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Marvel Puzzle Quest: Dark Reign |OT| Welcome To Marvel [5m23s]!

zulux21

Member
My Ant-Man is championed and I had a tough time. Try to deny Purple, Green and Match 5s is my best advice...I saved tons of purple to pop it twice in a row to do a big punch.

my level 175 ant man did it with ease... but yeah just deny purple and then green (in that order as worst case the green goes off and you can use blue to steal those tiles) I got some ants out for strike tiles and was going to get some attack tiles out with purple, but then got lucky and chained a bunch so just hit her for 8k with purple instead to kill her.
 
my level 175 ant man did it with ease... but yeah just deny purple and then green (in that order as worst case the green goes off and you can use blue to steal those tiles) I got some ants out for strike tiles and was going to get some attack tiles out with purple, but then got lucky and chained a bunch so just hit her for 8k with purple instead to kill her.

Thanks!

Leveled him to 192 and easily nailed it first try.
 

zulux21

Member
Thanks!

Leveled him to 192 and easily nailed it first try.

good to hear. really the hardest part about jean is not getting match 5s...
and i swear the game is programmed to cascade at like 5 times better odds for 5+ matches when she is your enemy.




edit

INTRODUCING SUPER LIGHTNING ROUNDS!
We will be running a special type of Lightning Round tomorrow called Super Lightning Rounds. These are 20 person Versus tournaments where the top two prizes are Fight and Flight Tokens (the same as Captain Marvel (Carol Danvers)'s Versus Tournament Cover Store). These function just like normal Lightning Rounds and will last two days.
Carol%20Danvers%20-%20Super%20Lightning%20Rounds.png

yay I guess?
 
good to hear. really the hardest part about jean is not getting match 5s...
and i swear the game is programmed to cascade at like 5 times better odds for 5+ matches when she is your enemy.




edit

INTRODUCING SUPER LIGHTNING ROUNDS!



yay I guess?

It depends on what the 10-20 prizes are. Even without that, with groups that small it's possible to get lucky and end up with a top 2 finish.

Edit: Prize table:

Progression Rewards

• Score 25 - 140 Iso-8
• Score 50 - Standard Token
• Score 100 - 250 Iso-8
• Score 250 - Standard Token
• Score 500 - 500 Iso-8

Placement Rewards

• Rank 1 - 2 Fight and Flight Tokens, 1,000 Iso-8
• Rank 2 - 1 Fight and Flight Token, 500 Iso-8
• Rank 3-5 - Elite Token, 500 Iso-8
• Rank 6-8 - Elite Token, 250 Iso-8
• Rank 9-13 - 200 Iso-8
• Rank 14-18 - 140 Iso-8
• Rank 19-20 - 70 Iso-8

Not too bad. Lucky bracket gets you Fight or Flight tokens, decent bracket gets you elite, bad brackets are basically the same as normal lightning rounds.
 
my level 175 ant man did it with ease... but yeah just deny purple and then green (in that order as worst case the green goes off and you can use blue to steal those tiles) I got some ants out for strike tiles and was going to get some attack tiles out with purple, but then got lucky and chained a bunch so just hit her for 8k with purple instead to kill her.

I can't deny purple when every cascade is giving it to her. Three matches and I'm pretty much done.

I genuinely hate that the only sure way to get four star tokens is by having strong four star characters. I'm stuck with a sea of shitty characters and every Titan is a real pain. It doesn't help that I have 3 blue covers for ant man and that ability is pretty much useless here.
 

zulux21

Member
I can't deny purple when every cascade is giving it to her. Three matches and I'm pretty much done.

I genuinely hate that the only sure way to get four star tokens is by having strong four star characters. I'm stuck with a sea of shitty characters and every Titan is a real pain. It doesn't help that I have 3 blue covers for ant man and that ability is pretty much useless here.

eh... not really.

as long as you are in the 170s you should have enough hp to take a green hit and then steal her tiles.

beyond that double blue is a decent punch to her face.

I mean most of the clash of the titans can be done with a 3/3/3 character at level 150 or so. so it's not that horrible. I mean I have done most of the clashes for the last few months and I don't have a super powerful 4 star roster.
 
eh... not really.

as long as you are in the 170s you should have enough hp to take a green hit and then steal her tiles.

beyond that double blue is a decent punch to her face.

I mean most of the clash of the titans can be done with a 3/3/3 character at level 150 or so. so it's not that horrible. I mean I have done most of the clashes for the last few months and I don't have a super powerful 4 star roster.

I think it's because I rarely get even covers for my 4*s. I usually get a bunch of one color, screwing me when it's Titan time.
 

zulux21

Member
I think it's because I rarely get even covers for my 4*s. I usually get a bunch of one color, screwing me when it's Titan time.

it takes a long time, but cp and what not really have helped building up 4 stars.

that being said with how many there are now hands down there needs to be a big increase to 4 star drops as starting the 4 star build is super long.
 
it takes a long time, but cp and what not really have helped building up 4 stars.

that being said with how many there are now hands down there needs to be a big increase to 4 star drops as starting the 4 star build is super long.

Totally, don't get me wrong. I only have this many 4*'s to begin with because they added more options. But they're adding more and more so the pool is getting larger, making it very difficult to get any usable characters right now. I should be excited when I get a new character, instead I'm pissed because that's just another roster slot that will go unused for the foreseeable future.

The funny thing is, I'm more likely to get a functional 5* because their pool is smaller and I'm actually building covers for them.
 

zulux21

Member
Totally, don't get me wrong. I only have this many 4*'s to begin with because they added more options. But they're adding more and more so the pool is getting larger, making it very difficult to get any usable characters right now. I should be excited when I get a new character, instead I'm pissed because that's just another roster slot that will go unused for the foreseeable future.

The funny thing is, I'm more likely to get a functional 5* because their pool is smaller and I'm actually building covers for them.

yeah the sad thing is right now it's more feasible to build a 5* roster than a 4 star one right now.
 

Xion385

Member
After of playing this game for the past three days, it's officially consuming every minute of my free time. I'm not sure if this good/bad.

Once I finally started figuring out that I need to plan out three steps ahead and targeting certain enemies first, I've been having a better handle on this game. Only thing stopping me to keep playing is the health packs.

My primary team so far is either:

Red Hulk/Juggernaut/IM40 or Juggernaut/Iron Fist/BW(1)

- Red Hulk has been the tanks of tanks for me so far.
- Juggs is so good shuffling the board and has been super clutch for me. I wish he wasn't just a 1*.
- Modern Black Widow has been stunning the living daylights of out the heavy hitters in the henchmen.
- 2* Storm is a character that I wish had more health. So good at shuffling the board, but gets killed in like a couple hits.

I've only been able to do DDQ only to the first wave. It's been helping me get better characters, but I wish I got a better draw of characters from it. Now if only Alliances would stop booting me that would be great... :(

My current roster so far. If anyone has suggestions on great early combinations or which characters to level, that would be great
 
Definitely level Juggernaut, maybe level IM35 (That roster doesn't say you have IM40, which is the 3* Iron Man), and maybe Modern Black Widow. Every other 1 * leave where they are. The problem with leveling 1* is as soon as you even get your 2* well leveled, you'll basically stop using your 1* entirely, so you want to do as few of them as possible. As far as the 2*, I'd throw some into Ares and Storm. In a week or two you should be able to beat the first 2 nodes of DDQ, which will get you a taco token every day, which should help a lot in the acquisition of 2* covers.

Edit: Also, try to use Deadpool every day. He has a special mechanic called Deadpool Points, which, once you get a pink cover, means you basically get the chance to use what is essentially an instant win button every time you use his pink power.
 

Dalek

Member
After of playing this game for the past three days, it's officially consuming every minute of my free time. I'm not sure if this good/bad.

Once I finally started figuring out that I need to plan out three steps ahead and targeting certain enemies first, I've been having a better handle on this game. Only thing stopping me to keep playing is the health packs.

My primary team so far is either:

Red Hulk/Juggernaut/IM40 or Juggernaut/Iron Fist/BW(1)

- Red Hulk has been the tanks of tanks for me so far.
- Juggs is so good shuffling the board and has been super clutch for me. I wish he wasn't just a 1*.
- Modern Black Widow has been stunning the living daylights of out the heavy hitters in the henchmen.
- 2* Storm is a character that I wish had more health. So good at shuffling the board, but gets killed in like a couple hits.

I've only been able to do DDQ only to the first wave. It's been helping me get better characters, but I wish I got a better draw of characters from it. Now if only Alliances would stop booting me that would be great... :(

My current roster so far. If anyone has suggestions on great early combinations or which characters to level, that would be great

It's a time sink for sure.
My advice for now is to focus your ISO leveling on these 2 star characters :
Magneto
Storm
Hawkeye

Once you have them fully leveled and covered they will reliably get you through Deadpool Daily quest rounds two and three consistently. That's who I still use. Just save up purple for Magnetos power to make a 5 star match with blue tiles. This will automatically trigger Hawkeyes power and provide blue to storm so she can use her blue power to attack everyone and stun.

And yes 2 star Black widow is awesome. She steals, heals and stuns.

You technically only really need one 1 star and that's juggernaut but I carry around Modern Black Widow as well because of her 5 turn stun and she's nice to send out to your alliance for team up request.
 

Spoit

Member
I can't deny purple when every cascade is giving it to her. Three matches and I'm pretty much done.

I genuinely hate that the only sure way to get four star tokens is by having strong four star characters. I'm stuck with a sea of shitty characters and every Titan is a real pain. It doesn't help that I have 3 blue covers for ant man and that ability is pretty much useless here.

I swear this is opposite day. I dunno how you guys all breezed through the Mr Fantastic crash, but are having so many problems with this. Just from denying her purple, I got enough to easily use his purple to eat away at her HP before she even got a single move off. And they only do like 4k damage, so if you're in the mid hundreds, you can still survive a single cast.

But yeah, if you only have 3 covers in blue...I'm not sure how feasible this one would be
 
I swear this is opposite day. I dunno how you guys all breezed through the Mr Fantastic crash, but are having so many problems with this. Just from denying her purple, I got enough to easily use his purple to eat away at her HP before she even got a single move off. And they only do like 4k damage, so if you're in the mid hundreds, you can still survive a single cast.

But yeah, if you only have 3 covers in blue...I'm not sure how feasible this one would be

He's 1/3/1. So I have something to work with and actually got her low once. But one unlucky cascade and I'm done for. Even a lucky cascade will kill me in this fight, lol. I still focused purple to get out those strike tiles, but his yellow is pretty shitty for me in this fight and blue is worthless.
 
I swear this is opposite day. I dunno how you guys all breezed through the Mr Fantastic crash, but are having so many problems with this. Just from denying her purple, I got enough to easily use his purple to eat away at her HP before she even got a single move off. And they only do like 4k damage, so if you're in the mid hundreds, you can still survive a single cast.

But yeah, if you only have 3 covers in blue...I'm not sure how feasible this one would be
It is very board dependent. I had to try it about 10 times before getting one that didn't constantly drop purple for her or cascade into a 5 match on my turn causing suicide.
 

zulux21

Member
He's 1/3/1. So I have something to work with and actually got her low once. But one unlucky cascade and I'm done for. Even a lucky cascade will kill me in this fight, lol. I still focused purple to get out those strike tiles, but his yellow is pretty shitty for me in this fight and blue is worthless.

yeah that might be a bit rough still. like i said about 9 covers is typically what you need.

and ideally in moves that help you.

like my red hulk has 10 covers but I don't know how useful it will be since his purple doesn't fuel into a strong green move for me because my green is low.
 

zulux21

Member
two character updates and you might find them Fantastic.
Reed ahead if you want to know what changed.

first up is

Sam Wilson (Falcon) Update:
Inspiration(yellow)
(Unchanged)

Redwing (blue)
The only change to Redwing is that it can no longer target other player’s Redwing Countdown tiles.

Bird Strike (purple)
The cost of this power has been reduced by three. The power now creates less Protect tiles and deals damage to the enemy team.

so not a big change but we will have to see how much damage purple does now.

now Reed on.

Mr. Fantastic

Flexibility (blue)
The cost of this power has been reduced by one. The player chooses two basic tiles to be swapped. Before the tiles are swapped, they become fortified protection tiles. This allows you to make strategic choices while ensuring that you get to keep the protection tiles. The Stun remains a 3-Turn stun at power level 5.

Master of the Fantastic (yellow)
The heal has been converted to a burst team heal. The amount of AP earned each time this power goes off has been increased to 3 as long as you have a member of the Fantastic Four on your team.

Imaginaut (black)
The cost of this power has been reduced by two, the Countdown tile is now fortified and the damage has been increased for making Red, Green, and Yellow tile matches.

so blue sounds much better
the yellow is clearly better, but still a bit of a pain to fully use
will have to see what the new damage is but it is clearly better.

as to whether it is enough we will have to see, but no one should say that the changes are anything but good for him.
 

Spoit

Member
Eh, I still think they just needed to go back to the drawing board, like they did for IW. Not convinced that just shuffling the deck chairs on his titantic mess of a moveset really matters.
 
Managed to get 28k needed to finish up Quake, plus the 12.5k to champion her. Got a Kate Bishop for my troubles.

Now I have 12 days to get Devil Dinosaur up to 270. He's at 210 right now. We'll see!
 
Eh, I still think they just needed to go back to the drawing board, like they did for IW. Not convinced that just shuffling the deck chairs on his titantic mess of a moveset really matters.

They didn't really go back to the drawing board for IW, they just changed the implementation of her powers enough to make her useful (green primarily, though the boost to her yellow was nice). From the reading their description to looking at the end result, it looks like they wanted to keep Reed a support character, but give him a little more usefulness as one, and make his Clash easier. So their solution was basically to make him the 4 star version of 3* Spider-Man, in a game where people don't actually like 3* Spider-Man because he slows the game down when the meta is about speeding it up (which was IW's original problem as well, now that I think about it).

Managed to get 28k needed to finish up Quake, plus the 12.5k to champion her. Got a Kate Bishop for my troubles.

Now I have 12 days to get Devil Dinosaur up to 270. He's at 210 right now. We'll see!

You should be able to do that easily, but I don't know that I would right now even if I had a cover in the queue. Maybe when Anniversary rolls around again.
 

Spoit

Member
IW's niche is completely different. She was originally all about board control, and getting cascades because there were so many tiles locked down that it constantly reshuffled. And now she's all about the special tiles, with the locking mechanic being an afterthought.
 

zulux21

Member
Eh, I still think they just needed to go back to the drawing board, like they did for IW. Not convinced that just shuffling the deck chairs on his titantic mess of a moveset really matters.

i mean we will have to see a 3 turn stun for 7 isn't bad and the two 200+ defense tiles while not great in the meta aren't horrible, but from quicksilver's swap ability sometimes switching 2 tiles can lead to fun things so it's a nice bonus.

1400-3k team heal any time the enemy matches a special tile isn't horrible, nor is getting 3 green ap as long as there is a fantastic 4 member on your team. all of the fantastic 4 characters aside from him have solid green moves so that could be fun.

the big tell on how he will be is where they move the damage of the last move to.

with the change we know it will be 7 black to put a tile on the board that is a 3 turn fortified tile that gains a turn each time you match red green or yellow.
in the previous build it added 812 at max level which wasn't that exciting, if they only up it a little to 1k or so it won't really change his role but if they go all the way up to 2-3k extra damage it could make him really useful thus until the numbers for this move comes out we can't be sure how he turned out.

as it stands with the changes to yellow I think a team of carnage and thing could at least be fun with him... which is at least way better than he used to be as he was never fun to play :p
 
You should be able to do that easily, but I don't know that I would right now even if I had a cover in the queue. Maybe when Anniversary rolls around again.
I just brought him up to 212, and it says I need 233k to do it. In the next week or so I should have 35k from the next SHIELD rank, and I play a ton every day, so the daily clears for PvE and all that will help. It'll be close, but I think I can do it.
 
i mean we will have to see a 3 turn stun for 7 isn't bad and the two 200+ defense tiles while not great in the meta aren't horrible, but from quicksilver's swap ability sometimes switching 2 tiles can lead to fun things so it's a nice bonus.

1400-3k team heal any time the enemy matches a special tile isn't horrible, nor is getting 3 green ap as long as there is a fantastic 4 member on your team. all of the fantastic 4 characters aside from him have solid green moves so that could be fun.

the big tell on how he will be is where they move the damage of the last move to.

with the change we know it will be 7 black to put a tile on the board that is a 3 turn fortified tile that gains a turn each time you match red green or yellow.
in the previous build it added 812 at max level which wasn't that exciting, if they only up it a little to 1k or so it won't really change his role but if they go all the way up to 2-3k extra damage it could make him really useful thus until the numbers for this move comes out we can't be sure how he turned out.

as it stands with the changes to yellow I think a team of carnage and thing could at least be fun with him... which is at least way better than he used to be as he was never fun to play :p

He was always secretly fun to play with (and against) Carnage because it meant that he would basically not die. Like, the match would take forever if it came down to just him, but he wouldn't die unless the other team got a nuke off against him.
 

zulux21

Member
He was always secretly fun to play with (and against) Carnage because it meant that he would basically not die. Like, the match would take forever if it came down to just him, but he wouldn't die unless the other team got a nuke off against him.

I suppose, but with an actual team burst he could keep the team alive at least.
 

Spoit

Member
I dunno, I guess we see how he plays, but from just a glance, I still regret dumping the iso to level him for his clash
 

zulux21

Member
I dunno, I guess we see how he plays, but from just a glance, I still regret dumping the iso to level him for his clash

to be fair when starlord was first announced he sounded quite bland... after the fact he needed to get nerfed quickly because he was a god. now he is just decent :p
 

Spoit

Member
to be fair when starlord was first announced he sounded quite bland... after the fact he needed to get nerfed quickly because he was a god. now he is just decent :p

That buff had been sitting in the queue for well over a year! It was being talked about when I quit the 2nd time!
 

brickface

Member
Beat Jean and got an Invisible Woman, and cashed in 20 CP and got a Kate Bishop. That clash went well but I'm not looking forward to the next one with my 0/3/0 Miles Morales - eat web! And that's all fools!
 
It finally happened. I present to you the exceptionally rare "4 critical" winfinite opportunity. It's hard enough getting 3 off at once but this was insane. Spend 11 purple AP to get 16 purple AP back and deal around 12k damage.



So all this talk about Devil Dino - are people seriously considering champing him? Did his move set get reworked to make him viable? I'm at 13/13 and still regret taking him to level 127 like two years ago.
 

Dalek

Member
It finally happened. I present to you the exceptionally rare "4 critical" winfinite opportunity. It's hard enough getting 3 off at once but this was insane. Spend 11 purple AP to get 16 purple AP back and deal around 12k damage.




So all this talk about Devil Dino - are people seriously considering champing him? Did his move set get reworked to make him viable? I'm at 13/13 and still regret taking him to level 127 like two years ago.

I have my Devil Dinosaur championed. No regrets.
 

Triz

Member
Is there a reason to level Dino soon? Is the yearly anniversary coming up and he is needed? Like PB mine is 13/13 but I have not dumped ISO into him.
 
Is there a reason to level Dino soon? Is the yearly anniversary coming up and he is needed? Like PB mine is 13/13 but I have not dumped ISO into him.
Anniversary isn't til October, but mine was a few covers away from being complete, and now I've got two extra covers from around Day 1100 in the resupply. May as well.

Champed Quake in the current PvE is amazing, her green at 5 is hitting the whole team for almost 9k damage on just 11 green AP.
 

zulux21

Member
So all this talk about Devil Dino - are people seriously considering champing him? Did his move set get reworked to make him viable? I'm at 13/13 and still regret taking him to level 127 like two years ago.

nope he got reworked to be even worse last anniversary so I haven't a clue why people are bothering with him aside from a gotta catch them all mentality.

Beat Jean and got an Invisible Woman, and cashed in 20 CP and got a Kate Bishop. That clash went well but I'm not looking forward to the next one with my 0/3/0 Miles Morales - eat web! And that's all fools!

yeah you have no shot you need his inviso move to have a chance.

for me it should be a breeze with my 4/5/3 miles especially with the recent change to his purple power so now if my inviso tile gets matched I don't need 14 ap to make another just 7.
 
So, the next Clash opponent is actually RHulk instead of Miles, which makes me really glad we went for those covers first. And there's a good reason for it, too:

Miles' opponent is Star-Lord. Star-Lord has a bug right now where in addition to yellow decreasing the costs for his team, it increases the costs for the other team. They wanted to make sure they fixed that before they ran his Clash (like what they didn't do when invisibility was borked for Professor X's Clash).
 

zulux21

Member
So, the next Clash opponent is actually RHulk instead of Miles, which makes me really glad we went for those covers first. And there's a good reason for it, too:

Miles' opponent is Star-Lord. Star-Lord has a bug right now where in addition to yellow decreasing the costs for his team, it increases the costs for the other team. They wanted to make sure they fixed that before they ran his Clash (like what they didn't do when invisibility was borked for Professor X's Clash).

on one hand my red hulk has a crappy cover spread so won't be very effective.
on the other hand the enemy is 3 star hulk... so all I really need is to collect purple and red, give my red hulk some levels, and while tedious shouldn't be that hard to win.
 

zulux21

Member
numbers are out. falcon is a decent amount stronger.


he might make less protect tiles but they are stronger, plus close to 2k AOE damage for 9 purple isn't bad on its own.

as for mr fantastic...
well it looks like they might have to try again. The numbers are in and are quite underwhelming.

his blue is hands down better
and for 7ap two strength 270 defense tiles (aka a little stronger than before) that are fortified and a swap is a fine move, but not really better than ice man... and ice man actually has good other moves.

his yellow... well it's debatable if it's a boost.
sure it's a team heal now, but they cut the heal value in half, and it's burst not true. and yes they improved the ap gain but it still requires selecting a teammate from a small set. Medusa's yellow is just hands down better and her other moves are better.

as for his black...
his move costs 2 less and creates a fortified tile now, but the damage is only slightly more.

aka mr fantastic is better with out a doubt, but not great. and basically there are better choices for anything he can do.

want a stunner take ice man
want to heal from special tiles take medusa
want to increase damage bring any strike tile character.

the only reason at all to use him would be if you don't have a better choice and want to fill that role. He basically feels like the 3 star punisher. a character with 3 decent moves that is so outclassed by other characters that it feels pointless to bother using him.


powers can be seen here
https://d3go.com/forums/viewtopic.php?f=7&t=58777
 
Yeah, the best thing I can say about the Mr. Fantastic numbers is that while you may not actively select him, you won't be legitimately dreading having to use him. Though one thing they could do to really help him out is to stop being so stingy with the FF affiliation. There's more than a few characters in the game that have been part of the Fantastic Four but aren't part of the group (She-Hulk, Medusa, etc.), and they could even give the affiliation to all versions of Spider-Man and not just Bagman.
 

zulux21

Member
Yeah, the best thing I can say about the Mr. Fantastic numbers is that while you may not actively select him, you won't be legitimately dreading having to use him. Though one thing they could do to really help him out is to stop being so stingy with the FF affiliation. There's more than a few characters in the game that have been part of the Fantastic Four but aren't part of the group (She-Hulk, Medusa, etc.), and they could even give the affiliation to all versions of Spider-Man and not just Bagman.

it could be a case of them planning to eventually add equipment.

I could easily see them doing more team affiliation stuff and then start releasing equipment that makes it so you can be on that team if you have it.

and stuff that works a lot like boosts currently do and what not.
 
So I tried to shoot for 900 in Black Vortex to get my last Peggy cover. Was at 875 with a 30 point match. Trying to use Whales. Get the 14AP, go to whales, and hit the wrong button (regular and not super). Never get closer than 840 after that. Feels bad, man.
 

Dalek

Member
So I tried to shoot for 900 in Black Vortex to get my last Peggy cover. Was at 875 with a 30 point match. Trying to use Whales. Get the 14AP, go to whales, and hit the wrong button (regular and not super). Never get closer than 840 after that. Feels bad, man.

I was able to get it-just barely. Spent a lot on Shields and replenishing Health packs. My next to last fight put me at 898. :(

But yeah-got it. That was rough.
 
I was able to get it-just barely. Spent a lot on Shields and replenishing Health packs. My next to last fight put me at 898. :(

But yeah-got it. That was rough.

What did me in was that by the time I got above 800, literally everyone above me was shielded, I couldn't find matches worth more than like 33 points (and most were like 28 or lower). So I needed 3 matches to get there, but could only stay unshielded for 2 before I got hit.

Edit: Well that and the fact that I only had one boosted champed 4* in Teen Jean. Fighting through all those Jean/Bobby and Bobby/Nova teams was rough.
 

Dalek

Member
What did me in was that by the time I got above 800, literally everyone above me was shielded, I couldn't find matches worth more than like 33 points (and most were like 28 or lower). So I needed 3 matches to get there, but could only stay unshielded for 2 before I got hit.

Edit: Well that and the fact that I only had one boosted champed 4* in Teen Jean. Fighting through all those Jean/Bobby and Bobby/Nova teams was rough.

For what it's worth-as soon as I got 900, I was hit for about 200 points total in the next 10 minutes.

In other news...

dsc_Power_with_Purpose.jpg

PIECING TOGETHER MARVEL PUZZLE QUEST: MORDO

Mordo vaults off the silver screen and into “Marvel Puzzle Quest,” bringing all his formidable mystical artifacts with him. How does he fit on your team? Can he go toe to toe with Doctor Strange? We talked to D3 Go! Producer Josh Austin to get the lowdown on just what this wayward sorcerer’s capable of.

Marvel.com: Baron Mordo’s an interesting choice for the “Marvel Puzzle Quest”-verse. We don’t have a ton of magical heroes in “Puzzle Quest,” so I’m super happy to see him making an appearance!

Josh Austin: The home video release of “Marvel’s Doctor Strange” is coming out next week and the four-star Mordo (Master of the Mystic Arts) definitely brings an element of magic from the Doctor Strange world to “Marvel Puzzle Quest.” We focused on the villain Mordo in “Marvel Puzzle Quest,” and as such we were able to create our own comic cover with Marvel’s direction that players should be excited to see. We hope players can feel like they are continuing Mordo’s path after the movie as they play him in “Marvel Puzzle Quest.”

Marvel.com: Mordo’s abilities in the comics and the film, at least to me, don’t seem super defined. How’d the team go about creating three specific powers for the mystic in “Puzzle Quest”?

Josh Austin: The powers for Mordo were created based on key moments from the Doctor Strange movie, including the staff artifact he shows Doctor Strange when explaining how they chose the sorcerer. We also focused one of his abilities in a similar fashion to the way Mordo is able to run through the air to smack Doctor Strange, showing him how slowly he’s learning. The last power focuses on what he shows the audience at the end of the credits but I won’t spoil it for you if you haven’t seen the movie yet.

Marvel.com: Let’s talk about what Mordo’s got going on under the hood. Let’s break down his abilities.

Josh Austin: Mordo’s first power is called Staff of the Living Tribunal and it costs seven Black AP. So like the staff in “Doctor Strange,” the staff starts solid and separates into a type of chain whip. This attack deals damage, then converts Black basic tiles to Charged tiles. If there are enough Black Charged tiles on the board, the attack deals damage for each Black Charged tile on the board then destroys them, so at level one if there are six Black Charged tiles it will do 54 damage per Black Charged tile on the board. At level five it gets even better, where if there are three or more Black Charged tiles each one will deal 454 damage to the enemy team for each Black Charged tile on the board then it destroys the Black Charged tiles.

His second power is called Vaulting Boots of Valtorr and costs 10 Blue AP. For this power Mordo takes to the air, striking his target for damage and converting basic tiles of the enemy’s strongest color into Black Charged tiles. Using this power helps generate Black Charged tiles for Staff of the Living Tribunal.

Mordo’s last power is called Power with Purpose and costs nine Purple AP. This power focuses on Mordo’s ability to steal from an unworthy sorcerer, so for this power he stuns the target and steals Blue AP. This power feeds into the Vaulting Boots of Valtorr power to help bring the player’s Blue AP up and at higher levels will steal Purple and Black AP as well.

Marvel.com: Mordo feels like a hit-and-run aficionado, ready to stun, steal AP, do some damage, and get out. That fair to say?

Josh Austin: That definitely fits with the Mordo we leave the Doctor Strange movie with and is a big part of the planned design for this variation of Mordo in “Marvel Puzzle Quest.” Overall his health is pretty good and the player wants to focus on Black Charged tile creation to hit the opponent with as much damage as they can with Staff of the Living Tribunal.

Marvel.com: I feel like Mordo could find a place on just about any team, but is almost entirely self-sufficient at the same time. Is there anyone in particular that he synergizes well with?

Josh Austin: The player will want to create Black Charged tiles as much as possible, so using characters that can help give Mordo more Purple and Blue to use his powers to generate more Black AP can help characters like Scarlet Witch’s passive to create Purple or Iron Man Model 40 to create three Red and Blue AP. Another option would be to use Silver Surfer’s Perfect Being power to create Charged tiles, or just team him up with Thor (Goddess of Thunder) to take advantage of her ability Smite to do extra damage with charged tiles on the board.

Marvel.com: And when do we get to test out Mordo’s mystical artifacts for ourselves?

Josh Austin: The release of Mordo continues the celebration of Black History Month in “Marvel Puzzle Quest” as we recently released Black Panther (Civil War) and Riri Williams (Ironheart) in the game. We are all happy to see both Black Panther and Riri featured right now on the “Marvel Puzzle Quest” game loader for everyone to see when the game is launched.

Players interested in adding Mordo to their roster can find him available in-game starting tomorrow, February 9, in the Unstable Iso-8 event between February 9 and February 14. He will also be the new featured character in the Strange Sights event between February 13 and 17 and is a progression reward and in the event Vault. And finally, his very own Versus Tournament called Too Many Sorcerers will start on February 16 and end on February 20.
 

zulux21

Member
edit* Dalek has it posted above.

it's hard to say without seeing the final covers, but he looks like he could be strong.

from https://news.marvel.com/wp-content/uploads/sites/28/2017/02/dscPowerWithPurpose.jpg

we can guess his final cover will be for 9 purple stun for 2 turns and steal 2 of blue/purple/black.

from https://news.marvel.com/wp-content/uploads/sites/28/2017/02/dscStaffOfTheLivingTribunal.jpg

a decent guess seems to be along the lines of convert 4 tiles to charged black and deal like 6k damage at max level and if there are more than 3 charge tiles do like 1k per charge tile to enemy team and destroy them all for 7 black which could be deadly (I am guessing at the numbers and power jump as well as max level stuff)

from https://news.marvel.com/wp-content/uploads/sites/28/2017/02/dscVaultingBootsOfValtorr.jpg

it seems like a safe guess would be for 10ap you will do like 9k damage and convert 3 basic tiles of the enemies stronger color to black charged tiles.

it's hard to say for sure without the final numbers but I would guess this character will be in the top 10 of the 4 stars without to much trouble.
 

Spoit

Member
I dunno, we'll see what the final numbers land at, but if you compare it to the unleveled numbers from kate bishop or CM...it's not super impressive
 
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