No. Because you won't get two missions if you use it.
That said, you're able to get past those two missions if you keep it.
Achievement and loss of sanity.Is there a point to trying to get all kinds of different animals?
1) get the cargo Fulton
2) run around back of the airport to where the truck is parked
3) Fulton the truck
4) hook around to the right of where the truck was, look for a shipping container
5) hop on top of the container, Fulton it, then hold on tight!
6) S-rank, baby
I used quiet and killed them with rockets for that missionhow do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
how do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
Ooookay then I'm good.Achievement and loss of sanity.
So I'm having a massive problem moving Quiet. I didn't use her much the first time through, but now that I'm trying again, she seems just sits in one location and is eventually out of ear shot. That means I can't command her to fire, she doesn't cover, and she doesn't relocate. Does anybody know what the deal is with that?
iDroid, Mission Tab. You can give your buddies orders.
how do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
how do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
lol yup fixed itGo offline.
I only learned about this last night. I can't believe I'm still finding all these little nuances to controls this far in.I got a tip for you guys in case you didn't find it yet. You don't have to go to the missions tab to move quiet. You can do it from the map one and save yourself some extra time. In the idroid when selected and you get the map screen first, click on the direction pad up or down and it will cycle from placing/removing markers to other actions, one of which is quiet scouting and quiet attack (which only moves her to a sniping spot, she won't attack until you tell her). There is also an option to resupply and one for the helicopter pickup and one to remove all markers.
No not using Quiet as your buddy in those missions is to prevent the save corruption problem. I don't think the butterfly emblem has any effect on that.Huh, there was that news that using the butterfly emblem prevents potential corrupt saves in two missions and so I've been using it ever since, what does the bolded mean?
Huh, there was that news that using the butterfly emblem prevents potential corrupt saves in two missions and so I've been using it ever since, what does the bolded mean?
So much talk about missing missions, things only triggering if you do this and that, it's making me nervous about missing content.
Someone should make a spoiler free guide on how not to miss certain things / to trigger everything that can be triggered. As much as this game is designed for multiple play throughs, it would be cool to experience as much as possible on the first run.
how do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
Mission 16 is the worst fucking mission in this game so far and I hate it. Fuck the fucking truck, fuck the fucking Skull Unit, fuck everything, it's the opposite of fun.
Konami said it themselves -No not using Quiet as your buddy in those missions is to prevent the save corruption problem. I don't think the butterfly emblem has any effect on that.
The butterfly emblem is there to stop medium spoiler (not a story spoiler):Quiet's story from progressing
which leads to big spoiler:her no longer being available as a buddy.
http://www.konami.jp/mgs_portal/jp/info/?id=677However, you may still safely use Quiet in these missions if you use the Butterfly Emblem throughout the mission
Konami said it themselves -
http://www.konami.jp/mgs_portal/jp/info/?id=677
So, if I want the Quiet arc to continue, I shouldn't use the butterfly emblem?
Im having REALLY long load time on iDroid and general loading....anyone know what might be up? Playing disc version
I just fultoned the truck and ran away on D-Horse. Don't know why everyone gets so bent on fighting them when everything up to that point has told you to run from themhow do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
Mission 45 wasn't nearly as bad as people made it out to be...I beat it on my first try actually. Now, getting the S rank, that might be really hard, I haven't tried that yet.
Ah so as soon as you remove the emblem, the story missions that are disabled because of it will show up then, and you can't pass some point where you can no longer get those missions at all?When you remove the emblem and you load the ACC or mother base the Side Ops 150 will trigger and right after it's mission 45. I did it after I completed the game.
It took me about a dozen tries.It was that stupid tank all the way out there that has pin-point accuracy and kills you in one shot.
I just called in an air strike. Figured id get the story now and worry about S rank later.
It took me about a dozen tries.It was that stupid tank all the way out there that has pin-point accuracy and kills you in one shot.
Oh I missed that. Strange, since those missions don't trigger anything for her story.Konami said it themselves -
http://www.konami.jp/mgs_portal/jp/info/?id=677
So, if I want the Quiet, I shouldn't use the butterfly emblem?story arc to continue
So I just wandered around mother base, entered a random door and
A (probably) pretty important story cutscene started that showed Paz was still alive. Are there more of these "hidden" cutscenes in mother base, and if so, is there a spoiler free list that I can look at to make sure I don't miss any? Really don't feel like walking around my whole base from time to time to search for cutscenes
I am well behind most everyone here, but I'm taking my time with the game and just enjoying it as much as I can. I am at 32 hours and 30 minutes, and only 10% overall completion and 23 mission completion.
I just completed Mission 12, and it just blew me away. After having a bit of trouble with it, I finally beat it...
Here is how I did it. I took out a bunch of people at that power supply area to start with. I hid at one of those places, turning it off, letting someone come to turn it back on, taking them out, then turning it off and doing that over and over again, lol. I took out maybe 5-6 guys. It turns out, the ones they kept sending were the ones surrounding the building Emmerich was being kept in. It became daytime, so when I turned the lights off it didn't alert them anymore, so I had to run from there to that building in broad daylight. I got there, and no one was watching anymore so I could walk right in. When I left with the guy, I did it in daylight, no alerts at all, and I ran from the Metal Gear without being spotted at all. That was amazing, lol
One thing though...
I didn't take the walker, I extracted him on foot. I didn't realize I could take the walker AND extract him at the same time, I didn't know I could pick him up with it. Did I just lose out on that buddy? Is there a way to get it back now other than replaying that mission?
Ok neat, thanks!Oh I missed that. Strange, since those missions don't trigger anything for her story.
Yes, but you can remove it later as well and still get the trigger afterwards. Nothing that's completely missable if you continue using the emblem for now.
how do I deal with the four fucking Skull Unit assholes smashing the truck down? They pop up IMMEDIATELY whenever you get close
So I have 3 Secure Blueprint missions that I can't advance (IR-Sensor, Gun-Cam, and UA. My theory is that I picked them up in missions to the same area before, because when I interrogate and get the location it comes up with a check mark. Any thoughts?
Does anyone know what upgrades these correspond to so I can check that they're open?
Fuck me... Developing a Nmake you loose 50k heroism... I didn't know that, in 14h I won't see any shiny S rank soldiers anymore :/uke
That walker's not a buddy. You'll get him soon just by playing through the story.
The checkmarks should represent Blueprints that you can still analyze or collect in boxes. Go to the checkmarks to check it out, no pun intended.
They relate to Base Security which comes into play for FOB missions I believe.