Marvel's Spider Man Remastered is coming to PC on August 12, 2022 (also Miles Morales Fall 2022)

Really comes down to how much Sony cares about console market share vs. profits. Hard to have both when PC is a giant untapped market with some gamers who will go PC. But if those 200 million Steam users buy up all the GOW and Spidermans like gangbusters, most CEOs will choose the profit route.

It's not like the Playstation brand is hurting for unit sales and market share. They can afford to ease up a touch on unit sales gunning for the giant PC crowd.
I made that exact arguement but many on this board said sony would not risk this.
 
By the time the game releases on PC it will be almost half a decade since it first released on PlayStation. It has been available in every subscription service for years as well.
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Some things I got from this announcement:

1) No PlayStation IP is off the table now when discussing PC ports

2) The nvidia leak does not include all PS PC ports for the upcoming months / years, which means we could get that Bloodborne remaster eventually

3) Elden Ring is 100% the reason Demon's Souls hasn't yet being ported to PC

4) I live in Greece so could someone drive to Bryank's house and make sure he's alright? Thanks.

And 5) Definitely getting this on Steam, Day Fucking One.
 
Some things I got from this announcement:

1) No PlayStation IP is off the table now when discussing PC ports

2) The nvidia leak does not include all PS PC ports for the upcoming months / years, which means we could get that Bloodborne remaster eventually

3) Elden Ring is 100% the reason Demon's Souls hasn't yet being ported to PC

4) I live in Greece so could someone drive to Bryank's house and make sure he's alright? Thanks.

And 5) Definitely getting this on Steam, Day Fucking One.
The big thing I noticed in the state of play is none of the third party games had any kind of exclusivity claim. So it looks like Sony is balking at deals and they will all be multiplat. If this was other years, SF and FF would for sure have exclusivity plugs of some kind.
 
You clearly didn't read my posts in here about this going to PC. Unless you quoted the wrong user...
The only thing you're proving is that these games weren't planned for PC. Probably since Nixxes was acquired last year.
I wonder how funny it will be for them if we ever read the news that PlayStation Studios is doing better as a PC publisher than MS...?

Seriously...i'm not running to buy a PC just because other platforms can now play these games. What an idiotic line of thinking...
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The big thing I noticed in the state of play is none of the third party games had any kind of exclusivity claim. So it looks like Sony is balking at deals and they will all be multiplat. If this was other years, SF and FF would for sure have exclusivity plugs of some kind.
Or they are just saving all of their exclusive 1st party announcements for their summer "E3" replacement event.
 
Way to minimize it, it's one of thier biggest games and it's less than 4 years, plus the myles add on (or stand alone if u want), that isnt nearly as old, plus it's remastered, so let's not say half a decade.

Based on the huge sales of spiderman, and lack price drops on ps5 in general, I'd say that's not true. And even if they aren't buying it specifically for spiderman today, it might be one of the reasons. Also eventually the reputation will be everything is on pc even if they aren't buying it for it today.

Its also the remastered version too, so with all the extra contents and enhanced fidelity that ain't in the game 4 years ago.
 
People posting old tweets as if they are some sort of "gotcha" moments are weird.
As if developers don't want the biggest number of people playing their games, lmao.

The only thing you're proving is that these games weren't planned for PC. Probably since Nixxes was acquired last year.
Atlus folk dont
 
So umm just throwing this out there, when is the stand alone ps5 remaster coming for this without having to buy Miles Morales?
 
Nice, can't wait for some cool mods. I bet someone will mod it "back" to Batman Arkham.
 
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I'm hating my Playstation 5 more and more. LOL.
I already have decent Rtx3070 140w gaming laptop. I'm a programmer so my laptop is my baby, also a loyal Playstation fan. Might as well ditch my PS5 and go in all for PC. Hmmm.
 
Got the plat for Spiderman and Miles but i'll be running this on the 3090 all over again for both games lol. I got to the party late to see the new stuff and im impressed
 
I'm hating my Playstation 5 more and more. LOL.
I already have decent Rtx3070 140w gaming laptop. I'm a programmer so my laptop is my baby, also a loyal Playstation fan. Might as well ditch my PS5 and go in all for PC. Hmmm.
While console is my playground no matter what happens on PC, you can't be the only one considering it.

One thing to keep in mind as disclosed by recent investor briefing, even by 2025 PS5 will have twice the game focus compared to PC.
 
While console is my playground no matter what happens on PC, you can't be the only one considering it.

One thing to keep in mind as disclosed by recent investor briefing, even by 2025 PS5 will have twice the game focus compared to PC.
I'll share my thoughts as someone who're using PS5 as a secondary platform.

Games I really want to play I still play day 1 on PS5, no way I'll sit there waiting for years to get a PC version.

But in the scenarios where I'm not sure I'm going to like the game I can now wait for an improved PC version, it'll be especially nice if I can try it cheap through PS+ on PS5 first like with Spidey, then buy on Steam if I like it.

I've stopped double dipping so I think late free PS+ Premium releases combined with late PC remasters could be a nice combo. Try it, buy the definitive release, which hopefully can be played on Steam Deck as well.
 
How have the PC ports performed so far? Do they perform inline with the hardware? Are there improved effects, textures, etc... or just barebones ports?
The ports are identical. Games do not differ anymore on pc aside from just resolution and fps.
 
The ports are identical. Games do not differ anymore on pc aside from just resolution and fps.
You're being extremely disingenuous. Those are for sure the two main factors but things like Ray tracing, ultrawide support, fov sliders, and far more extensive graphical features, and not having to make concessions while making any of these decisions go into these ports.

That doesn't mean they go in and completely remake these games from the ground up but your wording comes across as extremely salty.

Also while it's not something on the development side you're also ignoring the modding community. That alone can breath a whole new life into a game regardless of how old of a port it is.
 
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You're being extremely disingenuous. Those are for sure the two main factors but things like Ray tracing, ultrawide support, and far more extensive graphical features, and not having to make concessions while making any of these decisions go into these ports.

That doesn't mean they go in and completely remake these games from the ground up but your wording comes across as extremely salty.
It's extremely minor. If you get a game from both side by side, it is extremely difficult to recognise. It's not like 360 days when suddenly textures don't look like mud.

Tiny improvement to ray tracing is usually barely visible. Resolution and fps is easier to spot.
Even ps4 ports like days gone despite having bigger difference, still look the same without zooming.
Really, times of waiting for games because they will look like remaster on pc are finished.

Why would I be salty? I game on both. And making decisions on console is something I don't like. I don't like idea of graphical modes on console pushed too far. Sure, I can crank everything on a pc but I am not waiting a year or four for that. It's not a difference worth waiting for or even buying a pc if all you do is play console ports.
The game looks 5% better for 400% more price :p
 
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It's extremely minor. If you get a game from both side by side, it is extremely difficult to recognise. It's not like 360 days when suddenly textures don't look like mud.

Tiny improvement to ray tracing is usually barely visible. Resolution and fps is easier to spot.
Even ps4 ports like days gone despite having bigger difference, still look the same without zooming.
Really, times of waiting for games because they will look like remaster on pc are finished.
Cool, so when can I play Days Gone on PS5 with a fov slider above 60fps with max settings on an ultrawide monitor at native 4k with mods?

Also I have the platinum for it on my playstation and purchased it on PC (as well as Horizon and God of War) so I can tell you first hand from experience the difference, you don't have to zoom, also you can feel it immediately.
 
The ports are identical. Games do not differ anymore on pc aside from just resolution and fps.

Thats not the case at all. God of War has masively enhanced shadows and ambient occlusion, alongside better screenspace reflections and atmospheric effects. The game look completely different depending on the scene.


Days Gone implements SSGI which is a software based ray tracing global ilumination. The scenes are lit differently than on consoles. Sony's games have more work put into them than regular companies do.
 
Cool, so when can I play Days Gone on PS5 with a fov slider above 60fps with max settings on an ultrawide monitor at native 4k with mods?

Also I have the platinum for it on my playstation and purchased it on PC (as well as Horizon and God of War) so I can tell you first hand from experience the difference, you don't have to zoom, also you can feel it immediately.
It does not have a ps5 port.
But you can play it at 60fps almost 4k. I don't have uw monitor and I never care for mods.
I know how it looks. I also purchased it on PS4 and pc.
It's the game that looks most improved on pc and it's still almost 95% identical really.
It looks better and have more options of course.

But I don't think you understand me. It's not some attack. I am just saying it's not that huge big difference where the game suddenly is not 720p, bad textures, missing half effects and runs 24 fps on console.
The games really are mostly identical. Especially comparing to bc mode on ps5.
I would argue other way if I was an ass :p that pc ports should offer more
 
Thats not the case at all. God of War has masively enhanced shadows and ambient occlusion, alongside better screenspace reflections and atmospheric effects. The game look completely different depending on the scene.

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Days Gone implements SSGI which is a software based ray tracing global ilumination. The scenes are lit differently than on consoles. Sony's games have more work put into them than regular companies do.
That's not massive. I did the comparison too. Highest level of shadows look worse than high imo. It changes/ removes too much shadows.
I compared a lot this year, switching my tv back and forth. It is just refined.
Nothing about the improvements is massive. 60fps would be but we have that on ps5.

I don't want to be annoying so let's agree to disagree ok? I see the difference but it's not massive. It's just… differently lit sometimes. But it's hard to say if it's improvement or just a change. And most of time, if you look at a single screenshot, it's not possible to identify the version at a quick glance and massive would be that
 
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That's not massive. I did the comparison too. Highest level of shadows look worse than high imo. It changes/ removes too much shadows.
I compared a lot this year, switching my tv back and forth. It is just refined.
Nothing about the improvements is massive. 60fps would be but we have that on ps5.

I don't want to be annoying so let's agree to disagree ok?


When the image looks completely different top to bottom its called massive. Its not only shadows, its ambient occlusion. Instead of looking very flat and the leaves being just a texture slaped onto the enviroment the game has depth now. Ultra shadows dont remove shadows, it adds them. The pics where you dont have shadows are the original ps5 settings.

Its the same with Days Gone. The lightning engine illuminates every scene differently on PC.

What you're actually saying in your posts is that if we just ignore the very many changes that PC has top to bottom, they're the same. They factually and demonstrably arent the same
 
Sure, I can crank everything on a pc but I am not waiting a year or four for that. It's not a difference worth waiting for or even buying a pc if all you do is play console ports.
The game looks 5% better for 400% more price :p
Why wait? Every game I mentioned, God of War, Days Gone, and Horizon I purchased day one on my PS4 and platinumed and then purchased them again on PC. If anything it gave me the benefit to see the difference when it came to the visuals and gameplay improvements. Heck I'm playing Ghost as I take breaks to respond and also have Horizon:FW downloading, and will buy them on PC when they release to experience all the improvements there as well.

To say that you don't see the improvements as worth the cost is one thing and that's a fair argument cause its totally subjective, but to make it seem as if they are totally miniscule by comparison is not fair in the end, and throwing up a screenshot comparison and saying "look see barely any difference" as evidence is pretty lame when a lot of benefits come from the gameplay side of things as well as visual which can't be judged from an image.
 
This will sell millions of units on PC.

Sony has an exciting revenue pipeline coming up from these late ports.

I know people like to hate on Jim Ryan here, but he's going to take PlayStation to another level.

It's like when folks used to sneer about Tim Cook at Apple, but Apple's trending upwards all the time under his watch.
 
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