I'm hoping they go all out. Story trailer, subtitle, gameplay demo's, release date, collectors edition details.
Please.
We'll get all of that except release details and Collector's Edition.
That's gonna be closer to release.
I'm hoping they go all out. Story trailer, subtitle, gameplay demo's, release date, collectors edition details.
Please.
I think you're overestimating the power of Metroid...
They'll throw Zelda fans a bone and put out Link's Crossbow Training on the eShop for free* during E3 week
*Zapper accessory sold separately.
I'm not saying a remastered Metroid Prime would save the Wii U or anything, just that it would go a long way to pleasing Metroid fans who have been waiting for something for ages, and that's not even getting into the Federation Force stuff.
Plus the Wii U could use a game with a lot of praise, and Prime 1 especially was a critical darling at the time of it's release and likely still would be today. Same for Galaxy.
We'll get all of that except release details and Collector's Edition.
That's gonna be closer to release.
Yep. They don't care about the Wii U and they shouldn't. If they can squeeze a remaster or two for the second half of the year that's fine, but all hands are on the NX deck and I'm fine with that.Dream away but don't expect anything new. Nintendo needs every gun they have for the NX launch, they're aware of how much is riding on it. At best we might get an HD remake or two, along with a smattering of VC games (like Mother 3).
I was thinking about the Mother 3 rumor and was wondering how they would announce it within the current set up that they have for E3 (assuming that it's real and gets announced at E3) and I thought that doing something similar to what they did with the Earthbound Beginnings announcement at the World Championships would suffice. Have Reggie start off the show with him doing the usual speech about E3 and how Zelda is special and how this year marks the anniversary for the series and end with a trailer for Mother 3 as they transition into Pokemon. It would make sense to announce something like that at the start, assuming that they do.
maybe don't get your hopes up about an unprecedented lineup. i don't think they'll go all-out in grabbing every third-party game under the sun. instead, expect a more 'curated' lineup. the 3ds in 2016, especially in north america, is a really good idea of what i would expect.
Would rather British & Irish accents than American, too.
Sean Connery or bust.Why's that? All sword-swinging, tunic-wearing fantasy characters have to speak like Monty Python or you can't suspend disbelief?![]()
Sean Connery or bust.
I just hope they nail the voice acting. Zelda with the usual 'anime-eque JRPG voice actors' would kill me. That's something we should be able to tell right away. Would rather British & Irish accents than American, too.
If there's no voice acting I'll shake my head at how far behind the curve they are, but at least it won't have the potential of ruining the game for me.
I'm hoping they go all out. Story trailer, subtitle, gameplay demo's, release date, collectors edition details.
Please.
Well excuuuuushe me prinshesh
Why's that? All sword-swinging, tunic-wearing fantasy characters have to speak like Monty Python or you can't suspend disbelief?![]()
A lack of voice-acting isn't behind the curve, how do people even come to that conclusion? That's just a more is better mentality. Sometimes, less really is more and sometimes an informed decision should be made in regards to what is incorporated into a game instead of just doing what everybody else is. Don’t get me wrong, I'd be fine with voice acting in Zelda, but I don't believe for a second that its absence thus far is a representation of how far behind the curve they are. That's like saying somebody who makes a black and white or silent film or a hand drawn animation is behind the curve when it’s an artistic choice. Are their monetary benefits from doing so? Yes, likewise it probably saves time but like I said it’s a matter of weighing up the pros and cons and making a decision. Nintendo has made voice acted games, from Xenoblade to Kid Icarus they have just chosen not to with Zelda.
Are we expecting more Amiibos to be announced? I can't believe we're only halfway through the year and (at least what I'm aware of) I'm not interested in anything Nintendo is releasing for the rest of the year. That's a first.
Aside from Cloud, Bayonetta, and Corin's Smash Bros. amiibo's to be released, along with the figurines for Monster Hunter Story and Callie and Marie for Splatoon, I'm unsure what else there is to come out.
Federation Soldier amiibo! ∩( ・ω・It would be nice if they celebrated the metroid and Zelda anniversaries with amiibo releases, but I doubt it.
Zelda is Nintendo's blockbuster adventure franchise. These kinds of games have almost all been properly voice acted for over a decade. The lack of voice acting stood out like a sore thumb in Skyward Sword, robbing some important scenes of their sense of drama - and that was 5 bloody years ago.
Not having voice acting would definitely be behind the curve.
Are they going to announce the NX by email?
I have literally no idea how you came to this conclusion. The lack of voice acting forces the devs to use animation and facial expression more to show emotion. Beyond that, I believe it forces the games to feel like an actual fable or story. Fully voiced Zelda in the vein of Mass Effect or Elder Scrolls would totally kill that charm for "blockbuster" aesthetics. Like this actually confounds me how you believe this.
So any word on what they're doing on day 3 of E3? Just repeats of Day 1 and 2?
It would be nice if they celebrated the metroid and Zelda anniversaries with amiibo releases, but I doubt it.
Radio advertisement. Nintendo NX announcement brought to you by Ovaltine.
Is there going to be a day 3?So any word on what they're doing on day 3 of E3? Just repeats of Day 1 and 2?
It would be nice if they celebrated the metroid and Zelda anniversaries with amiibo releases, but I doubt it.
Could the full reveal of Zelda offer any hints towards the NX since it's really the first official title for the system?
Could the full reveal of Zelda offer any hints towards the NX since it's really the first official title for the system?
I disagree with the screen controller. You don't need a screen to do things on a "normal" controller. Like the stuff they showed a year and a half a go at TGA are things you can do a Wii U Pro Controller, for example. Anything that deals with the map you can just open up a map by the press of a button.Yeah definitely. If the game heavily depends on gamepad screen functionality we can safely infer that the NX will at least be compatible with a screen controller for example. Same with amiibo capability. We'll also likely be able to determine how many button inputs the NX controller will have at a minimum.
Pretty much stuff like that.
I disagree with the screen controller. You don't need a screen to do things on a "normal" controller. Like the stuff they showed a year and a half a go at TGA are things you can do a Wii U Pro Controller, for example. Anything that deals with the map you can just open up a map by the press of a button.
So any word on what they're doing on day 3 of E3? Just repeats of Day 1 and 2?
So I have been thinking in the last day or so how dungeons are going to work in this game.
Do you think people are going to want just the standard eight dungeons in different places in an open world, just basically a big version of Ocarina of Time? Or would it make more sense to break those dungeons down into smaller parts across the open world?
So I have been thinking in the last day or so how dungeons are going to work in this game.
Do you think people are going to want just the standard eight dungeons in different places in an open world, just basically a big version of Ocarina of Time? Or would it make more sense to break those dungeons down into smaller parts across the open world?
The lack of voice acting stood out like a sore thumb in Skyward Sword, robbing some important scenes of their sense of drama - and that was 5 bloody years ago.
Beyond that, I believe it forces the games to feel like an actual fable or story.
I really hope they don't have voice acting mainly because I like to make up voices for NPCs.
So I have been thinking in the last day or so how dungeons are going to work in this game.
Do you think people are going to want just the standard eight dungeons in different places in an open world, just basically a big version of Ocarina of Time? Or would it make more sense to break those dungeons down into smaller parts across the open world?
i was looking at the zelda wiki the other day - i didnt realize it was 7 years between LttP (11.91) & OoT (11.98) - the longest gap between console Zeldas