SerTapTap
Member
Too bad Star Parodier was delisted. It was the best SHMUP on VC and fairly easy as well.
Dang I didn't know VC got delists as well. That should not be acceptable on a modern digital marketplace
Too bad Star Parodier was delisted. It was the best SHMUP on VC and fairly easy as well.
Dang I didn't know VC got delists as well. That should not be acceptable on a modern digital marketplace
Dang I didn't know VC got delists as well. That should not be acceptable on a modern digital marketplace
Dang I didn't know VC got delists as well. That should not be acceptable on a modern digital marketplace
That has nothing to do with acceptable or being modern. If licenses run out, license holders close or whatever, the associated software gets pulled. That's how licensing works.
Contracts should be worked out properly. Old stuff is a bit of an exception but this isn't 1990 where games will be effectively off the market within a few years, secondhand only forever more. Contracts for games should be for life or they shouldn't bother at all.
Contracts should be worked out properly. Old stuff is a bit of an exception but this isn't 1990 where games will be effectively off the market within a few years, secondhand only forever more. Contracts for games should be for life or they shouldn't bother at all.
Even though my company, Tanukii Studios Ltd (basically just me at the mo ) owns all the rights to Kokopolo, the company that helped publish the game was/is called Room 4 Games ltd. They are based in Hungary, but in order for us to work together on the game, they had to set up a company over here in the UK. Their UK company was the one who had the contract with Nintendo to release the game on the European and USA DsiWare and eShop stores, so basically they are the publisher of Go! Go! Kokopolo.
After 3 years, as sales started to dwilndle to about a handful a month, it seemed a little counter-intuative for them to keep their company open only to get the revenue from the sales, whereas in actual fact, is was costing them more on the company insurance to keep it open, than they were making.
They chatted to me, and asked if it was okay to pull the game from the stores, so that they could close down their UK company, and concentrate soley on their Hungarian company which is much easier for hem, as that is where they are based.
http://www.neogaf.com/forum/showpost.php?p=127511231&postcount=83
It's a necessary evil, so to speak.Here's an example of a not-old-game, Kokopolo on DSiWare and the reality of that situation:
Licensing is why the "Digital Future(TM)" is a bad future.
It's a necessary evil, so to speak.
And Digital Future is a good future; without it Kokopolo would never have existed ever.
Did I ask y'all for Wii VC recommendations recently?
ETA: I should also mention that the DKC trilogy is something I haven't really played.
Dang I didn't know VC got delists as well. That should not be acceptable on a modern digital marketplace
Also, has anyone played Zenonia? It came up as a suggested title and it looks fairly interesting for a £7 game.
SMT4 by far.What's better out of SMT IV, Devil Survivor Overclocked (currently £10 until the 18th) and Soul Hackers?
What's better out of SMT IV, Devil Survivor Overclocked (currently £10 until the 18th) and Soul Hackers?
Played it. Finished it. It's a grindfest. Major, major, grindfest. The actual game parts are fun and pretty good. Just intermixed with minutes/hour of grinding levels to make the next sections not totally overpowering. Controls well, graphics good, just a major grinder. Pretty well sums it up, I think.
SMT4 by far.
That said, Devil Survivor and Soul Hackers are both super good.
Soul Hackers and Devil Survivor both show their age a bit but are very good games in their own right. But SMT IV is probably a step above both, especially in terms of presentation. All three are worth a playthrough if you are interested in Megaten games.
We're likely going to get a dual-release of Dementium 1/2 on the eShop using Moon's engine.
Cult County concept is dead.
Can you release the rest of Moon?
@JoolsWatsham
Moon Chronicles came back from NOA with a minor bug that we were able to easily address. It has been resubmitted today. Fingers crossed.
12:15 AM - 9 Dec 2014
Yeah, the fact Devil Survivor uses sprites was a big tip off. Thing is, I've never played any of the Megaten games and in general I don't like the first person perspective for battles (much prefer the side-on view) but I've been itching for a good RPG to play on my 3DS.
I'm patient though, I'll wait for SMTIV to go down to £10.
Hey, don't diss sprites, especially on the 3DS where 3D graphics leave a lot to be desired. Both SMTIV and DeSu use sprites for battles and since DeSu is an isometric SRPG I really don't any benefits in making the environment 3D.Yeah, the fact Devil Survivor uses sprites was a big tip off. Thing is, I've never played any of the Megaten games and in general I don't like the first person perspective for battles (much prefer the side-on view) but I've been itching for a good RPG to play on my 3DS.
I'm patient though, I'll wait for SMTIV to go down to £10.
So Giana Sisters got multiplayer on PC, which just begs the question if they'll bring it over to Wii U, or at least patch the fucking game in North America already.
Crash 'n' the Boys is a weird pick to get so much VC love. Someone needs to remind them of their Sunsoft agenda, they seem to have forgotten about it (or they ran out of licences which I refuse to accept).
I like Kunio-kun games, but never played this one. Is it worth picking up?
Looks like tomorrow's Virtual Console games are
Crash 'n' the Boys: Streets Challenge
Harvest Moon 3 GBC
BUT THAT'S NOT *insert game that isn't on US VC yet here*!!!
Now you got me scratching my head 'cause all three games that you mentioned use sprites... And Devil Survivor is one damn good looking game. But get SMTIV first, it's the best entry point and the best game (but it's not gonna hit $10 anytime soon).Yeah, the fact Devil Survivor uses sprites was a big tip off.
Hey, if it weren't for your Ko Takeuchi avatar, we'd be having a serious talk right about now xP Anyway, I never played Crash 'n the Boys as a kid but I think it's a cool game, really funny too. But know that Nintendo World Cup is several kinds of awesome and I'll fight you on that if you ever happen to change your avatar.I'm sure someone who played this as a kid will wholeheartedly recommend it, though. Not that I would disagree as strongly as I would with, say, someone claiming Nintendo World Cup wasn't terrible.
Hey, if it weren't for your Ko Takeuchi avatar, we'd be having a serious talk right about now xP Anyway, I never played Crash 'n the Boys as a kid but I think it's a cool game, really funny too. But know that Nintendo World Cup is several kinds of awesome and I'll fight you on that if you ever happen to change your avatar.
So I guess I should make the announcement here, I am interviewing social community manager CeeCee from Natsume next week and if you all have any questions, I'll try and ask them to her.
Ask about their old NES and SNES games they licensed from Taito and if we'll see them on Virtual Console. Specifically Lufia II and Pocky & Rocky.So I guess I should make the announcement here, I am interviewing social community manager CeeCee from Natsume next week and if you all have any questions, I'll try and ask them to her.
So I guess I should make the announcement here, I am interviewing social community manager CeeCee from Natsume next week and if you all have any questions, I'll try and ask them to her.
I'm the opposite!Lufia
Lufia
Lufia
Lufia
Lufia!!!!
(SNES, not really as concerned with GBC)
So I guess I should make the announcement here, I am interviewing social community manager CeeCee from Natsume next week and if you all have any questions, I'll try and ask them to her.
sörine;142761571 said:Pocky & Rocky.
If I were NOA I'd put out Duck Hunt, Zero Mission, and the entire DKC trilogy the week after the Digital Deluxe Promotion ends.
Ask her about Harvest Moon 64. I just want an answer that isn't the word "impossible."
Also, Lufia.
Wouldn't we need N64 VC in Wii U for this to even occur?