So I'm stuck fighting Sundowner and cannot win. Anybody know a useful workaround for slicing a perfect straight line upward? Because I cannot do a perfectly vertical slice. Not in the amount of time given before he breaks his wall up.
So I'm stuck fighting Sundowner and cannot win. Anybody know a useful workaround for slicing a perfect straight line upward? Because I cannot do a perfectly vertical slice. Not in the amount of time given before he breaks his wall up.
You can always dodge and cheese him pretty easily, but I'd only recommend that for getting an S-rank and not the first playthrough, since the fight becomes pretty dry without his second form and the vocal track. As for cutting the panels, realize that it cuts when you release the stick, not when you push it across, and if you press light attack it will cut exactly across the indicated line on the screen (though I've found it unnecessary for any of the cutting sections in the game, but your mileage may vary). Another strategy is to just run away from him til he decides to do the battering ram move with the panels, and if you parry it and QTE you get to cut off the panels without having to do the precision section.
Oh yeah, then you mash something and it lets you cut the shit out of his crap
There's no need for precise cutting (though it does train you for a part later in the game). If you want to cut easily, "claw" your pointer-finger off R1 to square, line up your slice with your thumb like usual and cut with your pointer-finger, not needing to move the right stick.
Yep. Also, the best time to try to cut a panel is when he flips back after a riposte and turtles up, since you have a ton of time and it flows pretty naturally, plus you get a preview on the cut via the light on his panel arrangement as it locks into place before the red squares show up. If he's just walking around with the armor on like an asshole, trigger it from a distance with the Sai or just run behind him til he quits it.Wait, you can parry that goddamn battering ram attack? Like you can parry his regular sword strikes?
Very good but the video says it was on very hard.
Very good but the video says it was on very hard.
Right it's more parry and win.Just got this one today.
B's everywhere!
Its pretty fun once you get used to it. You cant just go in and mash X and win.
What makes the lock on even worse is that you can't move the camera when using it. Lord help you if there is a attack coming and Raiden is right in front of the enemy.Yes, it seems to take a very liberal definition of "lock on".
Up to the Senator, no nanopaste, no idea. Fun times.
(JP note: Check out his amazing set at MADISON SQUARE GARDEN!)
So I'm stuck fighting Sundowner and cannot win. Anybody know a useful workaround for slicing a perfect straight line upward? Because I cannot do a perfectly vertical slice. Not in the amount of time given before he breaks his wall up.
Sorry if old. Just took this pic off my tv while checking trophies. I know this vita icon wasn't there a week or two ago. Vita version of MGR confirmed? I don't have the credentials to create a separate thread.
Posted this in the random Platinum thread. Anyone else notice this?
There's a point in the fight where lots of nanopastes drop, provided you're good at blade mode sections.
Could you be more specific? Because I'm not even lasting as long as 150% against this guy. Honestly, I hate everything about the fight against this boss. I hate his unexplained powers, I hate that he has no discernible pattern compared to the other bosses, I hate that, unless Portable Ops has a worse final boss, this is the single most disappointing final battle in the series.
I really liked this game, but man, this last battle is the most disappointing thing in the game.
Don't bother parrying anything, just dodge it all (except maybe the backfist). He's the only boss that requires you to use the evasion mechanic, which is why a lot of people have a hard time beating him on their first playthroughs. You can run under the platform when he's throwing the rocks at you but if you've practiced manual blade mode cutting they shouldn't really be an issue.
Could you be more specific? Because I'm not even lasting as long as 150% against this guy. Honestly, I hate everything about the fight against this boss. I hate his unexplained powers, I hate that he has no discernible pattern compared to the other bosses, I hate that, unless Portable Ops has a worse final boss, this is the single most disappointing final battle in the series.
I really liked this game, but man, this last battle is the most disappointing thing in the game.
Platinum blog: Behind the scenes of the MGR Soundtrack
It was an incredible surprise to me seeing a track from Ferry Corsten in this game, because I always loved his work in the Trance music genre. So glad JP made this possible.
Now, release the song on the game
Indeed is amazing.
Is there a way through this fight that doesn't require me to be able to do the perfect sword strikes? I can't line that magic up when he throws the towers, so I duck under that, but when he turns green hitting the square on his back is like hitting the lines for Sundowner to me, except in the Sundowner fight I still had Nanopaste, and here I haven't a drop.
How the hell did you manage to progress through the game if you couldn't hit that huge green square on the last boss? >_>
Light attack slices along the line you zandatsu
So this game is 4 years after MGS4, right? Does that meanSnake is dead? I mean, with all the cyborg technology you'd think Otacon could've uploaded his brain to a slick new body.
Thought Blade Wolf would have been out this week
May 7th, if I'm not mistaken.
He'd probably prefer to just pass away I reckon. As Otocon said "He's had a hard life".
Another 2 weeks, ok...
I figureEspecially not now thathe would, too. On the other hand, I don't think for a minute that Kojima would ever let Snake die.having a shiny new cyborg body essentially means that you could have sequels with young Snake if you wanted to.
Also, because the game never really explains itArmstrong isn't a Cyborg, is he? He just has nanomachines?