Kadve
Member
Some look bad, some look good, some just prove that even though graphics have advanced well beyond what they immitate (even if they do use newer tech) they can still offer engrossing experiences (on top of being the only way to actually complete a project by a solo or small dev). Some fail.
I don't know. It all just looks like laziness to me. Like they think "early 3d" in itself is an art style ignoring how devs of the time would try to go out of their way to hide the low-polygon look trough actual artistry.