cireza
Member
Yes, if you buy the 60$ Definitive EditionSo i'm gonna be able to play tokt at locked 60 fps and better resolution?

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Yes, if you buy the 60$ Definitive EditionSo i'm gonna be able to play tokt at locked 60 fps and better resolution?
Neat.Yes, if you buy the 60$ Definitive Edition
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This is Nintendo. Why would they burn resources for something like this when they could instead remaster and sell for 70 bucks next gen? The games will just run better because of the platform not individual patches.Next-gen patches for existing games should be a given.
Why would backwards compatability hold back game size?But if it's physical it will hold back switch 2 games size
do u expect Nintendo to do it. Hahaha im sorry its not going to happen.because 30fps is shit and the Switch 2 will easily be able to run all Switch 1 games at 60fps. meaning the more games get patches the better.
Not gonna happen in 2024. They're not gonna risk hurting their holiday sales by announcing a next gen machine.Good, now unveil the Switch successor!
When Nintendo makes the inevitable move to digital only they'll finally have a shot at keeping their games locked onto their hardware.
They could easily create a system where users could back games up onto cartridges that look the same as regular carts but only work for the console that bought them. After buying and downloading a game the user buys the corresponding cart (at or near Nintendo's cost) and Nintendo drop ships it to them. User plugs the cart into the console and backs up an encrypted copy of the game from their on-console library to the cart. When completed it verifies the cart and erases the game from the console's storage. Users end up with the same cartridges that Nintendo's always used but they're locked to the console and won't work on anyone else's console. Ripping the carts will yield an encrypted blob that's useless to anyone else.
if they use the same cards, devs were already complaining about the small storage of thoseWhy would backwards compatability hold back game size?
It's the same architecture. Should be able to run it natively, that's why I was never worried.Please just be cart in and it works.
None of this needing extra stuff like the Wii, or separate channel like the Wii U or black bar round games like the game boys or screen crunch or having to install games like on the PS5.
It's the same architecture. Should be able to run it natively, that's why I was never worried.
please be digital too.
I mean, they could have devised a better, faster interface allowing faster data streaming (do we even know the read speed of Switch cartridges to know if tangibly useful improvements are possible) or the same speed for lower cost or for it to work better in tandem with installed files or way smaller higher capacity carts so a way smaller connector needed leaving room for other stuff or whatever else, there could be many reasons to change compatibility. It's good they include it, whether it's in the same slot, or it has a separate Switch 1 slot, like DS had a GBA slot (that DSi eventually ditched).there is absolutely zero reason for them to change the form factor of the cartridges
I can't decide if I should wait to play my Xenoblade Chronicles definitive edition now or wait. I am extremely doubtful that they will update this game, or any games at all.Next-gen patches for existing games should be a given.
They can just make it so the Switch 2 accepts both Switch and Switch 2 cards. Switch 2 can still use larger storage with backwards compatibility.if they use the same cards, devs were already complaining about the small storage of those
Famicom Disk System. A pretty revolutionary approach, from a time when nobody thought people would care about old games just a few years down the line. You could erase your Zelda or Metroid disk to write something on it that's totally obscure today. It's incredible what we managed to preserve from that time, considering that some less successful games risked getting completely obliterated from those disks to make place for the best ones.Nintendo had kiosks in Japan where you could overwrite the memory in your cart to a different game for a fee. I forget whether it was NES, Game Boy or both...
The less Nintendo products he buys, the larger his pecs get. It's true.
Bruh, physical size has little to do with storage capacity.if they use the same cards, devs were already complaining about the small storage of those
Nothing wrong with that. Nintendo DS and 3DS carts were different sizes. GB and GBC different sizes (well, sort of ). Perfectly normal and expected, that way Switch 2 carts don't fit into a Switch, but Switch carts fit into Switch 2. Same as GBC/3DS/etc.uhhh this may not age nicely.. From what I heard a while back the cartridge would be a different size. Hopefully the slot fits both!? or maybe only digital games will be backward compatible.
Cool. I hope our digital library will be carried over too.
Already confirmed.
Switch Online doesn't necessarily mean your digital eShop purchases though, right? I read that as the online subscription service carries over, e.g. they're not starting from scratch again like with the Wii, Wii U, and then Switch.
They are too expensive, and you are limited in reading speed if you want to keep costs downBruh, physical size has little to do with storage capacity.
Many Switch game cards only take up half the size of the actual plastic housing.
Yeah, it is. But as you mention it was both expected and heavily rumored.But I also guess it's good to have confirmation.
I believe they could keep the same form factor but add extra pins on Switch 2 carts exclusive titles for faster storage access. It will probably be similar to how SD cards have handled backwards compatibility.They are too expensive, and you are limited in reading speed if you want to keep costs down