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Metal Gear Solid V: The Phantom Pain |OT2| A Franchise Robbed Of Its Future

I just finished up Chapter 1.

What exactly do I need to do in Chapter 2 to get all of the new story missions to pop up? Do I have to do the missions that are subsistence versions of chapter 1 missions?

You don't have to repeat anything. Do all yellow side ops and any new episodes that pop up. If there's nothing else, you can do the repeats or just do some random side ops until the next story beat comes up
 

robotrock

Banned
Speaking of bosses, the fight with
the Man on Fire
has multiple ways to take him down, which makes him much more inventive then people think first time round. They're all easy as fuck, but a true MGS fan will try all the ways just to see it.

- What most people do first time, delay him and escape the fight.

- Stun him with the water tanks and then shoot floating Mantis a bunch of times. Mantis will eventually fall, putting Man on Fire down as well. This is my preferred method because it makes it feel like more of an MGS boss. You can fulton him here too.

- Jeep positioned next to a cliff overlooking a river. You know what to do.

- The swimming pool with a fuel tank next to it. The blast blows him into the pool. You can manually use explosives to do the same effect

- Make it rain!

- 100 shots with the water pistol.

Oh man, you can use the water pistol?!! Awesome.
 
Goddammit,
I wanted to kill Huey so fucking bad. WORST SENTENCING EVER

And it seems I'm all done with
the Paz storyline. Couldn't fool me for a second, but that 5th tape...holy shit

Mission 45 hasn't unlocked for me yet, but I did finish 47 and it seems 46 and 48-50 is unlocked as well. As well as Side Op 150. Not entirely sure which I should do first
 
Heh I don't think that's a swimming pool.
But what's with the shallow water everywhere in this game? I'm surprised you can't climb down a ladder on mother base to find a 2 inch deep ocean to run around in.
 

KingBroly

Banned
Mission 20 was
very strange. It started off very well with the sneakin stuff. Then that one empty open field just left me puzzled. Then the last area was very strange. The boss fight...yeah, I dunno. It seems very easy to get screwed over there, especially if you don't have any water left. I didn't have the Water Pistol, either. I made sure to start making it after, at least.
 

DesuNe

Member
Mission 20 was
very strange. It started off very well with the sneakin stuff. Then that one empty open field just left me puzzled. Then the last area was very strange. The boss fight...yeah, I dunno. It seems very easy to get screwed over there, especially if you don't have any water left. I didn't have the Water Pistol, either. I made sure to start making it after, at least.
If you keep avoiding him the game gives you a free pass and starts raining, or you know you can just die and redo that part. Doesn't really screw you over at all
 

Blader

Member
Mission 20 was
very strange. It started off very well with the sneakin stuff. Then that one empty open field just left me puzzled. Then the last area was very strange. The boss fight...yeah, I dunno. It seems very easy to get screwed over there, especially if you don't have any water left. I didn't have the Water Pistol, either. I made sure to start making it after, at least.

You don't need the water pistol -- I finished chapter 1 and still haven't even developed it. Just lead him up to the reservoir, get behind him, and shotgun blast him into the water. He'll fall on and evaporate instantly. Fight over.
 

RedSnake

Member
Speaking of bosses, the fight with
the Man on Fire
has multiple ways to take him down, which makes him much more inventive then people think first time round. They're all easy as fuck, but a true MGS fan will try all the ways just to see it.

- What most people do first time, delay him and escape the fight.

- Stun him with the water tanks and then shoot floating Mantis a bunch of times. Mantis will eventually fall, putting Man on Fire down as well. This is my preferred method because it makes it feel like more of an MGS boss. You can fulton him here too.

- Jeep positioned next to a cliff overlooking a river. You know what to do.

- The swimming pool with a fuel tank next to it. The blast blows him into the pool. You can manually use explosives to do the same effect

- Make it rain!

- 100 shots with the water pistol.

You can also (mission 20 spoilers)
use the fully upgraded stun arm to one shot him.
 
so I just finished Mission 50 about 30 minutes ago...

so, I guess major spoilers for the entire game and Mission 45, 46 and Mission 50 in particular spoilers

wtf...? where's the ending lol... I can't believe 46 is the ending :p I mean, just unlocked for me like any other Mission, basically in numbered order. All I get for finishing Mission 50 with an S Rank no less is a Naked Silver costume and bionic?

And seriously, Quiet is gone forever unless you delete your entire save file? no New Game+ or special post-game mode where you can use her again (in a non canon) way in the same way you can now use "John"...? Why in the world would they not at least include easy multiple save files or new game plus.... I mean, I know I delete my save file but keep a backup but... I wanted to keep building up my stats, keep my items in a new playthrough like basically every other MGS..

I feel like everything after Mission 31 is so anti-climatic, almost like an anti-ending. I had more fun just free roaming for a few days post-31 riding that Diamond Dogs high -- the entire army in check, all my soldiers like Huey and Quiet, Sahelanthropus as a trophy... and 'Big Boss' -- everything after was just cold losses and bitter truths

^mission 45, 46, and 50 spoilers
 

ValfarHL

Member
Any side-ops work just as well.


I did side ops for two hours straight yesterday, without anything happening story wise.

Right now I have a yellow combat deployment mission (didn't earlier)

Do I really have to wait TWO hours for it to complete, to be allowed to continue the story?

The game design right here is straight up mind baffeling - and horrible..
 

Setsuna

Member
I did side ops for two hours straight yesterday, without anything happening story wise.

Right now I have a yellow combat deployment mission (didn't earlier)

Do I really have to wait TWO hours for it to complete, to be allowed to continue the story?

The game design right here is straight up mind baffeling - and horrible..

did you not go back to mother base? because it sounds like you never went back to mother base
 
Combat deployment does nothing to the story afaik, there's just a series of progressively harder ones that are marked yellow.
Maybe they would have been had
battle gear not been a pointless tease of nothingness
 

Setsuna

Member
Combat deployment does nothing to the story afaik, there's just a series of progressively harder ones that are marked yellow.
Maybe they would have been had
battle gear not been a pointless tease of nothingness

The only thing I care about was cut from the game

They made it seem like all the
PFs
were going to be using
walker gears
and you would need the
battle gear
in order to combat them
 

Xrenity

Member
Any tips for mission 16, it's a bitch of a mission!

Note - I haven't unlocked the cargo fulton yet.
I'm on mission 10/13 and I feel like I'm way behind on R&D stuff like that... I tend to sneak past everyone and then not fulton anyone.

After the next mission I might just go on specialist hunt to fill up my departments.
 

Ridley327

Member
Any tips for mission 16, it's a bitch of a mission!

Note - I haven't unlocked the cargo fulton yet.

If you're trying to be stealthy and don't have a lot of heavy weapons backup available, it's possible to lure the armor Skulls away far enough so that you sneak around them and into the truck. They always move in your general direction, but they're slow and their vision isn't all that great. If you have Quiet, you can have her run interference so that they're busy with her while you sneak into the truck.
 

Blader

Member
Any tips for mission 16, it's a bitch of a mission!

Note - I haven't unlocked the cargo fulton yet.

I was in the same position as you. What I did
was just ride D-Horse around the back of the airport to where the truck is -- conveniently located by a portion of fence that isn't barbed wired at the top. Climb up over the fence, the truck's right in front of you, sprint to get in (the Skulls will spawn here but you can run right past them, it's like 2 seconds), drive the truck out of the base and out of the hot zone.

Probably won't do it on the first try -- took me like 10 attempts to do it this way -- but it's the quickest and easiest way to finish it with doing all the tedious trailing or grinding to unlock the cargo fulton. Also a guaranteed S rank
 

rififi

Member
Any tips for mission 16, it's a bitch of a mission!

Note - I haven't unlocked the cargo fulton yet.

Without any need for your own heavy weapons or buddies, sneak up (or you could just sprint) to the tank/armored vehicle directly behind the truck - which triggers the cutscene of the skulls coming out of the truck. Then get into the closest armored vehicle - drive as far away from the truck as possible and the skulls will follow you. Just shoot them with whatever heavy weapon is on the vehicle you just got into. Be sure to constantly move while shooting (I was in reverse as I shot them).
 
I did side ops for two hours straight yesterday, without anything happening story wise.

Right now I have a yellow combat deployment mission (didn't earlier)

Do I really have to wait TWO hours for it to complete, to be allowed to continue the story?

The game design right here is straight up mind baffeling - and horrible..

Have you been visting mother base and also listened to all of the yellow tapes? Where are you in the story?
 
I was in the same position as you. What I did
was just ride D-Horse around the back of the airport to where the truck is -- conveniently located by a portion of fence that isn't barbed wired at the top. Climb up over the fence, the truck's right in front of you, sprint to get in (the Skulls will spawn here but you can run right past them, it's like 2 seconds), drive the truck out of the base and out of the hot zone.

If you hug the wall of the building as you approach, they won't see you as they appear, then you can lead them away which gives you a bit more escape time.
 

Shin-Ra

Junior Member
CPrGoMgWgAADA90.png:orig

Biggest PITA's were 'listen to all conversation' mission objectives. Don't fulton out containers or anything that might disturb the AI later on. Restarting checkpoint may fix the AI but often you end up not getting the objective.

And the Man on Fire, no chance to attack objective in the prologue. Keep him close so he never uses the fire column which always hits, shoot him when he's right up close and then a couple more times immediately so his projectile attack misses. He gets a chance to attack (and miss) but still seems to count.
 

Vex_

Banned
I'm laughing so hard at how code man talks about
hamburgers
:DDD

I'm in hamburger chronicles episode 2 and it is hilarious.

Lol poor kaz. He tries so hard.
 

Shin-Ra

Junior Member
The best part of d-walker is he gives you no fall damage, and you can fall ridiculously far in some places. Same can't be said for d-horse.
It's quite exciting driving D-Walker around at high speed, in primary weapon aim-view and off cliff tops.

I got that prologue objective on my first play but I must have been lucky.
It seems to penalise you for keeping him at a long distance. There's one sharp corner where if he's really far behind, you don't even get a chance to shoot him before a successful projectile attack.
 
Is it the one in Africa? If it is, i'm pretty sure the Bridge is not needed. The base the Prisoner is located is down stream, under the broken Bridge. Get DD to locate him.
Yes, Africa. I saw IGN's walk through and they use the damn bridge I don't have to cross to get to the prisoner that's in a waterfall. I see no way of crossing at all without the wooden bridge. If I try to descend to the river below its insta-death due to height. Unless I'm missing a secret passageway I know going around is not an option because leaving the blue circle in the map means the side op gets reset (I need to rescue both without leaving the blue area of the map).

What are my options? Cars, communications equipment and satellite dishes are rebuilt by the enemy all the time in bases I already raided. Is the bridge really never going to be rebuilt? This is annoying!
 

Timeaisis

Member
I really didn't have any problems against the
skulls
even the
sniper ones
...except for
EXTREME Metalic Archaea because of their damn rock throw. But once you get on the roof it's super easy.
 

Branson

Member
I think I might just finally do mission 45 and call it. I love this game but after 80 hours of stuff I think I should just finally be done with every story beat.

Question about S ranking missions, does restarting at checkpoints make you automatically lose your S rank?
 
I think I might just finally do mission 45 and call it. I love this game but after 80 hours of stuff I think I should just finally be done with every story beat.

Question about S ranking missions, does restarting at checkpoints make you automatically lose your S rank?

You loose point if you use the checkpoint but most of S ranks are doable even if you restart from a checkpoint or if you kill some dudes. You just need to be quick enough.
Most of the mission are very easy to s rank once you know what to do/where to go first.
 

Caffeine

Member
Goddammit,
I wanted to kill Huey so fucking bad. WORST SENTENCING EVER

And it seems I'm all done with
the Paz storyline. Couldn't fool me for a second, but that 5th tape...holy shit

Mission 45 hasn't unlocked for me yet, but I did finish 47 and it seems 46 and 48-50 is unlocked as well. As well as Side Op 150. Not entirely sure which I should do first

side op 150 unlocks 45
 

bucyou55

Banned
So i have side ops 150 and mission 45 unlocked, (didnt do them yet)

but I also have mission 46 already unlocked, is that supposed to happen?

it called [truth] man who sold the world
 

Mozz-eyes

Banned
Just finished mission 30 and started chapter 2.

Because of the story missions now such as subsistence and extreme versions, am I to understand that actual unique story missions are very few left?

I looked up a list of story missions and it seems that there's not too many.
 

Caffeine

Member
Just finished mission 30 and started chapter 2.

Because of the story missions now such as subsistence and extreme versions, am I to understand that actual unique story missions are very few left?

I looked up a list of story missions and it seems that there's not too many.

yeah you basiaclly have to do side ops or replay extreme/subsistence versions to unlock the rest of the actual missions/cutscenes.
 
Just finished mission 30 and started chapter 2.

Because of the story missions now such as subsistence and extreme versions, am I to understand that actual unique story missions are very few left?

I looked up a list of story missions and it seems that there's not too many.

Yes. There's about 6 major story missions left. However, don't freak out about having to do the repeat missions. They're optional. The main thing you need to do is the "important" (Yellow) Side-Ops, Missions, and Casettes.
 

omonimo

Banned
Ok. Someone help me. I finished
the first chapter
and wat? There are
chapters
? I'm confuse. The fuck it means? Because I don't get all those to be continue in the cut scenes. I though it was the ending.
yeah you basiaclly have to do side ops or replay extreme/subsistence versions to unlock the rest of the actual missions/cutscenes.
Jeez. That's the most horrible MGS story wise. What a bullshit. I love the gameplay but the story it's a total schizophrenic mess with this scheme.
 

Caffeine

Member
Ok. Someone help me. I finished
the first chapter
and wat? There are
chapters
? I'm confuse. The fuck it means? Because I don't get all those to be continue in the cut scenes. I though it was the ending.

chapter 1 is the main story, chapter 2 is the epilogue
 

eso76

Member
so I just finished Mission 50 about 30 minutes ago...

so, I guess major spoilers for the entire game and Mission 45, 46 and Mission 50 in particular spoilers

wtf...? where's the ending lol... I can't believe 46 is the ending :p I mean, just unlocked for me like any other Mission, basically in numbered order. All I get for finishing Mission 50 with an S Rank no less is a Naked Silver costume and bionic?

And seriously, Quiet is gone forever unless you delete your entire save file? no New Game+ or special post-game mode where you can use her again (in a non canon) way in the same way you can now use "John"...? Why in the world would they not at least include easy multiple save files or new game plus.... I mean, I know I delete my save file but keep a backup but... I wanted to keep building up my stats, keep my items in a new playthrough like basically every other MGS..

I feel like everything after Mission 31 is so anti-climatic, almost like an anti-ending. I had more fun just free roaming for a few days post-31 riding that Diamond Dogs high -- the entire army in check, all my soldiers like Huey and Quiet, Sahelanthropus as a trophy... and 'Big Boss' -- everything after was just cold losses and bitter truths

^mission 45, 46, and 50 spoilers

I kinda like that, i think it was bold and brave

basically
the game reaches its climax with 31, and then progressively takes stuff away from you and slaps you in the face
 

Kolx

Member
Is there any guide for what is the most important things to get out of every mission? like staff with A or higher or specific companion etc...
 

KarmaCow

Member
Ok. Someone help me. I finished
the first chapter
and wat? There are
chapters
? I'm confuse. The fuck it means? Because I don't get all those to be continue in the cut scenes. I though it was the ending.

Consider
Chapter 2 more of an epilogue. Just play the stuff marked important (missions, side ops, tapes) and you're free to ignore the rest if you don't want to play them.

Is there any guide for what is the most important things to get out of every mission? like staff with A or higher or specific companion etc...

The important stuff (specialists, blueprints) is labelled on the mission select menu. Soldiers with high stats is random and there is only really one companion you could possibly not notice and it pops up multiples, even outside of missions.
 

Mozz-eyes

Banned
Yes. There's about 6 major story missions left. However, don't freak out about having to do the repeat missions. They're optional. The main thing you need to do is the "important" (Yellow) Side-Ops, Missions, and Casettes.

That's a shame.

The chap a couple of posts below says I'm basically into the epilogue now.

Disaster. Just as the story started to get going, it's already over!
 
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