To clarify, when I say broken cover system, I mean when "leaning" against objects in order to be in cover. It's too damn sensitive. Majority of the time when I want to be in cover, im not and vice versa, I can go to Mother Base and just casually go up and down stairs and Snake will be "sucked" into cover against the railing. I can go in the small tents or the single room building type things (not sure what you call them since they're not houses or cabins or huts but in the first mission itself when you rescue Miller, they're obviously everywhere) and can be "sucked" into cover against a bed or shelving or even better, walk over it. A perfect example is when there's stacks of sandbags. Three levels and you can't go into cover. I'll be crouched and push gently up so Snake goes into cover but yet, he never does and eventually, I'll literally stand up and walk/jump over the sandbags and no, im not pressing the X button (PS4). Cover system would have been better if it was simply "press ? button" to go into cover" and then press it again to get out of cover. That would have been way better simply because I wouldn't have to see Snake go into cover when I don't want him to nor should he and vice versa. Good game but nowhere near MGS and MGS3 in my opinion.