Nintendo removes all mentions of VRR Docked compatibility from their websites.

You think like a Nintendo CEO. Not as a gamer.

I got this baby pre-orderer. I was extremely positive during Direct. But Nintendo being Nintendo, every day more bad news started coming in.

- It started with the horrible game pricing.
- Soon after the "Pro" Controller is confirmed as not having HAL.
- Then it turns out it also doesn't have analogue triggers so we can't even play racing games or drive normally in a open world game.
- Then it seems to lose VRR.

As a gamer these things are important to me. Especially when a damn controller is more expensive than the competition and has less options.

As a gamer and longtime day 1 Nintendo fan, I'm really thinking hard about cancelling the preorder since these practices are beyond what I deem acceptable as a fan and a consumer and I only play Mario Kart at launch anyways.

I want to be respected. To be honest, I only feel respected by Xbox and that says a lot doesn't it?

Keep your pre-order until we see how this shakes out, but I'm also guessing we will not find out the truth until reviewers get hands-on testing. I don't expect Nintendo will tell us anything as the vast majority of consumers don't know or care about this feature.
 
Who's making sure the Switch 2 launch is sold out except for gamers?
Those are brainwashed Nintendo fans. Even the WiiU sold out at launch. I was one of them. I never ever felt regret after buying Nintendo products. But the feeling is creeping up on me.

I want to be treated as a person. Not a number. I feel no respect from Nintendo as I do from Xbox for example. They are out for my money only, and not my money AND my smile or enjoyment of the game.

Nintendo has to be careful here as to not go the Sony route.
 
Boy too much drama and it's only only having negative ideas, the thing is going have VRR on TVs, there's just no way it won't, it makes no sense for me that wouldn't, even Cyberpunk 2077 is gonna have a 40 fps mode at launch which I don't think it would without VRR. I'm sure the reasons why they removed it from the website is other and not there the feature is not in the console. Can't imagine it being the case.
VRR is not required for a 40 FPS mode, a 120 Hz is (or a display where you can set the refresh rate).
 
Those are brainwashed Nintendo fans. Even the WiiU sold out at launch. I was one of them. I never ever felt regret after buying Nintendo products. But the feeling is creeping up on me.

I want to be treated as a person. Not a number. I feel no respect from Nintendo as I do from Xbox for example. They are out for my money only, and not my money AND my smile or enjoyment of the game.

Nintendo has to be careful here as to not go the Sony route.
Ok then the Switch 2 will flop hard after launch according to you. Then they'll learn their lesson.

And you're number 12345.
 
Last edited:
VRR is required to enjoy 40fps problem free. Without it the 40fps needs be pitch perfect in frame timing. And that won't happen in games like Cyberpunk.
We had 30 and 60 FPS games without VRR for years. I get it, but Nintendo lives in an era where VRR is this new far future thing probably :D.
 
Bro, what u smoking?
you just said brainwashed gamers are buying the Switch 2 and that's why it will sell out at launch. Then you said even the Wii U sold out at launch. But now you are clarifying it's not a flop like the Wii U. Which, defacto, means there are still a lot. more brainwashed gamers ready to buy the Switch 2 post-launch.
 
Last edited:
you just said brainwashed gamers are buying the Switch 2 and that's why it is selling out. Then you said even the Wii U sold out. But now your clarifying it's not a flop like the Wii U. Which, defacto, means there are still a lot. more brainwashed gamers ready to buy the Switch 2 after launch.
What I am saying is that no matter the product Nintendo puts out, day 1 brainwashed fans will buy anyways.
 
Last edited:
You think like a Nintendo CEO. Not as a gamer.

I got this baby pre-orderer. I was extremely positive during Direct. But Nintendo being Nintendo, every day more bad news started coming in.

- It started with the horrible game pricing.
- Soon after the "Pro" Controller is confirmed as not having HAL.
- Then it turns out it also doesn't have analogue triggers so we can't even play racing games or drive normally in a open world game.
- Then it seems to lose VRR.

As a gamer these things are important to me. Especially when a damn controller is more expensive than the competition and has less options.

As a gamer and longtime day 1 Nintendo fan, I'm really thinking hard about cancelling the preorder since these practices are beyond what I deem acceptable as a fan and a consumer and I only play Mario Kart at launch anyways.

I want to be respected. To be honest, I only feel respected by Xbox and that says a lot doesn't it?

Dude, "bad news" is for terminally online peoples like us that follow every little tidbits of a console

The masses don't give a fuck. We're not representative of the market that makes a Switch 1 skyrocket in sales.
 
I don't think anyone is denying the console will sell out initially. I don't think that is really the point of the topic. Most people don't know or don't care enough about it to make a difference. But on this site, where individuals in general have a bit more invested in gaming (as far appreciation/ tech/ etc) your going to find individuals to be more critical of moves like this. Will this move the needle on Nintendo's radar? No probably not.
 
Last edited:
I don't think anyone is denying the console will sell out initially. I don't think that is really the point of the topic. Most people don't know or don't care enough about it to make a difference. But on this site, where individuals in general have a bit more invested in gaming (as far appreciation/ tech/ etc) your going to find individuals to be more critical of moves like this. Will this move the needle on Nintendo's radar? No probably not.

Definitely will not move the needle, but your sentiment is fair. Though I'd say the general tone here towards Nintendo is overly critical, like most are trying to be the Yin to GigaBowser GigaBowser 's Yang. Nintendo has certainly earned a lot of the recent ire though.
 
Last edited:
Personally, this is going to affect my decision on whether I get Switch 2 or not as I am looking at this primarily from a non-handheld gamer. VRR really helps smooth things out in 40fps modes and I have a feeling this is going to be a factor in games at some point.

Nintendo just needs to clear it up. If this is going to be a post-launch addition like PS5 then that is fine. Just tell folks about it. If Nintendo is too good to explain then they deserve all the shit that gets thrown their way. Nintendo should be treated no different than Sony or Microsoft.
 
Personally, this is going to affect my decision on whether I get Switch 2 or not as I am looking at this primarily from a non-handheld gamer. VRR really helps smooth things out in 40fps modes and I have a feeling this is going to be a factor in games at some point.

Nintendo just needs to clear it up. If this is going to be a post-launch addition like PS5 then that is fine. Just tell folks about it. If Nintendo is too good to explain then they deserve all the shit that gets thrown their way. Nintendo should be treated no different than Sony or Microsoft.

Or hold out for an OLED/Dock revision that adds the feature.
 
But that would mean being spoiled by countless Metroid Prime 4 threads and video's for years to come.

I'm too greedy.

I'm not a huge fan of Prime, but Mario Kart will keep me from waiting. Hell, I'm mostly looking forward to F-Zero GX and Luigi's Mansion.
 
And taking.
A Lot Rubbing Hands GIF by Chesapeake Bay Maritime Museum


vince mcmahon wwe GIF
 
Definitely will not move the needle, but your sentiment is fair. Though I'd say the general tone here towards Nintendo is overly critical, like most are trying to be the Yin to GigaBowser GigaBowser 's Yang. Nintendo has certainly earned a lot of the recent ire though.
Well, yeah we are overly critical overall. Quite honestly, the hardware surpassed my expectations for playing just Nintendo games in my case. Having variable refresh rates in one mode and not the other is a strange move though. It really would put it over the top in my mind. Maybe this will be sorted and it will get with VRR if the hardware is there but not activated initially or is a PR blunder.
 
Well, yeah we are overly critical overall. Quite honestly, the hardware surpassed my expectations for playing just Nintendo games in my case. Having variable refresh rates in one mode and not the other is a strange move though. It really would put it over the top in my mind. Maybe this will be sorted and it will get with VRR if the hardware is there but not activated initially or is a PR blunder.

A lot of the criticism is valid but devolves into rants about bootlicking, anti-consumerism, etc. which just makes me roll my eyes as does the conversations around expectations and what can be accomplished in a very minimal power footprint. There are a lot of assumptions around this particular topic, but I think taking the negative assumptions is pretty safe considering the messaging on Nintendo's product page before and after the edits.
 
VRR is not required for a 40 FPS mode, a 120 Hz is (or a display where you can set the refresh rate).
I know but it would be noticeably worse if frames drops

They have been in retard mode since Reggie left.

They are utterly clueless. No idea what to do. I'm sure internally it's a big mess.

Even the Directs are bad these days. Everything shown in MK Direct has been shown before.
I don't think this is a NoA problem, this is clearly a HQ problem since it's happening even since before the Switch 2 was announced, there's some heavy mishandling of public information this gen, the Direct was also poorly handled, they should have done a longer presentation to address all questions or a series of presentations before each Treehouse ala E3 but only for Switch 2 because they have so much information, they've been in panic mode trying to control the PR mess they clearly got overconfident a single 1 hour Direct would be enough.
 
Hey. I just had a thought. Let's speculate for a second. How many units do you think they've got lined up for launch? 5 million worldwide? Those are all probably all set to go in their respective territories already.

What if all these tariff talks have nudged Nintendo in a slightly different direction to lower manufacturing costs going forward? Maybe THAT'S why they've removed VRR from docked mode.

Really makes you want to make sure you secure a launch unit or two, doesn't it?
 
Last edited:
I thought it didn't run that well, due to tensor? cores being too low on the 30 rtx series. Of course this is custom hardware so who knows how this is implemented differently as this is the first nvidia console since this came about.
AFAIK the frame-gen is ASIC level features with dedicated deterministic silicon which is why they aren't available on earlier RTX cards, unlike DLSS3.5 and DLSS4 which merely run at different speeds based on memory, bandwidth, and most importantly the number of SMs and clock speed.

The SW2 has about 25 TOPs based on specs and in context PSSR on more efficient hardware use, uses about 5 TOPs, so even using 5 TOPs as a ballpark for DLSS3.5 on SW2 need about 3.5ms-7ms per frame dependent on frame rate, however, unlike PSSR which blocks other work and exclusively uses the GPU vector registers for its ~1ms the tensor cores in the SMs can work in parallel to shading (AFAIK) and only block each other on data transfers, so lowering the resolution to free up 20%-25% of the resources should allow DLSS3.5 and frame-gen to hit the 30fps or 60fps.

PQ might be less than DLSS expectations in ultra fast or fast mode, so might end up 540p90 (ultra fast) -> 900p120, 720p40 (fast) -> 1080p60 and 720p24 (fast)->1440p30, but IMO it makes more sense to get devs to do that and hide the whole VRR issue from the majority of Nintendo's non-technical handheld customer base than wade into the conversation of VRR IMO.
 
Last edited:
Yeah it can pull full bandwidth over DisplayPort not HDMI. Pulled directly from the monitor review in bold. It's not full VRR.

Native Refresh Rate

240 Hz
Max Refresh Rate

240 Hz
Max Refresh Rate Over DP

240 Hz
Max Refresh Rate Over HDMI

144 Hz
Max Refresh Rate Over DP @ 10-bit

240 Hz
Max Refresh Rate Over HDMI @ 10-Bit

60 Hz


You can reach the monitor's max refresh rate over DisplayPort, but your graphics card needs to support Display Stream Compression (DSC) to reach the max refresh rate with 10-bit signals over DisplayPort. It also has a DSC Support setting to disable DSC if you prefer not to use it altogether. Because this monitor only has HDMI 2.0 bandwidth, the maximum refresh rate with HDMI is significantly slower.

1: how is the bandwidth or maximum refresh rate even remotely relevant? what the hell are you even taking about here?
I told you the monitor has VRR even tho it's HDMI 2.0, and you come back with refresh rates... that's like me showing you a round piece of paper telling you it's round, and you trying to argue against it by telling me it isn't round because it has a surface area of 30.2cm²

2: are you actually even looking at the data they provide in the review? scoll down my dude, they have a PS5 compatibility test using the HDMI 2.0 port... guess what they found? VRR compatibility with PS5... does the PS5 suddenly support freesync? nope... the HDMI 2.0 monitor supports HDMI VRR

ps5-large.jpg


ps5-compatibility-table-large.jpg

gr0ztPn.jpeg
 
Last edited:
Monday Night Raw Lol GIF by WWE


Oh wait, is that not a copypasta from 2017?
Is there anything wrong with what he said? I don't live in NA, Europe or Japan, so I can't speak on my experience, but the only people I read that actually bring that thing to the street are GAF and ERA users.
 
It'll be fine, Nintendo games don't need that, plus target audience doesn't know any better, plus few people play docked anyway.
 
Top Bottom