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Overwatch marks a new low in Unlocking and Microtransaction systems that I'm aware of

IIT op never played the game, thought unlockable dialog affected gameplay and compared it to TF2 while actually the game has a full dialog wheel by default and the unlockable one is a single custom swap-able one. Proceed to a massive backpedaling and goal post shifting.
 

nkarafo

Member
This makes no sense -- its still just a bonus, like any other game where you can unlock new skins / music / etc etc. They just let people who want to unlock them without any work do it with money. It's no different than shelling out for a gameshark back in the day, except the money is actually going to the developer who is going to provide more content free of charge.
So you can still unlock everything for free? Just use more effort and patience?

Fair enough.
 
Blind to this and this and obviously this thread we're in now. People just can't deal with it not being a game for them or some other random thing, feel the need to make a thread to tell everyone some stupid opinion. I find it objectable that these shit threads are allowed to be made and continue for as long as they do, after reading a few pages you can see how it'll progress. The OP is flat out wrong, it's not even a matter of opinions. OP is acting like the one liners are more than they are for starters.

Might I recommend calming down? Honestly, I get weariness over reactionary hot take threads. I've written my complaints several times in the past. But at the same time it's easy enough to just ignore them. If you're tired of the multiple attempts of people trying to offer their own unique spin on the most recent popular game, I would just encourage sticking with the |OT| threads. I don't think you're seeing these kinds of complaints over here: http://www.neogaf.com/forum/showthread.php?t=1224489 where people are probably mostly talking about how much they're enjoying the game.

There's still good in this world. Not everyone just wants to see it burn.
 

Saty

Member
Of all the crappy things that actually do exist with the unlock system (and there is a lot), getting hung up on the speech options is a very shallow, very inconsequential hill to die on.

The shockingly poor amount of gold you get for dupes is a MUCH MUCH MUCH larger problem, especially when it can be days in between unlocks and you're still getting trash unlocks.

I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.
 

SOR5

Member
Hm, I have wondered why certain publications have called out other games with microtransactions but not Overwatch

Nonetheless, as long as its not P2W and theyre not intrusive, im fine
 

Uthred

Member
Blind to this and this and obviously this thread we're in now. People just can't deal with it not being a game for them or some other random thing, feel the need to make a thread to tell everyone some stupid opinion. I find it objectable that these shit threads are allowed to be made and continue for as long as they do, after reading a few pages you can see how it'll progress. The OP is flat out wrong, it's not even a matter of opinions. OP is acting like the one liners are more than they are for starters.

Again, I wasnt contesting that there were other threads with complaints about the game, there are plenty of threads on this forum that consist of telling "everyone some stupid opinion". There's nothing unique about two or three threads with complaints about OW (and honestly how much of a complaint is "I'd like a single player campaign"). You seem to be blowing it wildly out of proportion.
 

Jito

Banned
Might I recommend calming down? Honestly, I get weariness over reactionary hot take threads. I've written my complaints several times in the past. But at the same time it's easy enough to just ignore them. If you're tired of the multiple attempts of people trying to offer their own unique spin on the most recent popular game, I would just encourage sticking with the |OT| threads. I don't you're seeing these kinds of complaints over here: http://www.neogaf.com/forum/showthread.php?t=1224489 where people are probably mostly talking about how much they're enjoying the game.

There's still good in this world. Not everyone just wants to see it burn.

Meh I'll take the ban. Would I recommend doing your job?
 

maouvin

Member
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

You missed a bunch of posts, since quite a few games with unlockable taunts (and OW's voice lines are the same but with a different name) were mentioned.
 

Nazo

Member
I generally don't like mircotransactions in my games but Overwatch's has to be on of the least intrusive I've ever seen. I don't think at any point during my time playing the game that I felt compelled to buy a loot box. The level up system for getting loot boxes as well as the gold coins you can get are a pretty good system. If there's a skin you wan't really bad then you can just continue to play the game normally and you should get more than enough coins to get whatever you wan't and maybe you'll get it from a loot box (witch hardly seems like all that bad a trade off since the game is, y'know, good?) I'd imagine the more stuff you unlock the more chances to get duplicates which in turn gets you more coins, meaning you can purchase the stuff you wan't more frequently.

Also in regards to OP's complaints, those voice lines are more or less taunts that add literally nothing to the game and hardly add little to no characterizations to any of the games hero's. Not to mention their cheap as shit to buy with coins. The only things in the game that are "expensive" gold wise is the skins. The rest are all 25 gold a pop. (Except the player icons that you inexplicably cannot purchase with said gold)
 

jacobs34

Member
I rather like having to play a while to unlock all the skins. This is a game that I plan on playing for hundreds of hours, it's nice not unlocking everything in the first 20 hours or so. That said, I would have no problem with people being able to buy whatever skin they wanted, but I don't really care enough about skins to have an issue with the way they are doled out. I love that the maps and characters are going to be free content.
 

A.E Suggs

Member
Is THIS really your argument? God. Next you'll tell me i can pull up yotube and listen there. I care about using speech in the middle of the game. Not to freaking preview them in menus.

So, people, do you have any arguments to raise that aren't:

1. I shouldn't care about Speech more than i do about cosmetics or does that it doesn't hold greater value.
2. If the unlockables don't affect gameplay then having them locked can't negatively impact the game or my experience with it.
3. Game having up front speech justifies having others locked.
4. You can hear the locked speech in the menu screen.

Because all of these are non-starters.
If you couldnt get it for free in game you'd have a point, so i really don't get the complaint. People are free to dislike microtransactions, but i don't see the problem here since you can earn everything free and there is no p2w crap.
 
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

You should probably read some of the replies that shoot down this very argument and stop popping in every other page to selectively quote posts. It would work better.
 
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

The issue at heart here is that I don't think many see eye-to-eye with you about this importance of flavor lines. Again, I understand the arguments against microtransactions in general, or pay to win microtransactions. But these really come across to me as just variants of cosmetic unlockables. I don't see them as meaningfully different. It's superfluous content that people find neat.
 
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.
The voice lines are extras that aren't necessary and don't have any meaningful effect on the gameplay itself just like that skins, sprays, emotes, etc. They are pretty much cosmetic.


Meh I'll take the ban. Would I recommend doing your job?

Yeah, you should probably calm down.
 

Ferrio

Banned
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

You're really trying to make the unlockable taunts sound *way* more important than they are. They're almost non-existant in the game. You do realize you only can have one taunt equipped at a time and that people rarely use them outside spamming them in the lobby?
 

MMaRsu

Member
Meh I'll take the ban. Would I recommend doing your job?

Wait why would you get banned tho? I agree with the fact that this thread is basically shitton on the game in a very uninformed way, with a sensationalist title to draw in a crowd.

Sure we could go the OT, but there is so much misinformation itt that it might just be good to counter that bullshit with some real info.
 

DeathoftheEndless

Crashing this plane... with no survivors!
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?).

Rainbow Six: Siege, Street Fighter 4, Battleborn, Black OPS III all have unlockable taunts.
 

Apathy

Member
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

They are like taunts. literally catch phrases with nothing of lore. Literally one has Reinhardt saying "Catch Phrase!"
 

Uthred

Member
They are like taunts. literally catch phrases with nothing of lore. Literally one has Reinhardt saying "Catch Phrase!"

Honestly if you dont understand the true wealth of background that gives, of the pure insight into the core of the character it provides, then maybe Overwatch isnt the game for you!
 
Sure we could go the OT, but there is so much misinformation itt that it might just be good to counter that bullshit with some real info.

To be clear, I'm not suggesting that people who like Overwatch stick to the OT. I'm just saying that if you're going to lose your cool over something like this, maybe it's better that you do. It's not like this thread has a strong groundswell of support. Nobody is getting away with anything here. I just don't understand the exact complaint. Yeah, I guess I could lock the thread. But I'm not sure what the problem necessarily is with leaving it open given that it allows for people to address and correct the complaint as well.
 

Jito

Banned
I'm not sure how to read this. Are you requesting a ban? Or are you telling me that I need to address your underlying complaint as it's part of "my job"?

I'm suggesting that this thread is blatant game shitting and isn't really promoting a discussion of any sort, therefore it'd make sense to close it. But nah carry on, i'm sure we'll get to the bottom of this after another 10 pages.

Are you upset?

Basically in tears.
 

Onemic

Member
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

If it's not on the same level as visual cosmetics....Why are you so mad about it?

It's not even like they cant be unlocked by loot boxes and it's not like you dont get a full suite of speech options from the very start of the game.
 

MMaRsu

Member
To be clear, I'm not suggesting that people who like Overwatch stick to the OT. I'm just saying that if you're going to lose your cool over something like this, maybe it's better that you do. It's not like this thread has a strong groundswell of support. Nobody is getting away with anything here.

I know I understood your post very well Steve :) I personally havent lost my cool but I can understand some getting annoyed because this discussion is going in circles...
 
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?). To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder. Feel free to point out the other ways Blizzard's system fails.

I'm not sure what people here are looking to 'defend'. So lets say there does exist a full-priced game who sold speech. You're still left with the fact that Overwatch is using the same lame system and deems Speech as something to lock.

You've "missed" plenty of posts (and by missed I mean you are pretending to not read them because they don't support your narrative). Lots of games have unlockable taunts (which is what this "locked speech" in OW basically is).
 
Dota 2 has at least one cosmetic voice pack for a character that you had to buy a Compendium to get. And there are purchasable announcer packs as well for Dota and I think HoN.

EDIT: 5 seconds of Google research reveals that Smite, Tribes, and PlanetSide all also have cosmetic voice stuff.
 

NeonBlack

Member
They are like taunts. literally catch phrases with nothing of lore. Literally one has Reinhardt saying "Catch Phrase!"

Which he says to mock his life long rival, Bastion, who is unable to speak a single word. Reinhardt says it to make him feel inferior, it's pretty important.
 

Dinjoralo

Member
The title of this thread is ridiculous, inflammatory click bait with an "imho" tacked on. And by rule of cautious judgement, and knowing that arguing here is not worth my time, that is all I will contribute.

... I friggin hate click bait.
 

w0s

Member
I don't want to sound like that guy but I don't care if they are lines or skins. Maybe I am part of the problem. If I don't have to worry about guns, characters, or stages sell whatever the fuck you want. I just hope the game gets a lot of post launch maps and more characters.
 

Shifty

Member
Satire?

See, my position on this is kind of weird. Normally I'm solidly against microtransactions in all forms, and never touch them. For Overwatch, however, I always figured it would be inevitable (just look at Hearthstone) and just... Don't mind. Still won't buy any though.

If the presence of cosmetic microtransactions is the price to pay for new, free content updates over the life of the product, I'll take it.
 
The title of this thread is ridiculous, inflammatory click bait with an "imho" tacked on. And by rule of cautious judgement, and knowing that arguing here is not worth my time, that is all I will contribute.

... I friggin hate click bait.

If you're on GAF
and you see a thread
and it's got the word 'Microtransaction' in the title
then as history has proven it's probably reactionary nonsense written immediately after indignant wittle baby op saw his fiwst wittle micwotwansaction menu
 
I'm emphasizing this because that's what's new in this 'new low'. I know of no other full-priced game that locks away speech and no example was provided yet (unless i missed a post?).

The reason you haven't seen this before is because there aren't many games that have an extensive selection of customizable audio taunts to begin with. The feature simply does not exist in most games to interact with. The reason it does not exist in most games is because it is completely unnecessary.

They created a new thing to monetize and then monetized it. They could have just not created it at all and no one would have complained. Therefore, I'm going to be a radical and say no one should complain about it being monetized.

I know, I'm a monster.

What is it about Overwatch that turns men into sniveling children

This seems to be the first exposure a lot of these people have with F2P-style microtransaction ecosystems, due to Blizzard's audience not actually overlapping with Valve's and Riot's as much as you might anticipate.

You're probably seeing a lot of people playing Overwatch who haven't played TF2 since the Dawn of the Hats, have never played a MOBA, and only really know microtransactions from a handful of mobile games. You're basically looking at circa-2012 outrage over things most of the community worked out a long time ago weren't actually problems for anyone.
 
If games release all the time at 60 bucks without micro transactions , then they all can

It's up to the publisher to calculate the budget, risk and ROI on a product and make it work.

I'm a firm believer that since 60 is the long standard going rate for a full retail game experience, paying that price should grant you any content the game has to offer

I also don't support paid map packs like call of duty, etc

Feel free to disagree with my opinion

$60 is bloody cheap for AAA games considering the budget behind them these days. If adding harmless cosmetic micro transactions offsets needing to raise the standardised price of games then I'm all for it. Let the whales keep the cost of games down.
 
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