Jeff Vader
Member
I have a shagaru with freedom series d head. does that work?
btw if anyone has rajang with head bias that would be helpful
Yes, yes it does! Are you on right now? As for the jang, mine are not head bias.
I have a shagaru with freedom series d head. does that work?
btw if anyone has rajang with head bias that would be helpful
Yes, yes it does! Are you on right now? As for the jang, mine are not head bias.
Yup, would you like me to make a lobby or should I join you? Also if you don't mind I can help you farm the GQ since I need some shag parts myself.
Sorry, got lost on a bad side of youtube, go ahead and make the room while i get some eye bleach.
Some of these event quests are way too annoying to solo. I give up on Might and Melody. I hate Najarala as it is, don't need to fight a Tetsucabra at the same time.
Farming for relic armor sets is the worst. First you have to have the quests that give the pieces you want, then you have to get it to a high enough level, then you have to keep doing it hoping that it gives you the exact piece with the exact skill points you want. I'm not sure if I'm a huge fan of the guild quest system, but I'm sure it'll be back in the next game, and will probably be an even bigger part of the game. I guess it certainly has expanded the endgame material, I just wish it wasn't so rng dependent.
Is Rusted Kushala supposed to be that annoying? We got it on the 2nd try, but dodging those tornadoes is like playing Frogger.
I know his shot hitzones were worse than regular Kushala Daora, but I didn't realize they were quite that bad. Went through ~200 pierce shots across all three levels before he finally died. He's just that resistant to physical damage, apparently.Is Rusted Kushala supposed to be that annoying? We got it on the 2nd try, but dodging those tornadoes is like playing Frogger.
120 hours in, G-Rank finally opens its doors to me. Now on to replace my Rath Soul set, you served me well.
Rust is a lot easier if you have Wind Negate. You can either 1, get the chameleos armor. OR just add a hunting horn to your party that negates wind.
Doesn't really help with the vortexes of doom. Tho you can throw a flash bomb to bring rust down.
I know his shot hitzones were worse than regular Kushala Daora, but I didn't realize they were quite that bad. Went through ~200 pierce shots across all three levels before he finally died. He's just that resistant to physical damage, apparently.
I've got an idea for an elemental set if I ever need to tangle with him again, though. The Battalion Strafer rapid-fires water, poison and paralysis which may be more effective - if I can find openings large enough for those shots to hit.
The big trouble with Rusty is just how active he is, and that his hind legs are always bounce hits. He almost never holds a stable position until you've gotten him poisoned enough that he's nearly dead. I'd almost advise against a rapid fire build because you might miss the extra shots and be locked into a position as he flitters over you to slap you across the face with his claw.
The Chameleos armor is an absolute must because you ignore the worst part about him, and you get earplugs to ignore his roars in those small moments where he is stationary. Then, bring a poison DB/GS/IG* and keep on him. With DB, you can scoot around the map as fast as it can. With the GS, just taking draw swings, uncharged, in those moments when he poses. The poison is less about damage, more keeping him from turning on to high power and absolutely wrecking you no matter how much defense you have.
*IG can be useful but you have to be very on top of the mounts, making each jump attack count and not just a complete miss each time. It's extremely difficult to get all three pigments off of him, since his body is so small and he moves around so much.
I know his shot hitzones were worse than regular Kushala Daora, but I didn't realize they were quite that bad. Went through ~200 pierce shots across all three levels before he finally died. He's just that resistant to physical damage, apparently.
I've got an idea for an elemental set if I ever need to tangle with him again, though. The Battalion Strafer rapid-fires water, poison and paralysis which may be more effective - if I can find openings large enough for those shots to hit.
Think my 3ds is going to spontaniously combust. I finally have all the mats for my Ukalnos/Teostra set, just missing the money. I've been on and off farming these guys since Story of Seasons came out and have otherwise not played this game much. Soon as this is done i can start focusing on finishing my kushala stuff and getting my other misc sets and weapons done.
So! Turns out i missed a couple underscales and randoms are just doing big dog ukanlos. Any takers?
Need some underscales too for Lao-shan armor.
That's good to hear. LBG's mobility should make it a lot easier to keep up with him too. It's pretty easy to whip up a Fleet Feet, Water Atk +3, Bonus Shot set from Sororal parts, Najarala Z parts, and a Torso Up waist. And because winding up in one of those big tornadoes is usually lethal, I can also mix in the Guts skill just in case.I joked about missing a lot of my shots, but really he isn't that bad to LBG. I did really hit most of my shots, and never really felt in danger of being hit. I got caught by a tornado coming from behind once, which almost killed me, but other than that, plenty of openings to pump in rapid fires.
That's good to hear. LBG's mobility should make it a lot easier to keep up with him too. It's pretty easy to whip up a Fleet Feet, Water Atk +3, Bonus Shot set from Sororal parts, Najarala Z parts, and a Torso Up waist. And because winding up in one of those big tornadoes is usually lethal, I can also mix in the Guts skill just in case.
Regios X is super good! Hell, I'm at the highest level of hunting you can possibly be and still turn to it now and again. It gives you free maxed constitution, steady hand (attacks won't be deflected and lose sharpness at half the rate), bleeding prevention (though this is a Seregios-only mechanic at the moment), and the only downside is you'll swipe your whetstone five times instead of four, so make sure you're safe before sharpening.
It'll give you a ton of slots to work sharpness into, even if you have simple Talismans. The basic jist is that you can get active abilities from Talismans you pick up in the field, and gems you "slot" into your armor and weapons. Look for the little Os under the name of an item to see how many slots you have available. The smithy should have a good section on it if you go into the help menu.
It's possible to make a similar set without Bonus Shot (and with considerably more defense since I could bring in a blademaster helm) but I'm concerned about not being able to get enough poison and paralysis applications without it. Might have to do a solo test run to see how well it works out.I don't have Bonus Shot, there were a couple side steps I did to avoid a rush at me, so that may be locking you slightly too long, but you are certainly a more seasoned gunner, you might not be in the situations I was in at all anyway.
Thanks! I'll shoot for Regios before long.
I just read a thread on Reddit (via Google) bashing Hammers and it made me sad. :/
Thanks! I'll shoot for Regios before long.
I just read a thread on Reddit (via Google) bashing Hammers and it made me sad. :/
Can someone explain how to get the new DLC Palico costumes? I've downloaded the new Event Quests but I can't find an explanation on what comes next on CapcpomUnity anywhere.
As I recall, there's a high rank event quest for the Mario/Luigo costumes and some G rank ones for the Street Fighter costumes. Completing the event quests gets you reward items which are used to forge the Palico gear.Can someone explain how to get the new DLC Palico costumes? I've downloaded the new Event Quests but I can't find an explanation on what comes next on CapcpomUnity anywhere.
Can the veterans give some advice on how to hone weapons? I play mostly a GS so I was thinking attack since I have to play the waiting game. Defense sounds nice, but I don't know if +60 is worth it...and I have no idea how much life is restored.
Watched a bit of Gaijinhunter's video on honing: https://www.youtube.com/watch?v=S_ws-blS8yc, but so many options!
What's everyone up to
I've only honed for Life, but it was worth it for me as a Switch-Axer. The amount of health that gets restored depends on how much damage you do (which tends to be a lot for a Great Sword user - for the Level 3 attacks the health restored would be more than a Mega Potion's worth. On the downside, however, you won't be healing as frequently as a GS user compared to a SnS or DB user).
Can the veterans give some advice on how to hone weapons? I play mostly a GS so I was thinking attack since I have to play the waiting game. Defense sounds nice, but I don't know if +60 is worth it...and I have no idea how much life is restored.
Watched a bit of Gaijinhunter's video on honing: https://www.youtube.com/watch?v=S_ws-blS8yc, but so many options!
The amount of life seems to be dependent on the strike that triggers it. Personally I'm honing almost everything for defense, because an extra layer of Divine Protection is great. The only exceptions so far are to a few of the SAs that I have, as that damage boost is too good to ignore, and the Cera Cymmetry which I honed for attack. I mostly don't use life as I tend to have enough time to heal when I need to, but that would be personal preference.
I certainly agree with what you have said, and it seems the groups I've been in have been doing well for group healing items. I try to never forget to bring lifepowders and dust of life to every fight so that the healing is there just in case.
Like Shengar said, I'm leaning towards defense as my timing tends to suck, and I hate getting combo'ed by monsters (looking at you M. Tigrex!).
I have weapons honed differently depending on what I'll use them for. Like most of the things I use the Livid Griscannon on aren't going to one-shot me, so that's attack honed. But sometimes I take the Furia Sedition to less dangerous hunts (like Kirin) and sometimes to more dangerous ones (like Rajang). So I made two of that weapon and switch off between attack honed and defense honed as needed. And just to see how well it works, I've got a Destiny's Arm with a shield installed and healing honed. The idea is that I can tank hits with it and then recover chip damage by attacking. It's worked pretty well on stuff like Gravios and Deviljho so far.Can the veterans give some advice on how to hone weapons?
Hammers are just different. I main hammer all day. But it's not without it's issues. There are no way to cut tails (only weapon in the game), it's not the best KO weapon anymore, and the verticality of MH4U means Hammer has a MUCH harder time sustaining solid DPS. There are other minor issues that contributed to it's nerf, but it's mostly due to the buffs OTHER weapons received. Hammer has sort of stagnated in design since it's early days.
Is it the best weapon? Nope. Not even close. But it's still damn fun. If I wanted to be S+ tier, I'd main CB or IG like everyone else out there, haha.
I have weapons honed differently depending on what I'll use them for. Like most of the things I use the Livid Griscannon on aren't going to one-shot me, so that's attack honed. But sometimes I take the Furia Sedition to less dangerous hunts (like Kirin) and sometimes to more dangerous ones (like Rajang). So I made two of that weapon and switch off between attack honed and defense honed as needed. And just to see how well it works, I've got a Destiny's Arm with a shield installed and healing honed. The idea is that I can tank hits with it and then recover chip damage by attacking. It's worked pretty well on stuff like Gravios and Deviljho so far.
I tend to Hone defense on to the majority of my LBG. The additional defense can matter a ton, turning some single shot KOs into attacks you can survive. For something like the Serg LBG though where I still go for attack.
For SnS it depends. If I'm using a status heavy weapon, or a weapon with defense already on it, defense is what I'll go for. But otherwise it's attack. I know a lot of people stick strictly with attack, but defense combined with giving you Divine Protection is really, really strong.
I don't use any of the heavy hitting weapons where health would really benefit. I might give it a shot later with something like Hammer, or Gunlance, just for fun. Seems like Great Sword could benefit from it quite a bit. Gaijin Hunter showed off just how much health a charged GS can restore with it, and it's super impressive. Health might also be something to consider if you're using an armor set with Unscathed. Just to erase that chip damage.