-Longest 8 minutes of my life.
-The music is fucking amazing. So many tunes that I just love. I wish I had the soundtrack now. I missed the MGS theme from 3. :'(
-Favorite Songs: All the classic MGS songs coming back, Old Snake, the song that plays whenever the Geckos around (maybe my favorite) and the one that plays on the XMB screen.
-Holy fuck! The animation in this game is amazing. The Geckos seriously creep me the fuck out with how awesomely "real" they move.
-The bullet sounds and sound effects! The whizzing and ricochets are just outstandingly crisp and clear.
-Best sound I've ever heard in a game and the audio and voice acting is amazingly well balanced. I never had to touch the volume on my receiver once to hear a conversation. I could always hear what I needed to hear.
-I screamed out loud: "WTF!!!" when I saw that Laughing Octopus had Snake's face. I laughed at myself a bit later in that scene when I realized what was going on.
-Laughing Octopus just scared the shit out of me when I was talking with Naomi. I was really intimidated by the beauties up until I fought them. Always wondered how they would play out. By the end, Drebin's little dialogue about every Beauty kind of had me rolling my eyes. At this point, that may be my one of only a very small number of complaints with the game.
-I have to admit that it took a lot of tries and frustration to beat the bosses. I was going for the psyche kills (I don't even know if it would get me anything special but I wanted to do it) on all the bosses. Since I've never tried to do it another way and I've been off the internet, I still don't know. Trying to figure out how to beat them was just amazingly fun though.
-This game can be really difficult at some points but the gameplay is just so amazingly satisfying!
-Side note: Can you get a psyche kill on Vamp?
-On Laughing Octopus it took me about 5 deaths to realize that you had to shoot her with the regular guns until her armor falls off, THEN you can get the psyche kill.
-I LOVED ALL OF THE BOSS FIGHTS! The only one I had a lot of trouble with was Vamp and that's because Otacon wouldn't give me any fucking hints. After over 1 and a half hours of trying multiple combinations of things and dieing and attempting to get something out of Otacon, Otacon FINALLY fucking tells me. GRRRRR(&#!&#^%)(!^*#% I refused to go to Gamefaqs but I was this "||" close. That should not have happened like that.
-Then I had trouble with the suicide geckos until I accidentally realized (when switching to first person) that the rail gun had to charge up and then it was a one hit kill. Died many times there.
-The weapon and camo system is EXTREMELY intuitive. I didn't even pick up the manual to browse through it until I was about 10 hours into the game. It just worked brilliantly and smoothly. It just made sense. Light-years of improvement over MGS3.
-Controls were also great and responsive. After playing MGO, I was really concerned because it just didn't feel right. I had absolutely no issues playing in the final game though. Worked brilliantly!