Dabookerman
Member
EviLore said:-Minor framerate drops are frequent during cutscenes.
-Occasional very low resolution shadows can be distracting.
-Two main cutscenes are prerecorded in-engine, and don't have the bitrate necessary to prevent significant artifacting.
-Shorter than MGS3, and MGS3's sense of freedom is not present (much higher cutscene ratio, more like MGS2).
-Some of the voice work falls flat and is beneath the rest of the standards of the game.
-A couple instances of uncanny valley syndrome, mostly centered around sunny.
-Hair could feel too static at times and not up to the level of the rest of the character model.
-Not actually 29 hours long (*cry*)
So, let's say, 9.999/10
You're clearly trolling the game!! D:
looking forward to your spoiler post :3