Nintendo @ E3 - No Direct, Just Zelda Treehouse Stream

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I'm excited for this but I will be working during the live show. I will have to watch after work. I would have taken the day off except I am already slated to fill in for someone else taking the day off!!!
 
But how??? What can Zelda even do to outshine everything???? Will it actually have player choice and a well developed story??? I keep telling you guys to keep expectations to normal. It will make looking at Zelda easier.

Well, it's Zelda.
And I'm assuming Zelda will be Zelda.

So it'll have highly in depth dungeon design (though this doesn't make for good trailers, so not sure how much focus it'll be tomorrow), that focuses on using tools, your brain, and beating enemies.

I don't think any game shown today had that type of dungeons and tool gameplay style. Not that it's a competition. But that seems to be the narrative now.
 
TN2LO5J.jpg

ahahahhaha
 
It doesn't need any of those. It just needs to ne a tight, well designed Zelda game with no gimmicks and that has always been enough to blow people away.

If I don't get at least a half dozen gimmicks I will be gravely disappointed.

final sleep before new zelda. how exciting.

tomorrow we see female zelda and voice acting. it should be sweet.

see yall on the other side

I'm fully prepared for those rumors to be wrong and for the huge fallout as a result.
 
The good thing: I just woke up and I'll be watching The Legend of Zelda stream at the evening without any sleep deprivation problems.

The bad thing: I missed all the memes.
 
At the end of the day you judge it based on what it is. Zelda remains a beloved franchise known to endless numbers of people even if they no longer play the game or need better incentive to buy a Nintendo console so they do play it.

You judge what they set out to do and if they accomplished it with their Nintendo flair or not. Zelda will never be Skyrim, Horizon will never be Zelda. Can they have ideas and concepts in common? sure but just because Horizon chick suddenly runs around with a Bow does not make it Zelda. Hell if anything it seems closer to Metroid Prime with a Bow with the scanning to find out info etc. People will always feel the need to defend their choices by trying to claim totally different things are somehow similar because of some superficial thing and that its better because its on their device of choice.
 
At the end of the day you judge it based on what it is. Zelda remains a beloved franchise known to endless numbers of people even if they no longer play the game or need better incentive to buy a Nintendo console so they do play it.

You judge what they set out to do and if they accomplished it with their Nintendo flair or not. Zelda will never be Skyrim, Horizon will never be Zelda. Can they have ideas and concepts in common? sure but just because Horizon chick suddenly runs around with a Bow does not make it Zelda. Hell if anything it seems closer to Metroid Prime with a Bow with the scanning to find out info etc. People will always feel the need to defend their choices by trying to claim totally different things are somehow similar because of some superficial thing and that its better because its on their device of choice.

While I agree with your overall point, I do think the bar for the adventure genre has been raised quite a bit since Skyward Sword's release (The Witcher 3, Skyrim, Xenoblade Chronicles X).

No, they aren't Zelda, but they still raised some of the standards and expectations that people have for open-world adventure games.
 
Alarm set to the tune of My Body is Ready to make sure I don't oversleep. That is if I'm able to sleep at all. My excitement is at it's peak. This is the full unveiling I've been starving for.
 
Lemme ask you this, guys, before I head off to bed in 10 minutes. Are you going to judge the Zelda footage tomorrow by the standards of the other games shown at this E3, or by comparison to other Zeldas (3D Zeldas in particular).

Because I forsee different people doing one or the other and that causing massive arguments / differences in opinion.
Especially if there's no voice acting.

My vision towards games are like Nintendo in general: Does it look fun to play with? You can tell many Nintendo games are fun to play with just by watching, and if Zelda U is seemed to be fun to play with, I am satisfied.

Sometimes, I don't agree that people say a Zelda game is a good/bad Zelda game. I mean, what does this even mean? This kind of comparison simply uses our preconceptions to judge a game, but what if such preconceptions are wrong? What if the game is a reboot? For example, people are going to judge God of War and Resident Evil by using these preconceptions, but I don't think this should be the right way as the studios try something new. So, I would rather use my metrics (fun or not fun) to judge the game. This is the approach I am going to apply in judging the new Zelda. Yes, fun / not fun could also be preconceptions and largely varied from person to person, but at the end of the day, it is just playing games. We play games because we want to have fun, so if a game makes us have fun, that game will be a good game.

BTW, I don't think GOW or RE look fun to play with. Thats' that.
 
Lemme ask you this, guys, before I head off to bed in 10 minutes. Are you going to judge the Zelda footage tomorrow by the standards of the other games shown at this E3, or by comparison to other Zeldas (3D Zeldas in particular).

Because I forsee different people doing one or the other and that causing massive arguments / differences in opinion.
Especially if there's no voice acting.
Zelda's E3 showing will absolutely be judged by the standards of other games shown at E3, this year or prior AND how it compares to the previous 3D Zeldas.

I've been criticizing Nintendo for years for ditching their live events for digital ones and I will do so again this year. Even at the best case scenario, I doubt Zelda will be able to come remotely close to Sony's E3 showing for me. Or hell even Microsoft, I'm WAY more of a Dead Rising fan than a Zelda fan

After everything that happened yesterday and today, I'm really bummed Nintendo isn't having a Direct this year. I could really go for some lightheartedness after all that hyper violence. I would legitimately enjoy a weird Reggie skit or puppet show right now. Today gave me serious anxiety. At least we're getting Zelda stuff, though. I can't wait to see how it looks and what the major hook is. Does anyone think we'll get a subtitle?
If you're talking merely in the context of the games shown and not of the recent tragedy, I disagree very heavily. I absolutely adore the hyper violence in the games showings and the more violence the better! I'm the kind of person who cheered at the Doom footage last year when the chainsaw ripped the demon to pieces and laughs at Saw movies (speaking of which, I can't wait for Saw Legacy).

Also I HATED Nintendo's E3 puppet show last year because I HATE puppets. And since I don't like Star Fox... yeah last E3 was a very unhappy one for yours truly.

Of course the Orlando shooting contextualizes the violence in a different light and makes everything have a more somber tone, so I understand if that's one of the factors in your feelings.
 
While I agree with your overall point, I do think the bar for the adventure genre has been raised quite a bit since Skyward Sword's release (The Witcher 3, Skyrim, Xenoblade Chronicles X).

No, they aren't Zelda, but they still raised the standards and expectations that people have for open-world adventure games.

I think this is only partially true. No one does 3D dungeons with the emphasis on observation, neat items, and solid gameplay quite like Zelda does.

Witcher 3: Combat is rough, dungeons aren't a focus.
Skyrim: Dungeons are actually fairly well designed compared to Oblivion and most 3D open world games, but enemy encounter design is practically non-existent and actual methods of interaction with the world is limited.
Xenoblade Chronicles X: Extremely few "dungeons" with no puzzles, they're just basic caves. Much more focus is placed on exploration.

The closest thing that we have to a big budget 3D Zelda game in terms of the quality of level design and combat these days I think would be the Souls games, but those are much more focused on combat with a single weapon rather than a variety of tools and have a more "weighty" feel to them.

Anyway, I don't really want to see Zelda become any of those games. It doesn't need the story focus of the Witcher (Nintendo's only really good story idea guy doesn't work on Zelda anymore) or the size of Skyrim. The high quality overworld environments from Xenoblade Chronicles X would be nice though, it'd be neat if Nintendo pulled some Monolith staff to help with that aspect of the game.
 
I'm excited for this but I will be working during the live show. I will have to watch after work. I would have taken the day off except I am already slated to fill in for someone else taking the day off!!!

Hahahahaha, he probably took the day off to watch the Zelda stream!
 
People sure love to compare Zelda to RPGs lol.

Scalebound shows you fighting enemies in a field with a weapon. FFXV shows you fighting enemies in a field. Horizon shows you fighting in an open field.

I just don't see how zelda can compete.

Cause....that's what zelda is about right? ;)
 
Didn't they announce it would be out by March 2017? I doubt we'll get an exact date this far in advance.

No, he means a date for when they'll have their own event to reveal the console (details and all). He isn't saying they'll give an exact release date for the console.
 
The one thing that bothers me about this showing is that it'll be the inferior version of the game. I want to see it for the first time with the best possible visuals. :(
 
Cause....that's what zelda is about right? ;)

The thing is, different players consider different things as focus for Zelda games. For some people, it's about world exploration and traversal (making it similar to most RPGs), for others, it's all about puzzles (making it similar to classic Tomb Raider games).

The one thing that bothers me about this showing is that it'll be the inferior version of the game. I want to see it for the first time with the best possible visuals. :(

If the NX version is indeed superior, I can imagine Nintendo making the game's trailers using that version as a result. After all, they did render Skyward Sword trailers and pre-release screenshots at 720p...
 
The high quality overworld environments from Xenoblade Chronicles X would be nice though, it'd be neat if Nintendo pulled some Monolith staff to help with that aspect of the game.

It'd be cool if they bounced some ideas off each other in terms of art design and maybe a bit on overworld design. But both Xenoblades really go all out on sheer overworld largeness to the point that they make a lot of sacrifices in other areas...I don't think Zelda will ever quite compete in that regard.
 
I find it curious that Zelda isn't the first thing on their schedule tomorrow. I like Pokemon, but it'll be torture knowing that it's simply holding up Zelda
 
The one thing that bothers me about this showing is that it'll be the inferior version of the game. I want to see it for the first time with the best possible visuals. :(
Yeah. There will be jaggies tomorrow. And people will complain. And other people will needlessly defend it. It'll look good for a Wii U game imo, and NX verison will hopefully look even better. Art style looks on point.

The thing is, different players consider different things as focus for Zelda games. For some people, it's about world exploration and traversal (making it similar to most RPGs), for others, it's all about puzzles (making it similar to classic Tomb Raider games).
I hear this sometimes and it's always weird to me. I mean, I'd wager you're in dungeons for a good 3/4 of Zelda games. And then there's the pre-dungeon parts, which are puzzles themselves, since you're usually not exploring, just doing stuff to open X door.

like, if someone doesn't like puzzles, I don't see how they can like Zelda. That's most of what you're doing.
Exploration can add to it, but I can't see someone liking Zelda if that's their focus and the puzzles aren't for them. Exploration seems more like an added component.

This may sound extreme, but in my mind it's like if someone said "I like FFX because of blitzball, but I don't like any of the other stuff."
My repsonse would be, "Are you sure you like FFX?"

(An argument could be made for Wind Waker having a larger exploration component...but apparenly everyone hated the sailing in WW now lol. And then conversely Skyward had one of the smallest explorationc components, and it's the most recent. So it varies at least.)
 
Right...so there probably won't be a good way to experience the reveal later on?

:'(

I'm almost positive they will do a trailer at the beginning of the stream and then go right into talking about the booth and how it's all dressed up for Zelda, interviews with Aonuma and Miyamoto, etc.
 
I'm almost positive they will do a trailer at the beginning of the stream and then go right into talking about the booth and how it's all dressed up for Zelda, interviews with Aonuma and Miyamoto, etc.

Right.

I should be home around 1:30p PST...

I'm just...I'm just so sad.
 
Yeah. There will be jaggies tomorrow. And people will complain. And other people will needlessly defend it. It'll look good for a Wii U game imo, and NX verison will hopefully look even better. Art style looks on point.


I hear this sometimes and it's always weird to me. I mean, I'd wager you're in dungeons for a good 3/4 of Zelda games. And the there's the pre-dungeon parts, which are puzzles themselves, since you're usually not exploring, just doing stuff to open X door.

like, if someone doesn't like puzzles, I don't see how they can like Zelda. That's most of what you're doing.
Exploration can add to it, but I can't see someone liking Zelda if that's their focus and the puzzles aren't for them. Exploration seems more like an added component.

This may sound extreme, but in mind it's like if someone said "I like FFX because of blitzball, but I don't like any of the other stuff."
My repsonses would be, "Are you sure you like FFX?"

(An arguement could be made for Wind Waker having a larger exploration component...but apparenly everyone hated the sailing in WW now lol. And then conversely Skyward had one of the smallest explorationc components, and it's the most recent. So it varies at least.)
I HATE Zelda puzzles or dungeons. And that's most of what you're doing... for the majority of the later 3D Zelda games. It wasn't always like that. Which is why I significantly prefer the NES Zelda games.

I still play all of the games because I still consider myself a fan of the franchise and they have their moments. Besides, I want to keep my rankings list up to date as much as possible!
 
I'm mostly just interested in them revealing the subtitle. :p

"The Legend of Zelda for Wii U and The Legend of Zelda for NX"
 
Zelda only looks like Zelda. Show me an enviornment of Zelda you will know its Zelda. Show me an enviornment of Horizon, Days gone and God of War I bet money you cant tell the difference.

edit: I fucked up tonighy now im in arguing mode. Lets go guys!

Edit: Those 3 games look great btw, not a detractor
I was mostly talking about graphics and not design. When you look at something state of the art like God of War, isn't it hard to look at something that's ostensibly last gen and be impressed? That's kind of where my head is at. When we play the game, it's still going to have that graphical look that came out a decade ago.

The one thing that bothers me about this showing is that it'll be the inferior version of the game. I want to see it for the first time with the best possible visuals. :(
What you get in the Wii U version is what you'll get with the NX. I don't think Nintendo is going to go to market with two distinct versions of the same game. They'll make both versions as identical as they can. That's what I think anyway.
 
Is the Treehouse starting with Zelda or Pokemon?

I hope it's Zelda. The stream starts at midnight where I am so I'd rather not have to stay up too late just to get to the part I actually care about. That said, the way they word it on their E3 site makes it sound like Pokemon will be first now. I preferred their original plan. :/
 
I HATE Zelda puzzles or dungeons. And that's most of what you're doing... for the majority of the later 3D Zelda games. It wasn't always like that. Which is why I significantly prefer the NES Zelda games.
Which Zelda games didn't focus on puzzles and dungeons?

What you get in the Wii U version is what you'll get with the NX. I don't think Nintendo is going to go to market with two distinct versions of the same game. They'll make both versions as identical as they can. That's what I think anyway.
Why would they make them identical?

Is the Treehouse starting with Zelda or Pokemon?
Zelda, which makes sense because they will be spending the majority of their time on that game.
 
I HATE Zelda puzzles or dungeons. And that's most of what you're doing... for the majority of the later 3D Zelda games. It wasn't always like that. Which is why I significantly prefer the NES Zelda games.

I still play all of the games because I still consider myself a fan of the franchise and they have their moments. Besides, I want to keep my rankings list up to date as much as possible!

You sound like you need to take tablets to concentrate.
 
Which Zelda games didn't focus on puzzles and dungeons?

The first two Zelda games are pretty much all combat and exploration, but he did specify the NES titles. There are dungeons of course, but the dungeon design in Zelda 1 is very rudimentary while the second game is more defined by combat encounter design than puzzles or dungeon layout.
 
Which Zelda games didn't focus on puzzles and dungeons?
Apologies, I should have specified to "Modern 3D Zelda dungeons and puzzles"

The stuff that leans far away from that tend to be my favorites of the series (like the first 2 games, Triforce Heroes, Majora's Mask, and Hyrule Warriors) and my least favorite parts of those games tend to be when they try to adhere to that taste (any of MM's 4 dungeons. The game would have almost been perfect if all 4 dungeons were removed).

For reference, my favorite 3D Zelda dungeon is Wind Waker's Hyrule Temple. That should paint a picture as to my disdain for the way that Zelda handles its dungeons in 3D and why I would like Zelda U to be Skyrim with Link (both female and male Link of course).

The first two Zelda games are pretty much all combat and exploration, but he did specify the NES titles. There are dungeons of course, but the dungeon design in Zelda 1 is very rudimentary while the second game is more defined by combat encounter design than puzzles or dungeon layout.
You nailed it! :D
 
I was mostly talking about graphics and not design. When you look at something state of the art like God of War, isn't it hard to look at something that's ostensibly last gen and be impressed? That's kind of where my head is at. When we play the game, it's still going to have that graphical look that came out a decade ago.


What you get in the Wii U version is what you'll get with the NX. I don't think Nintendo is going to go to market with two distinct versions of the same game. They'll make both versions as identical as they can. That's what I think anyway.
I was literally talking about Graphics/Artstyle
 
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