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Overwatch marks a new low in Unlocking and Microtransaction systems that I'm aware of

Jito

Banned
Explain to me how RNG unlocking vocal taunts is better than just having all of them available to you from the get go. I get that there's maybe 5 people on this earth (OP included with that) that actually care THAT MUCH about vocal taunts, which is why everyone has been dismissing him in the first place, but try and explain to me how RNG unlocking vocal taunts is actually better than just having them all from the get go.

Because I don't disagree that it's not that big of a deal, and I don't disagree that MTAs need to exist in order for modern games to be around, but I can totally buy in the abstract why it's silly we need to have those in the first place, and how something as simple as voice dialogue can get locked behind the grind.

Or don't because no one's actually having a discussion in this thread, amiright?

Edit: Like the OP is LEAGUES about this Freiya person in terms of temperment. At least he actually seemed to have basic knowledge of what Overwatch was.

Because just like all the other unlockables in the game I like getting them? I probably wouldn't use half of them or care about them at all if I had them all from the start, getting a few at a time let's me mess about with more of them.
 

borghe

Loves the Greater Toronto Area
wow.. a new low in trolling. not only are you comparing two disparate game genres, but then you don't even get the facts of the one game correct.

Please tell me more about the value of this game!

What is about OW that has turned people until unreasonable trolls?

Also shoutout to a fellow torontonian
 

therapist

Member
its just cosmetic stuff , and you can unlock it all for free...

i dont get the problem

especially at 40$

it seems some people are upset about pc owners getting it for 40$.

It aint our fault blizz decided to only releases the origins edition on console , which many pc players bought anyways

The only DLC that ruins things is Maps and such not being free. Staggers the player base.

I dont even like these types of games but im very much enjoying this game , to my surprise
 

BiggNife

Member
Aw he got banned

I was kind of wondering if he'd have an actual rebuttal to my last post that wasn't calling anyone who disagreed with him a fanboy
 
I don't understand how this is a problem. You can only have one of those equipped at a time anyways, and the majority of your dialogue lines that actually give characterization to the heroes are contextual, based on the map and heroes you're playing with (and they're not microtransactions, but always there).
 

papo

Member
Are you fucking kidding me? Of all the things to nitpick you are going after character 'lines' ?

Every piece of loot/upgrade or whatever in the game is 100% cosmetic and does not affect anything. If you are so mad about the line go into the wiki and hear them.

But this has got to be the most BS nitpick/complaint thread I have seen around these parts. It's as if you are looking for any reason to hate on a game that has mostly done thing well.
 

Trogdor1123

Member
Guys, is there a good place that compares overwatch and battle born? My kids saw some footage of battle born and really liked it and wanted me to pick it up. Rather ot I know but thought I would see if there is a good comparison.
 
I really like the system as it currently stands. We get free maps and new characters, and I have some skins or sprays or whatever to look forward to unlocking when I level up.

Playing the game is a treat, the unlocks every level are just the icing on the cake. Gets me excited when I level up and I never have to spend a dime to unlock anything
 

DesGaizu

Neo Member
You can unlock every single thing in overwatch just by playing the game and if you find playing the game a grind then why play it in the first place.

I'd take unlockable voice lines with free maps and heros over "free" voice lines and them charging for maps and heros.
 
My only problem with the current system is that i have to buy a loot box that may or may not give me the things i want. Id rather they assign a dollar price to an item and let me buy it directly. I know they'll lose out on all that gambling money they'll make as people keep buying crap loads of loot boxes until they get that one costume they want or accumulate enough in game currency to buy it but it really doesnt shed them in a good light imo.

Nickle and diming is nickle and diming.
 

Jebusman

Banned
Because just like all the other unlockables in the game I like getting them? I probably wouldn't use half of them or care about them at all if I had them all from the start, getting a few at a time let's me mess about with more of them.

So without the dripfeed of content to you, you would have no motivation to actually explore any of that yourself? You need the game to constantly surprise you with it?

I mean we've had games for literal decades and that was never a requirement. What changed at what point to make this almost a necessity for people?

By the way we should probably stop, we're about to have a discussion and apparently that's a no no in this thread. Unless you want to reconsider it's usefulness that is.

PS. I always see this exact argument pop up in the crutch of "Why League doesn't give you access to all the champions at once" in comparison to Dota. As to not "overwhelm" the players, or the allure of unlocking a new champion sort of pushes them along the grind to do so.
 

BibiMaghoo

Member
I don't know. I just think there comes a point where you either have to accept the changing world around you or move on. The so-called glory days of 100% of the game shipping on a disc or cartridge with nothing more to pay for are gone. They're not coming back. The market for console gaming is not growing. There's not an untapped market for the game design of yesteryear to make a roaring comeback in light of skyrocketing development costs. Given the alternatives, I just kind of have to back the lesser evil. And I'd rather have something where the core experience is acquired for one up-front cost even if there are extra optional unlocks partially behind a paywall than go full Free 2 Play. Because that's the alternative as it exists now. Not going back to selling games like they did 10+ years ago.

I don't expect the model of the past, pay once get everything. I like additional content for good games. DLC is a good thing. The problem is there is no line in the sand. There is no cutoff beyond what customers decide they are willing to pay for, and people are willing to pay for just about anything. People spend hundreds on digital sofas for facebook games.
Charging for statistic tracking, charging for multiple OST's, charging for things included already, charging for unlocks, charging for ingame money...When does it becomes unexceptable and stop being a lesser evil, contextually speaking?

As things become more acceptable, as more people cash up for nothing, the line moves further back because companies want to see what else they can charge for that was included before, and then people accept it and it happens again. Like I said, it's a drop not a slope.

The only time I can think of a real world exception in games to this was online passes. They took off but they also died as they bred contempt, but even they had people accepting and defending them to help launch them as a concept to begin with.
 

~Cross~

Member
Guys, is there a good place that compares overwatch and battle born? My kids saw some footage of battle born and really liked it and wanted me to pick it up. Rather ot I know but thought I would see if there is a good comparison.

Two completely different types of games but if you are buying battleborn you'd better just wait a few more weeks. Its already fireselling and itll probably be like 20 bucks soon.
 

finalflame

Banned
You can unlock every single thing in overwatch just by playing the game and if you find playing the game a grind then why play it in the first place.

I'd take unlockable voice lines with free maps and heros over "free" voice lines and them charging for maps and heros.

Bingo. People are treating the unlockable as the game itself, when they are just a bonus. Playing the game is not a grind to get the unlockables, playing the game is the treat, the unlockables are just a nice bonus. If you don't like to play the game, then why the hell bother playing it JUST to get unlockables to use in a game you apparently don't like playing in the first place?
 

Ferrio

Banned
What is it about overwatch that has driven people to be so upset?

Several things I wager:

1. People who don't like the game need to find a reason as to why they don't like it.
2. Gaming as a whole has turned very cynical moreso than ever before IMO. Overwatch is getting huge amount of praise, so people want to counteract that.
3. People with a bug up their asses because Blizzard nerfed their fire mage several years ago and they can't let it go.
 

Trogdor1123

Member
So without the dripfeed of content to you, you would have no motivation to actually explore any of that yourself? You need the game to constantly surprise you with it?

I mean we've had games for literal decades and that was never a requirement. What changed at what point to make this almost a necessity for people?

By the way we should probably stop, we're about to have a discussion and apparently that's a no no in this thread.
He never said that...
 

scy

Member
Because I don't disagree that it's not that big of a deal, and I don't disagree that MTAs need to exist in order for modern games to be around, but I can totally buy in the abstract why it's silly we need to have those in the first place, and how something as simple as voice dialogue can get locked behind the grind.

While I can agree with you on that being what this sort of conversation should actually be about but instead we have this thread of misinformation and sort of missing the point entirely to arbitrarily make it about emotes. It's possibly unfortunate but hey, future threads or something.

It did give us that Freiya exchange at least so ... small wins?
 
Guys, is there a good place that compares overwatch and battle born? My kids saw some footage of battle born and really liked it and wanted me to pick it up. Rather ot I know but thought I would see if there is a good comparison.

They look similar but really are very different games. Battleborn's multiplayer is more akin to traditional MOBA games with lane and RPG mechanics, and it has coop PvE modes which Overwatch doesn't. But overall production value and quality wise Battleborn is not very impressive. If your kids want to play some coop PVE, get them Borderlands instead (though that might be not suitable for your kids' age).
 

Apathy

Member
Explain to me how RNG unlocking vocal taunts is better than just having all of them available to you from the get go. I get that there's maybe 5 people on this earth (OP included with that) that actually care THAT MUCH about vocal taunts, which is why everyone has been dismissing him in the first place, but try and explain to me how RNG unlocking vocal taunts is actually better than just having them all from the get go.

Because I don't disagree that it's not that big of a deal, and I don't disagree that MTAs need to exist in order for modern games to be around, but I can totally buy in the abstract why it's silly we need to have those in the first place, and how something as simple as voice dialogue can get locked behind the grind.

Or don't because no one's actually having a discussion in this thread, amiright?

Edit: Like the OP is LEAGUES about this Freiya person in terms of temperment. At least he actually seemed to have basic knowledge of what Overwatch was.

Becauee think of them like unlocks like they would have been 11 years ago before horse armor came about. What did you used to have to do to get unlocks in say mortal kombat deadly alliance.

Did you ever play it? Probably not, don't either, it sucks, but I will use it to make my point. Back then in that game, it had the Krypt (same as the newer MK games have), where it was a whole lot of unlocks, from costumes, to arenas to art iirc.

What did you have to do to open them, well you paid coins you earned in the game, and there were more than one kind of coin.

So you essentially earned the unlocks by playing.

Here they aren't available at the start because they are fun little side stuff, you earn them as you level up by playing, which you would be doing anyway. You don't need to buy anything with actual money to get them, you'll just get them eventually through luck or through coins you'll get while playing.
 

scy

Member
They look similar but really are very different games. Battleborn's multiplayer is more akin to traditional MOBA games with lane and RPG mechanics, and it has coop PvE modes which Overwatch doesn't. But overall production value and quality wise Battleborn is not very impressive. If your kids want to play some coop PVE, get them Borderlands instead (though that might be not suitable for your kids' age).

Battleborn not being more of the PvE stuff is probably my biggest disappointment with the game :(
 
I'm put off by the very fact a game with an upfront price tag has MTX in it at all.

The fact that it's something like voices is a negligible affront in the context of that giant "fuck you" to consumers.

It's not enough to make me hate blizzard or hate the game though, I'm just voting with my wallet and nothing more. Got plenty of other games to play.
 
as an example, Hanzo and Genji have dialogue about their past and being brothers and more, that they say at the beginning of a match, without having to unlock anything


but

Genji also has an unlockable voice line where he says "Measure Twice, Cut Once"

and i'm pissed off about missing this critical lore

I can't tell if this is serious or not, but... "Measure twice, cut once" is like, a carpentry proverb or something. As in 'make sure you don't fuck up that thing you're about to do'.
 

Permanently A

Junior Member
To me, Speech isn't on the same level as visual cosmetics. Hence this decision by Blizzard marks a new low in what is used as unlock and MTA fodder.

Okay so here's the main issue I have with your argument. I don't think speech is anywhere near as important as cosmetics. For example lets take the Lucio voice lines you posted in the OP. What does that tell you about Lucio?


To The Rhythm (Give yourself to the rhythm.) (default)
Can't Stop, Won't Stop
Hit Me!
I'm On Top Of The World!
I Could Do This All Day
Jackpot!
Not Hearing That Noise (I'm not hearing that noise.)
Oh, Yeah!
Tinnitus (That's how you get tinnitus.)
Why Are You So Angry?
You Gotta Believe!

Aside from some vague sound related lines and the default rhythm line... I don't really feel like I learned anything about his character. Now let's take a look at one of Lucio's skins.

58e1de35944959.5709936850b81.jpg


Well, this says much more about his character, doesn't it? Now we know Lucio is a hockey fan.

So I really have to question your argument that speech is more constructive to character than cosmetics.

Also your argument about putting the pieces of a broken TF2 character together doesn't really work since you can only have 1 voice line at a time.
 

CrazyHal

Member
I'm usually completely against micro transaction in premium games but in the case of Overwatch, i'm okay with it.

If having micro transaction in the game means that we get all future heroes and maps for free, than i think it's a necessary evil.

Of course, that's assuming that things stay as they are. Right now, all we can buy is loot crates (which we can get for free by leveling up) that gives cosmetic stuff. If there comes a day where Blizzard decides to had micro transactions that affects gameplay in any way, that would be really shity.

Let's hope that day never comes.
 

Bulzeeb

Member
Because just like all the other unlockables in the game I like getting them? I probably wouldn't use half of them or care about them at all if I had them all from the start, getting a few at a time let's me mess about with more of them.

I also agree with this, I love to level up, get a box and see if I am lucky, also outside of the preorder skin for widow maker and the origin skins, you can get the rest of the items eventually by playing the game, as stated before I have about 8 hours into the game and I already have plenty of voice lines, 2 legendary skins, 1 recolor skin, lots of sprays that I barely use. So yeah, go and play that game and get your loot.
 
My only problem with the current system is that i have to buy a loot box that may or may not give me the things i want. Id rather they assign a dollar price to an item and let me buy it directly. I know they'll lose out on all that gambling money they'll make as people keep buying crap loads of loot boxes until they get that one costume they want or accumulate enough in game currency to buy it but it really doesnt shed them in a good light imo.

Nickle and diming is nickle and diming.

I feel like setting prices to individual items devalues having the item, IMO. There is value in diversity and uniqueness. If everyone could just buy the skin they want for $5-$10, everyone would be Mariachi Reaper by the end of the day. It takes the fun away. You don't have to buy shit; just keep playing the game.
 

papo

Member
Explain to me how RNG unlocking vocal taunts is better than just having all of them available to you from the get go. I get that there's maybe 5 people on this earth (OP included with that) that actually care THAT MUCH about vocal taunts, which is why everyone has been dismissing him in the first place, but try and explain to me how RNG unlocking vocal taunts is actually better than just having them all from the get go.

Because I don't disagree that it's not that big of a deal, and I don't disagree that MTAs need to exist in order for modern games to be around, but I can totally buy in the abstract why it's silly we need to have those in the first place, and how something as simple as voice dialogue can get locked behind the grind.

Or don't because no one's actually having a discussion in this thread, amiright?

Edit: Like the OP is LEAGUES about this Freiya person in terms of temperment. At least he actually seemed to have basic knowledge of what Overwatch was.

It's not better, it's not worse.

Maybe Blizzard thought that they wanted to have unlocks since people love unlocking stuff as levels go up and they made a choices of cosmetic items. In these items color,skins, sprays and lines were included because they most likely though it was as meaningless a thing they could just add. It just happens that the meaningless thing was apparently meaningful to 5 people who are making a way bigger deal than it should be.

Like this "Overwatch marks a new low in Unlocking and Microtransaction systems that I'm aware of" thread title is totally overblown out of proportion. Even then if OP cares so much about some stupid line he can go to the wiki or to youtube and see them played out. If he still isn't satisfied then the only thing I can say is that people love to bitch about things they don't have and they think they deserve.
 
Guys, is there a good place that compares overwatch and battle born? My kids saw some footage of battle born and really liked it and wanted me to pick it up. Rather ot I know but thought I would see if there is a good comparison.

Overwatch is a hero shooter, Battleborn is a MOBA (dota, league of legends, etc). If you like shooters at all I highly recommend OW
 
I really like the system as it currently stands. We get free maps and new characters, and I have some skins or sprays or whatever to look forward to unlocking when I level up.

Playing the game is a treat, the unlocks every level are just the icing on the cake. Gets me excited when I level up and I never have to spend a dime to unlock anything

But do you sing the loot box song?
 

maouvin

Member
I'm put off by the very fact a game with an upfront price tag has MTX in it at all.

The fact that it's something like voices is a negligible affront in the context of that giant "fuck you" to consumers.

It's not enough to make me hate blizzard or hate the game though, I'm just voting with my wallet and nothing more. Got plenty of other games to play.

Everything can be unlocked by simply playing the game, though. So if it's a "fuck you", it's a tad less than giant.

But do you sing the loot box song?

Ah, so that's why I'm only getting 3W+1B crates!
 

BiggNife

Member
What is it about overwatch that has driven people to be so upset?

People get frustrated when they don't love a game as much as everyone else and, instead of accepting the fact that everyone has different opinions and sometimes your personal opinion won't gel with the majority, they decide it's a better idea to tell everyone else why their opinions are wrong and bad.

If you have a differing opinion, that's fine! Different people have different opinions. And it is totally fine, and in fact good, to discuss why you disagree with others on forums like GAF. However, getting angry that people do not agree with you and brushing off any counter argument with "oh you're just a fanboy" like Frieya did, that's not a healthy position to take and I wish more people realized that.
 

Permanently A

Junior Member
Explain to me how RNG unlocking vocal taunts is better than just having all of them available to you from the get go. I get that there's maybe 5 people on this earth (OP included with that) that actually care THAT MUCH about vocal taunts, which is why everyone has been dismissing him in the first place, but try and explain to me how RNG unlocking vocal taunts is actually better than just having them all from the get go.

Because I don't disagree that it's not that big of a deal, and I don't disagree that MTAs need to exist in order for modern games to be around, but I can totally buy in the abstract why it's silly we need to have those in the first place, and how something as simple as voice dialogue can get locked behind the grind.

Or don't because no one's actually having a discussion in this thread, amiright?

Edit: Like the OP is LEAGUES about this Freiya person in terms of temperment. At least he actually seemed to have basic knowledge of what Overwatch was.

It is better because it supports the creation of content which actually matters such as new heroes and new maps. This content is released to us for free, but is not free to make.
 

Hektor

Member
Guys, is there a good place that compares overwatch and battle born? My kids saw some footage of battle born and really liked it and wanted me to pick it up. Rather ot I know but thought I would see if there is a good comparison.

Everything you need to know

CjexlDPUkAADhcc.jpg
 

Mechazawa

Member
This is the personality, heart and soul of Lucio:

lucio1rioda.gif


lucio2ozoat.gif


lucio3jlpi6.gif


Not him saying "I could do this all day!", "Oh yeah!" or "Tinnitus" at nondescript points within the game(I actually still have no clue when the characters are supposed to say the voice lines you pick). This is easily the most stupid complaint about the game I've heard so far for a game that otherwise has things you could easily come up with some valid criticisms for.
 

Slab64

Neo Member
[Battleborn] has coop PvE modes which Overwatch doesn't.

Overwatch has humans vs bots, but if you mean a PvE mode that is mechanically distinct from PvP, then yeah it doesn't have that. Who knows, maybe something like that could show up as a weekly brawl type though.
 

Saty

Member
You missed a bunch of posts, since quite a few games with unlockable taunts (and OW's voice lines are the same but with a different name) were mentioned.
Then feel free to point me over them. The examples i saw were for Free 2 Play games. The voice lines are voice lines, doesn't matter if they are taunts. That some of the best speech online games tend to have.

If you couldnt get it for free in game you'd have a point, so i really don't get the complaint. People are free to dislike microtransactions, but i don't see the problem here since you can earn everything free and there is no p2w crap.
As i said before, having the ability to unlock everything given time doesn't nullify the problem with having something that i don't agree with being locked.
I get it, most of you put speech on the same level as cosmetic visuals. I don't. Which make it suck for me that this thing of value is needlessly locked away and thus can't ignore it like i would have is speech wasn't locked.

Pending other examples, Overwatch is the first\among the first of full-priced titles to relegate Speech content into unlockable and MTA state. That royally sucks and hope none follow suit. For me, it is a new low in those systems.

I think i'll end this here. If i see an example for a previous full-priced game locking away chatter i'll amend the OP to say Blizzard are equaling an existing low and how disappointed i am Blizzard chose this route as well.
 

Jebusman

Banned
It is better because it supports the creation of content which actually matters such as new heroes and new maps. This content is released to us for free, but is not free to make.

But I'm not arguing that. Hell I've literally argued what you just wrote in this thread previously. Multiple times.

But in the abstract, I'm arguing that locking content behind a grind that previously was just there from the get go, even as asinine as vocal taunts, is technically worse than what we use to have, even if there are justifiable reasons as to why they have to. Reasons I myself have argued for.

On a scale of 1 to 10, if I argue that 9 is a lower number than 10 and people try to argue back "No man that 9 is pretty much the same as a 10 nothing's different" or "9 is better than 10 anyway" I don't buy it. (Not literally I'm still buying the product, but you get the idea).
 
I feel like setting prices to individual items devalues having the item, IMO. There is value in diversity and uniqueness. If everyone could just buy the skin they want for $5-$10, everyone would be Mariachi Reaper by the end of the day. It takes the fun away. You don't have to buy shit; just keep playing the game.

Pffft raven Reaper.
 

Village

Member
People get frustrated when they don't love a game as much as everyone else and, instead of accepting the fact that everyone has different opinions and sometimes your personal opinion won't gel with the majority, they decide it's a better idea to tell everyone else why their opinions are wrong and bad.

It's not a healthy position to take and I wish more people realized that.

I did not love UC4 as much as a lot of people on this forum, but you don't see me making a thread titled "UC4 is a bad game and here's why"

Not liking something and voicing that is fine.
Using rhetoric is also fine.

I dont agree with the op exactly, but your statement isnt really clarifying any either. Infact its also propigating the idea that instead of voicing opinions people should keep their mouths shut if it doesnt aline with the majority. And i think thats a whole pile of bullshit.
 
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