Welcome aboard!
Leave those dirty SwitchAxe users behind.
I'll miss my Prowler gameplay though...
Welcome aboard!
Leave those dirty SwitchAxe users behind.
I feel like they're gonna treat World like a pseudo game as a service. Maybe we'll start with a few numbers of monsters and they'll keep updating the game with new monsters map along the way. Judging by the other trademarks surrounding Worlds, I think they're going to promote and support the game in the West for quite a long time. It's not gonna be the regular release the game and slap x number of monsters in it and that's all.
Welcome aboard!
Leave those dirty SwitchAxe users behind.
Insect glaive is confirmedSo is it only Insect Glaives they are not bringing over? I think that would be 14 weapons then.
Insect glaive is confirmed
All weapons from 4th gen are returned
No one is being left behind
What remains to be seen is if they are introducing a new weapon type in gen 5
I don't mind them not introducing any new weapons, different/new moves and grappling hook should be enough already.
I'm just hoping that Gunlance will be fun again, I felt it became worse over and over since 3U...
https://u.nya.is/fzyrht.mp4I wanna see the gameplay if anyone can still PM me a working link, Huge MH fan here !!
I wanna see the gameplay if anyone can still PM me a working link, Huge MH fan here !!
I really wouldn't say that. When someone hears "pure action game" with no qualifiers, they won't think of a game where you spend so much time farming and crafting and customizing and gearing up.Nope. It's a pure action game.
If you promise your buddies won't join other lobbies and only ever play with you, then OK, no prob.*shrugs* I don't consider buddies in games a liability.
Yeah, well, MH isn't Souls, and has a different design philosophy. That's totally OK, you know. I love both games for what they are, and trying to apply everything related to Souls design to MH is fallacious and counter-productive.This is another reason why Souls is great. You can wander into an area you very much aren't ready for... and you can beat it with enough persistence. MH doesn't seem to like it when you do that, it doesn't want you to fight a Rathian before you've killed a half dozen Great Jaggis.
Yep.Like I said earlier, I see both sides. On one hand the timer is so generous it begs the question "why have it at all?" But on the other hand the timer does impress a certain urgency on the player to get shit done. I do kind of like that.
I hope they do what happened in the more recent 3DS games and have monthly drops of content.
Yeah, paid for cosmetics I am not sure would work. The whole idea of the game is to hunt and make things out of the monsters you hunt, so paying for alternative colours/styles might work I guess but then people would rather hunt the monster to get the variation version.
Part of me thinks they might go Season Pass and have a year of content, but mainly new zones, a signature monster linked to each season etc. I now any don't like the Pass stuff but it might be the way Capcom keep World fresh and the numbers increasing.
Whoa, backwards rolling. This is a game changer.
Someone interrupts your fight and gets wrecked...
Just watched the video. Looks great! I hope PC releases not that long after consoles.
jeuxvideo.com (the biggest french gaming website) said it's coming one month later, but I doubt that.
That was just speculation.jeuxvideo.com (the biggest french gaming website) said it's coming one month later, but I doubt that.
So chicken option would be the bow. Or do I have a limit of how far away I can be lol
Ugh, I'm salivating at the fact we're gonna have HD Gunlances and Switchaxes. Imagine HD silver Rathalos Gunlance and Jinogre SwitchAxe.
The best weapon is HBG. It almost feel like cheating once you're good at landing all your shot at the correct critical range and the correct hitzones. Speaking of which, I wonder if they will keep critical range for bowguns.
The best weapon is HBG. It almost feel like cheating once you're good at landing all your shot at the correct critical range and the correct hitzones. Speaking of which, I wonder if they will keep critical range for bowguns.
That's a funny way of spelling GS
With the bow there's actually a specific range you have to shoot from depending on the arrow type to do maximum damage. If you shoot from too far it suffers severe damage penalties.So chicken option would be the bow. Or do I have a limit of how far away I can be lol
Solo, Non-Bushido HBG has problems, though.
Solo, Non-Bushido HBG has problems, though.
I hope that the game makes more concessions for solo play this time around, considering it's the first in the series where multiplayer is locked behind a pay wall and local isn't an option.
If timer was only for multiplayer, that's be great. I don't think it's cool to expect the average player to solo multi-hunts or Elder Dragons with additional restrictions.
In Japan the online MH had a subscription fee.
What? The non-MMO ones?
Not for recent games but yes.What? The non-MMO ones?
The pricing has to be perfect in order for it to work. Maybe even better than perfect, really. I know some have bemoaned the whole vanilla->G revision model in the past, but it can't be denied that you got a hell of a lot of bang for your buck at the cost of a normal game. If they do a yearly season pass that adds maybe a dozen monsters and accompanying equipment for $20-$30, I think pushback will be unavoidable and rather messy to deal with. I'm already not a fan of the leaked details of the PS4 version getting exclusive content, so my expectations of Capcom getting this right are pretty low already.
Yes, the console ones anyway.
Even the original games had it.
We don't know what Capcom want for MH:W.And nobody brought this up during the discussion of the time limits?
It's not there as some benevolent teaching tool, it's there to prevent players from progressing too quickly on attrition. From a cynical business perspective, the timer forces players to grind when they reach an impasse, which prolongs their time with the game, which prolongs how long they're subscribed.
This also explains the "desire sensor" level of BS present in the RNG loot.
People who are defending this stuff in the West are actually (perhaps unknowingly) defending Capcom's shitty business practices in Japan. No wonder the game is so tough to solo, the series was designed to push players to pay for subscriptions to make the gameplay easier.
Please tell me I'm wrong on this. What a hugely negative realization.
And nobody brought this up during the discussion of the time limits?
It's not there as some benevolent teaching tool, it's there to prevent players from progressing too quickly on attrition. From a cynical business perspective, the timer forces players to grind when they reach an impasse, which prolongs their time with the game, which prolongs how long they're subscribed.
This also explains the "desire sensor" level of BS present in the RNG loot.
People who are defending this stuff in the West are actually (perhaps unknowingly) defending Capcom's shitty business practices in Japan. No wonder the game is so tough to solo, the series was designed to push players to pay for subscriptions to make the gameplay easier.
Please tell me I'm wrong on this. What a hugely negative realization.
I don't think I've ever managed to time out on a mission I was properly prepared for, so I'm not sure why people are suggesting it'll be scary to newbies. They're more likely to get carted three times before running down the clock, and if they are somehow taking longer than 50 minutes to beat low-rank quests something is horribly wrong with their strategy or gear.
I know exactly how to play Gunlance. I just don't like the hops.Its not that its "clunky" you just need to know how to use it properly with a correct setup.
https://m.youtube.com/watch?v=R8kWi-GqCwI
For something more recent from MHX
https://m.youtube.com/watch?v=yM_Ts_LpCJI
Duramboros is where the real challenge start.
And Bullfango. Trying to carve and then all of the sudden.
And nobody brought this up during the discussion of the time limits?
It's not there as some benevolent teaching tool, it's there to prevent players from progressing too quickly on attrition. From a cynical business perspective, the timer forces players to grind when they reach an impasse, which prolongs their time with the game, which prolongs how long they're subscribed.
This also explains the "desire sensor" level of BS present in the RNG loot.
People who are defending this stuff in the West are actually (perhaps unknowingly) defending Capcom's shitty business practices in Japan. No wonder the game is so tough to solo, the series was designed to push players to pay for subscriptions to make the gameplay easier.
Please tell me I'm wrong on this. What a hugely negative realization.
And nobody brought this up during the discussion of the time limits?
It's not there as some benevolent teaching tool, it's there to prevent players from progressing too quickly on attrition. From a cynical business perspective, the timer forces players to grind when they reach an impasse, which prolongs their time with the game, which prolongs how long they're subscribed.
This also explains the "desire sensor" level of BS present in the RNG loot.
People who are defending this stuff in the West are actually (perhaps unknowingly) defending Capcom's shitty business practices in Japan. No wonder the game is so tough to solo, the series was designed to push players to pay for subscriptions to make the gameplay easier.
Please tell me I'm wrong on this. What a hugely negative realization.
And nobody brought this up during the discussion of the time limits?
It's not there as some benevolent teaching tool, it's there to prevent players from progressing too quickly on attrition. From a cynical business perspective, the timer forces players to grind when they reach an impasse, which prolongs their time with the game, which prolongs how long they're subscribed.
This also explains the "desire sensor" level of BS present in the RNG loot.
People who are defending this stuff in the West are actually (perhaps unknowingly) defending Capcom's shitty business practices in Japan. No wonder the game is so tough to solo, the series was designed to push players to pay for subscriptions to make the gameplay easier.
Please tell me I'm wrong on this. What a hugely negative realization.
What we haven't talked about nearly enough is Felynes.
I'm so happy they're in! A handful of people have seen glimpses of them in the demo. I wonder how they look? Also: felynes talk! And they have tons of cat puns in their wordage.. So... Fully voiced?! Or are only certain things going to be voiced? Man I hope they go all in. Let the cuteness wash over me.
Welcome aboard!
Leave those dirty SwitchAxe users behind.