darkwing-buck
Member
Just listened to the last tape from
)':
Paz
Just finished Mission 46 and not entirely sure how to feel. I mean yeah but no.Is this finally the end?
Damn for some reason I keep clicking the spoilers and I'm only at episode 32. Oh well.
I've never used Quiet btw. I think I tried her once and thought D-Dog is cooler. I just like the fast marking of enemies and that's about it. I guess Quiet might turn out stronger if I went for S ranks. I always start the mission with the idea of perfect stealth no kills but if I get busted I'll retaliate with guns blazing. If the game can keep my interest for long I might return to earlier stages later.
Yep, butthe post-ending tapes fill in loads of amazing stuff which usually would have taken 1-2 hours of cutscenes in a different MGS game.
Just remember she's good for fire support too. Against certain tough enemies or to draw attention.
Yep, butthe post-ending tapes fill in loads of amazing stuff which usually would have taken 1-2 hours of cutscenes in a different MGS game.
Just remember she's good for fire support too. Against certain tough enemies or to draw attention.
You see d-dog a lot as a pup and he runs to you in the most adorable way if he's your current buddy. It would have been cool to have more optional fights like the one with said blond brat. Training with Ocelot would have been amazing. Instead we get to stare at Quiet and Huey do nothinag and visitI agree, the empty motherbase irks me too. Why the hell wouldn't you see any NPCs of importance around? D-Dog, Ocelot, Kaz, the brats... All I've seen so far is those random soldiers wandering around, not even talking to each other.
Finally I understand the "Such a lust" meme haha.
The (episode 30)jeep ride with Skull Face was just plain weird though. Snake sitting there without any emotion, Skull Face rambling on about his reasons and childhood, then suddenly silence and the music cueing in way too silent lol.
I've just finished chapter 1, so I can't say much about the redux missions yet but I agree that a more linear approach would have benefitted the game greatly from what I played so far.The more I play this game, the more I fell fiddled.
Oh, I forgot: thescene is just...awful.rain
I felt ashamed, you were right, Kojima. I'm still trying to figure out what is the purpose of that scene...really, because at the moment I can find only one and only one option.
So chapter 2 has repeat missions which I refuse to touch - am I missing anything by not touching them? I assume there is no new dialogue/ curscenes/ tapes/ unlocks I am missing out on?
Hang on, hang on.........
So the game effectively stops at the end of chapter 1?
Absolutely not. People are jumping to weird conclusions, that's all.
Hang on, hang on.........
So the game effectively stops at the end of chapter 1?
boss get down!
I wonder if there's a correlation between the number of hours put into the game and people saying it's very light on story. Because I'm up to mission 30, with just over 20 hours put in, and feel like the pacing and dissemination of plot info has been pretty even and on par with, if not better than, MGS3 (the main difference being that a lot of mandatory minutes-long Codec calls are now optional cassettes but I listen to all those anyway).
But I'm also just mainly doing story missions; I've only done a small handful of side ops, and most of them were story required. And I've seen a lot of people say they've put in 50+ hours by this point in the game, doing tons of side ops, recruitment, and general grinding. I feel like if you're padding your playtime with a lot of non-story shit, then of course the game will feel pretty light on story.
That cutscene gave me flash backs of thecutscenes in MGS4... which isn't a good thing.Beauty
But well, at least it gave us that video where they swap's character model with Ocelot's lol.Quiet
I wonder if there's a correlation between the number of hours put into the game and people saying it's very light on story. Because I'm up to mission 30, with just over 20 hours put in, and feel like the pacing and dissemination of plot info has been pretty even and on par with, if not better than, MGS3 (the main difference being that a lot of mandatory minutes-long Codec calls are now optional cassettes but I listen to all those anyway).
But I'm also just mainly doing story missions; I've only done a small handful of side ops, and most of them were story required. And I've seen a lot of people say they've put in 50+ hours by this point in the game, doing tons of side ops, recruitment, and general grinding. I feel like if you're padding your playtime with a lot of non-story shit, then of course the game will feel pretty light on story.
Maybe to build... a weapon to surpass the Metal Gear!?"Boss, those animals owe you their lives!"
Why tho? Most of the animals I extracted via fulton was living peacefully in the wild until I captured them. Most animals also live in far too small cages in that zoo... when will the NGO pick them up exactly?
"Boss, those animals owe you their lives!"
Why tho? Most of the animals I extracted via fulton was living peacefully in the wild until I captured them. Most animals also live in far too small cages in that zoo... when will the NGO pick them up exactly?
"Boss, those animals owe you their lives!"
Why tho? Most of the animals I extracted via fulton was living peacefully in the wild until I captured them. Most animals also live in far too small cages in that zoo... when will the NGO pick them up exactly?
So basically the same thing that happened for every situation in every MGS game.That whole feature feels like someone on the dev team said: "You should be able to collect all the animals and put them in a zoo on your base!"
Then someone else said: "Well, guys, that's kind of fucked up" and then the whole environmental NGO was thrown in to make that guy happy.
So basically the same thing that happened for every situation in every MGS game.
That whole feature feels like someone on the dev team said: "You should be able to collect all the animals and put them in a zoo on your base!"
Then someone else said: "Well, guys, that's kind of fucked up" and then the whole environmental NGO was thrown in to make that guy happy.
Does anyone have any idea as to what the lyrics are for Behind the Drapery? I can make out a little of the chorus, but not much else.