With the underwater combat I loved it on the Wii and I liked it when I played 3U on my 3DS with CPP, but when I upgraded to an XL and lost the use of that accessory I couldn't stand it. What's worse is I really love the monsters that came with the mechanic, Gobul especially is probably one of my favourite monsters. Of course all of them had land based attacks so they could all theoretically be tweaked to work in a game without swimming but, for Gobul especially, it wouldn't be the same. The problem is what can you do? Water is a very "3D" mechanic, and just doesn't work well with a game designed around hardware with more restricted camera controls. Making it n3DS or Vita exclusive doesn't seem like something Capcom want to do or releasing it on home console since that doesn't do as well in Japan or whatever (and let's be honest here, pretty much all companies put their home region before others).
In regards to old monsters, I like that they're in MH4, Kut-Ku and Khezu are iconic and I think they did a good enough job to make them interesting to fight and it's nice to see them with slightly updated models. The Dromes I already posted about it being a shame that there wasn't a balance between Gi and Dromes (but only because I wanted the Wroggi armour lol) but I could give or take them to be honest. Gravios can fuck off though, really dull, at least Basarios' hiding skill is interesting plus I really like the look of him with all the moss and stuff growing off his tail, but I could agree with Barroth being a better inclusion. The lack of Quro' does hurt though, but like, it's not like if the old monster I didn't like wasn't in Quro would be so it's all kinda moot. Hope we get to see Quro again in MH5. Or well, MH5U at least lol.
In regards to old monsters, I like that they're in MH4, Kut-Ku and Khezu are iconic and I think they did a good enough job to make them interesting to fight and it's nice to see them with slightly updated models. The Dromes I already posted about it being a shame that there wasn't a balance between Gi and Dromes (but only because I wanted the Wroggi armour lol) but I could give or take them to be honest. Gravios can fuck off though, really dull, at least Basarios' hiding skill is interesting plus I really like the look of him with all the moss and stuff growing off his tail, but I could agree with Barroth being a better inclusion. The lack of Quro' does hurt though, but like, it's not like if the old monster I didn't like wasn't in Quro would be so it's all kinda moot. Hope we get to see Quro again in MH5. Or well, MH5U at least lol.