pro much more interesting than those with patches. Witcher 3 and GTA V are two examples of unpatched games that have had a meaningful improvement on the Pro without patches. These are the two games that I have spent the most time playing since I received the Pro.
Witcher 3 is fantastic. The Pro power outright fixes the most annoying bug of all time in that game. Grass used to disappear and reappear all the time. Also bushes, sky glitches.

All that is fixed on the Pro, mysteriously because no patch has been released. The bug is still present on my PS5.
 

Kangx

Member from Brazile


BG3’s IQ is much cleaner on the Pro. Unfortunately, the performance in the city in Act 3 isn’t much better due to the obvious CPU limitations.

I think this is a good enhanced game actually.

His conclusion is kinda dumb though. The game run at a solid 60 except act 3 but yea play this game at 30fps If you have a non 120hz TV. Maybe the better recommendations is switch to 30fps mode on act 3.
 

Skifi28

Member
I think this is a good enhanced game actually.

His conclusion is kinda dumb though. The game run at a solid 60 except act 3 but yea play this game at 30fps If you have a non 120hz TV. Maybe the better recommendations is switch to 30fps mode on act 3.
It's really odd because act 3 will still run at 60fps for the most part. Just some specific areas-streets that have issues. It makes no sense to play the entire 100 hour+ game at 30 for that.
 
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