archnemesis
Member
dp
GameTrailers' Metal Gear Retrospective did a great job explaining the story. Watch the first 4 episodes.Darkone said:Hey
Since its been a while i played the MGS Series, anyone know a good site that tells the story so far from metal gear solid 1 to 3?
Duderz said:Anyone with questions regarding the ending / general story of the game ought to read the last 10 or so pages of the MGS4 strategy guide. It's seriously helped me understand so much more of what went on in the last two hours of the game.
Bebpo said:MGS3 had like 1 hour of mandatory codec and like 5-10 hours of optional ones.
The issue is the optional ones. Those of us who liked all the fun random tidbits go through MGS3 calling every member every 5 mins to hear their latest stories on every development.
Personally I just liked calling cute girls and flirting jokes with them in MGS1/3 (Mei Ling/Paramedic). It broke up the tension and made the game more 'fun'.
Bebpo said:MGS3 had like 1 hour of mandatory codec and like 5-10 hours of optional ones.
The issue is the optional ones. Those of us who liked all the fun random tidbits go through MGS3 calling every member every 5 mins to hear their latest stories on every development.
Personally I just liked calling cute girls and flirting jokes with them in MGS1/3 (Mei Ling/Paramedic). It broke up the tension and made the game more 'fun'.
I almost cried at least ten times throughout the entire game. :lol123rl said:I almost cried during Act 4. That's right - I almost cried and I'm not afraid to admit it. The game is awesome and completely caught me off guard when that music kicked in
Killer said:It is a crime if this game didn't sell past a 3 million mark.
A CRIME.
BTW how much was the cost for this game?
Mifune said:Just got past Act 3.
Holy fucking shit wow.
archnemesis said:
:lolDurante said:First of all, I'm a bigger graphics whore than you are. My Beyond3D forum join date is May 2002.
Seemed to be happening quite a lot after about the halfway point in Act 1 for me.Durante said:This is simply not true -- the game does drop below 30 fps at times, but very rarely.
Durante said:I never once noticed any pop-in during the whole game. Unlike most other current-gen games, including every single one based on UE3 that does streaming. (I also didn't notice bodies disappearing, but that's most likely because I didn't kill much)
What is the image even supposed to prove?andrewfee said::lol
Seemed to be happening quite a lot after about the halfway point in Act 1 for me.
Seems pretty obvious to me, especially when there are lots of bodies around.
Oh, and this install system is the worst one yet. It's bad enough that you have forced installs at all, but now you have to install it for each act!? Patch in a full install option please.
Spoiler you idiot.Roxas said:Any tips for defeating? I got nothing...Mantis
dk_ said:Spoiler you idiot.
Lifeonmars? said:What is the image even supposed to prove?
Screaming Mantis being a boss fight is NOT a spoiler.dk_ said:Spoiler you idiot.
andrewfee said:[.img]http://sr-388.net/images/gaming/ps3/MGS4/LoD.gif[/img]
Seems pretty obvious to me, especially when there are lots of bodies around.
Roxas said:Any tips for defeating Mantis? I got nothing...
Wait, people were talking about texture pop-in (ala most UE3 games), but your shot shows nothing of the sort. That particular shot seems to show some LOD issues or perhaps the wind is simply blowing the clothes of that soldier (as the model doesn't seem to change in complexity). That's hardly a big deal.Seems pretty obvious to me, especially when there are lots of bodies around.
I hear Haze is on sale for $39.99!Gibbo said:Just completed it. Have to join the other guys in this thread in saying 'WOW'. I think i'll stop gaming for two weeks now. Any games that I play right now will seem pretty ordinary in comparison
Neo 007 said:So whats the go with the iPod guys?
If I have my iPod music on my PS3HDD can I put that music in game as well or just the tracks you come across in game?
Dead said:Yeah, I love how this game actually made some of the more crazy stuff inmake more sense.MGS2Liquid "taking over" Ocelot. Vamp being immortal, etc
What really impressed me is just how well all the games stories interconnected and got resolved.
Its as if Kojima had this entire story mapped out ever since Metal Gear Solid 1
Her's the one that mentioned UE3, I was talking about LoD pop-in being very close: http://www.neogaf.com/forum/showpost.php?p=11583950&postcount=14228dark10x said:Wait, people were talking about texture pop-in (ala most UE3 games), but your shot shows nothing of the sort. That particular shot seems to show some LOD issues or perhaps the wind is simply blowing the clothes of that soldier (as the model doesn't seem to change in complexity). That's hardly a big deal.
Nikorasu said:I shit you not, when the final credits started to roll my mouth was hanging open and my eyes were welling with tears.Hal talking with Sunny at the end about Snake's "journey"
CosmicGroinPull said:Me too.I'm glad there was more after that. I was thinking - what? Snake is just going to die alone?