I think that everyone that helped out with Mupod's HR6 urgent managed to get a Brachydios Pallium from a carve, so that was awesome.
We major, we major!
Tomorrow, we shall enjoy the splendors of HR7, and start whacking away at Diablos.
Mupod hit 7? Damn now I'm going to have to catch up. Been too busy trying to get a fuggin Giggi X set.
when all else fails spam traps
that hard??? Just don't take your minions with you, use a SnS, hit twice, and then spear....no?
I had to do it three times. They'll come, brah.Nothing of that sort. I managed to carved at least 4-5 sharks each time I was in area 11...and I still had to restart the mission 3-4 times. So I probably carved like about 20 sharks before getting a sharqskin.
Check your status?If my armor has -Thunder and my blade has +Thunder, do they cancel eachother out?
(Rath armor + Lagi blade)
If my armor has -Thunder and my blade has +Thunder, do they cancel eachother out?
(Rath armor + Lagi blade)
Learn a new weapon, or three. I'm in the same solo boat as you, but I've been playing the portable entries since mhf, so I kind of forced myself to switch up weapon selection every game or I'd be bored too.
So far I've used LS and GS for all the early village stuff, hammered my way through high rank and up to G rank tanzia, then added gunlance for G rank and endgame, with a little lancing for certain enemies. Now I'm making a bow set to farm HRP until I unlock the final few monsters. The weapon/playstyle variety really helps keep it fresh, even if the monsters get dull.
Planning on getting good with dual swords as well once I unlock abyss lagi armor because learning a monster in and out and playing like this looks fun, doesn't it?
http://www.youtube.com/watch?v=xmujtHYDGVA&t=0m25s
Good hunts in Selenae and Faust room, 0 deaths! Weird...Yeah I heard the story in game
If you're not having fun, don't play. 'Tis simple.
"Random" tail.ugh, these higher hr quests are so annoying solo, I get knocked down by a random tail, get back up and it charges me, then I'm stunned and he hits me again, down to 10% hp.
happens every single time.
More hits per shot via scatter/pierce to activate the status effect faster. Also bows can have innate status elements without the need for coatings.Question:
Why do people say bows are especially good for dealing status damage in comparison to guns? It actually seems like my gun can carry more poison rounds than my bow can. I played a lot of Tri, but I'm having trouble understanding the "roles" some of these new weapons are meant to play. DS is clearly meant for elemental DPS (Archdemon Mode doesn't help status damage, right?), but I don't get what the Bow is for in comparison to the Bowgun, nor what the Gunlance is for (especially since shots don't scale with sharpness).
Any thoughts from people with a lot of knowledge about the entire weapon set?
Question:
Why do people say bows are especially good for dealing status damage in comparison to guns? It actually seems like my gun can carry more poison rounds than my bow can. I played a lot of Tri, but I'm having trouble understanding the "roles" some of these new weapons are meant to play. DS is clearly meant for elemental DPS (Archdemon Mode doesn't help status damage, right?), but I don't get what the Bow is for in comparison to the Bowgun, nor what the Gunlance is for (especially since shots don't scale with sharpness).
Question:
Why do people say bows are especially good for dealing status damage in comparison to guns? It actually seems like my gun can carry more poison rounds than my bow can. I played a lot of Tri, but I'm having trouble understanding the "roles" some of these new weapons are meant to play. DS is clearly meant for elemental DPS (Archdemon Mode doesn't help status damage, right?), but I don't get what the Bow is for in comparison to the Bowgun, nor what the Gunlance is for (especially since shots don't scale with sharpness).
Any thoughts from people with a lot of knowledge about the entire weapon set?
Better safe than sorry.
"Random" tail.
hey, I avoid all that other shit they throw, and I get hit by the tail for like 2 damage, and then it chains into all my health because of the drawn out animations. I don't mind losing a lot of health to other things, but constantly getting hit when I'm getting up is the worst design.
Lagi Blade does additional thunder damage, the -thunder on your armor is a decreased resistance so you take more thunder damage from enemies.
Nothing to do with each other really
So easy. I just had to farm him around 20 times to get stuff for Helios Z.Goldbeard Ceadeus: it has a sweeping hydro laser and another breakable horn now!
Soooooo bad.
Ah. If you use innate status + coating, do they stack, then? Is the typical strategy to just coat for your innate status, or to go through all of them? I'm curious because I did some status gunner work on the side in Tri.More hits per shot via scatter/pierce to activate the status effect faster. Also bows can have innate status elements without the need for coatings.
Bring Shakalakas so you don't get combo'd. We all get hit, I just disagreed with the "random" part. I got combo'd by Pink Rathian's tail flip today. Like, tail flip into tail flip. Ow.hey, I avoid all that other shit they throw, and I get hit by the tail for like 2 damage, and then it chains into all my health because of the drawn out animations. I don't mind losing a lot of health to other things, but constantly getting hit when I'm getting up is the worst design.
Just invincibility frames on rolls, sidesteps, and backsteps. Getting up and the dive are unaffected.Doesnt evasion increase the getting up window as well as leaps? Maybe try that?
Mosgharl X armor set complete! My sleep bombing/trapping/on-the-go combo pro class:
Oh man, I'm somewhat worried about G-Rank attacks now lol. High-Rank Diablos at Tanzia did quite a bit of damage. I was surprised.
Has anyone facedwith only High-Rank equipment?Alatreon
You have to take so many gambles to spend the match in purple Spirit, and the time it takes to get to purple is about the amount of time it takes most LSs to burn through their first sharpness level. Any time you decide to break the Spirit combo to get out of the way, it's basically resetting the level while you're also getting timed out, which is incredibly frustrating and slowly teaches you to go for more risks than you should be. It also defeats the point of having a long weapon, because it carries you into the center of mass and rewards you for staying there. It's really a skill that fits Dual Swords better than Long Sword.How so?
Well with most weapons, it's attack, roll, sheathe, attack, roll, sheathe etc. Movement speed up is one reason I like Hunting Horns, I don't have to sheathe constantly to chase down monsters.Eh, then GS users would attack, sheathe, attack, sheathe, etc.
So like, how do you find out what the Felyne effects do? Not even the guide says what they do...
Not sure about the stacking, I've been told it's better to just straight up fire normally if your bow has the status innately. I think coatings just add status damage up to a certain percent of the physical raw atk. But yeah, bowguns are for higher dps with lower mobility compared to bows.Ah. If you use innate status + coating, do they stack, then? Is the typical strategy to just coat for your innate status, or to go through all of them? I'm curious because I did some status gunner work on the side in Tri.
So are guns (theoretically, not counting Slime) more DPS oriented, and bows more support oriented?
There are actually sets built around this. In fact the top rated GS set on this japanese wiki I'm looking at is for a set that contains quick sheath, quake resistance, sharpness +1, critical draw (draw attacks always crit), and punish draw (draw attacks can KO).Eh, then GS users would attack, sheathe, attack, sheathe, etc.
So like, how do you find out what the Felyne effects do? Not even the guide says what they do...
If you're about 300 or so defense to start you're bad, but not everything will kill you.
I'm using High rank armor still as a gunner, The other day we were fighting G-Rank Rust Duramboros, and quite literally, he glanced at me, and my character dropped dead. No attack, just a look. I'm not sure what happened. When I came back, I survived other attacks of his, so... idk lol
It's detailed on the left bottom corner,once you have selected two ingredients to eat,just move the cursor/change pages of cooking preparation, to read what they do(lucky cat,yummy!).So like, how do you find out what the Felyne effects do? Not even the guide says what they do...
I'vr faced a G-Rank Ivory Lagiacrus, Brachydios, and Azure Rathalos and it was brutal, I had around 453 defense. Every attack had me using potions or farcasters. G-Rank seems like it is going to be tough solo, can't wait to get there. I think I'm currently HR4.