Mr_Furious said:Evil Twin PS2. It was released on the DC in the UK.
there is actually a ps2 pal version!
btw.
maybe not the most anticipated games, but ALIENS: COLONIAL MARINES for ps2 looked nice.
Mr_Furious said:Evil Twin PS2. It was released on the DC in the UK.
I knowwww... I wanted it so bad. I literally ache for it when I think about it. GTA + Zombies = perfect zombie gameNaked Shuriken said:Dead Rush looks CRAZY. How come that game never came out? It looks great in the screenshots![]()
Just over two months after Activision unveiled the hybrid of survival horror and driving action at the 2004 E3, it has summarily canceled the project. "We gave it an opportunity, but it didn't meet our standards as a big proposition," said Activision Publishing CEO Ron Doornick in a post-earnings report conference call today.
In development at Spider-Man 2 studio Treyarch, Dead Rush was to be released on the Xbox, PlayStation 2, and GameCube. It was to follow an amnesiac who wakes up in a coastal town racked by earthquakes and overrun with zombies.
Fuck! That makes me even more bummed that a US version never surfaced. Ubi was supposed to publish it, I believe. I'm a sucker for anything even remotely Tim Burton-esque.ram said:there is actually a ps2 pal version!
jarrod said:Damn... I still want it! What happened to Netter Digital and why was the project shut down exactly?
Kulock said:Propellar Arena
In terms of software, the biggest news by far was with the Phantasy Star RPG series - the closest thing Sega had to Square's Final Fantasy franchise - with two Mega CD titles announced as being in development. The more notable of the two was the all-new title The Return of Alis, which was to take place immediately after the events depicted in Phantasy Star 3 and tell the story of the fight against a revival of the intergalactic slave trade. This new installment in the saga would be 20 times the size of the earlier game and would incorporate both audio and anime clips.
http://www.eidolons-inn.net/segabase/SegaBase-SegaCD.htmlSega cancelled the planned Sega CD release of Phantasy Star 4, opting instead for a cartridge-based Genesis game that bore little resemblance to its original Sega CD concept.
http://www.segacd.org/expression/site_3/segabase/CD/SegaBase-SegaCDGames.htmlUnreleased
Phantasy Star 4: The Return of Alis
http://groups-beta.google.com/group/rec.games.video.sega/msg/7a00ecf398268c6e?dmode=sourceyou might as well hope that Sega might bring Phantasy Star IV: Return Of Alis (the REAL one that got canned for the Sega CD!!) back. Ohhhh the horror of not experiencing
that game (instead we get stuck with a good, but not as spectacular cart game).
Man, I REALLY wanted this game.
The story sounded stunning... following Dante's Inferno?!?
Why was it ever canned?!?!
Shard said:Also, would Shante Advanced count as a cancelled game yet?
gollumsluvslave said:The forum was removed from Irrationals website, so it looks like chances of it coming out are very slim, but it still hasn't been officially cancelled...
Shard said:Speaking of cancelled Sega games, has anybody else read this article on the whole sorted story of Sonice X-Treme?
http://www.lostlevels.org/200403/200403-xtreme.shtml
It runs on DS presently (not in the GBA slot). I guess we'll wait and see. It would be easy to switch over to DS.
"We still havenÂ’t found a publisher for Shantae Advance, but we are currently talking with a few publishers about a Shantae DS game. We may even be able to piggyback Shantae Advance with the DS game as a package deal. Nothing is set in stone yet, though."
Shard said:Speaking of cancelled Sega games, has anybody else read this article on the whole sorted story of Sonice X-Treme?
Shard said:I believe so. I think Square went on record as saying they never actually coded any real bit of Final Fantasy 7 64.
Also, speaking of long lost N64 games, I would like to add Freak Boy to the mix.
The current-generation version of The Lost has been shelved, but Irrational own the rights, and want to remake the game in the future in all its glory without any corners cut.
Nope, FFVII actually started out as a SFC game iirc. I dunno if i was ever really N64 bound though?robertsan21 said:Square did not code anything on FFVII until it they got the dev kit for PS.
jarrod said:Damn... I still want it! What happened to Netter Digital and why was the project shut down exactly?