However elemental damage can really add up especially with certain shot types. Remember that weapons don't do their full raw damage with every hit - the HH for example is lucky to do around 40% with a single hit. Which is reduced further by the defense of that part. So that 4 additional damage would be better than you think, especially if you hit many many times like bows do. I'm not familiar with post-MHFU bows but they were always very elemental dependent back then.
I downloaded a bow damage calculator for MHFU and ran it through some scenarios (shouldn't be too drastically different). From the different scenarios I plugged in it didn’t look like element added much. For example my Queen Blaster 1 at 180 raw does more damage to Rathian than the Arko Nulo (Y) at 132 raw & 300 thunder. That doesn't seem right but if elemental damage is really divided by 10 then it would make sense.
Numbers aside, the bigger issue I find with bows is there is so much more to the equation to consider than for Blademaster weapons. The level and type of shot a bow has on it’s level 3 charge is more important than stats. The type of arrow rain and available coatings are very important as well. All things considered picking the right bow isn’t as straightforward as grabbing your highest elemental weapon.
1. Different shot types for different monsters. Spread is nice for large monsters. Pierce for long monsters, and rapid for everything else. Higher level shot typically goes like...you will do more damage but you must hit every shot to see that damage boost. It's usually best to fully charge anyways.
2. Arrow rain knocks allies away so it's not advisable to spam online.
Well I didn't really mean types of shots, more like the level of shots. I’m good enough with the bow now that just about every shot I fire hits with all the arrows, so when a bow only has Spread LV2 instead of LV3 it’s a big damage decrease. It's kind of frustrating as I look at the list of craftable bows, see a bow with awesome stats, rain and coating, only for it to have a LV1 or 2 shot at charge 3. I've been using the Queens Blaster bow for a while now because nothing else seems to compare.
I don’t agree with your #2, which is why I don’t play online. It ruins my fun playing with people who get upset when they get hit by other players. I’m careful and getting better by the day but accidents will always happen. When they do with friends it’s something we laugh about rather than getting pissed off or annoyed about. Arrow Rain has too many benefits to shun it when playing online.
Any guide on the bow would be awesome. I'm interesting in trying them out more. So far I've been using S&S and hammers, but I'd like to hop online and would like to be able to play ranged as well.
I tried a bow once so far and couldn't figure out how to aim properly at anything. I felt so bumbling and awful that I immediately switched back to melee. Out of the ranged weapons, bows seem like the coolest to me, so I'm interested in any pointers.
I've already started to put something together, I’ll make a nice detailed guide post when I’m finished. I'm by no means an expert at this but I have learned a lot since I started.
Thanks. I've typically ran hammer, GS, switchaxe, and a bit of gun lance, but I'm really looking to branch out now and so many bows look amazing, plus a new play style will really breathe life into a lot of these encounters that I'm alrrwdy well versed in from previous entries.
It’s exactly what I did. I used LS exclusively in Tri and so in 3U I didn't want to experience all the same content the exact same way again. I switched to Bow and it’s been so much fun to learn and use.