CosmicGroinPull
Member
To the guys having trouble with beginning of act 5,
do you even use Octocamo at all? Just octocamo + facemask and crawl all the way there, they'll never spot you
You have to crawl under something like a bed.Farnack said:So ummm... I can never get the beauties to start crawling. Doesn't seem to work whatever I try on them.
Lifeonmars? said:What is the image even supposed to prove?
andrewfee said:Her's the one that mentioned UE3, I was talking about LoD pop-in being very close: http://www.neogaf.com/forum/showpost.php?p=11583950&postcount=14228
It's definitely not the wind.
TEH-CJ said:Finished it
This is by FAR the best fucking game ever made in history of video games. Holy fucking shit. WOWOWOOWOWOWO
Smokey Bones said:Wow.
If anybody has the LE strategy guide, it goes in depth about the story of all MGS games (including 4) and explains EVERYTHING.
MAJOR SPOILERS only read if you've beat the game
I can't believe how much influence the Patriots had over this entire series. Here we are thinking that Ocelot is the villain, when really he is the 'good guy' who is trying t rid the Patriots of their ways, even though he was one of the founders. So he takes on the persona of Liquid through psychotherapy techniques, hypnotherapy and nanomachines.
I KNEW there had to be more to the story besides that bullshit "Liquid's spirit took over Ocelot's body".
There was never a "Liquid" Ocelot...he simply took on that persona so the Patriots wouldn't be aware of his true intentions(to destroy their entire AI system), which ironically happened at the hands of Solid Snake who himself was actually working for the Patriots...and never knew it.
holy crap
Wow
Won said:Beat it.
I will just pretend that act 3, act 4 and act 5 didn't happen and call it a great game.
andrewfee said::lol
Seemed to be happening quite a lot after about the halfway point in Act 1 for me.
Seems pretty obvious to me, especially when there are lots of bodies around.
Oh, and this install system is the worst one yet. It's bad enough that you have forced installs at all, but now you have to install it for each act!? Patch in a full install option please.
I said the game looks bad?kitch9 said:You really are annoying......
And the only one saying the game looks bad.
Who's right and who's wrong?
Wow, improper use of spoiler tags?Truant said:SPOILERS:
Really? Really!?
I can't believe how people are saying this. From the terrible last-gen stalking sequence of Act 3, to the lazyness of Act 4, and the Dark Sector-quality bossfights; this game is severly flawed.
Act 1 is the only part of the game that works somewhat as promised; stealth in an open, active battlefield, where you have the ability to pick sides to survive, as well as allowing you to experiment with the gear, mechanics and AI. Act 2 had this in parts, but the level wasn't well enough designed to take advantage of this.
The other acts were simply too linear for this.
Truant said:SPOILERS:
Really? Really!?
I can't believe how people are saying this. From the terrible last-gen stalking sequence of Act 3, to the lazyness of Act 4, and the Dark Sector-quality bossfights; this game is severly flawed.
Act 1 is the only part of the game that works somewhat as promised; stealth in an open, active battlefield, where you have the ability to pick sides to survive, as well as allowing you to experiment with the gear, mechanics and AI. Act 2 had this in parts, but the level wasn't well enough designed to take advantage of this.
The other acts were simply too linear for this.
andrewfee said:
Well the camera kept shaking from the explosions going on so it was tough to get two clean shots.dalin80 said:How long does it take for the stress to go from 9.7 to 12%, its a little while.
failandrewfee said:Well the camera kept shaking from the explosions going on so it was tough to get two clean shots.
dalin80 said:How long does it take for the stress to go from 9.7 to 12%, its a little while.
Truant said:SPOILERS:
Really? Really!?
I can't believe how people are saying this. From the terrible last-gen stalking sequence of Act 3, to the lazyness of Act 4, and the Dark Sector-quality bossfights; this game is severly flawed.
Act 1 is the only part of the game that works somewhat as promised; stealth in an open, active battlefield, where you have the ability to pick sides to survive, as well as allowing you to experiment with the gear, mechanics and AI. Act 2 had this in parts, but the level wasn't well enough designed to take advantage of this.
The other acts were simply too linear for this.
Chris Buffa, Senior Editor at GameDaily, has responded to criticism over his review of Metal Gear Solid 4: Guns of the Patriots, which he scored an 8/10.
There are a lot of perfect scores and 9s for MGS4, and I can only speculate why. First, I believe that some reviewers give Kojima a free pass because hes Kojima and that makes no sense. Ive read some reviews where the writer complains for a good portion of the article and then awards the game a 9/10 or a 10/10. Gamesradar (whom I love) is guilty of this. If youre going to make arguments against a game, then stick to those points by awarding the game a score that reflects your beliefs. The solution is not to go complain complain complain...but Kojima 9/10, Buffa told GameRush Entertainment.
We can certainly speculate that some of the authors are fan boys and thats possible. I also have a theory that when reviewers see a few 10/10s and 9/10s that they are inclined to follow suit. Obviously, no one will write you an email if you fall in line and give the game the same score everyone has given it.
Its also worth pointing out that I am not the only writer to give the game an 8. Id be curious to read those reviews.
The bottom line is some people gush over MGS, and its shortcomings matter little compared to its positives. For these people, the game is a 10/10, 9/10, A- or whatever scale they use. For me, it had an opposite effect. Its shortcomings were just too great. In fact, I actually removed stuff from my review. I was going to criticize Kojima for allowing such awful glass breaking physics and animations into the game, as well as horrible looking bottles in Act 1. Now that would have been over the top, yet at the same time...here is a game that took years and millions of dollars to develop, a game that has a heavy foot in realism with all the real world equipment and character models and all this jazz...and your glass sucks. It stands out only because the rest of the game looks attractive.
I love the presentation. As always, Kojima shows that he knows how to direct above all else. But at its core, this is the same Metal Gear Solid, and its environments and gunplay pale in comparison to other third and first person games out there. That, and the game just didnt feel like a 9. I cant explain how it works...but sometimes as a reviewer you just get a feeling that there is no way this game is such and such a score, which only goes to show how silly numerical values are. So I took a controversial position and Ive received some hate for it, but I stand by what I said. Great game, just not triple A amazing, he said.
Just look at any body in the game yourself then. It always pops in/out of detail like that.Gbeav said:That is clearly wind, both sides of his man skirt is blowing. I'd just ignore that poster, saves your stress level.
Oh yeahsp0rsk said:Also just beat it.
The rest of the games industry just got sonned.
andrewfee said:Just look at any body in the game yourself then. It always pops in/out of detail like that.
Cyberia said:
OK so by criticizing the game in your text your obligated to deduct points?There are a lot of perfect scores and 9s for MGS4, and I can only speculate why. First, I believe that some reviewers give Kojima a free pass because hes Kojima and that makes no sense. Ive read some reviews where the writer complains for a good portion of the article and then awards the game a 9/10 or a 10/10. Gamesradar (whom I love) is guilty of this. If youre going to make arguments against a game, then stick to those points by awarding the game a score that reflects your beliefs. The solution is not to go complain complain complain...but Kojima 9/10, Buffa told GameRush Entertainment.
Or maybe they actually like the game. OMG SHOCKING someone actually likes MGS4.We can certainly speculate that some of the authors are fan boys and thats possible. I also have a theory that when reviewers see a few 10/10s and 9/10s that they are inclined to follow suit. Obviously, no one will write you an email if you fall in line and give the game the same score everyone has given it.
WOW the glass breaking physics aren't top notch. Nitpick much? He should've scored MGS4lower.The bottom line is some people gush over MGS, and its shortcomings matter little compared to its positives. For these people, the game is a 10/10, 9/10, A- or whatever scale they use. For me, it had an opposite effect. Its shortcomings were just too great. In fact, I actually removed stuff from my review. I was going to criticize Kojima for allowing such awful glass breaking physics and animations into the game, as well as horrible looking bottles in Act 1. Now that would have been over the top, yet at the same time...here is a game that took years and millions of dollars to develop, a game that has a heavy foot in realism with all the real world equipment and character models and all this jazz...and your glass sucks. It stands out only because the rest of the game looks attractive.
Uhhh it's a stealth action game. If you seperate each element it might not be the best. But the CQC, gunplay, holdups, customizable weapons, unlockable items all add a lot to the gameplay.I love the presentation. As always, Kojima shows that he knows how to direct above all else. But at its core, this is the same Metal Gear Solid, and its environments and gunplay pale in comparison to other third and first person games out there. That, and the game just didnt feel like a 9. I cant explain how it works...but sometimes as a reviewer you just get a feeling that there is no way this game is such and such a score, which only goes to show how silly numerical values are. So I took a controversial position and Ive received some hate for it, but I stand by what I said. Great game, just not triple A amazing, he said.
Captain Glanton said:Act 3:
Was that Resistance guy I was stalking so dumb that he couldn't tell that all the soldiers who were in front of him were dropping of massive head wounds, including the two guys who were in the process of arresting him?
Really?
Truant said:Exactly. The whole game just feels dated.
:lolTruant said:Exactly. The whole game just feels dated.
Some of the quotes in the comment section for his review are hilarious.Your not a gamer at all.. You need to go work at mc donalds because you have no clue what a great game is..
Durante said::lol
Sorry, I won't argue with you, I'd rather start my second play through. But to me, MGS4 makes most other games feel dated.
Except for that part. The game was awesome.Truant said:Exactly. The whole game just feels dated.
Absinthe said:The game feels dated? Hyperbole much? This game feels like it is far beyond anything that has been released. The bar has been raised, if anything.
Truant said:SPOILERS:
Really? Really!?
I can't believe how people are saying this. From the terrible last-gen stalking sequence of Act 3, to the lazyness of Act 4, and the Dark Sector-quality bossfights; this game is severly flawed.
Truant said:How is the bar raised? The 'game' is 50% cutscenes, and this is just copying film. After Half-Life 2, Portal, Bioshock, and to some extent GTA4, this game has, if anything, lowered the bar, and it's certainly a step backwards for gaming as an orginial storytelling medium. I still think the cutscenes are well done, for what they are, but I also think it's lazy.
Everyone is calling Kojima an innovator, but he's been doing the same thing for the last ten years.
TheDoppelganger said:Without getting into a huge flame war, the story has some problems.
1. The Patriots were reallygood guys we've known all along? Really? That's the big reveal huh.
2. But the Patriots were alsodead and who's REALLY been in control is giant AI servers that want world war to keep the economy going.
Truant said:Act 1 is the only part of the game that works somewhat as promised; stealth in an open, active battlefield, where you have the ability to pick sides to survive, as well as allowing you to experiment with the gear, mechanics and AI. Act 2 had this in parts, but the level wasn't well enough designed to take advantage of this.
Orlics said:At the very least, I think MGS4 (along with GTAIV) has raised the bar for production values.
Prod. value.Truant said:How is the bar raised? The 'game' is 50% cutscenes, and this is just copying film. After Half-Life 2, Portal, Bioshock, and to some extent GTA4, this game has, if anything, lowered the bar, and it's certainly a step backwards for gaming as an orginial storytelling medium. I still think the cutscenes are well done, for what they are, but I also think it's lazy.
Everyone is calling Kojima an innovator, but he's been doing the same thing for the last ten years.