Do you know why Virtua Fighter 6 excites us ? Because it may be the first time they'll make a quality VF game.
Sorry I had to drop in real quick while trying to catch up ITT because this one line, right here, is
utter brain rot. Where
TF do you get the idea VF6 would be "the first good VF game"? Do you realize how idiotic that type of comment is? Then you're wondering why less people are taking your opinion seriously. Well, that's why.
Yes, let's go tell people, legit FGC champs like Fuudo, that they had shitty taste back in the '90s for playing the hell out of VF2 and VF3. Let's pretend VF3 didn't introduce game mechanics that Tekken later adopted. Let's pretend VF4 didn't sell 1+ million on PS2 and was way better received than Tekken 4 at the time by reviewers and many fighting game players. Let's pretend VF3 wasn't the most visually impressive game at a technical level, in 1996 when it launched. Let's pretend VF1 didn't set a template and standard for 3D fighting games.
Let's pretend that the franchise got any further than the first installment, as if that alone wasn't a barometer of its quality, because somehow you think SEGA are just that stupid to make four sequels to a terrible game. Sorry, but this is a stale ass cheeks opinion and you know it. At this point you are just engagement farming for views with an absolutely insane statement like this; like do better man.
September 3, 1996 Virtua Fighter Kids
November 21, 1996 Championship Circuit Edition
They wasted a lot of time and money remaking the same * games, they were idiots. It's impressive that they've made it this far. In a just world, they would never have existed as a company.
See, here you go at it again. So, we're just gonna pretend that:
-Lunacy
-Clockwork Knight 1 & 2
-Dark Savior
-Mr. Bones
-Panzer Dragoon Zwei
-The Legend of Oasis
-Neon Genesis Evangelion
-Dragon Force
-Enemy Zero
-Shining the Holy Ark
...just to name a few, were not developed and/or published by SEGA in the same year as VF Kids and Daytona CCE? Because they absolutely were. I even purposefully skipped arcade ports, and left out a lot of other original titles including well-known ones like NiGHTS.