No doubt.If this is true, I'm guessing it's because they did not want it to leak before the business meeting last week. The decision to delay was obviously made shortly after the alpha finished.
Mental illnessHe thinks I got him permed
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The alternative was never getting a single player Naughty Dog game again.Didn't these fuckwits get Last Of Us online cancelled.
He returns in August. Assuming you are talking aboutThey permed my boy? I thought he was coming back soon. I would love to hear how this is actually a good thing.
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Nah, he is talking about some guy that got Lost on an island somewhere.He returns in August. Assuming you are talking aboutMen_in_Boxes
Surprising that the gave a release date before the Alpha even dropped. Like you say most of this shit was easily avoidable if they just had a regular closed alpha and listened to real world players feedback.The delay was inevitable. Not a surprise. The list of things they're tackling first is reassuring. Shows they actually listened to the feedback. They still need to make the hero element of it make sense.
Having said all that. Sony better fucking learn here. Have a closed/public alpha for Fairgames without a release date associated with it. Come out and say "this is what we've been working on. Try it out. Give us some feedback" Instead of a glorified marketing demo. I hope this is one of the learning Hulst was referring to last week.
If this is true, I'm guessing it's because they did not want it to leak before the business meeting last week. The decision to delay was obviously made shortly after the alpha finished.
I hope its cancelled and focus back on single player game. Sony can add traditional multiplayer mode to there games but with single player main campaign.Indefinitely delayed means there is a high chance sony will cancel it.
Make it 10 out of 12 gaas trash cancelled under Herman. While he still has a job. Just incredible job security. Phil and Herman must have some sex tapes on the board members.
Yuuuuuup! I've had my own personal experiences with this and employees running off and talking too much to outlets and stuff for attention, and that was a much smaller situation. This is much larger, involves a larger studio, and then you had all the drama. It would surely get out and all over the place.They probably did that because they know the Bungie crew cant be trusted with confidential info. If bosses told employees last week there would be a delay and the company will tell gamers on social media this week, someone would had stealth dumped the memo on Reddit 10 minutes after everyone got it. And then gamers would be ragging on Marathon all weekend being delayed even though the company hadnt even confirmed it yet.
With how much confidential gaming info is leaked to the net (general industry stupidity by employees) and Marathon already has untrustworthy employees stealing art, who knows what the hell they'll do next.
So management wants to control the narrative going forward where internal staff and gamers hear it the same time.
He thinks I got him permed
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Indefinite/TBD timelines are usually bad.Indefinitely delayed means there is a high chance sony will cancel it.
Make it 10 out of 12 gaas trash cancelled under Herman. While he still has a job. Just incredible job security. Phil and Herman must have some sex tapes on the board members.
Suicide Squad got delayed a year after it was unveiled.With all the PlayStation Studios stuff slowly leaking, it was probably launch the game as is in September but if you want a delay you have to become part of PlayStation studios and have a closer supervisory situation going forward.
Anyone saying Marathon isn't fixable is trolling though.
If the game comes out in say March, that will be nearly a year from the beta... that's so much time to transform a game.
Suicide Squad got delayed a year after it was unveiled.
I fucking love dramaHe thinks I got him permed
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My point was that a year delay isn't enough to substantially change the game. Suicide Squad was still fundamentally the game it was when it got roasted after unveiling. The Marathon we get, if we get it, is going to be largely the same game that was shown, the list of changes proves it, they're not announcing a singleplayer campaign or something. The ultimate question is are those changes enough to fix what is obviously a sinking ship? I mean as you point out this game has no aura whatsoever.Kind of apples and oranges.
Rocksteady didn't have experience with live service games or making what is the equivalent of a hero shooter. Also the delays were for very different reasons.
I will say though that Suicide Squad had way more hype and anticipation than Marathon has.
Haha more should be concerned though. They are tying up dev teams on this DOA game for even longer rather than just ditching it now.3 people are concerned about this
Doesnt even have to be gaming related or to the masses. Even just internal.I'm genuinely surprised they haven't cancelled it. It's going to need a lot of love and attention to be more than what it was and still currently is.
Yuuuuuup! I've had my own personal experiences with this and employees running off and talking too much to outlets and stuff for attention, and that was a much smaller situation. This is much larger, involves a larger studio, and then you had all the drama. It would surely get out and all over the place.
Indefinite/TBD timelines are usually bad.
It's like sports. The second a guy gets injured and his timeline is indefinite or unknown everyone knows it's not a minor two week bruised leg stint. It's going to be months minimum. And then at some point, the team announces a formal timeline like 60 days. And even that might be off.
That's what I mean. It's going to take a while IMO.Have to disagree here. This isn't an injury, it's a complete revamp and reevaluation.
Putting a date on it would be recipe for failure.
If they delayed this game 2 years, it would only benefit from it at this point.
You're already going to come in after arc raiders. No reason to push to be first anymore.
Their list of things they want to do suggests they're largely understanding the problem. My biggest concerns with the delay are no clear commitments to new art direction and no commitment to single player.
Oh of course! Just saying I've experienced it myself in those scenarios, haha. But yeah, I'm right there with you.Doesnt even have to be gaming related or to the masses. Even just internal.
There's tons of meetings I've been part of which only includes the key people in sales, marketing, finance.
Not everyone needs to know yet. Just the core people. After everything is tidied up and good to go then you tell more internal staff. Some staff cant be trusted, especially third party broker staff or contractors who come and go. You dont want them knowing too much confidential info as they can tell the world at their sales broker office, which can eventually lead to info getting in the hands of competing companies. Sales brokers are not supposed to handle competing companies at the same time, but the nature of the industry is everyone knows each other at different corporations and brokers, so they might tell a friend who works elsewhere kind of thing.
You can tell people leak info because we find out competing info too even though it's not public. But word gets around about Company X is doing this and Company Y is doing that.
We still have MindseyeI was so looking forward to ridiculing people that purchased this.
That's what I mean. It's going to take a while IMO.
They already said they'll communicate updates in the fall and their laundry list of improvements covers a lot of major ground (unless it was just subjective words and they'll actually tweak hardly anything, but I'm assuming given the feedback it'll be serious overhauls). And that should take a lot of time.
What's the next game Sony have releasing from a first party studio?
Probably a combo of employees and management not knowing how to make a good game.big yikes. HUGE YIKES. How a studio like fucking bungie lost it this much. Disgusting management.,