Marathon delayed by Bungie

If this is true, I'm guessing it's because they did not want it to leak before the business meeting last week. The decision to delay was obviously made shortly after the alpha finished.
No doubt.

If Bungie told employees a week ago (or more), no doubt it'd leak to the net. Then Sony did their business slides late last week. And it showed Marathon.

So what would had happened is game sites or any Q&A would pester Hermen Hulst about the latest delay memo someone posted on 4Chan or Reddit and if it's true. He doesn't want to get nailed with questions like that even though he knows a leak like that is true. He just wants to promote PS gaming. Not answer rumours about Marathon delays.

So they let him present the slides in peace. And the delay announcement was done in such a way to prevent any loose lips. The game already enough negativity. It'll be like this going forward. Dont be surprised if any big new social media tweets in the future are done similarly. Bosses know. Social media uploader guys know. Marketing/PR handlers know. Thats it.
 
Good that is what alphas should be for. Feedback and then reacting accordingly (unlike concord). Not sure why everyone is so bloodthirsty but yea nothing unusual there.
 
He thinks I got him permed 🤭


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Mental illness
 
When I think Bungie I think big sweeping campaigns and fun multiplayer.

This is not either of their DNA markers in its current state.

I would absolutely ask for 2 more years to create a full blown single player/co op narrative with cut scenes and characters that matter.

Next up send out surveys, get more feedback, etc on how to fix this MP. Clearly needs way more maps on launch, improved AI, improved environmental visuals, refined animations, etc. I think more betas or early access road map may be a better bet but don't even try EA until you really have as much content as Arc Raiders.

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Will they do any of this? No. It's just delaying the inevitable- a dead game.
 
The delay was inevitable. Not a surprise. The list of things they're tackling first is reassuring. Shows they actually listened to the feedback. They still need to make the hero element of it make sense.

Having said all that. Sony better fucking learn here. Have a closed/public alpha for Fairgames without a release date associated with it. Come out and say "this is what we've been working on. Try it out. Give us some feedback" Instead of a glorified marketing demo. I hope this is one of the learning Hulst was referring to last week.


If this is true, I'm guessing it's because they did not want it to leak before the business meeting last week. The decision to delay was obviously made shortly after the alpha finished.
Surprising that the gave a release date before the Alpha even dropped. Like you say most of this shit was easily avoidable if they just had a regular closed alpha and listened to real world players feedback.

Still think this will turn out alright in the end, hopefully it gets a full year.
 
Indefinitely delayed means there is a high chance sony will cancel it.

Make it 10 out of 12 gaas trash cancelled under Herman. While he still has a job. Just incredible job security. Phil and Herman must have some sex tapes on the board members.
I hope its cancelled and focus back on single player game. Sony can add traditional multiplayer mode to there games but with single player main campaign.
 
Wait a minute, didn't Hulst just confidently proclaim this was their next "deeply bold, innovative and engaging title" on the recent webcast? - the implication being the game was already stencilled out and had its gameplay set in stone?

If they intend to re-reveal this game at some point, its next re-iteration better be some amazeball shit that'll blow our collective minds.
 
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I'm genuinely surprised they haven't cancelled it. It's going to need a lot of love and attention to be more than what it was and still currently is.

They probably did that because they know the Bungie crew cant be trusted with confidential info. If bosses told employees last week there would be a delay and the company will tell gamers on social media this week, someone would had stealth dumped the memo on Reddit 10 minutes after everyone got it. And then gamers would be ragging on Marathon all weekend being delayed even though the company hadnt even confirmed it yet.

With how much confidential gaming info is leaked to the net (general industry stupidity by employees) and Marathon already has untrustworthy employees stealing art, who knows what the hell they'll do next.

So management wants to control the narrative going forward where internal staff and gamers hear it the same time.
Yuuuuuup! I've had my own personal experiences with this and employees running off and talking too much to outlets and stuff for attention, and that was a much smaller situation. This is much larger, involves a larger studio, and then you had all the drama. It would surely get out and all over the place.
 
Indefinitely delayed means there is a high chance sony will cancel it.

Make it 10 out of 12 gaas trash cancelled under Herman. While he still has a job. Just incredible job security. Phil and Herman must have some sex tapes on the board members.
Indefinite/TBD timelines are usually bad.

It's like sports. The second a guy gets injured and his timeline is indefinite or unknown everyone knows it's not a minor two week bruised leg stint. It's going to be months minimum. And then at some point, the team announces a formal timeline like 60 days. And even that might be off.
 
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With all the PlayStation Studios stuff slowly leaking, it was probably launch the game as is in September but if you want a delay you have to become part of PlayStation studios and have a closer supervisory situation going forward.

Anyone saying Marathon isn't fixable is trolling though.

If the game comes out in say March, that will be nearly a year from the beta... that's so much time to transform a game.
Suicide Squad got delayed a year after it was unveiled.
 
Are the last believers starting to see the damage done by Ryan and co to the Playstation brand since 2019? Are the signs clear enough now? No more PS4 successfull wave (done by the previous execs) to ride on anymore I guess.
 
They are performing CPR on a corpse at this point.

Nothing about this game feels right, even calling it Marathon as if it has anything to do with the original.

Sony should carve out the best devs from fairgames, marathon and concord and have them reboot Black with solider of fortune level violence and FEAR-like fire fights for fucks sake. There is your billion dollar idea.
 
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Suicide Squad got delayed a year after it was unveiled.

Kind of apples and oranges.

Rocksteady didn't have experience with live service games or making what is the equivalent of a hero shooter. Also the delays were for very different reasons.

I will say though that Suicide Squad had way more hype and anticipation than Marathon has.
 
Marathon ain't gonna work out, everyone knows it.

But what should they do? Destiny 3 would not be what Destiny 2 was, and making what we want, a single-player FPS, likely wouldnt work out either.

You know what they should do? Make that Last of Us multiplayer game, NOT the GAAS version, but the one based on the original TLOU multiplayer.

But they need to let go half the studio first. They are too big.
 
Shit I would have bought a reimagined / inspired single player Halo game. Even if the reviews were just OK. And plenty of people would have.

They already have a big service online game! Why trying doing another one? fucking managers.
 
Kind of apples and oranges.

Rocksteady didn't have experience with live service games or making what is the equivalent of a hero shooter. Also the delays were for very different reasons.

I will say though that Suicide Squad had way more hype and anticipation than Marathon has.
My point was that a year delay isn't enough to substantially change the game. Suicide Squad was still fundamentally the game it was when it got roasted after unveiling. The Marathon we get, if we get it, is going to be largely the same game that was shown, the list of changes proves it, they're not announcing a singleplayer campaign or something. The ultimate question is are those changes enough to fix what is obviously a sinking ship? I mean as you point out this game has no aura whatsoever.
 
I'm genuinely surprised they haven't cancelled it. It's going to need a lot of love and attention to be more than what it was and still currently is.


Yuuuuuup! I've had my own personal experiences with this and employees running off and talking too much to outlets and stuff for attention, and that was a much smaller situation. This is much larger, involves a larger studio, and then you had all the drama. It would surely get out and all over the place.
Doesnt even have to be gaming related or to the masses. Even just internal.

There's tons of meetings I've been part of which only includes the key people in sales, marketing, finance.

Not everyone needs to know yet. Just the core people. After everything is tidied up and good to go then you tell more internal staff. Some staff cant be trusted, especially third party broker staff or contractors who come and go. You dont want them knowing too much confidential info as they can tell the world at their sales broker office, which can eventually lead to info getting in the hands of competing companies. Sales brokers are not supposed to handle competing companies at the same time, but the nature of the industry is everyone knows each other at different corporations and brokers, so they might tell a friend who works elsewhere kind of thing.

You can tell people leak info because we find out competing info too even though it's not public. But word gets around about Company X is doing this and Company Y is doing that.
 
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Indefinite/TBD timelines are usually bad.

It's like sports. The second a guy gets injured and his timeline is indefinite or unknown everyone knows it's not a minor two week bruised leg stint. It's going to be months minimum. And then at some point, the team announces a formal timeline like 60 days. And even that might be off.


Have to disagree here. This isn't an injury, it's a complete revamp and reevaluation.

Putting a date on it would be recipe for failure.

If they delayed this game 2 years, it would only benefit from it at this point.

You're already going to come in after arc raiders. No reason to push to be first anymore.

Their list of things they want to do suggests they're largely understanding the problem. My biggest concerns with the delay are no clear commitments to new art direction and no commitment to single player.
 
As far as I know, they got "varied, but useful" feedback so far, so it makes sense to take the time to immerse themselves in these multifaceted impressions.
 
Have to disagree here. This isn't an injury, it's a complete revamp and reevaluation.

Putting a date on it would be recipe for failure.

If they delayed this game 2 years, it would only benefit from it at this point.

You're already going to come in after arc raiders. No reason to push to be first anymore.

Their list of things they want to do suggests they're largely understanding the problem. My biggest concerns with the delay are no clear commitments to new art direction and no commitment to single player.
That's what I mean. It's going to take a while IMO.

They already said they'll communicate updates in the fall and their laundry list of improvements covers a lot of major ground (unless it was just subjective words and they'll actually tweak hardly anything, but I'm assuming given the feedback it'll be serious overhauls). And that should take a lot of time.
 
Doesnt even have to be gaming related or to the masses. Even just internal.

There's tons of meetings I've been part of which only includes the key people in sales, marketing, finance.

Not everyone needs to know yet. Just the core people. After everything is tidied up and good to go then you tell more internal staff. Some staff cant be trusted, especially third party broker staff or contractors who come and go. You dont want them knowing too much confidential info as they can tell the world at their sales broker office, which can eventually lead to info getting in the hands of competing companies. Sales brokers are not supposed to handle competing companies at the same time, but the nature of the industry is everyone knows each other at different corporations and brokers, so they might tell a friend who works elsewhere kind of thing.

You can tell people leak info because we find out competing info too even though it's not public. But word gets around about Company X is doing this and Company Y is doing that.
Oh of course! Just saying I've experienced it myself in those scenarios, haha. But yeah, I'm right there with you.

Yuuuuuup.

I genuinely would love for them to be able to fix this, but man, I just really don't know.
 
That's what I mean. It's going to take a while IMO.

They already said they'll communicate updates in the fall and their laundry list of improvements covers a lot of major ground (unless it was just subjective words and they'll actually tweak hardly anything, but I'm assuming given the feedback it'll be serious overhauls). And that should take a lot of time.

They only have one shot at this most likely. They can show something in September/October that is transformative or they're done.

Again, I think they shutdown Firewalk too early and they could have used Firewalk to help on this. Sony might let them delay the game, but they aren't going to let them hire to fix this. It's going to be tough, but you basically have people staring down the barrel of a gun. You have a great showing in September or you're going to be looking for new jobs. That can work or it can blow up in your face.
 
So what is left for Sony this year? Ghost of Yotei and Death Stranding 2? Xbox has Outer Worlds 2.

Any other big games for these two?
 
big yikes. HUGE YIKES. How a studio like fucking bungie lost it this much. Disgusting management.,
Probably a combo of employees and management not knowing how to make a good game.

It's like Bioware. Both Bioware and Bungie made legendary games back in the day. How many of those same employees are still around 10, 15, 20+ years later? Most likely hardly any.

My company is the same. Been there over a decade. The number of people at 10+ years isnt that many. And the number of people in the 15 thins out. And the 20+ year club in the office I can count on one hand. I think there is literally 5. I think there's more 20 year clubbers in the warehouse staff.
 
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