Storm Raider
Banned
I didn't do anything, lost 40-50 dudes
I'm already a demon
I left my game on by accident and went out to dinner and I lost 200. Sorry.
I didn't do anything, lost 40-50 dudes
I'm already a demon
Why do I have TOS and 15 pages of server and patch notes every time I boot the game.
Is there any way to get back into the hangars at the Afghanistan Central Base Camp? They got locked off after Irescued Huey.
I thought it was really good.Dear God, the AI foris probably the worse seen in a video game escort mission in a while, and that's saying A LOT. They constantly run ahead of you without permission/direction, even when there's clearly danger up ahead, but when you actually want them to move away from a dangerous situation, they just stand there and cower, as they're a 7 year old from a Minnesota suburb whose never so much as been yelled at before.the child soldiers in Mission 18
Mission's like these are why I fucking loathe escort missions.
Can't post in spoiler thread because i haven't finished chapter 2 yet
About the cutscene when you collected all mementos
So uhmm, was Paz real or not? At first, i thought Snake just imagined Paz because of his damaged brain but then i remembered that Kaz and Ocelot were there too.
Wish I could've done the same but, if I recall correctly, you were forced to accept the "Terms of Service" in order to acquire the pre-order and Ground Zeroes save bonuses. Another issue arose today where the game attempted to force me into purchasing a FOB whenever I had my system connected online. It wouldn't allow me to do anything else with the iDroid while in the ACC, but I immediately disconnected and the menu went back to normal as usual.I just refuse the ToS so I don't have to wade through all of that and stupidly long iDroid load times.
It's worked like a charm for the last 50 or so hours.
Can't post in spoiler thread because i haven't finished chapter 2 yet
About the cutscene when you collected all mementos
So uhmm, was Paz real or not? At first, i thought Snake just imagined Paz because of his damaged brain but then i remembered that Kaz and Ocelot were there too.
Keep going back to that room every once in awhile.
Edit; unless I misunderstood you...
Finish the game
BB is hallucinating them all in that scene.
If there's one thing that irked me about this game is how little indication it gives regarding the advantages of camouflage.
Sure, the uniform descriptions give you a basic idea but not once does Ocelot remind you, nor is there a meter to gauge just how well you're blending in.
And is it just me or is the sneaking suit super impractical for anything except urban/facility/night time infiltration?
That thing is jet black and leathery.
Snake must have hives all up his crack and shit
the scene when you collected all pictures and went to see her (you had to give all the pictures to her before).
Yeah, it seems this is the only explanation for that.
the two sneaking suits are mostly for constructed areas... the biggest advantage is the silent walking... if you wear regular camo or heavy armor, all the clanking from walking on railings or metal plates can alert guards from farther away. plus it provides more armor and health regen, so if you do make a mistake and escape is harder because you're already in such close and restricted proximity, you've got extra defenseAnd is it just me or is the sneaking suit super impractical for anything except urban/facility/night time infiltration?
On the chance you've finished all ten of the wandering soldier missions:Can't post in spoiler thread because i haven't finished chapter 2 yet
About the cutscene when you collected all mementos
So uhmm, was Paz real or not? At first, i thought Snake just imagined Paz because of his damaged brain but then i remembered that Kaz and Ocelot were there too.
YeahI noticed they would start running up even though I said "wait" not even 10 seconds ago. But thankfully they didn't run into any soldiers or anything so it didn't turn out to be as bad as it could. Actually, this is the last mission that I completed today and I ended up getting an S rank on the first try. I honestly thought I messed up bad. I was meticulously stealthy at the beginning, fultoned every single enemy possible and captured the outpost, I was so pissed that there were new enemies in the area once I started escorting the kids, got caught and basically started killing most of the soldiers that I came across. Was so relieved when I got to the helicopter.
There's Hero and Demon points. Demon points are an invisible number that's added to whenever you kill somebody, while Hero points reward tactical takedowns, rescuing prisoners, etc. Demon points determine how big the piece of shrapnel grows.I am only on mission 21 now but the horn on big bosses head. Without spoiling, is it explained? I don't get it. I have killed a ton of people and it is bigger now so I assume it grows or gets smaller depending on how you play? Big Boss looks stupid with it.
When was that ever explained in the game? I don't remember it. I rescue every prisoner and fulton at least 50% of every base enemy during missions but I look to still be a big demon based on my horn.There's Hero and Demon points. Demon points are an invisible number that's added to whenever you kill somebody, while Hero points reward tactical takedowns, rescuing prisoners, etc. Demon points determine how big the piece of shrapnel grows.
They follow you again on their on when you advance to a curtain point, which I really liked.Yeah, I played it safe just like you throughout the mission (Well, I do this every mission, I always go for absolute stealth/no kills route). Then I got to them. They caused me to get my first A ranking because they kept running ahead and got caught, leading me to have to kill the guys and raise unnecessary hell .
I did give them directions such as wait and they still kept going ahead and I was very close to them, so I know I did nothing wrong on my part and instead it was horrible AI. In fact, the only time they did what I told them to was when I told them to follow me at the end, although this was already after they had been detected and screwed my perfect run up.
Inches away from 100% at 118 hours. I just need Konami to make that sweet, sweet missing shock grenade blueprint appear and I'm golden.
Probably won't play this again for at least a year. I'm also seriously disappointed with the animal conservation platform. 47 animals collected and there's like 12 on display.
And it's not even connected to your main base. I feel like Motherbase has so much potential wasted in numerous ways.
I found 10. What do I do now or is their more to find?wandering mother base soldiers
When was that ever explained in the game? I don't remember it. I rescue every prisoner and fulton at least 50% of every base enemy during missions but I look to still be a big demon based on my horn.
Have you explored the medical bay at Mother Base? I'm not sure how much you want said.
I went back toafter getting the 10thPazbut no I haven't been to thephotosince.bay
Look around the entrance of her room/hallway for something.
seems like the game was too ambitious for kojipro since it feels incomplete and with the lack of focus on story.Game does have a tendency to feel really hollow at times. For me there's been a lack of scale and any change from the core mission objective. Everything is too clean and art of that is the strong level design but I wish there were a lot more random events in the world (there's aa huge lack of characters not on Mother Base) and missions as well - with so many different players and you'd think there would be more events and going on.
So far its mostly restricted to the player choosing how to play - for all the stealth; once spotted there's a lot of missions and objectives that force you to fight rather than lose alert status.
I like the gameplay but the world is lacking.
I agree, the empty motherbase irks me too. Why the hell wouldn't you see any NPCs of importance around? D-Dog, Ocelot, Kaz, the brats... All I've seen so far is those random soldiers wandering around, not even talking to each other.Game does have a tendency to feel really hollow at times. For me there's been a lack of scale and any change from the core mission objective. Everything is too clean and art of that is the strong level design but I wish there were a lot more random events in the world (there's aa huge lack of characters not on Mother Base) and missions as well - with so many different players and you'd think there would be more events and going on.
So far its mostly restricted to the player choosing how to play - for all the stealth; once spotted there's a lot of missions and objectives that force you to fight rather than lose alert status.
I like the gameplay but the world is lacking.
I agree, the empty motherbase irks me too. Why the hell wouldn't you see any NPCs of importance around? D-Dog, Ocelot, Kaz, the brats... All I've seen so far is those random soldiers wandering around, not even talking to each other.
They do talk to each other.I agree, the empty motherbase irks me too. Why the hell wouldn't you see any NPCs of importance around? D-Dog, Ocelot, Kaz, the brats... All I've seen so far is those random soldiers wandering around, not even talking to each other.
Is it me or are intros (before you enter a main mission) spoiler-ish? I can always see who is starring in it. Ive decided to look away when the mission starts
Is it me or are intros (before you enter a main mission) spoiler-ish? I can always see who is starring in it. Ive decided to look away when the mission starts
Dear God, the AI foris probably the worse seen in a video game escort mission in a while, and that's saying A LOT. They constantly run ahead of you without permission/direction, even when there's clearly danger up ahead, but when you actually want them to move away from a dangerous situation, they just stand there and cower, as they're a 7 year old from a Minnesota suburb whose never so much as been yelled at before.the child soldiers in Mission 18
Mission's like these are why I fucking loathe escort missions.
Mission 29 question:I was planning on doing a few side ops before I do this mission but I'm worried about my soldiers dying, which seems to happen after every mission. Should I do it now or does it matter?
Also it looks like its gonna be a big mission, any loadout suggestions?
Thanks
Damn, Quiet just left during episode 28 because she got assaulted by the. Now I can't select her as a buddy in the loadout menu anymore. Do I need to do something specific or will she return after a few missions?female skull snipers
I agree, the empty motherbase irks me too. Why the hell wouldn't you see any NPCs of importance around? D-Dog, Ocelot, Kaz, the brats... All I've seen so far is those random soldiers wandering around, not even talking to each other.
Well I already finished the mission because she couldn't help me in the later part anyway. Guess I'll see how it goes D:She did? That didn't happen during my play-through. Reload the mission and don't tell her to cover you. Only use "fire" command when you see the target.
Damn, Quiet just left during episode 28 because she got assaulted by the. Now I can't select her as a buddy in the loadout menu anymore. Do I need to do something specific or will she return after a few missions?female skull snipers
Yeah, she just returned after doing one more mission. Thanks for the info!She's injured and in sickbay. She'll be back.