DeepEnigma
Gold Member
I'm not saying EVERY game will look like ps4 games at 4k, but there will be plenty. If the consoles have dedicated seperate hardware for ray tacing, that will help make some games look beyond PS4 at 4k, but if its software ray tracing?, well those terraflops will be gobbled up like nobodys business.
Look at the X, 6tf yet it cant always run every XB1 game at 4k, it does most, but not all. You're looking at 8tf to run PS4 games at 4k (as Cerny said himself), which will leave what, about 4tf to play with (assuming the consoles are around 12tf), sortware ray tracing will eat those remaining 4tf without batting an eyelid. I mean look at the difference the RTX cards have with ray tracing compared to no ray tracing, and they have dedicated RT hardware!.
Things do not work linear like this. If you develop at this second, then maybe, but there are constant improvements to middleware, rendering pipelines, etc.. Just as all of improvements we got this gen over the previous due to said advancements. The new RDNA architecture, etc..
I think we will be wow'ed even more since the baseline will be much, much higher to go with advancements that are constantly made.