ShadyAcshuns
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"no more content right now, so let's talk about World/Iceborn" speaking of which I hate both the clutch claw and the mantle.
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Arthur
It's top tier. Also if you use the shield bash it won't bounce off enemies and doesn't use sharpness while providing some stun/knockdown.![]()
On topic I switched from greatsword to sword and shield and HO BOY I'm loving that movement!
Shield shouldn’t be using any sharpness right?It's top tier. Also if you use the shield bash it won't bounce off enemies and basically uses far less sharpness while providing some stun/knockdown.
S&S is always what I start each MH game with. It’s great to use as the first weapon class to learn all the monsters movements and learning their tells. It can dish out serious damage quickly, has a ton of fun combos and its bashing comes in handy a ton.It's top tier. Also if you use the shield bash it won't bounce off enemies and basically uses far less sharpness while providing some stun/knockdown.
That's correct. I'll edit my post.Shield shouldn’t be using any sharpness right?
I got the controls down now but I dunno, I honestly don't see what makes this series so hyped. Combat is mindless so far, it's easy, game is balls ugly, story is offensive in how shallow and mundane it is.tried it out again. still just not fun. can't get the "awesome combat" vibe everyone's talking about. buttons aren't intuitive. guess i'm too old for this shit! didn't grow up with MH series. and don't get me started on just how god awful the game looks. on ps5 pro in performance it's laughable.
I'm having a bit of fun but people putting 2k hours into this, WTH is there to even do?
I know it's in the name but is MH literally just "hunt" monsters and craft items?![]()
Low/High Rank Event Quests | Monster Hunter: World - CAPCOM
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I know it's in the name but is MH literally just "hunt" monsters and craft items?
I know it's in the name but is MH literally just "hunt" monsters and craft items?
There's plenty of exploration if you want it, there's tons of endemic life to capture and they randomly spawn in different rarities, fish included, campsites to scout, gathering rare account items.I thought there was going to be a bit of exploration.
If you're so offended by this, just use manual controls instead.Your animal will take you to where you need to go, no buttons required.
There's a little bit of exploring maps to discover different fishing spots, camps spots, smaller animals, bugs etc. It's there, and there's a decent amount of these things, but it's not super deep or anything. There are side quests where you are tasked with capturing certain animals/bugs, or catching fish, or even hunting smaller animals.I know it's in the name but is MH literally just "hunt" monsters and craft items?
I thought there was going to be a bit of exploration. Hunting is not what I thought either, I thought I'd actually have to hunt. Your animal will take you to where you need to go, no buttons required.
I understand the appeal of grinding for loot/levels, I just thought there would be more. Even the improved combat, it's just a non lock-on z-target system. That's what we're getting excited over?
Please tell me if I'm missing something. Not trying to shit all over the game, it's mindless fun in a weird way for me but I feel like I'm in some alternate universe where the gaming world is playing a practical joke by hyping this game so hard, lol.
I'm not offended by it. I just found it surprising because I thought I'd have to finds tracks, scents, etc. You just open the map and the monster is wandering around, or the game gives you a pop-up indicating the monster is around. It we want to get pissy, game should be called Auto-Hunter.![]()
There's plenty of exploration if you want it, there's tons of endemic life to capture and they randomly spawn in different rarities, fish included, campsites to scout, gathering rare account items.
If you're so offended by this, just use manual controls instead.
I'm now picturing a GTA like game where you track down and find cars like Gone in 60 Seconds. The GTA games have had some surface level missions based on this idea already, but this would be super detailed and elaborate.I'm not offended by it. I just found it surprising because I thought I'd have to finds tracks, scents, etc. You just open the map and the monster is wandering around, or the game gives you a pop-up indicating the monster is around. It we want to get pissy, game should be called Auto-Hunter.
I'm not offended by it. I just found it surprising because I thought I'd have to finds tracks, scents, etc. You just open the map and the monster is wandering around, or the game gives you a pop-up indicating the monster is around. It we want to get pissy, game should be called Auto-Hunter.
That was a thing in MH World, but even only early on, the more research you had on a monster meant your scoutflies would just find it right away, so there was no tracking required the more you played.I'm not offended by it. I just found it surprising because I thought I'd have to finds tracks, scents, etc. You just open the map and the monster is wandering around, or the game gives you a pop-up indicating the monster is around. It we want to get pissy, game should be called Auto-Hunter.
Were the old MH games more in depth?I'm now picturing a GTA like game where you track down and find cars like Gone in 60 Seconds. The GTA games have had some surface level missions based on this idea already, but this would be super detailed and elaborate.
That actually sounds fun the more I think about it.
Felt like real hunting.
The older titles were slower, and you had to do some build up missions (typically) before you did a hunt. You had to locate the monster on the maps (much smaller maps split into small zones with loading in between) and then if you wanted to track it on the map you had to use paintballs.Were the old MH games more in depth?
Well I hope you're enjoying the hell out of Wilds brother.The older titles were slower, and you had to do some build up missions (typically) before you did a hunt. You had to locate the monster on the maps (much smaller maps split into small zones with loading in between) and then if you wanted to track it on the map you had to use paintballs.
For me, the older games had you do more "hunting", but I also thought that stuff was super boring. World was the first title I put hundreds of hours into.
Not every game appeals to everyone so I would say if you are not enjoying it then don’t force yourself.Well I hope you're enjoying the hell out of Wilds brother.![]()
Nah, I enjoy enough to keep casually playing. I just had all these WTH moments, trying to figure out what the game loop is. Now that I know, I won't be bogged down by those feelings. I'm definitely going to finish the campaign before I give it up for good. I enjoy the cat and the environments, combat is fine for what it is, and it also scratches that "obtuse as F control scheme that makes me do claw shapes" itch. I find that to be incredibly satisfying, I like having to get efficient with quick items, sharpening my blade, etc.Not every game appeals to everyone so I would say if you are not enjoying it then don’t force yourself.
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Low/High Rank Event Quests | Monster Hunter: World - CAPCOM
Check out all available low and high rank event quests!game.capcom.com![]()
Master Rank Event Quests | Monster Hunter: World - CAPCOM
Check out all available master rank event quests!game.capcom.com
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Lowest I’ve ever spent on a MH game is around 450 hours , but I see your point, not sure what I’ll do in this game. With no elders or anything to hunt, there doesn’t seem much purpose in min maxing my character. That said, there is still a fair amount of stuff I want to craft, so we’ll see.I got the controls down now but I dunno, I honestly don't see what makes this series so hyped. Combat is mindless so far, it's easy, game is balls ugly, story is offensive in how shallow and mundane it is.
I'm having a bit of fun but people putting 2k hours into this, WTH is there to even do? I'll probably put 50 hours max, delete the game and never consider the series ever again. I should have bought DD2, I figured Wilds would scratch a coop itch, didn't realize I'd be getting one of the most vanilla games I've ever played. I have advised my coop buddies to not even consider the game.
Man, some of the memes over on the subreddit are the best.
Not everything is for everyoneI know it's in the name but is MH literally just "hunt" monsters and craft items?
I thought there was going to be a bit of exploration. Hunting is not what I thought either, I thought I'd actually have to hunt. Your animal will take you to where you need to go, no buttons required.
I understand the appeal of grinding for loot/levels, I just thought there would be more. Even the improved combat, it's just a non lock-on z-target system. That's what we're getting excited over?
Please tell me if I'm missing something. Not trying to shit all over the game, it's mindless fun in a weird way for me but I feel like I'm in some alternate universe where the gaming world is playing a practical joke by hyping this game so hard, lol.
Voice pitch can be changed for free without using a voucher, go into your tent and look for the menu optionI screwed up in character creation and now my guy's voice is kinda high pitched and my Palico's voice is deeper lol
Voice pitch can be changed for free without using a voucher, go into your tent and look for the menu option
After beating the game using nothing but the Charge Blade, I spent the evening doing co-op with a hammer. Going from keeping track of several things to just "bonk on head...repeatedly" is rather refreshing. I remember playing hammer in World but it's been a while and I don't remember it feeling so smooth. And fun!
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I mained hammer in World and Rise and it's great in Wilds. I was going to main it again, but decided to switch it up.That’s funny, my friend loved hammer in world and he vehemently hates it in Wilds. I don’t ever use it so I don’t have an opinion but it’s funny how some people love and hate the same weapons.
I’m using Hammer as my secondary weapon and it’s fun but also little tricky to pull offset counter with it.I mained hammer in World and Rise and it's great in Wilds. I was going to main it again, but decided to switch it up.
I remember playing hammer in World but it's been a while and I don't remember it feeling so smooth. And fun!
God I hate the story bullshit in all these games.
Yeah, it’s easily the all time worst in the series. It’s a shame you have to go through the terrible storyline in these games before you can just access the shit you really care about.Wilds steps it up by removing any of the charm or quirk usually found in the other games. The writing and dialog are Avowed levels of terrible.
Yeah, it’s easily the all time worst in the series. It’s a shame you have to go through the terrible storyline in these games before you can just access the shit you really care about.
Old MH never had finding tracks or scents, what are you on about? This was literally introduced in MHWorld and people complained about it.That's what the old ones were like, even as recently as World (though it was starting the trend in this easier direction). Rise and especially Wilds have become "Press A to go to Monster" and that's what annoys people.