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Metal Gear Solid V: The Phantom Pain |OT2| A Franchise Robbed Of Its Future

Yes, you can extract vehicles if you have the fulton available. I S ranked that mission using the special fulton. Of course I've gamed the system and knew where to find the transportation specialist but who's counting.

I didn't think you could get the transportation specialist until mission 10.
 

Isotope

Member
Have a question about
---Paz---
and I'm wondering what I'm supposed to do after finishing their "missions", if anything at all

I extracted the 10 Mother Base Soldiers and gave Paz all the photos (The last one was of Chico). Is there anything else I'm supposed to do, or is this it?
 

MMarston

Was getting caught part of your plan?
Have a question about
---Paz---
and I'm wondering what I'm supposed to do after finishing their "missions", if anything at all

I extracted the 10 Mother Base Soldiers and gave Paz all the photos (The last one was of Chico). Is there anything else I'm supposed to do, or is this it?

Real last photo is stuck to a wall in the hallway leading up to her room
 

atr0cious

Member
I am obsessed with just moving base to base and clearing them out of people/resources. It is so bad I am not even doing missions because of it.
Yea, this game is my Zen. Quiet kinda fucks with it, but running from base to base with DD smiling up at you is pure fun. I'm about 40 hours in, and I'm only on mission 17 with 23% overall.

Saw talk about GZ being better and I can't agree with that. I've owned multiple copies of every game in the series, but mgs4 was just unfun for me. The corridors were too narrow and the boss fights were terrible. The ride with Eva being a special highlight of how bad it was.

I love the series for its story, but it was time Kojima got an editor. I love the new direction he went in TPP, the camera moves and bite sized cutscenes really help move it along. At first I hated the intro, I can't stand cinematic corridors, but then it started opening up, and by the end your kinda doing a decent movement tutorial.

But what I really love is how open the world is. I understand lovers of the sailing in wind waker now, kind of. Nothing like setting my marker, and sprinting across the field, with different tactics rolling in my head. GZ is a walled playground that makes you feel like you're trapped. TPP, I lose line of sight and I can run to the other side and try again, or leave and go to the base that's my actual target.

I will agree this is nothing like any other MGS; this is the only one where I actively put off boss missions as long as possible. Also, first time I'd rather play than listen to the codes, which I even sat through for MGR, which was the best Metal Gear game since 3. Tapes are a godsend in that regard.

Most of all, I feel this is Kojima's Hobbit, where he's just shoving anything and everything fans could want, especially the inventory of weapons and tools that will keep me coming back to this game.
 

protonion

Member
And done with the true ending.

Imagine those controls and mechanics combined with the tight maps of mgs3 and the indoor environments of mgs1/2.

Open world needs to die in a fire. Not only did it not do the game any good, but it added hours and hours of boring and pointless helicopter flights and running and horse riding.

Big Boss opening and closing that damned helicopter door will be forever engraved on my brain.

As a huge fan of the series I'll pretend everything after 3 never happened.
 

TitusTroy

Member
are there different endings in the game based on how many people you extracted versus killing them etc?...meaning do your actions throughout the game have an impact?
 

Afrodium

Banned
Just finished Chapter 1 and went online to see what people thought of the 'ending'. WHOOOPS. I ran into a major spoiler.

It's too bad that the game is broken up into two big chunks like this. It appears to be a traditional open world game with an ending for the main story and then a bonus scene when you complete all of the side activities, but apparently not. I'd like to be able to talk about chapter 1's story but will have to wait until I beat everything to do so. Am I really only halfway through the game? Is chapter 2 just as big as chapter 1?
 

Pinktaco

Member
is it possible to fulton a gunship? Like kill the pilot with a sniper or something ? In some missions they appear to be landing and I wondered if it was a hint to take them out?
 
D

Deleted member 80556

Unconfirmed Member
Some of you people need to work on giving some context to your spoilers.

People don't know how to put spoiler tags here. It's like they don't even read the damn OP where it says how to do it.
 

Fractal

Banned
Just saw it through to the end of Quiet's story arc (mission
45
)... I like the conclusion. Now for a quick break, and then time for a final mission. All in all, while I have some issues with the overall design philosophy and the flow of the game (
Chapter 2
), when all is said and done, it was one hell of a ride and probably the best title I played this gen so far. Now, only thing left to see if the ending can leave me puzzled for a few days!
 

nbnt

is responsible for the well-being of this island.
Whoaaaaaaaaa hooooooooooooo

21366205286_8e14bcc112_c.jpg


That took me around 170 hours.. Now I feel empty, I don't know what to do with my life, lol. Never platinum'd the previous MGS's but I felt like I should just do it with this one because it's the last MGS that matters.

Farewell my favorite franchise..

21205517829_864c2219fe_o.gif
 

SJRB

Gold Member
Just finished mission
46
.

Fuck this game. FUCK it. And fuck you, Kojima.


I can't even put into words how angry I am right now, holy shit.
 
i tried to search but i'm worried about spoilers. please answer this in the most non-spoiler way possible. is there any consequence to doing
episode 46 before doing side-op 150
?
 

DevilFox

Member
This game desperately needs more locations and different outposts.. possibly closer to each other than they're now since I spend half my time going from point to point. Even a level editor would be great to expand its longevity, because at 10% I had already seen everything in Afghanistan. Basically, I think the new Hitman formula would fit this MGS quite nicely. The gameplay is too good but it feels wasted here. Strange to think that there's enough room for a lot of unique military bases / villages but they filled them with.. rocks.
 

dealer-

Member
Imagine those controls and mechanics combined with the tight maps of mgs3 and the indoor environments of mgs1/2.

When you put it like that.. I'm going to play them all again back to back when I've finished this to see where TPP stands. I love this game though.

Whoaaaaaaaaa hooooooooooooo

Impressive work! Longest plat ever? It does seem like a 150+ hour for the full 100%
 

ezekial45

Banned
A couple questions (post-game)

1. Where can I find some S Rank people? I'm swimming in A+ and A++, but I haven't seen any S Ranks in the field yet.

2. How do I unlock the side-op to eliminate
the puppet soldiers?
I read somewhere they open up after Mission 32, but I've got nothing so far.
 

robotrock

Banned
i tried to search but i'm worried about spoilers. please answer this in the most non-spoiler way possible. is there any consequence to doing
episode 46 before doing side-op 150
?

I don't think so. I did 46 before and then I had to max out my bond level with Quiet and I basically just unlocked Mission 45 now.
 
Someone please give me mission 45 tips

That time when you get told you have a moment
(right before the missile tank and the 2 apc's show up), haul ass to where they stop, plant 4 c4 each, fire 2 missiles into the missile tank (that should kill it), then sprint back the the prison cell on the right and open it, but don't go in yet, now head behind it and wait for the apc's, blow them up with c4.
Go back inside the prison cell and pick up the fully loaded GROM, now run behind the blue buildings and stay there.
Take out the chopper, the apc, while poking out to see if the super saiyan tank is over the hill yet, then just safely take potshots at it.

A couple questions (post-game)

1. Where can I find some S Rank people? I'm swimming in A+ and A++, but I haven't seen any S Ranks in the field yet.

Codetalker extreme.
 

nbnt

is responsible for the well-being of this island.
Impressive work! Longest plat ever? It does seem like a 150+ hour for the full 100%
Thank! And yeah for me definitely, I have 35 other platinums and none of them took that long. But I'd imagine that there are other games that would take much longer to plat.
 
I don't understand the base management aspect at all. Why do I have to hogtie and parachute everyone that is already on the base?

You don't? That's just to show you how that stuff works. I mean, you CAN if you feel like dicking around afterwards, but it's not required for anything as far as I know.
 

Steroyd

Member
So I got the
Wormhole
fulton upgrade, and holy shit this is the greatest thing ever coupled with D-Dog nothing is staying bolted to the floor.
 
D

Deleted member 80556

Unconfirmed Member
I feel I'm gonna enjoy the true ending just by seeing how many people are angry with it. I feel like a bad person.

Maybe it's that bad that I'll be angry. Well, I'm gonna have to enter with an open mind!
 
So are those S-rank combat deployments always going to be like 50% for success? I already failed one that took like three fucking hours, and if they're all going to be like that from here on out with a team full of A+/A++ soldiers it's going to be a pain.



Don't hold your breath, the story is basically absent until very near the end of the game, at which point the game positively vomits more exposition at you than you can take. You go through the first thirtyish hours of game desperate for any kind of story, then right at the end you start unlocking like half an hour's worth of Cassette Tapes with every mission. Serious, serious pacing issues.

It's the exact opposite of Snake Eater. Vomits story in beginning and then peters off...
 

Shauni

Member
Is there any rhyme or reason to how side ops unlock does anyone know? Been trying to get the last mine clearing side op to come up. The guide says you just need to clear side ops 144 and the mission 46, but I did that.
 
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