Glorified G
Member
Why is anyone replying to dopeyfish in the first place?
Similar DRM is already widely accepted on the PC. Although you can play offline. But no sharing, no selling, no trading, no lending, no borrowing and you don't have any disks outside of the ones you burn yourself.
I'm not defending MS, I hate the decisions they are making ... but going PC just seems odd if your'e against the tightening of the leash on your property. If anything it would be "Go Wii U".
I think the reason people are happy on the PC is because we 'trust' Steam to do right and the people don't expect the same from MS. I don't.
I honestly can't see myself buying a X1 at this point. It has some of my favorite franchises but seems incredibly limited compared to (what we know) of the PS4. Hardware, software, it's all very limited in comparison. Even with marketing, I'm not sure how they can get past the fact that the most played franchises will be on both systems (Ubisoft, Activision, EA). They burnt a lot of Halo fans and if Forza doesn't support the wheels they'll burn a share of that bunch too.
Uphill battle for my dollars. Unless Sony drastically changes their tune, it's PS4 day one and I'll let the X1 play out for a few months before I decide.
Why is anyone replying to dopeyfish in the first place?
But I'm a PC gamer who happens to own an Xbox?
gaf is like 90% fanyboys, the last couple of weeks, the sony fans have become unbearable. u don't agree?
so why are the loyal xbox customers not really giving a shit about any of this?
oh... maybe it's because all these things are being super overblown? sure seems like it, to me.
Similar DRM is already widely accepted on the PC. Although you can play offline. But no sharing, no selling, no trading, no lending, no borrowing and you don't have any disks outside of the ones you burn yourself for many of the games you buy 'on the cheap'.
I'm not defending MS, I hate the decisions they are making ... but going PC just seems odd if your'e against the tightening of the leash on your property. If anything it would be "Go Wii U".
I think the reason people are happy on the PC is because we 'trust' Steam to do right and the people don't expect the same from MS. I don't.
The "average gamer" I've seen has also roundly rejected the Xbox One, the second they're told about even a single piece of their anti-consumer news. The only problem is that Microsoft cleverly did not mention any of that during the hour and dropped those bombs in the immediate aftermath of the conference, so the most casual of gamers simply haven't become acquainted with the issue yet. But they will. They will. And it just so happens issues like these massively impact the casuals more than the hardcore, since hardcore are MORE likely to do things like buy games at full price and not buy used or borrow or lend.
If MS doesn't do a good job of explaining things there are going to quite a few rude awakenings ahead when people try to return their games, buy used, or get kicked out of games and apps when their internet flakes.I worry X1 will still be hugely successful just because people don't bother to get informed or perhaps casual gamers really don't care about MS's new policies but I doubt it
In the case of consoles vs PC it's basically hardware versus software DRM. Everything from the NES to the Wii U has innately guarded against pirated copies, save for Sega CD and Turbo CD and they probably just didn't factor in CD burners or figured by the time they were cheap the systems would be phased out. It's part of why the X1's so offputting to many of us and PS4 rumors have been alarming, so long as you lock down properly there is no need to do more, and many of us feel the advantages for "doing more" simply aren't worth it given the trade off and possible long (long) term problems.Similar DRM is already widely accepted on the PC. Although you can play offline. But no sharing, no selling, no trading, no lending, no borrowing and you don't have any disks outside of the ones you burn yourself for many of the games you buy 'on the cheap'.
I'm not defending MS, I hate the decisions they are making ... but going PC just seems odd if your'e against the tightening of the leash on your property. If anything it would be "Go Wii U".
I think the reason people are happy on the PC is because we 'trust' Steam to do right and the people don't expect the same from MS. I don't.
I honestly can't see myself buying a X1 at this point. It has some of my favorite franchises but seems incredibly limited compared to (what we know) of the PS4. Hardware, software, it's all very limited in comparison. Even with marketing, I'm not sure how they can get past the fact that the most played franchises will be on both systems (Ubisoft, Activision, EA). They burnt a lot of Halo fans and if Forza doesn't support the wheels they'll burn a share of that bunch too.
Uphill battle for my dollars. Unless Sony drastically changes their tune, it's PS4 day one and I'll let the X1 play out for a few months before I decide.
Microsoft XCube
Right now I could probably have my wife with her GT play my copy of Limbo on my home Xbox and I could be playing another download of that same purchased copy on my work 360 with my GT. With both of us online.
Lets see how much MS changes up the DRM and licensing on the One in comparison to the 360.
I guess it wasn't clear but pretty much all of what you said I agree with
I realize that you don't own games on PC and accept that
In my mind one of the advantages consoles always had was that you owned the games
They were yours to do whatever fiendish thing you wished
I also agree that if I'm just buying licenses for game I'd rather do it through a PC, through steam mostly as I cannot imagine X1 or PS4 to competitively price older games like steam does in their sales
Basically if I'm going to accept DRM, I'll go PC over X1 any day at this point
Can you play the same game on how many ever consoles you have, at the same time?
Now, I'm not saying there's many legitimate reasons to do that, I am saying however that if I had 7 PCs, I could literally play the same game on each one, at the same time, without having to be online. With the policy Microsoft has proposed, I would have to sign in to each one, be online 24/7, for it to authenticate once every 24 hours, and there's a question of just how many are allowed to be played at once. There are no advantages to the Microsofts DRM for an offline gamer.
Well I'd consider disc free gaming and being able to download and play any game linked to my account on any console I log into advantages. I've long wanted both those.
Though its not an advantage it seems this would enable a more secure sub model. Break your sub contract, account gets flagged and drm checks then fail.
I actually am of a similar mind on it for the most part
I think a large problem is the same pricing of digital copies of games via PSN and Live compared to the retail copies
Sure some digital copies go on sale and all that
But at launch I have no desire to buy Ni No Kuni digitally for the same price I can get it at retail
It makes no sense to me
Further more I simply will not pay $60 for a digital copy of any game
If they lowered the cost of digital games I'm sure they would still profit and eliminate a lot of the issues in my mind
Really getting ridiculous, wish they would stop half saying stuff."There are a lot of advantages! Here they are:
TBA"
Why the hell does Microsoft keep talking when they have nothing to say?
well... he's banned now
And you would still be able to do that whether or not Xbox made you connect to the internet every 24 hours. People are confusing removing the "check online every 24 hours" requirement and actual elimination of features. These things are not tied together. They don't have to remove any features while dropping the 24 hour check.
On 360 right now, you can download a game on your main console, then play it while the machine is offline.
So you think it's a good idea for disc based games to rely on microsoft's servers to function then? People still buy and play Ps1 games without asking for Sony's permission. Would it even still be possible in 10-20 years like it is now?
And while I understand why you think having a combination of the advantages of physical and digital how do you explain the 24 hour check? Surely a one-time activation would suffice.
What? Is Phatsaqs next? ATTICA ATTICA!
DRM has become more prevalent over the years especially with online gaming stores/services like Steam, Origin, etc. It's actually no surprise that not only is DRM a thing, but becoming even worse unfortunately.I still can't believe, that DRM is a thing in 2013.
I'm wondering, what those advantages are...
He got banned, but I was just about to post a list of just a few major neoGAF Xbox fans who have turned against Microsoft on the Xbox One.
Guess I'll keep collecting the names for the next time that claim is made.
for real lolYou need to get out more.
At the end of the day, this is nothing more that an annoyance.
You can count me as an Xbox fan (well, preferred the 360 over the PS3) that has turned against MS/Xbone due to the DRM issue alone.He got banned, but I was just about to post a list of just a few major neoGAF Xbox fans who have turned against Microsoft on the Xbox One.
Guess I'll keep collecting the names for the next time that claim is made.
I swear they are making this shit up as they go along.
A one time activation would suffice. I have yet to hear an actual reason for this requirement. Even given what we know so far about Microsoft's implementation of DRM it really doesn't need to be there. People on GAF have given reasons, but they tend to ignore what Microsoft has actually said about the system they are using, or how the 360 handles this etc. I'm really curious to see if there is one little quark that makes it a requirement. I can easily imagine a scenario for full digital marketplace trading, used games code activations in Gamestops, playing on friends consoles etc. all without requiring a 24 hour check. Sure it will require a one time net connection, but I think that's a reasonable requirement if you are going nearly all digital.
"There are a lot of advantages! Here they are:
TBA"
Thanks for this but none of that says why they deserve it. Unchallenged license agreements not withstanding.I assume you don't want to hear the answer as much as you claim, because you've already tossed it. Publishers are standing by the argument of their EULA, that the consumer doesn't hold ownership of the physical code on the disk, or that they're only selling licenses to play the games and they retain the right revoke said licenses. It's going to take one person to bring a game company to court before we can say what side the law favors. I hope they make a ruling on that matter sooner rather than later.
If it's any consolation, the US courts have already backed a consumers right to modify their digital products for personal use.