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New Quake 4 screen (X360)

Wario64

works for Gamestop (lol)
928233_20050527_screen001.jpg
 
I hate this sort of futuristic art...Quake, Doom 3, Halo...it's fucking ugly and generic.

Which doesn't mean I hate the games, I just hate that design.
 
Someone should make a "Name That FPS" trivia thread. Cause all of these games look identical, just with varying degrees of bad art.
 
Hard to believe that this used to be the most impressive engine. It's time to trash it and it doesn't look good anymore.
 
That looks exactly like DOOM3! I would'nt be surprised if you found some of the textures of DOOM3 in QUAKE4
 
blackadde said:
I am amazed that PD0 can have so much hype but nobody pays Q4 any mind.


That's because Perfect Dark has a much more important lineage of games to follow than Quake.

No doubt, Quake is a legendary FPS series but in terms of importance and impact... Goldeneye and Perfect Dark did alot more to expose the FPS genre than Quake
 
Cerrius said:
That's because Perfect Dark has a much more important lineage of games to follow than Quake.

No doubt, Quake is a legendary FPS series but in terms of importance and impact... Goldeneye and Perfect Dark did alot more to expose the FPS genre than Quake
...

what.
 
Cerrius said:
More people were introduced to the FPS genre through Goldeneye than Quake.

kthxbye

Again.











WHAT.

(Edit: Not to mention you said lineage, whereas PD0 has a single DIRECT predecessor and one spirtual one, and Quake 4 has three, each which arguably redefined their respective genre in different ways. No doubt, Goldeneye did a lot for console FPS... but the lineage of Quake? Way bigger.)
 
Cerrius said:
More people were introduced to the FPS genre through Goldeneye than Quake.

kthxbye
They were? I guess we learn something new* everyday.

In any case, I'd rather they hurry up and get to work on Quake 4 Arena.
:D


*false unless backed up by stats.
 
Amir0x said:
Edit: Not to mention you said lineage, whereas PD0 has a single DIRECT predecessor and one spirtual one

I think it's pretty silly to not count Goldeneye in the lineage of Perfect Dark.


Quake 4 has three, each which arguably redefined their respective genre in different ways.

No doubt, I'm not arguing that though.

Goldeneye did a lot for console FPS... but the lineage of Quake? Way bigger.


Goldeneye didn't just do alot for console FPS, it did alot for the FPS genre in general. It gave the FPS genre exposure like never before. Goldeneye was THE FPS game everyone was playing during the late 90s.
 
Cerrius, I support you and your quest to bring justice to the man who repeatedly dropped you on your head as a child. May you find him soon. *salutes*
 
*shrug*

Until you show me that the Quake series has sold at the very least more than 6 million units, I can't really believe the claim that Quake is/was more important than Goldeneye (in terms of exposing the genre to the mainstream)
 
Cerrius said:
I think it's pretty silly to not count Goldeneye in the lineage of Perfect Dark.

Did you read the comment? Goldeneye is in the lineage of Perfect Dark the same way ICO is in the lineage of Shadow of the Colossus, albeit a tad more directly than that.

Cerrius said:
No doubt, I'm not arguing that though.

Right.

Cerrius said:
Goldeneye didn't just do alot for console FPS, it did alot for the FPS genre in general. It gave the FPS genre exposure like never before. Goldeneye was THE FPS game everyone was playing during the late 90s.

If you want to talk about exposure, look no further than DOOM. If you want to be more direct to the Quake series, however you're defining 'exposure', that's but one angle: Quake did more for the FPS genre than Goldeneye could ever hope to do, even in its best days. Even if you compare direct sales figures, Quake I, II and III have sold millions upon millions, with peak user rates of over 500,000-1,000,000 players online per year at their heights of popularity. Quake I alone probably brought in more players to the FPS genre than both Goldeneye and Perfect Dark combined. Goldeneye simply cannot compete on any level. It has its place in FPS history, but the lineage of Quake outright rapes it.
 
Musashi Wins! said:
No one should underestimate Goldeneye's appeal but what?!? Everyone was playing what?!?

Didn't you hear? Over half the people that have ever played a first person shooter, were introduced to it by an N64 game.

Cerrius...sorry buddy but you're just wrong here. Quake introduced the modern FPS, brought it online, gave it 3d accelerated graphics, gave it mods...in terms of lineage, Quake IS the grand daddy of the modern first person shooter. Even moreso than Doom I would say. And far, far moreso than Goldeneye.

Goldeneye introduced a refreshing new structure to the levels, I agree there, but that is really about all.
 
Amir0x said:
Quake I alone probably brought in more players to the FPS genre than both Goldeneye and Perfect Dark combined. Goldeneye simply cannot compete on any level. It has its place in FPS history, but the lineage of Quake outright rapes it.


I don't really see it that way. I haven't really looked specifically at Quake's sales numbers but I'm going off personal experiences... which is that Goldeneye was extremely popular in it's heyday and up until that point, outside of the PC fanbase, I never saw mainstream gamers play FPS.
 
morbidaza said:
Didn't you hear? Over half the people that have ever played a first person shooter, were introduced to it by an N64 game.

I never said that, what I'm saying is that Goldeneye made FPS mainstream outside of the PC realm.
 
Cerrius said:
*shrug*

Until you show me that the Quake series has sold at the very least more than 6 million units, I can't really believe the claim that Quake is/was more important than Goldeneye (in terms of exposing the genre to the mainstream)
Trying to judge sales is your first mistake.... Quake started as shareware. Quake, Doom and Wolfenstein are all more influential than GE/PD.
 
Quake 1 practically introduced online gaming. the term 'clans' was coined, it had mods going on including team fortress and capture the flag, probably even helped create Gamespy for bringing one of the first game browsers. both goldeneye and quake were big games, but what did goldeneye bring to the FPS genre?
 
raYne said:
Trying to judge sales is your first mistake.... Quake started as shareware. Quake, Doom and Wolfenstein are all more influential than GE/PD.


I'm not arguing that though. I agree that Quake was alot more influential than Goldeneye ever was in terms of gameplay mechanics and the whole lot. What I'm saying is that Goldeneye made the genre mainstream.


EDIT: It seems like some people are misunderstanding me. I am NOT saying Goldeneye was more influential in terms of what it brought to gameplay mechanics and features to the FPS genre. What I AM saying is that it made the genre mainstream and that is why PD0 is extremely hyped. For many people, Goldeneye was their first FPS ever.
 
Musashi Wins! said:
I hate this sort of futuristic art...Quake, Doom 3, Halo...it's fucking ugly and generic.

Which doesn't mean I hate the games, I just hate that design.

yeah, the metallic hallways, open room, characters armor, etc. Really gives you a been there, done that feel.
 
J2 Cool said:
yeah, the metallic hallways, open room, characters armor, etc. Really gives you a been there, done that feel.

it bums me out because I love sci-fi. but it needs to end. the aliens in all these games are hideous. cyborg/hell munching bullshit. as i said though, the gameplay usually kicks the crap out of many other games, so what can you do.
 
Cerrius said:
I'm not arguing that though. I agree that Quake was alot more influential than Goldeneye ever was in terms of gameplay mechanics and the whole lot. What I'm saying is that Goldeneye made the genre mainstream.


EDIT: It seems like some people are misunderstanding me. I am NOT saying Goldeneye was more influential in terms of what it brought to gameplay mechanics and features to the FPS genre. What I AM saying is that it made the genre mainstream and that is why PD0 is extremely hyped. For many people, Goldeneye was their first FPS ever.

But...it wasn't. In fact, Quake is widely credited with being the first mainstream FPS game popularized by violence.

Link

The Grand Theft Auto series - including the latest installment, Vice City - has attracted more newcomers to gaming than any title since Doom and Quake drew in older players with violent content.

Also, your clarification WAS needed because LINEAGE means a lot more than just sales data. Therefore, to the original point, Quake has a way, way, way, way, way larger lineage than Goldeneye/Perfect Dark.
 
Amir0x said:
But...it wasn't. In fact, Quake is widely credited with being the first mainstream FPS game popularized by violence.

Link


"But it wasn't?"

How can you deny the fact that Goldeneye was IN FACT the first FPS for many gamers?


The link you provided doesn't really prove much to me either. Yes Quake attracted players but as much as Goldeneye? I don't think so.
 
Goldeneye might have been the first FPS for a lot of gamers, but to say it is more important than QUAKE, which was basically the real start of online play in fps is just carazy
 
Cerrius said:
I'm not arguing that though. I agree that Quake was alot more influential than Goldeneye ever was in terms of gameplay mechanics and the whole lot. What I'm saying is that Goldeneye made the genre mainstream.


EDIT: It seems like some people are misunderstanding me. I am NOT saying Goldeneye was more influential in terms of what it brought to gameplay mechanics and features to the FPS genre. What I AM saying is that it made the genre mainstream and that is why PD0 is extremely hyped. For many people, Goldeneye was their first FPS ever.

I just threw the other games in as further examples, but I did get your initial point quite clearly. However, I still don't believe that the number of people for whom
Goldeneye was their first FPS ever.
comes anywhere close to Quake 1, not to mention the whole series.

That is why I wanted some stats/facts to back up your claim. Without them it just looks like something you seem to have viewed around your neighborhood with your friends and so have taken it as fact.
 
Cerrius said:
"But it wasn't?"

How can you deny the fact that Goldeneye was IN FACT the first FPS for many gamers?

Uh, we're discussing comparative lineages. Beyond the Beyond might have been someone's first RPG, but it is not credited with popularizing RPGs, is it? Your continuing argument is that "my personal experience is that lots of people I knew played Goldeneye!" That's all good and well, but it simply does not change the fact that Quake has a superior lineage to Goldeneye in every single way imaginable.

Cerrius said:
The link you provided doesn't really prove much to me either. Yes Quake attracted players but as much as Goldeneye? I don't think so.

Of course you don't think so. You're also wrong for not thinking so, but that's not stopping you from continuing.
 
raYne said:
That is why I wanted some stats/facts to back up your claim. Without them it just looks like something you seem to have viewed around your neighborhood with your friends and so have taken it as fact.



Well, I don't just look "around my neighborhood". I look online, I look at sales numbers.
The fact is, console gamers are the majority. They're a much larger group than PC gamers which leads to my belief that Goldeneye was the first FPS for many people, moreso than Quake.


Can I prove it based on pure facts? No I can't, I can't find the exact number of people who played Quake as their first FPS versus those whose Goldeneye was the 1st.

But I can make the assumption based on what I observe.
 
Cerrius said:
"But it wasn't?"

How can you deny the fact that Goldeneye was IN FACT the first FPS for many gamers?


The link you provided doesn't really prove much to me either. Yes Quake attracted players but as much as Goldeneye? I don't think so.
He linked to WIRED. How can you possible refute his claim now?
 
Uh, we're discussing comparative lineages. Beyond the Beyond might have been someone's first RPG, but it is not credited with popularizing RPGs, is it? Your continuing argument is that "my personal experience is that lots of people I knew played Goldeneye!" That's all good and well, but it simply does not change the fact that Quake has a superior lineage to Goldeneye in every single way imaginable.

Superior in what form? In exposing the FPS genre to the mainstream? I don't think so. Quake surely exposed the genre but to the extent of Goldeneye? Not in my opinion.
In terms of gameplay and features? Hell yes.
 
Cerrius said:
Superior in what form? In exposing the FPS genre to the mainstream? I don't think so. Quake surely exposed the genre but to the extent of Goldeneye? Not in my opinion. In terms of gameplay and features? Hell yes.

You're backpeddling. First you said "lineage." Lineage encompasses ALL those things, not simply exposure or sales data. But let's put that aside at the moment.

We're talking about the game that redefined the FPS genre. That pulled countless people into the realm of online gaming. It singlehandedly change peoples expectations for FPS, and yes it WAS very mainstream and got plenty of press. Anecdotal evidence, as compelling as it isn't, simply does not tell a truthful case.
 
Cerrius said:
Well, I don't just look "around my neighborhood". I look online, I look at sales numbers.
The fact is, console gamers are the majority. They're a much larger group than PC gamers which leads to my belief that Goldeneye was the first FPS for many people, moreso than Quake.


Can I prove it based on pure facts? No I can't, I can't find the exact number of people who played Quake as their first FPS versus those whose Goldeneye was the 1st.

But I can make the assumption based on what I observe.
Which is exactly why I brought up the point the Quake was shareware... hence it's impossible to know how many people had/have it other than guessing "a shitload". And in my/our observations that number far eclipses Goldeneye sales.

But we aren't getting anywhere with this discussion without hard facts... soo..."OMG it looks like a Doom 3 expansion!"
:lol
 
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