Just one correction here, actual real powergap between current strongest gpus and consoles, if u give both ps5 and xss benefit of the doubt/optimalisation/coding to the metal- even then most of the fanboys preach they are around rtx 2080, and thats what this gpu looks vs top dogs(got 3080ti here, so can attest to this, but u can just check youtube for multitude of tests and get same/similar conclusions)
[/URL]
If on the other hand u assume avg scenario with similar optimalisation/no bad pc port, those consoles are more around rx 5700xt https://www.techpowerup.com/gpu-specs/radeon-rx-5700-xt.c3339 thats what u can expect for multiplats, not for first/2nd party that can focus especially on consoles.
Bit offtopic but not really- imho we can expect ps5pr0 / xbox series Z in 2024-2025 with at least 20TF of genuine power and stronger cpu too, at least 30% stronger since current cpu's are zen2, so even if midrange refresh gets zen4 thats 30-40% faster ipc+clocks.
Here quick and dirty vid comparing zen2 3800x(same archi as ps5/xbox series x/s) vs zen3 5800x, vs zen4 7700x( newest, same 8core/16threads cpu for fair comparision).
Basically those machines will be strong enough to give us fidelity 4k mode but in actual 60fps stable, instead of like now where console players gotta usually pick their poison- 60fps or lower res/worse graphics, so basically it will be marketed as no compromises![]()
I am bookmarking this because of how completely incorrect this is come 2028 so I can laugh at it afterwards.There will be a 20TFLOP PS5 Pro in late 2024. PS6 will be 40TFLOP late 2028. Same for Xbox Series XX 24TFLOP late 2024. XBOX 5 will be 50TFLOP late 2028.
The Pro / X will have 30% more CPU performance and an extra 8GB of RAM, maybe larger SSD's.
Depends on advanced nodes. We might get more powerful machines as well. One thing that can change is tdp value. Who knows we might see 400w consoles in the future.There will be a 20TFLOP PS5 Pro in late 2024. PS6 will be 40TFLOP late 2028. Same for Xbox Series XX 24TFLOP late 2024. XBOX 5 will be 50TFLOP late 2028.
The Pro / X will have 30% more CPU performance and an extra 8GB of RAM, maybe larger SSD's.
What’s the Series SS going to be?There will be a 20TFLOP PS5 Pro in late 2024. PS6 will be 40TFLOP late 2028. Same for Xbox Series XX 24TFLOP late 2024. XBOX 5 will be 50TFLOP late 2028.
The Pro / X will have 30% more CPU performance and an extra 8GB of RAM, maybe larger SSD's.
8TFLOP. They can have twice the silicon for same price come late '24What’s the Series SS going to be?
For £249 again?8TFLOP. They can have twice the silicon for same price come late '24
Different economy now so depends if they want to make money on it but I think S was always a loss leading gamepass delivery system.For £249 again?
![]()
and we will still be getting crossgen games.There will be a 20TFLOP PS5 Pro in late 2024. PS6 will be 40TFLOP late 2028. Same for Xbox Series XX 24TFLOP late 2024. XBOX 5 will be 50TFLOP late 2028.
The Pro / X will have 30% more CPU performance and an extra 8GB of RAM, maybe larger SSD's.
8TFLOP. They can have twice the silicon for same price come late '24
We are still playing remakes and cross-gen games at most.
Thats like saying bioshock infinite remastered maximised last gen because it could not do higher then 1080p 60fps.havent game like horizon forbidden west maximised the ps5 considering it cant do 60 fps at visual quality mode ?
Moore's Law is dead bro. There is a need for Pro consoles so the 60 fps people can't complain but they will be paying more.
Definitely going to be another couple years to get devs off crossgen.
Maybe there wont be a "next gen" and xsx will become the new base.Xbox chief architect said Series X will still cost more than 300$ to make until the end of the generation
I genuinely believe next gen consoles will cost 700-800 $ if not more if we count the inflation
Just one correction here, actual real powergap between current strongest gpus and consoles, if u give both ps5 and xss benefit of the doubt/optimalisation/coding to the metal- even then most of the fanboys preach they are around rtx 2080, and thats what this gpu looks vs top dogs(got 3080ti here, so can attest to this, but u can just check youtube for multitude of tests and get same/similar conclusions)
[/URL][/URL]
If on the other hand u assume avg scenario with similar optimalisation/no bad pc port, those consoles are more around rx 5700xt https://www.techpowerup.com/gpu-specs/radeon-rx-5700-xt.c3339 thats what u can expect for multiplats, not for first/2nd party that can focus especially on consoles.
Bit offtopic but not really- imho we can expect ps5pr0 / xbox series Z in 2024-2025 with at least 20TF of genuine power and stronger cpu too, at least 30% stronger since current cpu's are zen2, so even if midrange refresh gets zen4 thats 30-40% faster ipc+clocks.
Here quick and dirty vid comparing zen2 3800x(same archi as ps5/xbox series x/s) vs zen3 5800x, vs zen4 7700x( newest, same 8core/16threads cpu for fair comparision).
Basically those machines will be strong enough to give us fidelity 4k mode but in actual 60fps stable, instead of like now where console players gotta usually pick their poison- 60fps or lower res/worse graphics, so basically it will be marketed as no compromises![]()
It will be very similar to what a 10-12tf baseline would be based on how the Matrix demo performs.Still waiting to see the potential of our glorious 4tf baseline. Then we can enjoy that for another 3 years into the ps6 gen.
It will be very similar to what a 10-12tf baseline would be based on how the Matrix demo performs.
Well considering the ps5 and xsx versions of the Matrix demo struggle, how could they be better?That's because there is no 10-12 tf baseline.
Pro / X / Switch OLED showed there's a market of 20+ million people who will pay top dollar for premium devices just like in every electronics market. PS5 / Series Slim will come at the same time with a small price cut. They can sell the same person / family multiple devices now, that's one of the reasons Switch has sold so many units.Moore's Law is dead bro. There is a need for Pro consoles so the 60 fps people can't complain but they will be paying more.
Definitely going to be another couple years to get devs off crossgen.
You'll all be streaming by 2028, and you'll enjoy it.
PS5 exclusives can use a 10.3TF baseline. If the matrix demo was off of 4tf, imagine PS5 only games.Still waiting to see the potential of our glorious 4tf baseline. Then we can enjoy that for another 3 years into the ps6 gen.
stadia gonna get a reboot or something?You'll all be streaming by 2028, and you'll enjoy it.
PS5 exclusives can use a 10.3TF baseline. If the matrix demo was off of 4tf, imagine PS5 only games.
they tried pushing 4k on consoles clearly better suited for 1440p. they will do the same for 8k lmaoThey will be great because of the one important factor - probably first time (?) in the modern console history there will be no resolution bump. I mean I TRULY HOPE SO. Nobody is stupid enough to push 8K, right?
What you gonna do when the "nex gen" systems don't come. All there is are streaming platforms. All developers do is make games for said platforms?stadia gonna get a reboot or something?![]()
To be fair, the ps5 and xbox series have barley scratched the surface on what they can do. We have only had a handfull of current gen games. None of which are really doing much new from a visual or design standpoint.I hope so OP. For now (current ge ) i still consider both consoles as midgen. Also a mid pc hardware is already better then both. Feels like they were too soon, as the hw wasnt a big step forward enough. If we look at xbox one vs xbox one x. Its like 1tflops vs the 6 tflops. Yet the difference are not that huge between those. I dont consider more fps or higher resolution as a next step in visuals. Its more the lightning that is important. We are not near i love robots gfx (which i dont expect yet) But this gen in terms of gfx is disappointed, and not a little. (Coming from someone that has experience each gen starting even before nes consoles. Lets wait and see...
THIS! I still can't believe people are complaining about this generation of console hardware which is clearly better (and more balanced) than any before. I think people's expectations are just completely out of whack or folks are just completely taking for granted what these machines have to offer. Yes the reality is the vast majority of game and game engines we're playing today are 10+ years old and not designed around the new hardware capabilities (hence the Remaster/Remake age of Video Games). The new engines will take time but are coming...To be fair, the ps5 and xbox series have barley scratched the surface on what they can do. We have only had a handfull of current gen games. None of which are really doing much new from a visual or design standpoint.
Very good points.THIS! I still can't believe people are complaining about this generation of console hardware which is clearly better (and more balanced) than any before. I think people's expectations are just completely out of whack or folks are just completely taking for granted what these machines have to offer. Yes the reality is the vast majority of game and game engines we're playing today are 10+ years old and not designed around the new hardware capabilities (hence the Remaster/Remake age of Video Games). The new engines will take time but are coming...
Think about it...5 years ago (when the PS4 Pro and OneX were still relatively new) if someone posted on THIS forum and said that the next generation of consoles will have:
EVERYONE here would have laughed and completed discounted the possibility of this being true. And that is what we've had in these first 2 years. What we are still waiting on are the real next gen features like virtualized geometry, micropolygon acceleration, mesh shading, dynamic global illumination, enhanced ray tracing, improved physics and AI, new level designs based on fast I/O streaming, fast traversal, no LODs, and more.
- Stable near locked 60fps be the rule...not the exception (people forget that for every console generation in the 3D era from PS1 to PS4, consistent 60fps performance was just a pipedream and last gen with PS4/XB1 30fps was the standard for nearly everything)
- Nearly 100 games overall (first 2 years) with 120fps support (not a niche feature at all like 1080p was in the X360/Ps3 generation)
- Real time ray tracing realized in a game console! (the pipe dream from the past 3 decades. AND several games doing it at 60FPS!)
- State of Art NVME SSDs with 50-100x the speeds of last gen
- Near instant loading and game switching (some cases faster than the cartridge consoles)
- Removal of frame caps for unlocking framerates (gaining back up to 80% perf in some cases) with full VRR support
- Native 4K rendering at 30+fps / Dynamic 4K/60fps in a large percentage of titles
I think people get so caught up in the ultra level PC hardware and use that as a reference when you really need to compare to previous consoles to see and appreciate what's on offer here. It's pretty clear that from a hardware design perspective, PS5 and Xbox Series consoles are the best both companies have delivered to date and they should be commended for it. We have games running at 4K resolution with 120fps support and real time ray tracing with <3 sec load times...and are complaining. It's pretty sad really. I'm sure Microsoft and Sony knows that they will never please everyone and the internet can be vicious. But I for one will not be taking their efforts for granted
![]()
Lmao…the demo is massively downgraded on the S…It will be very similar to what a 10-12tf baseline would be based on how the Matrix demo performs.
Lol and its far better on xsx + ps5..Lmao…the demo is massively downgraded on the S…
Well it isn’t optimized tbh…but the S version is bad compared…this is year one into the gen and devs are already having issues with the S…I always disliked it…Lol and its far better on xsx + ps5..
Well it isn’t optimized tbh…but the S version is bad compared…this is year one into the gen and devs are already having issues with the S…I always disliked it…
https://www.axios.com/2021/12/13/epic-games-graphics-matrix
https://gamingbolt.com/xbox-series-...everal-devs-speak-out-about-memory-bottleneck
- “Epic’s chief technology officer Kim Libreri told Axios the powerful PS5 and Xbox Series X run the demo well. "There are some things on one console that are better than our other console, but overall it's pretty much the same experience." Getting it to run on the weaker Series S "was a little bit scary," he said, but it runs nicely there, too.”
Lol I just posted examples…No need to dislike it, Games would look practically the same on ps5 + xsx even if the seriesS didnt exist.
The "seriesS is gonna hold back" people never give specific examples.
Game engines for the last 10yrs have been very scalable, there are 1000s of examples of this.
And we will see further examples of this when we see PS5 exclusives playable on a steamdeck.
Lol I just posted examples…
Did you even read the articles? They explain memory is a major bottle neck..And what.. what i said in my reply doesn't exist?
They say the seriesS is problematic, but in what way?, What would that mean for games? Im sure there will be problematic things on xsx and ps5 which devs encounter.
I dunno man and I'm biased towards wanting to believe these consoles are great because I have them both and am not in a position to afford a high end PC. A lot of the things you listed are great features but consoles are going to fall so far behind the curve as the gen goes on. Maybe Unreal 5 will start finally bringing those advancements in graphics and surely engines will improve but I've bought so many games this gen and a lot of them struggle. 1440p/60 in most games even last gen upgrades. The consoles don't have the brute force to run many (any?) of them at Ultra, which is what I was expecting for last gen upgraded games and for most cross gen stuff.THIS! I still can't believe people are complaining about this generation of console hardware which is clearly better (and more balanced) than any before. I think people's expectations are just completely out of whack or folks are just completely taking for granted what these machines have to offer. Yes the reality is the vast majority of game and game engines we're playing today are 10+ years old and not designed around the new hardware capabilities (hence the Remaster/Remake age of Video Games). The new engines will take time but are coming...
Think about it...5 years ago (when the PS4 Pro and OneX were still relatively new) if someone posted on THIS forum and said that the next generation of consoles will have:
EVERYONE here would have laughed and completed discounted the possibility of this being true. And that is what we've had in these first 2 years. What we are still waiting on are the real next gen features like virtualized geometry, micropolygon acceleration, mesh shading, dynamic global illumination, enhanced ray tracing, improved physics and AI, new level designs based on fast I/O streaming, fast traversal, no LODs, and more.
- Stable near locked 60fps be the rule...not the exception (people forget that for every console generation in the 3D era from PS1 to PS4, consistent 60fps performance was just a pipedream and last gen with PS4/XB1 30fps was the standard for nearly everything)
- Nearly 100 games overall (first 2 years) with 120fps support (not a niche feature at all like 1080p was in the X360/Ps3 generation)
- Real time ray tracing realized in a game console! (the pipe dream from the past 3 decades. AND several games doing it at 60FPS!)
- State of Art NVME SSDs with 50-100x the speeds of last gen
- Near instant loading and game switching (some cases faster than the cartridge consoles)
- Removal of frame caps for unlocking framerates (gaining back up to 80% perf in some cases) with full VRR support
- Native 4K rendering at 30+fps / Dynamic 4K/60fps in a large percentage of titles
I think people get so caught up in the ultra level PC hardware and use that as a reference when you really need to compare to previous consoles to see and appreciate what's on offer here. It's pretty clear that from a hardware design perspective, PS5 and Xbox Series consoles are the best both companies have delivered to date and they should be commended for it. We have games running at 4K resolution with 120fps support and real time ray tracing with <3 sec load times...and are complaining. It's pretty sad really. I'm sure Microsoft and Sony knows that they will never please everyone and the internet can be vicious. But I for one will not be taking their efforts for granted
![]()
But dont elaborate on what that means for games. And they said the memory would be problematic or "an issue" not a bottle neck.Did you even read the articles? They explain memory is a major bottle neck..