Mat-triX
Member
Man it's so weird seeing the environments in daytime. I did every single mission and side-op at night.
Is there any benefit to doing them during daylight?
Less enemies, and both you and the enemy have better visibility.
Man it's so weird seeing the environments in daytime. I did every single mission and side-op at night.
Is there any benefit to doing them during daylight?
Mission 40:Can I not drop supplies on her head? She seems to avoid it.
The only reason I didn't get more was because I actually ran off out of fultons, shouldn't extracted that many soldiers out of lazyness.
Less enemies, and both you and the enemy have better visibility.
Guys, don't do that. Some assholes will rob you blind.The only reason I didn't get more was because I actually ran off out of fultons, shouldn't extracted that many soldiers out of lazyness.
Question regarding mission 46 requirements:Do I have to complete the Extreme and Total Stealth mission to unlock it?
I see what you did there.
What is the blueprint glitch?
Sounds like a bother. You can make much more by heaving a powerful defence. You get paid good for failed infiltrations.Or you can just back up your save. Reload the save after Konami's server sync and never have to deal with that aspect.
Kojima easter egg / genius game design info incoming.
Things like the 'Enemy eliminated' tape will stop an alert if you have your helicopter broadcast it from its speakers, apparently.
I wear the sneaking suit and do all my missions during the daytime. No issues. The AI is still pretty damn dumb. Too little visibility at night and I can't see anything. Using NVG is OK for tagging enemies but you miss out on a lot of other items you don't see. Well, I do anyways when playing at night.I don't find daytime missions a problem as long as you're wearing the correct camo. I think most people find daytime a huge issue because they like to wear the sneaking suits which clash against the environments.
You can do it like a Boss https://www.youtube.com/watch?v=8TY91GabY44
Sounds like a bother. You can make much more by heaving a powerful defence. You get paid good for failed infiltrations.
I really wish there were more cutscenes. The character models look absolutely mindblowing and the cutscenes are extremely well done imo. Might be the prettiest realtime cutscenes I've seen in recent games, the game in general looks fantastic (or atleast it really suits my taste in artstyle). I still don't understand how this one guy popped in another thread and said he was shocked how shitty the game looks in comparison to Witcher 3. I'd pick MGSV over Witcher anytime in the visual presentation departement.
Anyway, I've decided to put Side Ops on hold for now and progress in the story. Gameplay is starting to wear on me after 44h and I'd rather finish the game before I get burnt out.
They stay knocked out.Do guards in dampters or bathroom wake up or knock out until mission is done
Wtf at the conclusion of the Med Bay stuff...
So Paz was a hallucination the whole time? I don't get why Paz is so well represented to Snake. She tried to fucking kill him and his entire base and she was an agent of Cipher. Why does her death bother him so much?
Why'd ya need to put money in? More money bus more FOBs, that's not helping in defending that place. Ya get the first FOB free, just give it a suitable defense and enjoy the benefits while minimizing annoyance with a good security. The resources and manpower it got from successes far outweigh the losses I made. Not to speak about the little boost in levels of my divisions.Better a bother than putting money into a side-gimmick that doesn't really pay it's dividends.
Wtf at the conclusion of the Med Bay stuff...
So Paz was a hallucination the whole time? I don't get why Paz is so well represented to Snake. She tried to fucking kill him and his entire base and she was an agent of Cipher. Why does her death bother him so much?
The AI is still pretty damn dumb.
D-Dog is by far the best buddy. His tagging ability makes the game almost way too easy like you are cheating. And with his knife kills too. All other buddies pretty much suck in comparison. He is supper annoying though. Always up my ass. Needs to give me a bit more space.
Yeah, I am always impressed by how they siege building, call in help and report to CP, even when they just want to check something weird out.I think the AI is pretty good, personally.
You can give her commandos via idroid.Stupid question, but how do you move Quiet to where you want her? Or does the bond need to be higher?
Stupid question, but how do you move Quiet to where you want her? Or does the bond need to be higher?
You can do mission tasks as you wish. You don't need to get all in one playthrough, the game remembers what you did in previous missions.Do I need to do all the mission tasks on one go for them to count or can I do only the ones I've left?
Do I need to do all the mission tasks on one go for them to count or can I do only the ones I've left?
They stay knocked out.
Alright dudes, I spent a bunch of time this morning playing through the first real mission (Mission 3 I guess?) and boy do I suck. I've beaten every MGS game in full stealth mode, I've ghosted most Splinter Cell games, and done the same with Dishonored. I'm all about stealth games and ghosting them, but something about MGSV is just so unstructured that it makes it hard for me to stealth my way through. There are no checkpoints as far as I can tell so once I get discovered I just bust out my assault rifle and kill everyone because I don't really feel like riding my horse 3,000 meters from the start point of the level just to try again.
So, anyone have any general tips for how to stealth this game? Should I stick to doing missions at night? What do I do when there are like 7 guards patrolling around a building which I need to get inside? Do I just tranq them all one by one? Kinda feels like cheating when in Splinter Cell Blacklist I could literally ghost an entire level without disturbing or touching any guards.
Have you completed the game?
Finish the game
Yeah, I am always impressed by how they siege building, call in help and report to CP, even when they just want to check something weird out.
Stupid question, but how do you move Quiet to where you want her? Or does the bond need to be higher?
You can move her through the Buddy Support menu under Missions.
I think the AI is pretty good, personally.
Thanks for all the tips guys. Will try to implement some of that advice going forward. I didn't realize you could jump to the chopper with "return to ACC." That will be a game changer.
Alright dudes, I spent a bunch of time this morning playing through the first real mission (Mission 3 I guess?) and boy do I suck. I've beaten every MGS game in full stealth mode, I've ghosted most Splinter Cell games, and done the same with Dishonored. I'm all about stealth games and ghosting them, but something about MGSV is just so unstructured that it makes it hard for me to stealth my way through. There are no checkpoints as far as I can tell so once I get discovered I just bust out my assault rifle and kill everyone because I don't really feel like riding my horse 3,000 meters from the start point of the level just to try again.
So, anyone have any general tips for how to stealth this game? Should I stick to doing missions at night? What do I do when there are like 7 guards patrolling around a building which I need to get inside? Do I just tranq them all one by one? Kinda feels like cheating when in Splinter Cell Blacklist I could literally ghost an entire level without disturbing or touching any guards.
Also is there a way to speed up traveling from one side-op to another? I appreciate that there's an open world to explore but traveling 3 km on a horse between missions is kind of a momentum killer.
Has anyone gotten S+ volunteers regularly? I'm close to 1m Heroism and haven't seen one yet.