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Next-Gen PS5 & XSX |OT| Console tEch threaD

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So this will be a completely new VR format for PS5. PlayStation has considered VR as a strategic opportunity and a big innovation story. We think there are two themes that you’re going to see: us capturing the technological progress that has taken place since the present VR system came to market and a considerable amount of lessons learned. Because the present system was our first one. [Changes will be] things like moving to a very easy single-cord setup with this one and many other similar learnings. Dev kits are about to go out.
https://www.gq-magazine.co.uk/culture/article/playstation-vr-jim-ryan-interview-2021
 

mitchman

Gold Member
I remember when the whole of era and gaf jumped down my throat when I said Horizon coming to PC means the rest will follow. People were posting that Herman Hurst quote that said that Horizon coming to PC doesnt mean every game will come to PC. I called him a liar back then and its good to see I was proven right.

Never trust these suits.
So you claim that every PS game will come to PC, is that so? And Hulst is a liar because he said that's not necessarily the case?
 

SlimySnake

Flashless at the Golden Globes
I asked 2 simple questions, just wants to clarify what you claim you said and meant. I guess answering questions might be hard for some, are you one of them?
they were loaded questions. Dont pretend you dont know what you were doing.

You were probably one of those people who gave me a hard time for saying that Horizon coming to PC means more games will follow. Now you are trying to wiggle your way out on a technicality even though Sony literally just said that more games will follow Days Gone.
 

IntentionalPun

Ask me about my wife's perfect butthole
Eh, All the triangles and 8k textures are being rendered real time on PS5 during UE5 demo. Can you explain your statement?
That's the source geometry/textures, not what is output. Nanite takes massive billion+ poly models that have 8k textures applied to them, then scales them to as close to pixel-sized tri's as possible (which naturally scales the textures.)

There's only ~3.7 million pixels @ 1440p (the internal rendering target of the demo).. it would be pointless to have billions of triangles. Nor would it be remotely feasible to render or store.

For the PS5 demo they imported the massive models into UE5; the engine then scaled them to 4k scale (so closer to ~8 million triangles) so that they'd even be feasible to store on the PS5. Then in real time that all gets scaled to the size the model takes up in the 1440p render. So if it's close to the player, more tris, if it's farther from the player, less tris. And the texturing gets scaled along with that.
 
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Loxus

Member


Interesting tweet, a lot to translate... below an extract from the full tweet translated below.


Infinity Cache is a method that boosts the available efficient bandwidth even further by boosting the available bandwidth at resolutions up to 1440p, and the cache scrubber is a method that minimizes cache misses, so AMD also has Infinity Cache in RDNA2, and Cache Scrubber in RDNA3. I plan to go to the concept. :unsure:

Mister Conspiracy Theory back at in again.
"so AMD also has Infinity Cache in RDNA2, and Cache Scrubber in RDNA3"
What is this tweet trying to imply when saying also has when talking about Cache Scrubbers?

Are things not what there appear to be on the PS5 die?
Is there a Pro model in the works with Infinity Cache?
Has Mark Cerny came up with a method that boosts the available bandwidth further, similar to Infinity Cache using a different method than AMD?
Am I upset that they announce the next PS VR in a blog post without them showing it? Yes.

Edit:
Wait a minute, these tweets are petty interesting.
 
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jroc74

Phone reception is more important to me than human rights


Red_Driver85 Red_Driver85
Huh... looks like the PS5 has a bit more than half the regfile, maybe 2/3 or something similar? Definitely 256bit though and seems like both FMADs and FADDs are there, I'm gonna guess just light on fancy features, crypto acceleration and probably a tad heat dense when under load.



What? You mean to tell me as amazing inquiring minds kept looking at it, realized there was more to find out? And its still not clear cut whats happening?

tenor.gif


For some ppl, its best to read more and post less. I have no problem putting myself in that category.
 
They need to update their game sleeves, Only on PlayStation doesn't work any more.
Not sure I like the way they are heading, sure they are old games but if they do it with the new ones it'll devalue the PS5 imo.
I think the case is exactly with this old games for PS4. With games developed purely for the PS5, it will be too difficult for mass-market PCs and bad for console sales in the long run. But yes, they are climbing into the territory where Microsoft has been waiting for them for a long time. Sony can still play so much, especially in the first year of launch, while all this mess is going on. Let the PC players see what the games can be like. But if they can't stop in time , they're finished, and the prospect for them may not be so rosy (although there will always be a PC fanatic who will say otherwise). Exclusives are the keys to the Playstation brand, their main trump card. Without them, they will become just another publisher. And they can go fuck themselves with their console business. If they flippantly throw it away after only looking at a small segment of the player's reaction, they will end up driving into dead end.
 

IntentionalPun

Ask me about my wife's perfect butthole
I remember when the whole of era and gaf jumped down my throat when I said Horizon coming to PC means the rest will follow. People were posting that Herman Hurst quote that said that Horizon coming to PC doesnt mean every game will come to PC. I called him a liar back then and its good to see I was proven right.

Never trust these suits.
None of that makes him a liar though.. read between the lines here and he was pretty close to implying some games WOULD be coming to PC.
 

BGs

Industry Professional
Hi BGs BGs
reading this interview with Jim Ryan he says that dev kits haven't even gone out.
What's this "it" you were talking here? I assumed you already had PSVR2 dev kits
You assumed wrong. We work actually with PSVR1.

Edit.- Before I have not had more time, I will give you a broader answer now. It is my obligation to know the future news of my sector. That does not mean having them. I'll have them when the working prototypes are available to developers. For now I have to settle for seeing live demonstrations (seen or experienced by me) of new technologies or online presentations (or at specialized VR fairs before Covid). Also information of the same type from other co-workers or acquaintances in other companies. On the other hand, many times you work blindly based on supposed final specs that you don't have yet and use approximation hardware to advance work. But for example, Sony is supposed to be working on wireless technology, and today they posted that "you only need one cable" ... so ... wireless? or wired?
 
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Rea

Member
That's the source geometry/textures, not what is output. Nanite takes massive billion+ poly models that have 8k textures applied to them, then scales them to as close to pixel-sized tri's as possible (which naturally scales the textures.)

There's only ~3.7 million pixels @ 1440p (the internal rendering target of the demo).. it would be pointless to have billions of triangles. Nor would it be remotely feasible to render or store.

For the PS5 demo they imported the massive models into UE5; the engine then scaled them to 4k scale (so closer to ~8 million triangles) so that they'd even be feasible to store on the PS5. Then in real time that all gets scaled to the size the model takes up in the 1440p render. So if it's close to the player, more tris, if it's farther from the player, less tris. And the texturing gets scaled along with that.
I just rewatch the video, and yeah, nanite crunches down billions of triangles down to around 20 millions drawn triangles losslessly. 8k textures is use for virtual texturing too. Thx for explaining.
 

IntentionalPun

Ask me about my wife's perfect butthole
I just rewatch the video, and yeah, nanite crunches down billions of triangles down to around 20 millions drawn triangles losslessly. 8k textures is use for virtual texturing too. Thx for explaining.

Yeah that's right, 20 million tris.. it's not 1 pixel per tri, so w/ 4k having ~8.3 million pixels, w/ 2-3 pixels per tri, you get somewhere around 20 million.

And yup,. it's "lossless" in the sense of displayed detail. It's impossible for a 4k monitor to actually display billions of tris.. so you don't actually lose any visible detail by scaling down.

The numbers threw everyone off at first, but if you listen to the details it makes sense.... key word being "source" geometry.
 
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SlimySnake

Flashless at the Golden Globes
None of that makes him a liar though.. read between the lines here and he was pretty close to implying some games WOULD be coming to PC.
Right. He's being a sneaky politican. Gave himself just enough room while also reassuring Sony fans telling them not to worry.

But my point is that people used that quote back then to tell me that more games WONT come to PC. I remember posting this quote in conjunction with the Phil Spencer quote where he said the same when Gears 4 was first ported to PC back in 2016. He had also tried to reassure xbox fans by saying something similar.
 

IntentionalPun

Ask me about my wife's perfect butthole
Right. He's being a sneaky politican. Gave himself just enough room while also reassuring Sony fans telling them not to worry.

But my point is that people used that quote back then to tell me that more games WONT come to PC. I remember posting this quote in conjunction with the Phil Spencer quote where he said the same when Gears 4 was first ported to PC back in 2016. He had also tried to reassure xbox fans by saying something similar.
Well those people needed to read between the lines.. I pointed out the same thing back then.

Staying they have no plans for day and date releases.. was all-but confirmation they planned staggered releases.
 

Zheph

Member
WTF Sony is doing Bruh, some people i know that were waiting for PS5 stocks to get one are already telling me they're thinking on building a PC instead.
Because they can't get one imo
It won't have the massive impact you think it will

It's a good thing from Sony
 

3liteDragon

Member
Another interesting thing regarding the Jim Ryan interview is that more PS games will come to PC.
Do we expect that to have some influence on the engine design of first-party games? It would be sad if they compromise on their engines to be able to have their games run on PC
For now it just sounds like PS4 titles heading to PC, which I have no problem with. I’ll take issue if they start doing this with native PS5 games too, I don’t wanna see game design from their first-party studios getting influenced by having to develop for multiple different PC configurations. I wanna see exclusives that are specifically designed for that piece of hardware, that’s why you bought the damn console in the first place.
 

SlimySnake

Flashless at the Golden Globes
WTF Sony is doing Bruh, some people i know that were waiting for PS5 stocks to get one are already telling me they're thinking on building a PC instead.

SONY WTF UR DOIN???????!!!! Stop THE DRUGS or idk!!

f408a406bb2e0b4a8e9427511c628fb4.gif
I find it hilarious that while Disney, HBO, Netflix, Apple, Amazon and Hulu are bending over backwards signing tv creators for $200 million contracts, paying billions for exclusive rights to LOTR and putting out $300 million movies on streaming platforms to get people to subscribe to their platforms, Sony and MS are literally doing the opposite telling people NOT to subscribe to them and just buy a PC instead. They can finally now claim 100% of the revenue thanks to their digital stores on consoles. No need to pay for shipping, no need to give retailers a 20% cut. No need for packaging. And then they go and give Valve a 30% cut lmao.

It's just bad business. It might make them some money in the short run but its damaging to the product. More for Sony since at least MS has their own store on PC and Windows is a Microsoft product, and they dont care if xbox fails. PS is far more integral to Sony and their execs are chasing short term profits over long term viability of their eco system.

Good luck to them.
 

SSfox

Member
Because they can't get one imo
It won't have the massive impact you think it will

It's a good thing from Sony
How is it a good thing? if it was Nintendo are already releasing Mario and Zelda on PC, which they won't because they're smarter than the other morons and they see long run unlike MS and recently now Sony following slowly that "let's put all of our games that define our hardwares and brand in PC" retardation strat.
 

IntentionalPun

Ask me about my wife's perfect butthole
WTF Sony is doing Bruh, some people i know that were waiting for PS5 stocks to get one are already telling me they're thinking on building a PC instead.

Why do you care?

I imagine what they are thinking is:

- There are way more PC gamers who won't buy a console who might buy their games, than console gamers who will just up and build a PC out of the blue
- Existing PC gamers who do buy Playstations probably are only buying Sony exclusives anyways, and aren't using the PS ecosystem to any large extent, so it's fine to make roughly the same amount of money off them on PC

Also keep in mind Sony owns part of Epic, and Epic is going public soon.. it's quite possible that Sony's investment in Epic might grow, perhaps before the IPO.

Sony might make their games exclusive to EGS, which would certainly help EGS blow up.. Sony gets money from the game purchases, and also gets money from EGS blowing up increasing Epic's value.

Either way.. console gamers by and large aren't suddenly going to convert to PC gamers... and not have access to Sony's games when they are remotely new. Anyone willing to wait years for Playstation games and also ditch their console in general wasn't a big console gamer, or Sony fan, for that matter.
 
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Zheph

Member
How is it a good thing? if it was Nintendo are already releasing Mario and Zelda on PC, which they won't because they're smarter than the other morons and they see long run unlike MS and recently now Sony following slowly that "let's put all of our games that define our hardwares and brand in PC" retardation strat.
You should check the gaming figures in a more global way, time is against consoles
It makes me sad also but Sony is adapting actually
 
Having a console lose is value days after days. PC Master Race.
In general, I agree with this. I have a PC, but I need an upgrade, and then another upgrade and another. One upgrade is never enough for me. The race for new video cards, processors, etc. Race PC players for PC components as it is. It annoys me personally. Therefore, I still prefer the console, it is more convenient for me and I do not care that PS games are released on the PC. However, I acknowledge and share the fears of Sony fans, which I myself am, that this can lead to bad results. It is always easier to lose a reputation than to raise it, and the loyalty of the players is not endless and people will start assembling PCs instead of buying consoles. What does it mean? That a decent layer of money from multi-platform projects will simply go completely past Sony. Fucking Jim Ryan should be kicked out because this old man can destroy what has been built for so many years.
 

Larvana

Member
For now it just sounds like PS4 titles heading to PC, which I have no problem with. I’ll take issue if they start doing this with native PS5 games too, I don’t wanna see game design from their first-party studios getting influenced by having to develop for multiple different PC configurations. I wanna see exclusives that are specifically designed for that piece of hardware, that’s why you bought the damn console in the first place.
You do know PS5 games are going to be released on PC too, right?
 

Bo_Hazem

Banned
Another interesting thing regarding the Jim Ryan interview is that more PS games will come to PC.
Do we expect that to have some influence on the engine design of first-party games? It would be sad if they compromise on their engines to be able to have their games run on PC

Days Gone uses UE4. Decima engine is built on PC. So those were easy ports, also last gen.
 

SlimySnake

Flashless at the Golden Globes

icerock

Member
I remember when the whole of era and gaf jumped down my throat when I said Horizon coming to PC means the rest will follow. People were posting that Herman Hurst quote that said that Horizon coming to PC doesnt mean every game will come to PC. I called him a liar back then and its good to see I was proven right.

Never trust these suits.

Couldn't agree more, it's pretty obvious since Layden got the boot and there was a change in leadership. The thinking at the top changed. Folks just continued to do mental gymnastics when evidence was starting them in their face. I remember after the Horizon PC news first broke, once folks had their meltdown, Schreier mentioned about more PC ports being in the works. As time went on, these people latched onto Horizon port not selling well on PC... and that Sony were done with them.

Sony obviously don't care, that's why they are porting loads of games. You couldn't make this stuff up. Their exclusives are still generating additional revenue on PC, and I see them porting most of their games over time. It's about maximizing profits, only long-term we'll get to see if it affects their console business (Hint: It won't, most people buy consoles over PC for ease of access). For the hardcore, the question becomes, do you care about their games so deeply that you're willing to buy a hardware? Because I doubt they'll reduce the price of the software on PC ports, they'll still cost $70.

It's time to let go of exclusives unless you're a Nintendo fan.
 
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